[HA] Training with The Mockingjay [Sound]

Nathan

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Okay.

(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound (anything from a simply whistle to speaking or screaming, etc), creates a high frequency wave that targets a foe's ear, causing this portion of sound to remain in their opponents' ears, manifesting as a building ringing sound. The ringing continues to grow as time progresses, originally disrupting how a person hears hampering their ability to think clearly. From that point, it starts to mess with their balance until they become incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off while increasing the chakra cost of every technique the enemy uses by +10

Now this technique is badass. I will let you explain it, and I will pick up on any errors you may have explained.
 

The Mockingjay

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It's good, I agree. Kinda like a Genjutsu but without being a genjutsu, un-dispellable Genjutsu if you will. The user makes a sound and (as long as it's audible to the opponent) plants a noise in their opponents inner ear, the noise is that of a ringing that gradually grows louder inside the opponents head over time. The ringing attacks the opponents inner ear causing disruptions to their balance and I'd imagine causing feelings of nausea to some degree toward the latter stages of the technique, that is of course how something like that would work... Dizziness etc.

So yeah, they spend more chakra and do less damage which is cool. And as long as they can hear, the technique won't end.
 

Nathan

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Last A-rank!

(Ototon: Midasu no koe) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

Lets talk about this technique, what do you like about this one?
 

The Mockingjay

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I like IT. There is no one part that I like, the technique is wonderful as a whole. A multi-target, long-range paralysis with the side-effect of deafening them... It's just great. The deafening isn't mentioned, but bleeding from your eardrums would cause the passages into your ears to become blocked, therefore suppressing if not completely eradicating sounds ability to enter your ear. Then, with a clever description I'm sure the "echoing" would come in super handy, even going so far as extending the duration of the paralysis I'd imagine... If one were to first alter the environment to create one that would give a naturally longer lasting and louder echo.

This element just fits my style so perfectly... It's really rather wonderful xD
 

The Mockingjay

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I think that the last three we learned are probably my favourites, just because of their potential uses alongside other techniques I tend to favour. I feel they fit my style and offer great usefulness in a huge variety of situations be it offensive or defensive, turning the tide of battle with one foul sweep of the hand, or voice.
 

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Now for the S-rank long ranged sound genjutsu.

(Ototon Genjutsu: Banshī no te de gōmon no seiki) Sound Release Illusionary Art: A Century of Torture at the Hands of a Banshee
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The most powerful sound illusion to be created, A Century of Torture at the Hands of a Banshee is a deviant technique, capable of rendering even the most powerful of enemies riddled with fear. The user will focus his sound chakra into a sound he will produce and which will carry the illusion and trigger it on any enemy that hears it. The illusion triggered is simple but surprisingly effective in all its simplicity: pain. Anyone who hears the sound will feel unimaginable amounts of pain all over their body to such an extent that they may even vomit and lose control of their chakra flow. Upon facing such pain, the enemy will lose control over his body and spasm as they curl to try and alleviate the pain. The longer the target is caught in the illusion the more severe the effect is. The illusion however is just that: an illusion. The pain isn't real or associated with any bodily aspect or damage. The user must, however, sustain the inducing sound and focus into his chakra flow (not being able to mold chakra at the same time) to sustain the effects of the illusion as when the sound ends, the enemy stops feeling the pain and recovers virtually immediately. Sounds that can trigger the illusion and carry it can vary from a whistle (very effective as it can be sustained for a lengthy time and be controlled), scream (less lengthy but easier to perform), music (if the user has a musical instrument), etc. If the sound is momentary, however, it will not induce an effective effect.
Note: usable once every 4 turns
Note: while sustaining the sound, the user cannot attack or move from his position, risking otherwise disturbing the sound he's producing and ending the illusion.

It pretty much explains it all within the description; but for the sake of it. Please explain to me what it does/is, and any questions you have about, or if anything confuses you about it.
 

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So, the rather long-winded explanation of this jutsu in its description makes it feel far more complex than the thing is. The user produces a sound, with which a genjutsu is triggered inside the opponents mind making him/her believe they are in a shit ton of pain. This pain lasts for as long as the user can keep whatever sound they linked the genjutsu with going. With the pain comes other pain-related side-effects, possible nausea, muscle tightening, tears, loss of breath etc.

If I had a bumblebee summon, could I link this genjutsu to the sound of the bumblebee's wings more commonly refferec to as it's 'buzz'? Or does it have to be a sound produced from the user. i.e. voice, instrument, clap? Basically, I'm asking if the sound this genjutsu is triggered by can be ANYTHING
 

Nathan

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Has to be produced by the user, unless you made a summon that can use this technique. But to your question, no.

(Ototon: Ōkibo na Hibiki Rendan no Jutsu) - Sound Release: Massive Echo Assault Skill
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: This is a much greater and skilled version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive shockwave of low frequency, high amplitude destructive sound that levels anything in its path. The biggest different is that the user can control the area of affect of the technique, depending on the range he targets and the angle of the sound waves his sound waves take. 180º to 90º, the technique is Short Ranged. 90º to 45º, the technique is Mid-Range and from 5º to 45º the technique is Long Ranged. If used within a water source it receives +20 damage.
Note: Usable once every 3 turns

Now the biggest one and most powerful one there is, just a lot slower. With this one you can control the area it affects.
 

The Mockingjay

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There they are again, the degrees of sound. I'll skip over the cone shaping as I've covered that in depth over a few other techniques. This is fairly straightforward, the radius you choose to cover with the technique directly affects the range in which the technique can travel. It is a powerful blast of sound, in the same vein as many of the techniques we learned prior to this one. As you said however, this is just stronger and travels slower or at a 'lower frequency ;)').

No Q's.
 

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Now:

(Ototon: Ten Ribenji) - Sound Release: Heavenly Revenge
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.

This technique is outstanding. Tell me why.
 

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Now:

(Ototon: Ten Ribenji) - Sound Release: Heavenly Revenge
Rank: S
Type: Offensive
Range: Short-Mid
Chakra Cost: 40
Damage: 80
Description: The user stomps his foot on the ground and releases a massive amount of sound chakra, amplifying the "stomp" sound which is released as a wave of low frequency sound through the ground and also through the air, all around. This omni directional sound "explosion" causes the ground to crack open in an omnidirectional area around the user up to mid range and pushes the air all around through massive sound vibrations. These are able to stop any incoming attack (following logic and elemental interactions) but also disable and stop any attack or thing moving or traveling through the ground.

This technique is outstanding. Tell me why.


This technique is outstanding because it provides a last ditch defence as well as an uber powerful offense, and all with just the stomp of a foot. The technique needs no time to set up, can be used regardless of the position of an oncoming threat and manipulates the environment around the user, something that I consider incredibly important in any technique. With the right description, you can mould the earth in your favour for turns after the one this is used. Basically, Omnidirectional, Land, Sky, Sea and Speed of use. Those are the reasons its amazing.

Could I, in my description of this technique, force the soundwaves to travel upwards as well, pushing out in a dome? or is it, outward horizontally only.

Hopefully you're okay to continue this Nathan, if so, then I thank you.
 

Nathan

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Nah, only outward horizontally.

You went inactive on the last technique. :| But you're welcome none the less.

(Ototon: Sazanami no Kosui) - Sound Release: Ripple of the Lake
Rank: S
Type: Supplementary/Offensive
Range: Short
Chakra Cost: 40
Damage Points: 80
Description: A technique that stands as a combination of both the (Ototon: Oto no Ken) - Sound Release: Sonic Fist and the (Ototon: Shinsei) - Sound Release: Divinity. The user will gather massive amounts of chakra into his limbs and deliver a single, powerful blow into a given target. Not only does the chakra engulf the chosen limb in an aura of vibrations and destructive low frequency sound waves but also, upon making contact with the target, channels the sound into the target, causing vibrations to ripple through the target. What happens is a massive shockwave that blasts outwards on contact, causing massive destruction all around up to the limits of Short-range, producing a small crater (if it hit an opponent, he is sent backwards into long range). This effect is amplified by the sound vibrations infiltrated into the target which ripple through it and cause destruction from within it. The damage is higher on softer tissue which is severely bruised. The technique is highly effective again liquids and highly dense solids.

A combo of the two other taijutsu techniques, tell me what this technique does.
 

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Fairly simple, it's a technique in which we cover a selected body part in an intense, vibrating veil of sound chakra. By driving the covered limb into an object we can create what is in nearly every sense an explosion of sound chakra, dealing ridiculous damage and dispersing anything that would happen to get caught in the shockwave that this technique leaves in its wake. Capable of pushing grown men the full distance of long-range, the technique can mess up earth and liquid and combinations of the two as well. It really is the most simple of techniques.

We can't detonate this can we? It's 'on hit' only?
 
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