Water with Mr. N

Tosen

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Give me 3 jutsu combo atleast 1 jutsu has to be a fire tech that you've learned so far, but obviously you can't use 3 fire jutsu, use 1-2 :)
You don't have to make the descriptions long or anything, all I want to see is your jutsu strategy.
 

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*I start off by performing the required six handseals, I then throw out a 6 shurikens, and spit out a fireball that covers each one. I then control them, 2 to come down on you from above, 2 more to arc behind you to attack your back, and the last 2 going straight ahead towards you. I simultaneously manipulate my earth chakra underneath you, causing earth spikes to rise from underneath you. I then concentrate earth chakra above you, causing a boar shaped lid to come down on top of you, trapping you*

( Katon: Hōsenka no Jutsu ) - Fire Release: Phoenix Sage Fire Technique
Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Attack
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user creates a giant, boar-shaped, earthen lid high in the air that falls on the target, trapping them underneath.
 

Tosen

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I like how you manipulated various positions and attacked me from multiple directions making my counter all the more difficult, though the 6 handsigns thing kinda kills it >_>, but you showed the right mind and i comment you.


Your first 2 B ranks, do the same but with more descriptions as we are in the higher levels.

( Katon: Karyū Endan ) - Fire Release: Fire Dragon Flame Bullet
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs seven handseals Ram → Horse → Snake → Dragon → Rat → Ox → Tiger and kneads chakra into flames, which are then manipulated into a genuine-looking dragon. The flames are divided to launch a left side, right side, and frontal assault in all three directions at once, turning the enemy into ash in a matter of seconds.



( Bakuhatsu Enhogan ) – Exploding Flame Shots
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 40
Description: The user shoots multiple fire shots from their hands that are able to cause fiery explosions on impact with any object. The shots can't set the opponent on fire, though they can cause damage by exploding on him.
 

Cursed Prince

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The handseals for this one seriously kills it >.< But, it is a powerful technique, and Im assuming that this is the technique required for Kirin? Im not sure though. The fire is dense, meaning it should be able to counter lightning attacks. Another plus side is it can attack the target from 3 different directions. Id use this directly, or if it is used to use kirin, use it for that

It requires no handseal, something really good. You just have to shoot them out of their hands. Its not really flammable, rather explosive. It's kinda like grenades. The flames cause a much more bigger punch. Id use this to get the opponent running into a defensive state
 

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Well for Kirin you need to use a B or higher rank fire jutsu that is long range, i'm afraid the first jutsu doesnt cut it xD

(Raiton: Kirin) - Lightning Release: Kirin
Rank: S
Type: Offense
Range: Long
Chakra Cost: 40
Damage Points: 80
Description: After using a fire jutsu to heat the atmosphere and create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Note: Can only be avoided with time/space techniques or otherwise absolute defenses.
Note: Can only be used once per battle.
Note: In the turn before the use of Kirin, the user must have used at least a B-Rank, Long Range Fire (Katon) technique directed at the sky.
Note: User needs to post Chidori, meaning that in the turn Kirin is used, the user spends 2 moves.


Next 2 jutsus

( Katon: Hiendan ) – Fire Release: Soaring Flame Bullet
Rank: B
Type: Offense, Deffence
Range: Short
Chakra Cost: 20
Damage points: 40
Description: The user exhales a stronger yet shorter version of the Fire Release: Great Fireball technique.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.
 

Cursed Prince

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Very simple. It's not as big as great fireball technique, but it is much more powerful. It requires no handseals, which is a big plus. Its a direct attack for direct situations. Though its range is only short, which really sucks

It requires 2 handseals, not that bad. But to make up for it it's the size of a meteor .-. It carries the enemy away before it explodes, Meaning even if you use it super up close, you wont die because it carries the opponent away first. It's also long range, meaningI can finally use Kirin :yayy:
 

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Good, but try to add more if you can next time, lets practice detail here.

( Katon: Gōenka ) - Fire Release: Great Flame Flower
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 20
Damage Points: 40
Description: The user jumps in the air and shoots three giant bullets of fire that come down like giant meteors, then erupt into a geyser of flame.

A very simple technique like most fire tech, but the difference here is the jumping part of the description and the angle that the fires come from is rather unique among the fire tech (up and down).

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

No, it's not Ash the pokemon guy, but Ash as in that ash thats normally associated with fire. This jutsu gives you options in that you can leave it in the ash form or use it's true destructive power and cause an explosion of fire by clicking your teeth.
 

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A very useful technique. It requires being in mid air but that makes it more useful in some situation. It requires no handseals and it shoots out 3 giant bullets of fire. They erupt into geyser of flames, making them more dangerous. I can see myself using it if Im ever in mid-air and need a quick tech

Requires 4 handseals .-. Meh, not that big a deal. When you spew out the ash, you can do it in a situation where maybe your opponent wouldnt notice the ash, Ive seen it used where there was already smoke in the area so they wouldnt notice. Although I dont think that was valid because the ash is superheated, correct? The ash causes minor damage, but the real damage is the explosion. A plus is if you dont click your teeth you wont cause the explosion, just incase you'd need to stop it. Ill always use it with the explosion though, unless given a special situation
 

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the ash is superheated, correct?

Correct, as seen in the description in the jutsu in which i will highlight (or blacklight if you will >_>)

( Katon: Haisekishō ) - Fire Release: Ash Pile Burning
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user spews superheated ash from their mouth after performing four handseals. The ash is hot enough to cause third-degree burns on the victim. Because it's composed entirely of ash, it stays in the air around the victim like a cloud. If the user clicks his teeth, the stagnant ash will ignite, creating a violent explosion.

So yes it is superheated.

Next two jutsus.

( Katon: Gōryūka no Jutsu ) - Fire Release: Great Dragon Fire Technique
Rank: B
Type: Offense/Supplementary
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

Isn't this the jutsu that you were looking for with Kirin especially? xD Might have been another person but yes, if you love Kirin then this jutsu is a plus.

( Katon: Hōsenka Tsumabeni ) - Fire Release: Phoenix Sage Flower Nail Crimson

Rank: B
Type: Offensive
Range: short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user unleashes a volley of shuriken with one hand, while at the same time exhaling fire-infused chakra onto them in order to increase the weapons' destructive potential by making them capable of inflicting severe burns upon direct contact with either the intended victim or any other object caught within their trajectories. Due to the chakra-based nature of the flames that surround them, the shuriken will continue to burn after impact, regardless of the flammability of the object that they ultimately collide with.


Basically a shurikens that are on fire (or are superheated enough to cause burns upon contact). Just remember that they are essentially projectiles and can be blown away by wind despite the elemental weakness that wind is to fire.
 

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Yeah it was me XD Besides using it to perform Kirin, It has a superior long range. It requires no handseals and you can spit out several dragons, which translates to 3, or maybe 4. You can use this so that they attack the opponent from all sides as well. And the fire is known to be dense, so it can counter/be countered by lightning

Itachi's Jutsu :T_T: Rather simple, ignites a bunch of shuriken, though you cant control them. They even continue to burn after impact. I also see that this could easily be enhanced by wind jutsu. Such as gale palm. Though since they are projectiles they can easily be knocked away by a high enough ranked wind jutsu, despite the weakness
 

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Lol i guessed right then xD


( Katon: Onidōrō ) - Fire Release: Demon Lantern

Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the Tiger hand seal the user will manipulate their chakra releasing several fire ghosts that are like heads with horns and yellow eyes that then attack the target/s in a swarm.


It would be super funny if you could use this jutsu to instead of burning your opponent you simply scare them away and make them shit their pants lol. Anyways, there is not much to say about this jutsu.


( Katon: Honoo no Hashira Jutsu ) - Fire Release: Flame Pillar Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user will manipulate their chakra into their chest and then they will release from their mouth a quick burst of flame towards their opponents feet which then errupts into a large pillar of flame reaching 3 meters tall and inflicting damage to the target.


Another weird angle for a fire jutsu. Instead of coming straight at you it comes through via your feet and the pillar is long (3 meters infact).
 

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Yeah not much to say. Though there are a lot of them and they attack in a swarm, plus they are very scary looking and only require 1 handseal. Id use it to swarm an opponent

This is weird.... Even though its released from the mouth, its aimed at the feet to rise up into a pillar... Very weird indeed. Id rather end up using the enhanced version, Great flam Pillars technique, as it makes much sense
 

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You watch attack on titans? Shiz is awesome AF

Next jutsu

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind

Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.

Well, fire is lunched in a spinning manner, but it's not spinning when it erupts around your body if you use it. The rest is game since it says it incinerates your opponent upon impact.


( Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing five handseals Tiger → Horse → Rat → Dog → Tiger , the user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack.

This technique is weird Af. It basically subdues your opponent while at the same time in a form of a fire spider puts pressure on you for an attack. Very useful i must say, but meh easy to counter.
 

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You watch attack on titans? Shiz is awesome AF

Next jutsu

( Katon: Kaen Senpū ) - Fire Release: Flame Whirlwind

Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing the required four handseals Monkey → Bird → Dog → Ram, fire erupts around the user's body and then launches towards the target in a spiraling-manner. The target is then incinerated as the flames erupt upwards.

Well, fire is lunched in a spinning manner, but it's not spinning when it erupts around your body if you use it. The rest is game since it says it incinerates your opponent upon impact.


( Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing five handseals Tiger → Horse → Rat → Dog → Tiger , the user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack.

This technique is weird Af. It basically subdues your opponent while at the same time in a form of a fire spider puts pressure on you for an attack. Very useful i must say, but meh easy to counter.
Hell yeah that shits awesome U_U It was like love at first site

Very useful, it can be used quick for me since I can do 4 handseals in the time it takes for 2, if anything it can be used as a defense, but also offensively, Id assume it'd be pretty fast cuz it's spiralling. And if it hits its a kill, incinerating an opponent

Seems like a pretty cool technique. It'd take me the time it takes to make 3 handseals, using my 4 arms, Its sorta hard to defend against, and it'll put your opponent right in the spot you want him to be, a very effective "zoning" method
 

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I see xD


( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

Nothing to be said here. It's one of the most simple fire techniques out there, very useful for wind combos though, used it a few times. I'd wish it was long range though, but there are S ranks versions of it that are ofc way more powerful and have greater range.
 

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( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

You pretty much said everything about it, it's good to use in situations where you need a quick fire jutsu u.u
 

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or say increasing it's force with wind. Yep very basic.

Now then, your last 2 ranks
( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.

The method to creating the wall is rather confusing at first, but the end objective is creating a wall of fire that is average in strength ( I consider B rank ave to mildly strong). All you rly have to do swing your arm while at the same time gathering chakra, but as i said in a battle the exact details may or may not be important (just be like I swing my arm in a wave like pattern to creates a wall or something of that effect). So yea, just a wall.


( Katon: Yūgana Honoo ) - Fire Release: Graceful Flame

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their fire chakra releasing a flamethrower that shoots at the opponent and then lifts them into the air in a column of intense heat. Sasori can replicate this technique through the usage of his fire launcher.

This reminds me of a water fountain in a weird way >_> despite it being a fire technique. But pretty much a fire technique that can burn you badly and that causes you to go into the air is the main points here.
 

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( Katon: Honoo no Heki ) Fire Release: Flame Wall
Says mid-range... so that means the wall can attack an opponent? The wall is mildly strong, it's creating a flame wall with the swing of my arm, and I can make the wall in any pattern i wish, the wall is very hot to so it burns on contact

( Katon: Yūgana Honoo ) - Fire Release: Graceful Flame
Its a pretty strong jutsu, the flames are shot from both of one's arms and then lifts the opponent up in the air and burns him. It puts distance between you and your opponent, and is a quick reliable jutsu
 
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