We still only at C? Damn....
Disadvantage:
Zhoom starts by moulding suiton chakra while weaving the Bird → Rat → Ox → Monkey → Rat → Snake handseals causing rain to fall form the clouds above and linking it with Zhoom's senses allowing him to sense any chakra entering the rain's range.
How would I use it:
I would use it if my visison is obstructed or my opponent is camouflaging himself.
Advantage:
Disadvantage:
Zhoom starts by moulding suiton chakra ins his lungs while weaving the Snake → Ram → Horse → Hare → Ram → Horse → Hare hand seals while exntending one hand out. As soon as he's done this the user will expel water out of his mouth and it will form a dome of water around the opponent.
How would I use it:
I would use the move through a clone in order to quickly incapicate a foe in CQC.
Advantage:Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
- This move is a form of sensing so if you're vision is obstructed you can located your enemy.
- You can keep this move active for as long as you want if you have chakra to do so.
Disadvantage:
- The tech includes the forming of the rain coulds and then the rain pouring down so it seem the move takes long to intiate.
- Since the techinque is just a cloud it seem like it can be dispersed eaily.
Zhoom starts by moulding suiton chakra while weaving the Bird → Rat → Ox → Monkey → Rat → Snake handseals causing rain to fall form the clouds above and linking it with Zhoom's senses allowing him to sense any chakra entering the rain's range.
How would I use it:
I would use it if my visison is obstructed or my opponent is camouflaging himself.
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.
Advantage:
- If the opponent can't counter the move the user has pretty won the figh despite it being a low ranked move.
- You can create your own water source to use this move.
Disadvantage:
- If you want to keep the move active one hand has to be stuck in the dmoon.
- Since your hand is stuck in the water any lightning based move which doesn't require handseals by the opponent will more than likley hit you.
Zhoom starts by moulding suiton chakra ins his lungs while weaving the Snake → Ram → Horse → Hare → Ram → Horse → Hare hand seals while exntending one hand out. As soon as he's done this the user will expel water out of his mouth and it will form a dome of water around the opponent.
How would I use it:
I would use the move through a clone in order to quickly incapicate a foe in CQC.