[Fuuton] with Songbird

Jᴀʏ

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1. Simple technique where the user releases a sphere of air after gathering Fuuton Chakra in their lungs, the sphere can knock back the opponent and other techniques.

2. A combination technique, it can either be a simple wind hurricane after the Ram Hand seal or a Flaming Wind Hurricane with Running Fire.

3. After three hand seals the user will release a vortex of wind, that can be empowered with fire. You could also use this while the opponent is trapped to hurt them.
 

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Alright, moving on.
(Fūton: Kazekiri) - Wind Style: Wind Cutter
Rank: C/B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 15/20
Damage Points: N/A
Description: User will create a slicing wind gust which is used to divide and neutralize a Wind attack launched against him. It splits an incoming wind attack of lower or equal strength and makes it harmless. Depending on the users skill with Wind release and the amount of chakra spent, the technique can vary in strength to suit the users needs. Bios with Wind as their main specialty can defend from up to B-Rank techniques.

(Fūton: Hanachiri no Mai) - Wind Release: Flower Scattering Dance
Rank: C
Type: Attack
Range: Short - Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique after performing the required hand seals Tiger → Hare → Dragon allows the user to produce a cyclone of sharp winds and petals to attack their opponent.

(Fūton: Kaze Shingai) - Wind Release: Wind Terror
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user unleashes a wave of wind that slashes at the opponent by swinging their hand or hands.
 

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1. User will release a slicing wind gust capable of splitting apart incoming wind techniques C rank. Pretty useful technique I wish it were a higher rank.

1. The user will perform three hand seals and produce a cyclone of sharp winds that will cut apart the opponent.

3. Releases a slash of wind at the opponent by waving their hands simple technique that I like 10/10 would use.
 

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Yeah, I like that one as well. Easy to use, quick to unleash. Very good jutsu for close range as well. Moving on.
(Fūton: Kujaku Senpū) - Wind Release: Peacock Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: This technique utilizes wind chakra into the users sword and then swings it to create a powerful whirlwind of sharp winds. The core skill behind the technique is the timing between channeling chakra into the sword and releasing it as the sword is swung.

(Fūton: Kaze Rasen Yaiba no justu) - Wind Release: Wind Spinning Blade Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user uses their Giant Folding fan or Giant Fan and swings it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.

(Futon: Joushou Arashi Kabe no Jutsu) - Wind Release: Rising Tempest Wall Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target into the air with their Giant folding fan or Giant War fan and then follow up with releasing a blast of wind pushing the target back.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.
Might want to add a fan to your bio if you haven't already.
 

Jᴀʏ

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Mk


1. Basically the user slashes their sword after channeling it with their wind chakra then they launch it at their opponent with a lot of power.

2. The user channels wind chakra into their fan and launches it towards their opponent in the form of a disc, useful technique I would use it to knock back techniques and such.

3. The user will knock the opponent in the air and then blast them back to earth with a blast of wind from their fan.!
 

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Alright, next up..
(Futon: Reppuu Bakufuu no Jutsu) - Wind Release: Gale Blast Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will swing their giant folding fan or giant war fan at their target to create a blast of wind sending the target flying.
Note: Requires the user to be wielding a Giant Folding Fan or a Giant Fan or a Fan Weapon of some sort.

(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.

(Fūton: Kujaku Senpūjin) - Wind Release: Peacock Whirlwind Formation
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique utilizes wind chakra into the users sword and then they release a vortex of wind that surrounds the users body and can push away materials covering the users body.
 

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1. Basically the user launches a powerful blast of wind towards the opponent with their fan.

2 . The user expels a gust of wind from their mouth.

3. The user creates a vortex of wind surronding the users body and protecting it from damage.!
 

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Important to note it can also push items away from your body, an excellent defense if something is covering your body. Moving on.
(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

(Fūton: Shippuu Tama) - Wind Release: Twister Shot
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user releases a stream of wind infused chakra from their mouth that takes on the shape of a twister to attack the enemy.

(Fūton: Shinkūken) - Wind Release: Shock Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.
 

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1. Basically the user infuses wind chakra into their sword to increase the damage, length and sharpness of the technique. You can use it on a number of projectiles and weapons as well.

2. The user realses a stream of wind that forms into a twister.

3. The user swings their sword releasing a fust og wind. The tech is capable of stopping/cutting projectiles.
 

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Yeah that first one Danzo used in his fight with Sasuke. moving on.
(Fūton: Senmōfū) - Wind Release: Rotating Ferocious Wind
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user concentrates wind chakra into their sword/s and releases the chakra by slashing down infront of them to create a large gust of wind.

(Fūton: Dai Sakūgen Sebiti) - Wind Release: Great Slashing Tornado
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description:The original version of the Wind Release: Slashing Tornado technique. The user, flapping their Giant Fan, creates a minor tornado, which ensnares the opponent, damaging and cutting the opponent, leaving them crashing into the ground after the tornado subsides. This technique can be performed by ninja who do not wield the Giant fan but require to make a small 4 sequence of hand seals to perform the technique.

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.
 

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1. The user channels wind chakra into their sword releasing an upward slash capable of destroying constructs and can be used to defend and attack.

2. The user uswr will flap their fan launching a tornado that will tp apart the opponent.

3. After four hand seals the user will split incoming wind techs and redirect the techniqur at the opponent.
 

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1. The user channels wind chakra into their sword releasing an upward slash capable of destroying constructs and can be used to defend and attack.

2. The user uswr will flap their fan launching a tornado that will tp apart the opponent.

3. After four hand seals the user will split incoming wind techs and redirect the techniqur at the opponent.
The 2nd one also states you can use it without a fan. Give me more detail man, your just repeating what the jutsu says lol. Moving on.
(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
 

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1. The forst technique is a combination of wind or sand, for characters without the ability they will gather the sand through some form. The cool thing about is sand is a solid, they can block the vision of the opponent. As well as cause other effects. I like this technique because its another knock back, plus you can use it to set up techniques.

2. A simple hurricane fist to knock back opponents, reminds me of a rasengan but in fist form. I gives me an idea for a CFS and is overall a cool CJ. The great thing about simple techniques is you can use them anyway you want, plus their easy to understand.
 

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1. The forst technique is a combination of wind or sand, for characters without the ability they will gather the sand through some form. The cool thing about is sand is a solid, they can block the vision of the opponent. As well as cause other effects. I like this technique because its another knock back, plus you can use it to set up techniques.

2. A simple hurricane fist to knock back opponents, reminds me of a rasengan but in fist form. I gives me an idea for a CFS and is overall a cool CJ. The great thing about simple techniques is you can use them anyway you want, plus their easy to understand.
Much better. Moving on.
(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.
 

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1. The user creates a claw of sorts from their hand that can be launched towards the opponent at mid range if I remeber correctly Sora the pseudo nine tails had this technique is a simple and nice ranged technique.

2. The user will imbue their kick with wind chakra and attack the opponent the damamge of the kick is sharpened by the wind techniques.

3. The user will use either their fan or use hand seals to launch a hurricane that will draw the opponent inwards. Simple and imo annoying technique to counter. Very helpful when luring the opponent into traps.
 

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Love the hardliners, nice additions to Taijutsu. Moving on.
(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.
 

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1. The user launches their fan creating a shuriken of wind simple technique however not a fan of the fan. If I were temari maybe but ehhh.

2. The user creates a large gust of wind that pushes back summoning creatures. I like the cause it causes damage and launches the opponent back.

3. Basically a mid ranged wind ball, that can be launched in quick succession. Pretty lit ranged rasengan lmfao.
 

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It really is a little ranged rasengan for all intents and purposes lol. Also, remember you can use that first one with only 4 hand seals without a fan, 1 if your a primary wind specialist. OK, moving on.
(Fūton: Fūsui Ranha no Jutsu) -Wind Release: Wind Water Wild Wave Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will first release a wave of water at the opponent, and then the user will enhance the wave's destructive capacity with wind.

( Futon: Uzu sentou ) - Wind Release: Vortex Punch
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges up wind energy on his hands and attacks eventually slamming a fist into the foe's gut and then unleashing a blast of wind energy that sends the foe into the air.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 

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1. Basically increases the strength of water techniques, I guess I could use it to enhance the power of freeform andnwayer techs but its not really special.

2. Basically a simple punch that knocks the opponent back reminds me of this CFS I'm creating.

3. Basically the user creates projectiles and weapons out of wind that cannot be defended against woth physical weapons thats lit af. However its can still be dodged and taken down with other techniques. Its still pretty cool though. First A rank les get it!!!
 

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If a canon jutsu reminds you of anything your making it's usually not a good sign xD Moving on.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Fūton: Boufuu Gekido Kabe) – Wind Release: Gale Raging Wall
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user swings their Giant Fan and creates a giant vortex that swirls around and lifts the opponent into the sky. They are then zapped by three bolts of lightning before falling to the ground, giving off black smoke.
Note: Must wield a Giant Fan.

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.
 
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