[Wind Class] OG Smoove

OG Smoove

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Hmm, why did you posted twice with the same jutsus?


Strong Points:
-This jutsu will conceal your presence with the dust it picks while moving towards the target.
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Weak Points:
-You need a sword to perform this jutsu.
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-

Combinations and Strategies: There two ways you can use this jutsu. 1) Use this to pick up sand,dirt, or pebbles off the ground to conceal your self from your opponent. Since your opponent will be busy countering the jutsu, you can use this opportunity to put more pressure on your opponent and hopefully win. 2) Use this in the water to increase it damage and resistance towards fire jutsus.

Ways to Counter: Use another wind jutsu to clear up the air of the dust and to counter the jutsu all at the same time.

I pick up my sword and channel wind chakra into it as I swing it downwards. The gust picked all the broken wood and the leaves from before and cleared up the training area.


Strong Points:
-The tornado is formed exactly where your opponent is standing, which gives them little time to respond.
-It leaves the target in cuts and gashes all around his/her body which will result in them moving slower.
-You can still use this jutsu without a fan.

Weak Points:
-It takes four hand seals to perform this jutsu.
-It only good from short to mid-range.
-Opponent can still break free while being incarcerated by the tornado.

Combinations and Strategies: One strategy I can think up using this in is: First, use an genjutsu on your opponent to trap their movements and disable their awareness; Second, use this jutsu to trap them before they break out of the genjutsu and deal severe injuries to their bodies; Finally, finish it all up with a fire jutsu to burn them in a flaming tornado.

Ways to Counter: Since you'll have little to no time to defend against this jutsu, your counter must either some type of S/T ninjutsu or a quick jutsu that requires only one hand seal or none.

I perform the four necessary hand seal to execute this jutsu and ensnare one of the trees with it. The jutsu only covered the bottom half, so the tree end up falling down after the tornado vanished.
 

Professor Sarutobi

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This is why I don't post on my phone normally -_- posted twice because it looked like the first time hadn't gone through

(Fūton: Kaze Gaeshi) - Wind Style: Wind Return
Rank: B
Type:Supplementary/Attack
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40 (+5 if attack is send back)
Description: This technique is used to counter a Wind attack launched against the user. Originally used by Kujaku in conjunction with her sword, the user will need to perform a series of handseals to amplify chakra and then he will split the incoming Wind attack and take control of the whirling vortex thrown at him, in order to re direct it towards the opponent.
Note: It can block only up to B rank wind jutsu.

Another from the same person who used great slashing tornado, perform a short series of seals and release a gust at a wind jutsu coming at you which will split it in the middle, take control of the wind currents and send them back at the opponent.

I have the Yamato clone fire a B rank wind ball at me as it comes from his mouth I string together a few seals and release a stream of wind from my mouth that cuts the wind in the middle and sends the wind flying back the other direction.
The clone blocks it with a wooden wall to keep himself from poofing away.

(Fūton: Mugen Sajin Daitoppa) - Wind Style: Infinte Sand Great Break Through
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: Originally Gaara's technique, for other characters the user will have to gather the dust or sand of the environment around him and then combine it with his elemental wind affinity. A large wind gust with dust or sand will get created capable to push away the opponent or medium sized objects.

In a dusty or sandy environment release a large wind gust that picks up the dust or sand and is strong enough to push away people or medium sized objects (like people sized rocks, average sized trees, or a horse and cart for example)

I stomp the ground and cause the ground around us to loosen up by using earth chakra, I then inhale a deep breath and then release a large powerful gust aimed slightly at the ground that picks up the dirt and combines with it making a dust storm looking projectile.
 

OG Smoove

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Sorry for the late response but for some strange reason this didn't showed up in my user cp.


Strong Points:
-You can split the opponent's wind jutsu and redirect it back at him/her.
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Weak Points:
-Can only counter up to B rank jutsu
-It takes a series of hand seals to perform
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Combinations and Strategies: Use it to counter and redirect one of your opponent's B rank or below wind jutsus.

Ways to Counter: Use an A rank or above wind jutsu or combine any regular wind jutsu(below B rank) with a fire jutsu.

The Yamato clone fires a B rank wind jutsu at me from from 8 meters. I quickly weaved the required hand seals to perform the move and exhaled a stream of wind from my mouth. The wind collided with the clone's jutsu and was sent back at him with full speed. The clone protected himself from the gust of wind.


Strong Points:
-Can conceal your position from your opponent and launch a surprise attack.
-Can push away your opponent and medium sized objects.
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Weak Points:
-It also conceal your opponent's position.
-You must be in an area where there is sand and dust.(Unless you have Earth jutsus that can create some)

Combinations and Strategies: Like I said before you can conceal your position and launch a surprise attack. Use it to push away your opponent's medium sized summons.

Ways to Counter: Use a stronger wind jutsu to blow away the sand and dust.

I gather wind chakra within my lungs and exhale the wind onto the dust Sarutobi had gathered up just a minute ago. I aimed it at the wide open so I don't get either Sarutobi or the clone caught in the dust.
 

Professor Sarutobi

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No problem, I haven't been on NB much the last week or two so I haven't been replying to training until tonight :/

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.

focus wind chakra to your fist and punch towards something and release the wind from your arm at the same time in the form of a large whirlwind capable of pushing you back to avoid something or blowing away projectiles within reason.

I have the clone throw a couple shuriken at me and I punch forward releasing a whirlwind that catches the weapons up in the current and continues at him as an attack. He blocks and throws another couple and I punch down at the ground and the wind pushes against the ground and flings me back away from it up into the air letting the shuriken pass below me before I drop back to the ground.

(Fūton: Dai Kamaitachi) - Wind Style: Great Cutting Whirlwind
Type:Attack
Rank: B
Range:Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: A bigger version of the cutting whirlwind.

Basically a larger scale whirlwind with cutting properties you've done before.
 

OG Smoove

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Strong Points:
-Could reach mid range
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-

Weak Points:
-Cant reach long range
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-

Combinations and Strategies: Combine it with a fire jutsu for extra damage.

Ways to Counter: Same as always

I gather some wind chakra and focus all of it to my right hand. I thrust my fist toward to one of the trees and released the wind in a form of a whirlwind.


Strong Points:
-Able to cut through objects
-Improvement from cutting whirlwind

Weak Points:
-Cant reach long range
-

Combinations and Strategies: Same as its predecessor

Ways to Counter: Same as always
 

Professor Sarutobi

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Hurricane Fist lets you dodge most small scale jutsu or be airborne quickly and makes for an easy way to boost fire jutsu without having to use your breath like most wind jutsu. Just some strong points that you didn't think of :p

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Rank: B
Type: Attack
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

condense your wind chakra around your arm and create a massive demonic claw of wind from your hand that is dense enough to grab objects or physically damage them or deflect weapons/attacks.

Since Wind Sickle Armor says that Temari is the user I believe that is the same as a note saying "-Only Temari can use"
I'll check the sempai group to make sure but for now i'll just skip it and if it turns out everyone can use it i'll post it >.>

These next two are the same thing but different parts of the body so might as well do both at once

(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.

Coat your hand with wind chakra (it will give off a glow, its from an anime filler episode) and strike with power able to split the ground enough to throw people around you off balance.

(Futon: Kōha Senkaigiri) - Wind Release: Hardliner Revolving Cut
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.

Coat your leg with wind chakra (also glows) and strike with a kick powerful enough to split ground or cut through metal (for example a mechanical puppet)
 

OG Smoove

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Strong Points:
-Its able to grab large objects such as rocks or medium size summons
-It destroys anything in its path within mid range
-Can use it to block huge projectile attacks

Weak Points:
-Can't reach long range

Combinations and Strategies: I cant combine it with fire, so I could use it to help pick up heavy objects(rocks,summons,etc.) and toss them at my target with no problem.

Ways to Counter: Fire or Wind jutsu

I infuse my wind chakra with the wind around my right arm and condense it. I then use shape manipulation to turn it into a massive hand with claws.


Strong Points:
-Powerful enough to split the ground and cause it to quake
-I'm pretty much sure it can pierce through your target like chidori
-No hand seals

Weak Points:
-If you decide to attack your target, you'll be putting yourself at risk.
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-

Strategies and Combinations: I will use it to disrupt my opponent when he/she is doing handseals.

Ways to Counter: Use a jutsu that can launch you t the air.

I gather wind chakra to my right hand and condense it until it starts to glow. I then stab the ground with the jutsu and caused the ground to tremor.


Strong Points:
- Powerful enough to slice through a mechanical puppet
-Also powerful enough to slice through rocks and metal
- No handseals

Weak Points:
-
-
-

Strategies and Combinations: You can use it to cut through certain Earth jutsus and maybe Fire.

Ways to Counter: Fire or Wind jutsu

I gather wind chakra to my right leg and condense it until it starts to glow. I leap towards a tree and cut it in half.
 

Professor Sarutobi

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A weak point for both the hand/leg attacks is the noticeable glow and the color tinted with it shows that it is Wind chakra tipping anyone with Fire training to counter quickly.

(Futon: Kibishii Shippuu Kabe) - Wind Release: Severe Hurricane Wall
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user will swing their Giant Folding fan or Giant War fan at their target to create a small but powerful hurricane that drags the target with it several meters. Normal users can perform this technique by use of 3 hand seals before creating the Hurricane.

More Fan techniques, form 3 hand seals and mold your chakra to create a small powerful hurricane that drags your enemy away with it.

I weave 3 seals and the wind near a few trees starts swirling until it forms an almost compact hurricane that yanks the trees from the ground and drags them away.

(Fūton: Kaze Rasen Yaiba Rendan no justu) - Wind Release: Wind Spinning Blade Barrage Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: A more advanced version he user uses their Giant Folding fan or Giant Fan and swing it forwards at the target creating a single spinning disk of wind that ressembles a demon wind shuriken. A non wielder of the Giant Folding Fan or Giant Fan can perform this technique with use of four hand seals and releasing wind from their mouth and using shape manipulation to form the disk of wind.

perform 4 hand seals and exhale a spinning disk of wind the size of a demon wind shuriken (Wind style Destructo Disk xD)

I demonstrate the 4 seals as I inhale and then exhale, the breath twisting as it leaves my body picking up the rotation and shape of a Demon Wind Shuriken before cutting through several trees

*Yamato claps his hands regrowing the trees from our destructive training.*
 

OG Smoove

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Strong Points:
-Strong enough to drag back your opponent
-It can reach all the way to long range
-Can still do the move without a fan

Weak Points:
-Must perform 3 hand seals if you don't posses a fan
-The hurricane is small, so it will be easy to dodge it

Strategies and Combinations: I would throw a few smoke bombs at my opponent and then set some type of trap behind him. He wont notice it because of the smoke, and after that I would use this move to drive him back to that trap.

Ways to Counter: Since the attack is small it will be easy to dodge just as long it is reasonable.


Strong Points:
-The wind is sharp so it be able cut through your opponent.
-Can still use it without the fan
-Its very quick

Weak Points:
-Requires four hand seals if don't have a fan
-Its a projectile attack, so it will be easy to dodge
-

Combinations and Strategies: I would use shadow clone jutsu and make each and everyone of my clones use this justu, so it be tough for my opponent to dodge.

Ways to Counter: Dodging it with good reasoning and the its foes, Fire and Wind.
 

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(Fūton: Boufuu oonami no Jutsu ) - Wind Release: Gale Surge Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a large surge of wind that is capable of pushing a target back and dealing some small cuts to them. The wind technique is also strong enough to push back a large summoning creature.

Build up a large amount of wind chakra and then let it go in a surge from your body that pushes everything away from you and can cut them a bit. Make sure it is very strong, enough to push back a large summon like Gamabunta.

I stand out in a group of trees and release a blast of wind and blow the trees away from me.


(Fūton: Rasen Kazedan) - Wind Release: Spiralling Wind Ball
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. They can be launched in rapid succession.

focus wind chakra into your mouth and breathe it out into your palm shaping it like a small ball and then throw it at an opponent, once you get used to it you can create and throw them back to back very quickly.

I exhale wind chakra into both palms forming two balls of wind and toss them one by one, exhaling into the empty palm after every throw in a pattern so that I am constantly firing wind balls, they smash through rocks and trees with ease.
 

OG Smoove

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Strong Points:
-Strong enough to push back a large summoning creature
-Leaves little cuts on whatever it is aimed at
-Can blow back you opponent

Weak Points:
-Can only reach up to mid range
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-

Strategies and Combinations: This move is now different than the Gale Surge technique other you leave little cuts on your target.

Ways to Counter : With a wide scale fire or wind jutsu or you can protect yourself with a defensive jutsu that can stand against this move.


Strong Points:
-Capable of breaking through thick rocks
-Very quick
-Can launch more than one

Weak Points:
-Can only reach up to mid range
-Must blow and form sphere in your hand before you launch it.
-

Strategies and Combinations: Use shadow clone justu and just send a barrage of spheres at your opponent.

Ways to Counter: A S-rank earth wall or dome or any Fire/Wind jutsus that only requires one hand seal.

Questions: How many spheres are you allowed to make or is it unlimited? If I would to make four spheres or two, would each of them be strong enough on their own to go through a B-rank or below earth jutsu or will the power of each of them be weaker?
 
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