[Suiton] Training with Toku-Sensei

Joker

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Inside of the glob, Carl remembers a previous jutsu he learned which has the ability to manipulate water sources. Taking the advantage of being inside the water, he sticks his arm out and begins to use his chakra to circulate the water encasing him. Eventually coming out, he spins it around some more, but due to being thrashed around, he couldn't aim, so he ended up randomly releasing the attack in the distance. Plummeting on the ground, he slowly gets up, and dusts himself off, "Argh, shit. That hurt"

Rank: C
Range: Short
Type: Offense
Chakra Cost: 15
Damage Points: 30
Description: A technique that deals physical damage to the enemy with a liquid mass brought forth from underwater. Its power to kill and maim is augmented by adding a spinning motion to the compactly pressured water. During fights on water, taking advantage of its characteristic ability to attack from anywhere in a 360 degrees radius, in conjunction with other techniques for distraction, confusion and so forth, this technique has an extensive array of applications.
Note: Requires a water source.

 

Toku

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moving on...

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

...for this technique, gather your water chakra and release it around your body while submerged in water to propel yourself faster while swimming...

One/three advantages:
  • 1.
  • 2.
  • 3.
One/three disadvantages:
  • 1.
  • 2.
  • 3.
 

Joker

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One/three advantages:
  • 1. Can mask the users presence
  • 2. Make yourself more agile underwater
  • 3. Understandable chakra cost
One/three disadvantages:
  • 1. Must be in water
  • 2. Water must be the size of a lake
  • 3. Vulnerable to Raiton attacks
 

Joker

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Carl looks around for a large body of water, looking to his left, he finds a substantially sized lake. Jumping in almost immediately, he stays near the shore. Going underwater, he uses the technique to propel himself a great distance, almost reaching the other side, he comes back up and catches his breath. Only to go back under then repeat the process, but he heads back to his original location. Coming out gasping for air, he takes his jacket and wipes his face repeatedly, "Alright, alright, that water was a little cold..."

Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.


 

Toku

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good, moving on...

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

...for this technique, gather your water chakra into your hand and release it as a powerful jet of water...

One/three advantages:
  • 1.
  • 2.
  • 3.
One/three disadvantages:
  • 1.
  • 2.
  • 3.
 

Ushiro

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My training method is straitforward. I give you a set of jutsu to perform with as much detail as possible to demonstrate your understanding of them. Your targets are usually Pein and their summons. Feel free to ask if you ever have questions.

First, perform the Boar, Dog, Horse, and Tiger handseals before gathering water from a source and manipulating it to form a large spinning stream directed towards your target to strike from whatever angle you wish. These guys should take a swim.

*points to a few Peins fishing on a boat without any luck*

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(Suiton: Suishi no Jutsu) – Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

For this jutsu manipulate the water beneath your target to spiral inwards, creating a whirlpool that sucks those caught it in underwater. You know what to do.

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(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source
 
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Joker

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Nodding in approval, Carl looks at oddly looking group on the boat, performing the [Boar β†’ Dog β†’ Horse β†’ Tiger] handseals, Carl gathers his chakra, manipulating the water around him, he forms a giant stream of condensed liquid. After that, he takes his left hand and focuses his chakra in it, directing the stream straight at the boat itself. As they all plummet it into the water below as the boat is crushed, Carl wastes no time and alters the water, creating a nice-sized whirlpool that manages to suck them underneath the water's surface. "How was that?" he says, looking back at the man who conveniently as the same piercings as the ones in the boat.

Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar β†’ Dog β†’ Horse β†’ Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source


Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

 

Ushiro

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lol i picture myself as random faceless senpai. xD

Not too bad. Now perform the Ram, Snake, and Tiger handseals while sending suiton chakra into the sky above your target. Then convert the chakra into flammable oil, not water, in mist form. Finally, disperse it, causing oil to fall like rain and cover the area below. Find a Pein or two to try it on. Burn them for their crimes against fashion!

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(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

Next, perform the Boar, Dog, and Ram handseals. Then simply produce a large amount of water from a certain area of the ground. You should then direct the flow of the water where you want it to go while controlling the extent at which the water spreads. Fill up this pool for me.

*points to a large hole nearby dug up by a lively giant dog*

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(Suiton: Takitsubo) - Water Release: Waterfall Basin
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.

Now i want you to create a water clone before turning it back into water and manipulating the water into the form of four pointed projectiles that you shoot towards you target. Poke holes in someone.

(Suiton: Mizu Tsurudan) - Water Release: Water Tendril Bullets
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand.
 

Joker

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Then...how did you find the training grounds...? o_o



Carl looks at each other Pain's, choosing his target, eventually he ends up picking the bald one for looking the grossest. Forming the [Ram β†’ Snake β†’ Tiger] handseals, he spews out a potent black mist, then using his chakra, he forms it into a fairly average sized cloud that overs above the strange looking man. As he snaps his fingers, the cloud disperses, releasing a shower of flamable oil drops, leaving the path soaked. "Heh...since I never started fire, can't exactly burn it, no matter how much i'd like too...."

Next, Carl looks at the ground around him, examining for any exposed water ways. Finding one, he forms the [Boar β†’ Dog β†’ Ram] seals, after this, he produces a large amount of water that arises from the ground, afterwards, he uses his right hand and directs the water to a large hole created by a weird looking dog. As the hole fills up, Carl decides to stop it's spreading as soon as it reaches the rim, "Pool party, eh?"

Now, Carl forms the Tiger seal, creating a clone completely composed of water. Afterwards, he morphs the clone back into a puddle of water, only to manipulate his chakra inside it again, making it into tendrils that shoot at the bald guy he couldn't burn earlier, "That should make up for it"

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.



Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.


Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand

 

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Slowly inhaling a cold surge of air, Carl focuses on the bodies infront of him, analyzing each one. Coming to the conclusion he'll test the technique out on the one that lacks hair, Carl steps forward and raises both arms to his chest area; with each hand centimeters apart. Suddenly, he spontaneously begins to perform a set of three handseals [Ram β†’ Snake β†’ Tiger], sending his chakra into the air, Carl creates a large quantity of potent black mist. Concentrating, he uses his chakra present within the mist to condense it into a medium-sized cloud that hovers directly over the Asura path. Releasing the handseals, Carl takes his left hand and snaps, releasing the condensed cloud as quickly as he can, but due to this, the cloud shower a bunch of flammable oil pellets onto the large figure before him.

Turning away from the six men, so he faces a new direction, Carl forms the [Boar β†’ Dog β†’ Ram] seals, and slams his hand on the ground. As he does this, he sends his chakra surging underneath the surface, in search of spot containing water. As he finds one, Carl latches his chakra onto it and brings it upward, bursting through the surface. Now with his chakra present, he uses his right hand to direct the body of water to the large whole just infront of a peculiar looking dog. As the water slowly fills the whole to the rim, he stops the process leaving the remaining water to spread-out in the whole it came from.

Having finished the pool, he faces the body of men once again, forming the Tiger seal, Carl creates a clone that contains one-tenth of his chakra. Looking at the clone, he re-forms the Tiger seal and uses the chakra present in it to turn it back into a puddle of water, from there he manipulates it again; forming the pool of water into four fairly large projectiles. Raising his left hand and quickly throwing it back down, he commands the projectiles to shoot at the Asura's path mid-section. As the technique hits with extreme accuracy, he lets out a sigh and wipes his damp for head, eventually sweeping his bangs to the left. "I hope that was good enough.."

Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram β†’ Snake β†’ Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.



Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description: After performing the required hand seals Boar β†’ Dog β†’ Ram the user creates a waterfall by developing spring water in a place without water veins and manipulating the resulting water current to form a wave. This is a very convenient technique as it can be used for training or relaxation. On the other hand, because it changes the environment on a large scale, it also has the effect of hiding one's location from the enemy by confusing them. The width of the water source, waterfall, and basin can be expended, as long as the user continues to send chakra in.


Rank: C
Range: Short
Type: Supplementary
Chakra Cost: 15
Damage Points: N/A
Description: After performing the Tiger hand seal the user creates a clone of themselves made of water. These water clones have 1/10th of the users chakra. These clones are also limited in that they can only travel short range from the user without losing control. When a water clone take enough damage they revert back to normal water.
Note: Can only perform up to C rank Water techniques and requires a water source.


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate one of their water clones to dissolve back to water and turn into four pointed projectiles that shoot at the target.
Note: Must create a water clone before hand

 

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Better. Now strike your target with a combination of punches and kicks, resulting in your target being lifted into the air. Afterwards gather water chakra in your hand and swing it towards your target, releasing the chakra as a crescent shaped blade of water slashing him. Find a Pein/punching bag to try it on.

(Suiton: Mizu Yashiken no Jutsu) - Water Release: Water Palm Blade Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will first strike their target with couple of punches and kicks them lifting the target into the air and the user will then concentrate their chakra into their palm and then swinging their arm in a arc they release chakra creating a cresent blade of water that strike the target.

Next, simply create water beneath your target that surges upwards and lifts him into the air, making him more vulnerable to additional attacks. Try it out.

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( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.

For this jutsu perform the Ram handseal and focus water chakra around your right arm, creating water surrounding it. By thrusting your arm towards your target you can launch the water in the form of a projectile capable of knocking back your target several feet on impact. Get him.

*a Pein runs at you with a blade*

( Suiton: Haretsu sui Yashi ) - Water Release: Water Bursting Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.
 

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Examining the Pains, Carl concludes he'll try the technique on the chubby one. Running towards the man, he cocks back his left hand then thrusts it forward, delivering a strong left-hook the connects directly with his jaw. He then repeats the notion with his right hand, afterwards, he takes his right leg and kicks it up into the air, about eight meters off the ground. Carl then gathers his water natured chakra in his right hand, then releases it in a swing towards the Pain, resulting in the chakra to manifest into a crescent moon shaped blade that cuts the man horizontally.

As the Pain land, Carl sends his chakra below the surface. As he manipulates it there, he causes a large surge of water to burst out of the ground and lift him in the air.

Finally, he turns around only to see another one run at him with a weird looking blade. This one had long bangs infront of his face and a very thin structure. Making his way towards Carl, the boy focuses his chakra around his left arm, eventually causing the chakra to produce water that completely encases it. Thrusting his arm forward, Carl releases the water around his as a projectile like attack that hits, and knocks the Pain back several feet.


Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.


Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.



Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After making the ram hand seal the user generates water around their right arm and then by thrusting their arm forwards they release the water in the form of a projectile bullet that drives through the opponent pushing them back several feet.

 

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Nicely done. Now i want you to produce a small body of water rushing toward your target with you riding on top. Once you reach your target, slash him several times with a sword. If you just want to get from A to B, just enjoy the ride and stop the technique short. There's your target.

*points to a Pein who sets the floor around him on fire*

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( Suiton: SeisuiryΕ« ) - Water Release: Azure Water Stream
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.

Next, simply put your hand to your mouth and release water into your hand forming a whip and lashing your target with more force than an actual one. However it's range is limited. Punish this guy.

*points to a Pein caught trying to sneak away*

( Suiton: Nagareru no Muchi ) - Water Release: Flowing Whip
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.
 

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Nodding in confirmation, Carl closes his eyes and focuses his chakra underneath his feet. As the chakra builds up, he's able to produce a small body of water that takes him about two and a half meters off the ground. Opening his eyes and maintaining his balance, Carl directs the wave towards another one of the Pain bodies. This one was older than the rest, about in the middle of his fifties. With the waves racing towards the man centered in a ring of fire, upon contact with the flames, mist shortly arises. As the wave shrinks just a tad, he unsheathes his sword, slashing the man diagnolly, then horizontally two times each.

With the flames gone, and a thinning temporary mist, Carl notices one of the Pain's trying to run away. Kneading the chakra within his mouth, he throws his left hand over his mouth and gently releases a short thin whip in his hand. Taking the opportunity to use the mist to his advantage, he conceals his movements and runs behind the Pain, about a meter between them, and swings his left hand forcefully, hitting him directly across the neck.
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will create a moving body of water beneath him that travels towards the opponent carrying the user. They then slash the opponent with their sword multiple times.


Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user first kneads chakra in their mouth and then, placing their hand on their mouth expels water in the form of a whip which they use to lash their opponent, sending them flying backwards.



 

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Good, good. With this set we start the b-ranks! For the last c-rank i want you to focus suiton chakra into the air above you and condense the water vapor, converting it from gas to liquid. Then form several water projectiles and shoot them at your target. The projectiles should be launched with great speed so they can deal a good amount of physical damage. Blast some Peins around here. After that gather suiton chakra in your hand and wave it, releasing the chakra as several small water projectiles to blast them some more. It's a variation of the same jutsu.

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( Suiton: Shawā ) - Water Release: Showers
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.

Next, perform the Boar, Dog, and Ram handseals and gather suiton chakra in your palm, producing a vortex of water in your hand. Launch it at your target and makethe water expand to form a spiraling wall of water capable of blocking attacks and dealing damage. Block this one. Katon: Zukokku!

Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat β†’ Dog β†’ Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.


(Suiton: Hahonryuu) - Water Style: Destruction Torrent
Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required

*writes on a notepad and hands you it*

Perform these handseals and send suiton chakra into a water source. Then manipulate a large amount of water into the shape of a dragon before launching it at your target with devastating force. As you become more skilled with water release, the amount of water and handseals needed for this jutsu will become less and its power varies as well. Take these guys out.

*points to a few Peins relaxing in a small*

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(Suiton: Suiryuudan no Jutsu) - Water Style: Water Dragon Bullet Technique
Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.
 

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Without a second wasted, Carl concentrates his chakra above him, condensing the water vapor into small droplets above his head. He then applies more chakra to give thwm shape, while doing so he forms the would be droplets into condensed water projectiles. He then extends his right hand forward, directing and launching them at the group of Pains before him. Moments after that, he focuses chakra in the center of his left palm and waves it in an arc-like form, kind of like tossing a frisbee. Doing he so, he releases several water projectiles similar to before, striking them all simultaneously.

As Carl sees the wave of fire heading his way, he weaves three consecutive handseals, [Boar β†’ Dog β†’ Ram] and gathers chakra in his right palm, creating a small spiraling vortex. By thrusting his arm forward, releasing the vortex, a spinning wall of water clashes with the fire attack, creating another layer of mist.

Now, diverting his attention to a small group of Pains chilling in a pool, Carl jumps to his left, channeling chakra to the soles of his feet so he could land on top of the pond's surface. Focusing his chakra into the pond itself, he performs a long series of handseals [Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird], manipulating the water to rise above him. As it rises he shapes it into a large dragon in which he then directs at the Pains in the pool. As it hits, a small creator is shown through the thin mist. "Quick question, what technique would you recommend to cover me while I perfom the handseals for the last technique?"
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user condenses water vapour in the air above them to generate multiple projectiles of water which shoot at their target with a great amount of force and speed. The user can also shoot a barrage of small water projectiles directly from the swing of their hand.


Rank: B
Type: Offense/Defence
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: After waving the Boar β†’ Dog β†’ Ram hand seals, a water vortex created in the palm of the user’s hand that can then be blasted forward creating a spiraling wall of water which can then be used to attack or defend.
Note: No water source required


Rank: B-S-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20-40
Damage Points: 40-80
Description: After performing a long series of hand seals Ox β†’ Monkey β†’ Hare β†’ Rat β†’ Boar β†’ Bird β†’ Ox β†’ Horse β†’ Bird β†’ Rat β†’ Tiger β†’ Dog β†’ Tiger β†’ Snake β†’ Ox β†’ Ram β†’ Snake β†’ Boar β†’ Ram β†’ Rat β†’ Yang Water β†’ Monkey β†’ Bird β†’ Dragon β†’ Bird β†’ Ox β†’ Horse β†’ Ram β†’ Tiger β†’ Snake β†’ Rat β†’ Monkey β†’ Hare β†’ Boar β†’ Dragon β†’ Ram β†’ Rat β†’ Ox β†’ Monkey β†’ Bird β†’ Yang Water β†’ Rat β†’ Boar β†’ Bird the user then shapes a large amount of water into a giant, powerful dragon, which hits the opponent with formidable might, dealing physical damage. The ideal place to use it is near a body of water, but if the user's skill allows it, it is possible to use it even in a place where there is none. The amount of water used will be in proportion with the user's skill as well as its power which can vary. Ninjas with a primary water specialty will be able to produce up to an S-Rank technique; ninjas with a secondary water specialty will be able to produce up to an A-Rank technique; normal water masters will produce the basic B-Rank technique. Tobirama was able to use this technique with a single hand seal showing testiment to his skill in water ninjutsu.
Note: Requires a water source to use.

 

Ushiro

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If you make a shadow clone beforehand it can protect you while you perform handseals.

Alright. Now i want you to perform the Tiger handseal and create an orb of water floating near you. Then utilize shape manipulation to make multiple sharp whips shoot out from it and impale your target. They may even change direction to chase down a target, making them hard to evade. Try it out.

*All the Peins run away in different directions*

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(Suiton: SuiryΕ«ben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.

Next, form a handseal and simply shoot a huge spinning sphere of water from your mouth towards your target. Alternatively you could shoot 5 smaller but faster water spheres in rapid succession. The power of this technique varies with how much chakra you put into it. Try both methods on this guy.

*summons a giant crab looking to escape into the water*
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(Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.

For this one perform the Tiger handseal and focus suiton chakra in you foot. Then stomp the ground and release the chakra in the form of a powerful jet of slicing water that tears through the ground on the way to it's target. You did a weaker version before. There's your target.

*points to a Pein hiding behind a thick boulder*
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(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
 
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