Water with Noni

Aomine Daiki

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For the syrup, you can simply blow it away which is a basic counter, and for the clone its very weak as a clone and easy to kill.

(Suiton: Suigandan) - Water Release: Water Fang Bullet
Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

Okay with a water source the user will summon a drill from the water, the drill will act to penetrate the opponent and give a serious intense pain. Its a quick jutsu and is performed quick. Right when the user summons it they can go onto the next technique, great for combos. Its great for distractions and attacking from areas the opponent might not expect. The drilling motion does make a sound as well as it being a basic technique easy to anticipate.

Perform the technique: Alright so im standing on the water and i start gathering my chakra. when gathered i manipulate it to suitonchakra and when i have the right amount i release it to the water in a rotating way. then i focus on an area in the water a few meters avay from me and i summon the rotating drill there
Creative uses/strengths: it can be used as a distraction. you can summon it behind the enemy and when he hears the sound he will turn around. this being close range you can take the advantage and kill him fast from behind. and its a very quick jutsu.
Drawbacks/counters: its a short ranged jutsu so if the enemy is to far avay it will not affect him. it makes a sound and therefore its easy to anticipate and it requires a watersource. if the enemy anticipate it he can quickly push back and it wont reach him.



Suiton: Kirigakure Shiryoku Hakudatsu) - Water Release: Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active)
Damage Points: N/A
Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu

A very effective supplementary jutsu. After you create hidden mist jutsu (D-Rank) the user will will manipulate the mist in a way where it will reflect natural light. The light will shine throughout the mist and blind anyone ahead of the user. That is why it can only extend short-mid, so it does not blind the user. The opponent will be blinded and distracted you can use the open window to send a large streaming attack through the mist to kill the opponent. It moves fast, and the light when set is released instantly. You can only use this with the hidden mist but its fast to perform.
Perform the technique: i begin by makin a clone and then i use the hiddden mist jutsu. when im finished i start gathering my chakra and when i have the right amount i once again manipulate it and shape it to suiton chakra. then i start to thin out the chakra and when im finished i release it to the mist. as my clone goes blind for a short time i quickly send a fireball at him.
Creative uses/strengths: i think it is very effective to send a large jutsu like the fireball at the enemy after this because when the effect of this jutsu go away they wont have time to avoid the fireballand they will have a short time to counter it so they cant use a jutsu that requires many handsigns.
Drawbacks/counters: the jutsu ends fast. after you've performed the jutsu you must attack quickly. and the enemy can counter with a wind jutsu blowing the mist away.

i have a question about the hidden mist jutsu. when i use it how do i find the enemy. i mean if he cant se me then how can i se him?
 

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For the mist light, you simply need to direct it everywhere towards the mist the light, so if the opponent is in the mist they will be blinded. If not then its useless. Its mainly a assumption jutsu.

(Suiton: Suishoha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

A very flexible technique, the user will clap their hands together and create a vortex of water around themselves spiraling with great speed. The vortex is nice because it can act as a barrier and then after defending you can send the vortex towards the opponent as a exploding wave that dashes with great speed towards the opponent. After you send the wave it acts to push the opponent back, I like to send lightning towards it to increase potency of attack, it also covers a wide and long range. It can soak the opponent and change the terrain which you can use in your favor. The more chakra you add the stronger it gets as explained in the description. The wave moves fast and loud. Its easy to perform and does not need a water source nor any hand seals.


(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird β†’ Rat β†’ Ox β†’ Monkey β†’ Rat β†’ Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

One of the most useful. After performing the required hand seals the area will begin to rain. The rain happens seconds after you perform the hand seals, the rain will begin to fall. The rain is connected with the users chakra. This allows the user to sense every movement that goes on instantly. Its great for a defense as well as anticipation of attacks. Its one of the best jutsus for defense so I recommend to always set it in the start of the battle. Don't be fool its sensory abilities is nice but you do not sense the opponent mold chakra, it does not go that far. You can though sense projectiles coming towards you since the rain is likely to hit them. Ways to stop this jutsu, is simply blow the clouds away.
 

Aomine Daiki

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For the mist light, you simply need to direct it everywhere towards the mist the light, so if the opponent is in the mist they will be blinded. If not then its useless. Its mainly a assumption jutsu.

(Suiton: Suishoha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 15-20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

A very flexible technique, the user will clap their hands together and create a vortex of water around themselves spiraling with great speed. The vortex is nice because it can act as a barrier and then after defending you can send the vortex towards the opponent as a exploding wave that dashes with great speed towards the opponent. After you send the wave it acts to push the opponent back, I like to send lightning towards it to increase potency of attack, it also covers a wide and long range. It can soak the opponent and change the terrain which you can use in your favor. The more chakra you add the stronger it gets as explained in the description. The wave moves fast and loud. Its easy to perform and does not need a water source nor any hand seals.



(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird β†’ Rat β†’ Ox β†’ Monkey β†’ Rat β†’ Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

One of the most useful. After performing the required hand seals the area will begin to rain. The rain happens seconds after you perform the hand seals, the rain will begin to fall. The rain is connected with the users chakra. This allows the user to sense every movement that goes on instantly. Its great for a defense as well as anticipation of attacks. Its one of the best jutsus for defense so I recommend to always set it in the start of the battle. Don't be fool its sensory abilities is nice but you do not sense the opponent mold chakra, it does not go that far. You can though sense projectiles coming towards you since the rain is likely to hit them. Ways to stop this jutsu, is simply blow the clouds away.
Perform the technique: I gather my chakra in my body and then i focus and start manipulating it to water chakra. when im finished i thin out the chakra a bit and release a small amount of it. as i can see clouds begin to shape above me. then i release the remaining suitonchakra and it begins to rain. when the rain falls down i can almost feel the ground when it hits.
Jutsu 1.

Perform the technique: I start gathering my chakra in my body and when i have the right amount i start to manipulate it and shape it to suitonchakra. when im done i focus on the area and then i clap my hands together and release the chakra around me and shape it to a great watervortex then it cascades to a greate wave around me.
Creative uses/strengths: you can send it to your enemys and then use a lightningtechnique on the water. it covers a long area and after you can use jutsus that require water source. and you can soak the opponent. the waves are fast and you dont need to use handsigns.
Drawbacks/counters: the enemy can use the water to his favour and use techniques that require watersources.

Jutsu 2

Creative uses/strengths: this technique can be used with the hidden mist jutsu to pinpoint the enemys location and then sneak up on him/her from behind. it can also be used if an enemy is hiding.
Drawbacks/counters: i dont see any drawbacks with this technique but the enemy can easlily blow the clouds avay with futon jutsus and if you're fighting Kisame Hoshigaki his sword can steal your chakra from the raindrops
 
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Noni

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(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake β†’ Ram β†’ Horse β†’ Hare β†’ Ram β†’ Horse β†’ Hare β†’ Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

A jutsu I like to use mainly with a clone in all honesty. The user will manipulate a water source or spew out some water and do the required hand seals. The water will shape into a condense sphere around the opponent. The water acts to suffocate the opponent and drown them. Its also hard to move because its pressurized water. You can even use it one yourself to block attacks. Its a great way to trap an opponent and make life difficult for him. A downside is you must always have a hand on the water sphere if not then the water is released and done. That is why its best used with a clone to keep his hands on the water. Its a handy jutsu and great to spring some traps.


(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

A very good jutsu. If an opponent is coming in for attacks or sending basic projectile attacks they can turn their whole body into water as well as remain human shape. The attacks will simply go through the user leaving them unharmed. Now the water will have to form back into shape which takes a couple of seconds. Its easy to and fast to transform the body into water as well as back to human. Its great to get out of tough situations and use basic deception. You can't attack in this form but the most is you can run. I recommend never to use it with lightning jutsus, as well as any elemental jutsu. Just basic tai,ken,and weapon projectiles. It counts as a sub so you can only use it once as well as no more subs so use wisely.
 
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Aomine Daiki

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(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake β†’ Ram β†’ Horse β†’ Hare β†’ Ram β†’ Horse β†’ Hare β†’ Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

A jutsu I like to use mainly with a clone in all honesty. The user will manipulate a water source or spew out some water and do the required hand seals. The water will shape into a condense sphere around the opponent. The water acts to suffocate the opponent and drown them. Its also hard to move because its pressurized water. You can even use it one yourself to block attacks. Its a great way to trap an opponent and make life difficult for him. A downside is you must always have a hand on the water sphere if not then the water is released and done. That is why its best used with a clone to keep his hands on the water. Its a handy jutsu and great to spring some traps.


(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

A very good jutsu. If an opponent is coming in for attacks or sending basic projectile attacks they can turn their whole body into water as well as remain human shape. The attacks will simply go through the user leaving them unharmed. Now the water will have to form back into shape which takes a couple of seconds. Its easy to and fast to transform the body into water as well as back to human. Its great to get out of tough situations and use basic deception. You can't attack in this form but the most is you can run. I recommend never to use it with lightning jutsus, as well as any elemental jutsu. Just basic tai,ken,and weapon projectiles. It counts as a sub so you can only use it once as well as no more subs so use wisely.
Jutsu 1.

Perform the technique: i gather my chakra in my body and when i feel that i have it i start focusing it on my stomach. once all the chakra is there i start manipulating it to suitonchakra. after that i stand infront of a dummy and i spit the suiton out of my mouth and then shape it to a waterprison. the dummy is stuck and cant move because its a dummy.
Creative uses/strengths: i think a smart way to use it is with a waterclone. if the waterclone prisons the enemy then the real you can kill him with a sword or well anything. also its a good way to keep your enemy still and make sure he doesnt move.
Drawbacks/counters: one of the bad things is that one of your hands is stuck on the water because if you release it the prison will break. and if its a two on one then you cant move you must stand still and can only fight with one hand. so the smartest way is if a clone does this jutsu

Jutsu 2

Perform the technique: i Gather my chakra all over my body. then i begin to manipulate it transforming it to suiton chakra. i let the chakra run through my body and i then release it inside my body turning the flesh and everything to water.
Creative uses/strengths: well i guess the only reason to use this is to avoid an enemy attack.
Drawbacks/counters: well once an enemy hits you it takes a few seconds for your body to "heal " and be whole again. and it can only be used once. but the worse thing is that u cant use any jutsus. there is noway to counter this jutsu because its not attacking you but you must watch out for lightning jutsus because of an enemy with lightning hits you he will paralyze the whole body
 

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(Suiton: Suishu Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon β†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

A basic attack. The user will perform two hand seals and summon water from out of the air. The water used will be stationary till it is sent offensively toward the opponent. Though to use the tech you will use the water instantly. The user will manipulate the water and send it towards the opponent as a projectile. It turns into a dragon and acts to engulf the opponent. The dragon is very flexible but its overall simple and quick to perform.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

The user will perform one hand seal and slam their foot on the ground. This causes water to suddenly rise up and dash towards the opponent as a slicing jet. It has the force to cut through many attacks and its very fast moving as well. Its projectile based as well and remains the shape of a slicing jet during it duration towards the opponent. A simple wall is all that is needed to block or even shacking the ground where the water is based on so you can disrupt its shape and render it useless. Its awesome for combos as well since you can send many attacks at once since its a projectile and more of a set-up.
 

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(Suiton: Suishu Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon β†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

A basic attack. The user will perform two hand seals and summon water from out of the air. The water used will be stationary till it is sent offensively toward the opponent. Though to use the tech you will use the water instantly. The user will manipulate the water and send it towards the opponent as a projectile. It turns into a dragon and acts to engulf the opponent. The dragon is very flexible but its overall simple and quick to perform.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

The user will perform one hand seal and slam their foot on the ground. This causes water to suddenly rise up and dash towards the opponent as a slicing jet. It has the force to cut through many attacks and its very fast moving as well. Its projectile based as well and remains the shape of a slicing jet during it duration towards the opponent. A simple wall is all that is needed to block or even shacking the ground where the water is based on so you can disrupt its shape and render it useless. Its awesome for combos as well since you can send many attacks at once since its a projectile and more of a set-up.
jutsu 1

Perform the technique:i gather my chakra in my body and manipulate it so that it transforms to suitonchakra. then i release it next to me and a great amount of water apear. i shape the water like a dragon and send it towards a dummy.
Creative uses/strengths: it is simple and quick to perform. its a projectile so u can use it with a combo.
Drawbacks/counters: the water will begin stationary so it gives the enemy a chance to counter. the enemy can block it with a large mudwall.

Jutsu 2

Perform the technique: i start by focusing my chakra to my left leg. once im finished i focus it to my foot and then i manipulate it to suiton chakra. then do the tiger handseal and hit my foot to the ground and when i do so i release my chakra to the ground and shape it like a slicingjet. the water suddenly appear from the ground and fly towards the dummy and cuts it in half.
Creative uses/strengths: i would use this as a counter. if an enemy sends a lighting jutsu at me i would use this to go through the lightning and hit the enemy that way he would get paralysed to and the damage would increase
Drawbacks/counters: it can be blocked with mudwall and if you shake the ground it will disrupt the shape.
 

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(Suiton: Suishu Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon β†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

A basic attack. The user will perform two hand seals and summon water from out of the air. The water used will be stationary till it is sent offensively toward the opponent. Though to use the tech you will use the water instantly. The user will manipulate the water and send it towards the opponent as a projectile. It turns into a dragon and acts to engulf the opponent. The dragon is very flexible but its overall simple and quick to perform.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

The user will perform one hand seal and slam their foot on the ground. This causes water to suddenly rise up and dash towards the opponent as a slicing jet. It has the force to cut through many attacks and its very fast moving as well. Its projectile based as well and remains the shape of a slicing jet during it duration towards the opponent. A simple wall is all that is needed to block or even shacking the ground where the water is based on so you can disrupt its shape and render it useless. Its awesome for combos as well since you can send many attacks at once since its a projectile and more of a set-up.
Jutsu 1

Perform the technique: :i gather my chakra in my body and when i feel that ive got the right amount i manipulate it so that it transforms to suitonchakra. then i focus on an area next to me and i perform the nessessary handseals (dragon and tiger)then i release the suiton. a great amount of water apear. i shape the water like a dragon and send it towards a dummy.
Creative uses/strengths: it is simple and quick to perform. its a projectile so u can use it with a combo. i would use it whith the hidden mist jutsu because it starts stationary and if i use it with the hidden mist the enemy wont see it and it will hit them without them gettin a chance to prepare.
Drawbacks/counters: the water will begin stationary so it gives the enemy a chance to counter. the enemy can block it with a large mudwall or counter it with the same jutsu.


Jutsu 2

Perform the technique: i start by focusing my chakra to my left leg. once i have the chakra there i move it to my foot and then i manipulate it to suiton chakra. then do the tiger handseal and hit my foot to the ground and when i do so i release my chakra to the ground and shape it like a slicingjet. the water suddenly appear from the ground and fly towards the dummy and cuts it in half.
Creative uses/strengths: i would use this as a counter. if an enemy sends a lighting jutsu at me i would use this to go through the lightning and hit the enemy that way he would get paralysed to and the damage would increase. i would also use it in a combo and send many at once.
Drawbacks/counters: It can be blocked with mudwall or/ and they could make an earthquake or just shake the ground a bit. that would be enough to make it lose its shape and it would get useless.

was it better?
 

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Remember this jutsu?
(Suiton: Mizu Hari) - Water Release: Water Needles Technique
Don't use it for only Hyuugas can, sorry.

Anyway yes much better.(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

A fast moving and performing projectile based technique. The user will gather suiton in their mouth then The user will send a condensed ball of water straight towards any area the user chooses. Its a very fast moving technique as well as powerful enough to push an opponent back. The technique is limited in range only up to mid range. Its very basic in what its purpose is as well as what its meant to be. Its combo friendly as well being able to send multiple attacks. Basic walls are simple enough to stop the ball since it is quite straightforward.


(Suiton: Seibun Hofutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger β†’ Dog β†’ Monkey β†’ Snake β†’ Boar β†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Okay after performing that long list of hand seals. You will rise water from the ground which you can manipulate in a various of ways. First of all its a great arsenal for you to use. The amount of water summoned can allow you to use certain jutsus which require a water source if you don't all ready have one. You can encase a water summon around it to allow it to be in the field and move freely. You can use it to block attacks as well. Its a very handy jutsu to use and simple. Only a small amount is summoned so its not like you can use it to perform water jutsus that require a larger water source.
 

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Remember this jutsu?
(Suiton: Mizu Hari) - Water Release: Water Needles Technique
Don't use it for only Hyuugas can, sorry.

Anyway yes much better.(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

A fast moving and performing projectile based technique. The user will gather suiton in their mouth then The user will send a condensed ball of water straight towards any area the user chooses. Its a very fast moving technique as well as powerful enough to push an opponent back. The technique is limited in range only up to mid range. Its very basic in what its purpose is as well as what its meant to be. Its combo friendly as well being able to send multiple attacks. Basic walls are simple enough to stop the ball since it is quite straightforward.


(Suiton: Seibun Hofutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger β†’ Dog β†’ Monkey β†’ Snake β†’ Boar β†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Okay after performing that long list of hand seals. You will rise water from the ground which you can manipulate in a various of ways. First of all its a great arsenal for you to use. The amount of water summoned can allow you to use certain jutsus which require a water source if you don't all ready have one. You can encase a water summon around it to allow it to be in the field and move freely. You can use it to block attacks as well. Its a very handy jutsu to use and simple. Only a small amount is summoned so its not like you can use it to perform water jutsus that require a larger water source.
Jutsu 1

Perform the technique: I start gathering my chakra in my body and when i have the right amount i move it to my stomach. when i have the chakra there i manipulate it to Suitonchakra. then i push the chakra up to my mouth and when its there i spit out the water and shape it like a ball of water.
Creative uses/strengths: You can use it if the enemy is short range because its a very fast jutsu and it will give the enemy less time to react and counter it. and the enemy cant push back because the jutsu is midrange.
Drawbacks/counters: the jutsu is only midrange so if the enemy is to far away it wont reach him/her. you can block it with a simple wall because it goes straight forward.

question: can you send multiple balls after each other?

Jutsu 2

Perform the technique: i begin by making the necessary handseals and while i do that i gather my chakra in my body. i start manipulating the chakra and transforming it to suiton. when i have the correct amount of suitonchakra i release it to the ground and focus. I start rising water from the ground and manipulate it to a water wall.
Creative uses/strengths: I can use it to make waterclones and other jutsus that requires a small watersource.and i can use it to defend myself from an enemy attack
Drawbacks/counters: well you cant counter the jutsu because its not attacking the enemy but one bad thing is that you cant use it to perform water jutsus that require a larg watersource. i think maybe you can blow it away with wind but im not sure.
 

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Remember this jutsu?
(Suiton: Mizu Hari) - Water Release: Water Needles Technique
Don't use it for only Hyuugas can, sorry.

Anyway yes much better.(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

A fast moving and performing projectile based technique. The user will gather suiton in their mouth then The user will send a condensed ball of water straight towards any area the user chooses. Its a very fast moving technique as well as powerful enough to push an opponent back. The technique is limited in range only up to mid range. Its very basic in what its purpose is as well as what its meant to be. Its combo friendly as well being able to send multiple attacks. Basic walls are simple enough to stop the ball since it is quite straightforward.


(Suiton: Seibun Hofutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger β†’ Dog β†’ Monkey β†’ Snake β†’ Boar β†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Okay after performing that long list of hand seals. You will rise water from the ground which you can manipulate in a various of ways. First of all its a great arsenal for you to use. The amount of water summoned can allow you to use certain jutsus which require a water source if you don't all ready have one. You can encase a water summon around it to allow it to be in the field and move freely. You can use it to block attacks as well. Its a very handy jutsu to use and simple. Only a small amount is summoned so its not like you can use it to perform water jutsus that require a larger water source.
Jutsu 1

Perform the technique: I start gathering my chakra in my body and when i have the right amount i move it to my stomach. when i have the chakra there i manipulate it to Suitonchakra. then i push the chakra up to my mouth and when its there i spit out the water and shape it like a ball of water.
Creative uses/strengths: You can use it if the enemy is short range because its a very fast jutsu and it will give the enemy less time to react and counter it. and the enemy cant push back because the jutsu is midrange.
Drawbacks/counters: the jutsu is only midrange so if the enemy is to far away it wont reach him/her. you can block it with a simple wall because it goes straight forward.

question: can you send multiple balls after each other?

Jutsu 2

Perform the technique: i begin by making the necessary handseals and while i do that i gather my chakra in my body. i start manipulating the chakra and transforming it to suiton. when i have the correct amount of suitonchakra i release it to the ground and focus. I start rising water from the ground and manipulate it to a water wall.
Creative uses/strengths: I can use it to make waterclones and other jutsus that requires a small watersource.and i can use it to defend myself from an enemy attack
Drawbacks/counters: well you cant counter the jutsu because its not attacking the enemy but one bad thing is that you cant use it to perform water jutsus that require a larg watersource. i think maybe you can blow it away with wind but im not sure.
 

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No you can not, one one ball.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users presence.
Note: Must be a large water source such as a lake to use.

Okay so this is a very basic and ordinary technique in all honesty. Its purpose is when the user is underwater they will propel themselves through the water by releasing their chakra throughout their body. This can also mask the users presence while underwater making it tough for the random ninja to find you but a sensory or dojutsu is able to. It can work for snick attacks and its handy when you are caught underwater. Its a fast jutsu to use and rather simple. Though this can only be used in water sources like rivers, lakes, oceans, etc.


(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

Not much to really talk about here. Its very fast to perform and simple as well. the user will release a set of water from the palm of their hands towards the opponent. It has an impact property forcing them back which makes its main purpose is close range battle which is actually very handy. Its also good to douse out certain fire attacks and clear away smoke.
 

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No you can not, one one ball.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users presence.
Note: Must be a large water source such as a lake to use.

Okay so this is a very basic and ordinary technique in all honesty. Its purpose is when the user is underwater they will propel themselves through the water by releasing their chakra throughout their body. This can also mask the users presence while underwater making it tough for the random ninja to find you but a sensory or dojutsu is able to. It can work for snick attacks and its handy when you are caught underwater. Its a fast jutsu to use and rather simple. Though this can only be used in water sources like rivers, lakes, oceans, etc.


(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

Not much to really talk about here. Its very fast to perform and simple as well. the user will release a set of water from the palm of their hands towards the opponent. It has an impact property forcing them back which makes its main purpose is close range battle which is actually very handy. Its also good to douse out certain fire attacks and clear away smoke.
Jutsu 1

Perform the technique: i dive in the lake and swim underwater. i start gathering my chakra and when i have it i transform it to suiton. i release it inmy body and swim around underwater.
Creative uses/strengths: you can use it for a underwater sneak attack and/or hide yourself from the enemy if needed.
Drawbacks/counters: one of the bad things is that u can only use it in lakes/oceans and rivers. if your fighting against an enemy who posses the byakugan or is a sensory type they can spot you and prepare a counter attack. that way if you're going for a sneak attack you're not aware that the enemy knows your location and he will attack you first.

Question: can a sharingan user spot you too?

Jutsu 2

Perform the technique: i gather my chakra in my body and then i focus it on my right hand. when its there i start manipulating it, transforming it to suiton chakra. once i have the right amount i release it towards a dummy.
Creative uses/strengths: If you're not a close range tai jutsu user you can use this jutsu to push the enemy back when he's coming at you. also this can be used to counter smaller firejutsus and clear out smoke
Drawbacks/counters:
 

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Jutsu 2
Drawbacks/counters: well its a short range tech so it wont work on enemys when their at mid/long range. also i think if an enemy uses a windtechnique the attack will lose its shape and it will lose its power
 

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(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

Another basic but very flexible attack. After performing the required hand seals they will manipulate a water source to create a streaming water which can be guided by the opponents chakra while maintaining complete focus on it. It can hit a number of targets as well as act as a barrier. You must maintain focus on it but its a handy jutsu. Due to its mobility it can move through tight spaces and hit in angle most would find difficult.


(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

A surprise attack jutsu, while your opponent is standing on top of a water source. With manipulation of the water under the opponent, the user will create a whirlpool which will suck everything in range, that includes yourself if you are caught so be weary. It is considered a jutsu for distractions and set up mainly for attacks. You're opponent must be on a water source.
 

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(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

Another basic but very flexible attack. After performing the required hand seals they will manipulate a water source to create a streaming water which can be guided by the opponents chakra while maintaining complete focus on it. It can hit a number of targets as well as act as a barrier. You must maintain focus on it but its a handy jutsu. Due to its mobility it can move through tight spaces and hit in angle most would find difficult.


(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

A surprise attack jutsu, while your opponent is standing on top of a water source. With manipulation of the water under the opponent, the user will create a whirlpool which will suck everything in range, that includes yourself if you are caught so be weary. It is considered a jutsu for distractions and set up mainly for attacks. You're opponent must be on a water source.
Jutsu1

Perform the technique:i begin by performing the necessary handseals and then i gather my chakra in my body. when i have it i start manipulating it to suitonchakra and then i release it on the water. i focus on the water and it rises and moves towards a dummy. i split the water so that it attacks from left and right.
Creative uses/strengths: you can use it as a shield, attack the enemy from diffrent angels at the same time and its mid range.
Drawbacks/counters: it requires 4 handseals so it will give the enemy time to prepare a counterattack and/or stop you before your able to use the tech. its also not a longrange tech so if an enemy is to far avay it wont hit him. and last you need a watersource to use it.

Jutsu 2

Perform the technique: i begin by gathering my chakra and manipulating it, transforming it to suitonchakra. i focus on the water underneath a dummy and i release my chakra onto it manipulating the water, spinning it and forming a whirpool.
Creative uses/strengths:you can use it to drown your enemy. its a good surprise attack because its coming beneath the enemy and it doesnt require any handseals. you can use it with a combo.
Drawbacks/counters: its a short-mid jutsu so the enemy cant be too far away. the opponent must stand on water and if he's too close to you then you can get sucked in the jutsu too.
 

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(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

A supplementary jutsu. The user after performing the required hand seals will create a black mist cloud right above the opponent where its size is just big enough to cover a short range of where it is placed but the cloud itself can be moves up to mid range of your own location. The black cloud will begin to rain a flammable substance (oil). It does not cause any restriction of movement but its main purpose is to ignite it with fire to completely burn the opponent severely. Now if you are ever caught using a full body wind jutsu can easily blow the oil away.


(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Basic technique the user does 3 hand seals and controls water veins that run down a mountain making it very location based to use properly. Water will begin to fall from it creating a water fall. The more chakra you send the larger the water fall itself can become. This can be used to set up certain water techniques that require a water source being a good source. It can make your presence if you hide behind it, it be hard for the opponent to find you as well as you can do a surprise attack. Though with sensory and dojutsu users would not be the best idea to do.
 

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(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

A supplementary jutsu. The user after performing the required hand seals will create a black mist cloud right above the opponent where its size is just big enough to cover a short range of where it is placed but the cloud itself can be moves up to mid range of your own location. The black cloud will begin to rain a flammable substance (oil). It does not cause any restriction of movement but its main purpose is to ignite it with fire to completely burn the opponent severely. Now if you are ever caught using a full body wind jutsu can easily blow the oil away.


(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Basic technique the user does 3 hand seals and controls water veins that run down a mountain making it very location based to use properly. Water will begin to fall from it creating a water fall. The more chakra you send the larger the water fall itself can become. This can be used to set up certain water techniques that require a water source being a good source. It can make your presence if you hide behind it, it be hard for the opponent to find you as well as you can do a surprise attack. Though with sensory and dojutsu users would not be the best idea to do.
Sorry it took me a couple of days to reply. school's started again so im kinda bussy but il try to reply as fast as i can anyways...

Jutsu 1

Perform the technique: I begin by gathering my chakra in my body, manipulating it to suiton. when i have the right amount i release it to the air around me and i focus on an area above a dummy's head. i create a black cloud there with my hcakra and then oil begin to fall down on the dummy. i throw my lighter at the dummy to ignite the oil and it begins to burn.
Creative uses/strengths: well you can use it against an enemy like Conan. who uses paper. you can time the jutsu with a firetech so that the oponent will have less time to get rid of the oil.
Drawbacks/counters: The oponent can blow the cloud away with windstyle and if they get hit by the oildropps they can use a watertech to "clean" themselves but if the oponent is to close to you there is a chance that you will get hit by the oildropps to and then the oponent can use fire to burn you.

Jutsu 2

Perform the technique: i begin by gathering my cahkra and perform the necessary handseals. then i manipulate it to suiton and start controlling the waterveins by sending my chakra to it. a waterfall takes shape. i send more chakra to it causing it to become bigger.
Creative uses/strengths: well i cant see any reason to use this in battle exept if you want to hide behind it. you can use it as a watersource and perform jutsus that requires water.
Drawbacks/counters: if you hide behind it a sensory/dojutsu user can spot you. other than that i dont see any drawbacks and you cant counter it because its not attacking you.
 
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