[CJ] Yard and Howard

Howard

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(Shinkei Pinchi) - Nerve Pinch
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: This technique deals with targeting the weakest part of the Trapezius muscle which runs from the base of the head to the top of the shoulders above the shoulder blades. The user will concentrate chakra into his fingers strengthening them as he grips the side or base of the neck hard. While doing so he transfers a visible pulse of chakra in the form of a slicing blade from the tips of his fingers into the opponents neck or shoulder blade area. What this accomplishes is severing the upper Trapezius nerve/muscle causing pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area. The opponent's arm and shoulder will be limp and numb hard to move and when forcibly moved will cause a deep stinging pain that radiates up the arm and down the back. This has enough power to bring an untrained and unskilled shinobi to heel especially if preformed with both hands upon both sides of the muscle simultaneously.
Notes:
-Pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area lasts for two turns
-Can only be used four times per battle
 

-Yard-

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*pinches my own neck and sends a crescent wave of chakra through my neck in a pulse which severs the nerves there which causes me to lose all functions of my nerv system and I fall to the ground.
 

Howard

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*pinches my own neck and sends a crescent wave of chakra through my neck in a pulse which severs the nerves there which causes me to lose all functions of my nerv system and I fall to the ground.
Welp bout time for me to be hitting the old dusty trail.

*Leaves setting off a fire alarm.*

OOPS FOUND THE EMERGENCY EXIT!
 

-Yard-

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Bruce lee walks onto the field and looks down at the other Bruce.

oh, so that's where that one has been.

He picks it up and throws it over his shoulder and walks off.
 

Howard

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(Doton: Doro Rappu) - Earth Style: Mud Wrap
Type: Supplementary
Rank: A
Range: Short ( of mud )
Chakra Cost: 30
Damage Points: N/A
Description: The person takes hold of Chakra infused mud already in play due to the chakra already found in the mud it can be slightly manipulated to surround the opponent. It basically blasts out and around the opponent covering their body in mud. This makes moving harder as well as restricts breathing. This is due to the chakra infused mud that covers the opponent It has the same effect as Swamp of the Underground as it makes movement harder. The mud can possibly asphyxiate the opponent if it successfully covers the opponent completely. The mud can be controlled slightly and forced to surround the opponent's head making it's way into their nose, mouth and eyes. The user must have used a Mud based Earth jutsu prior to this jutsu.
Notes:

-Must have already used a mud based jutsu such as Swamp, Mud Fall, or mud bullets
-Must be able to manipulate up to A rank Earth to use this
-Must be the person's own Chakra infused Mud

(Shinkei Pinchi) - Nerve Pinch
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: This technique deals with targeting the weakest part of the Trapezius muscle which runs from the base of the head to the top of the shoulders above the shoulder blades. The user will concentrate chakra into his fingers strengthening them as he grips the side or base of the neck hard. While doing so he transfers a visible pulse of chakra in the form of a slicing blade from the tips of his fingers into the opponents neck or shoulder blade area. What this accomplishes is severing the upper Trapezius nerve/muscle causing pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area. The opponent's arm and shoulder will be limp and numb hard to move and when forcibly moved will cause a deep stinging pain that radiates up the arm and down the back. This has enough power to bring an untrained and unskilled shinobi to heel especially if preformed with both hands upon both sides of the muscle simultaneously.
Notes:
-Pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area lasts for two turns
-Can only be used four times per battle

Perform the techs. o.o
 

Uzumaki Naruta

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(Doton: Doro Rappu) - Earth Style: Mud Wrap
Type: Supplementary
Rank: A
Range: Short ( of mud )
Chakra Cost: 30
Damage Points: N/A
Description: The person takes hold of Chakra infused mud already in play due to the chakra already found in the mud it can be slightly manipulated to surround the opponent. It basically blasts out and around the opponent covering their body in mud. This makes moving harder as well as restricts breathing. This is due to the chakra infused mud that covers the opponent It has the same effect as Swamp of the Underground as it makes movement harder. The mud can possibly asphyxiate the opponent if it successfully covers the opponent completely. The mud can be controlled slightly and forced to surround the opponent's head making it's way into their nose, mouth and eyes. The user must have used a Mud based Earth jutsu prior to this jutsu.
Notes:

-Must have already used a mud based jutsu such as Swamp, Mud Fall, or mud bullets
-Must be able to manipulate up to A rank Earth to use this
-Must be the person's own Chakra infused Mud

(Shinkei Pinchi) - Nerve Pinch
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: This technique deals with targeting the weakest part of the Trapezius muscle which runs from the base of the head to the top of the shoulders above the shoulder blades. The user will concentrate chakra into his fingers strengthening them as he grips the side or base of the neck hard. While doing so he transfers a visible pulse of chakra in the form of a slicing blade from the tips of his fingers into the opponents neck or shoulder blade area. What this accomplishes is severing the upper Trapezius nerve/muscle causing pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area. The opponent's arm and shoulder will be limp and numb hard to move and when forcibly moved will cause a deep stinging pain that radiates up the arm and down the back. This has enough power to bring an untrained and unskilled shinobi to heel especially if preformed with both hands upon both sides of the muscle simultaneously.
Notes:
-Pain, weakness, numbness and paralysis in the upper body, arms, shoulders and spine area lasts for two turns
-Can only be used four times per battle

Perform the techs. o.o
I first perform 2 handseals creating a swamp underneath Bruce who´s walking away. As Bruce sinking in the swamp, I then control the mud and then manipulate it so that it begins surrounding Bruce not allowing him to move further. Then I pinch Bruce´s neck while sending a pulse of chakra in the form of a slicing bladefrom the tip of my figers into his neck paralyzing him

O_O

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

 
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