1. Another advantage is that you can not only do what is mentioned in the technique but rather you can manipulate the water however you want. Two hand seals is nothing. The real disadvantage is it's low rank. It can be countered with fire to evaporate the water, with wind to blow it away, or earth to soak it up or isolate it somehow.Water Release: Powerful Blasting Rain Trench
It can be used to create a source of water when there is none, or being used offensively of course
Adv. It creates its own source of water and a source for future techniques
Dis. It requires 2 handseals
(Suiton: Teppoudama) - Water release: Water Bullet
It's simple, just a rotating sphere of water, Id use it with a lightning tech such as wave of inspiration
Adv. Will soak the are, requires no handseals
Dis.
Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Id use it as an attack on an opponent whos falling towards the ground
Adv. the water is very sharp and can cut up an opponent
Dis. Requires 1 handseal and stomping your foot on the ground
(Suiton: Taihoudan) - Water Style: Water Gun1. Another advantage is that you can not only do what is mentioned in the technique but rather you can manipulate the water however you want. Two hand seals is nothing. The real disadvantage is it's low rank. It can be countered with fire to evaporate the water, with wind to blow it away, or earth to soak it up or isolate it somehow.
2.Also good for creating a water source and soaking the enemy with water.
3.No real disadvantage here.
Next batch:
(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.
A compressed wave of water spit from your mouth and is able to carve the earth is used multiple times.
(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
Note: No water source required
A shark shaped projectile.
(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.
After doing the set of hand seals you raise water from the ground which you can use however you desire.
1.The description says earth, not earth techniques. It can carve regular earth with no chakra present in it, but if chakra is there, a proper D-rank can still stop it. It depends on the situation.(Suiton: Taihoudan) - Water Style: Water Gun
Adv. Is compressed and capable of carving earth
Dis. Even though it says it can carve earth, I think it still has weakness against C ranked earth right?
(Suiton: Suikoundan) - Water Style: Water shark bomb
Adv. Not only requires no water source or handseals but it can be created above the opponent and come down on him without much warning
Dis. Some people might have special abilities that allow them to sense or hear it coming
(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Adv. You have a lot of free reign in this technique. It has multiple uses, from helping water summons or drowning the opponent or blocking attacks
Dis. It requires 6 handseals
Just a note about the first technique. It does not hide you completely, only partially and dojutsu and sensory can easily spot you, or even the naked eye if they look close enough.(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Adv. It not only allows you to move through water faster but can also mask your prescence
Dis. While in this form lightning would be very affective against you
(Suiton: Suihachi) – Water Release: Hand of waves
Adv. Its a simple and fast jet of water coming from your hand, requires no handseals
Dis. It is rather weak in rank
(Suiton: Suishi no Jutsu) – Water Drowning Technique
Adv. The stream of water can be manipulated to strike an opponent from differentangles instead of just head on
Dis. Requires 4 handseals and emerges from a water source
Second tech: Meh, three hand seals are nothing, and igniting it isn't much of a problem. An explosive kunai can do all the work.(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Adv. Requires no handseals, is basically the water version of antlion. Even if there is no water source I can always simply create one that I make him stand on
Dis. You need to have your oponent on a water source
(Suiton: Kokuun) - Water Style: Black Clouds
Adv. It can soak an area in flammable gas, which can easily be ignited by any scale fire technique
Dis. The handseals are a small problem, and you still have to ignite the gas
(Suiton: Takitsubo) - Water Release: Waterfall Basin
Adv. Can also be used with that earth jutsu I larnt to create a better more realistic waterfall, requires no handseals
Dis. Unfortunately it doesnt deal any real damage![]()