[HA] Training with The Mockingjay [Sound]

The Mockingjay

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Second:

First:

The last post in the 'Second' thread was me performing the tech, want me to type the same thing again?! xD
 

McRazor

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Second:

First:

The last post in the 'Second' thread was me performing the tech, want me to type the same thing again?! xD
Ok ok -.-' Tell me what is so awesome about scream of despair then, other than the obvious.

(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: C
Type: Supplementary/Defense
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/a
Description: The user concentrating chakra into their vocal cords enhancing throat chakra lets out a scream that travels extremely fast in which can be used to deflect projectiles and send opponents flying.
Note: Travels at 315 speed
 

The Mockingjay

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My apologies for the wait, I forgot to subscribe.
---------------

Well the name is pretty cool.

I like that it does no damage itself, the deflecty part gives me some pretty cool lower ranked combo ideas that I could put to use. Making fast travelling earth and water techniques, the fact that it's a scream would lead me to believe its loud, which means it would echo, which, in turn, means that it provides pretty good cover for noise-creating follow-up techniques. It would also give me means to send far more projectiles at once than I would be otherwise able, and at great speeds too
 

McRazor

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My apologies for the wait, I forgot to subscribe.
---------------

Well the name is pretty cool.

I like that it does no damage itself, the deflecty part gives me some pretty cool lower ranked combo ideas that I could put to use. Making fast travelling earth and water techniques, the fact that it's a scream would lead me to believe its loud, which means it would echo, which, in turn, means that it provides pretty good cover for noise-creating follow-up techniques. It would also give me means to send far more projectiles at once than I would be otherwise able, and at great speeds too
Excellent diagnosis. It's exactly perfect for masking other techniques while also giving you the ability to deflect projectiles. Aren't these versatile techniques the best kind? :) So, our next jutsu is:

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The user enhancing their hearing by utilizing chakra and enfusing their sound waves from their mouth. With their breathing sound waves emerge and bounce off of objects having them know wherever everything is around them.

Now, this technique requires you to enhance your hearing in order for you to hear your breathing as it bounces off other objects. Essentially this technique works as a sonar and it lets you know where everything on the battlefield is. It works extremely well with techniques that impair vision like for example the hidden mist. Since both of you lose vision of each other you can use this technique to compensate for that in order to be able to pinpoint the opponent and to attack him as if the mist wasn't affecting you at all.
 

McRazor

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Dolphin out of water technique as I like to call i.

I assume you want me to perform the techs once you post them?
You may if you want, if not then observe them for me, advantages disadvantages, possible uses, ways to defend, etc. Anything you find relevant that I already didn't point out. I don't really put too much emphasis on performing the techniques because everyone that can read and comprehend what they read can also perform the technique based solely of its description.
 

The Mockingjay

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Well, sonar itself although very complicated in its inner workings, is a very easy thing to understand at its core. Sound waves bounce back off of objects and give the user a mental image of their surroundings. Dolphins use it as a primary means of travel and direction. Also, a nifty fact. There are blind people IRL who have spent years training their minds and can achieve a pretty decent level of sonar ability, usually done with high pitched noises the blind use clicks, I saw a documentary on it not too long ago, interesting stuff.

Great for use underwater as well as the obvious dark places. Disadvantages would be that this obviously just gives you a picture by picture view of the battlefield and not a running video if you like. You see it frame by frame, so if something moves between frames, you're likely to lose track of it. Hence fast moving objects/people would be this techniques primary weakness.
 

McRazor

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Well, sonar itself although very complicated in its inner workings, is a very easy thing to understand at its core. Sound waves bounce back off of objects and give the user a mental image of their surroundings. Dolphins use it as a primary means of travel and direction. Also, a nifty fact. There are blind people IRL who have spent years training their minds and can achieve a pretty decent level of sonar ability, usually done with high pitched noises the blind use clicks, I saw a documentary on it not too long ago, interesting stuff.

Great for use underwater as well as the obvious dark places. Disadvantages would be that this obviously just gives you a picture by picture view of the battlefield and not a running video if you like. You see it frame by frame, so if something moves between frames, you're likely to lose track of it. Hence fast moving objects/people would be this techniques primary weakness.
Very good. Yes, since it's reactive to your breath it means that there are frames that will be missing. But let's assume you're in the middle of a battle, you're all hyped up, your blood is pumping and you're heavily breathing, increased perspiration and adrenaline rushing all over your body. Your breathing is faster and you just lost track of your opponent. If you can't get a video of 25 frames per second at least you can double it for a more accurate picture slide. :) I wouldn't see that as an actual downside of the technique. After all you gain precious hearing that will definitely be a life saver.

Alright, I know I said I don't need you to perform the techniques but the sonar is kinda obligatory since it's a very important technique. So, put this blindfold onto your eyes and focus on your breathing and hearing. I will move around you in a circle while reading a book and you try to calculate and predict my trajectory.
 

The Mockingjay

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Wrapping the blindfold around my skull I peer into the fabric... Darkness.

Suitably prepared I channel sound chakra into my throat, releasing a small amount with each breath that escapes my lungs. I keep my breathing slow at first, making sure to regulate the flow of chakra with the releasing of breath, by doing so I perfect the technique, giving myself a clear picture of my surroundings. With the picture as clear as I can get it I begin to speed up my breathing, gradually getting faster and faster as the picture turns gradually into a stop motion movie of my surroundings. Eventually the speed of picture is verging on video quality and I turn my attention to the locating of specific shapes and objects. One object at a time I listen to the pulses of sound that hit my ears, noticing the only shape in my surroundings that's moving I concentrate hard on it, it's Barney. I follow him with my breath, keeping my ears locked solely on his reflections of sound as he travels around me. With a stomp I cause a stream of water to sprout from the earth, the water raises up and soaks through the pages of your book without touching you in the slightest.

"You can call me Boykin. Cos' you just got intercepted!"
 

McRazor

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Wrapping the blindfold around my skull I peer into the fabric... Darkness.

Suitably prepared I channel sound chakra into my throat, releasing a small amount with each breath that escapes my lungs. I keep my breathing slow at first, making sure to regulate the flow of chakra with the releasing of breath, by doing so I perfect the technique, giving myself a clear picture of my surroundings. With the picture as clear as I can get it I begin to speed up my breathing, gradually getting faster and faster as the picture turns gradually into a stop motion movie of my surroundings. Eventually the speed of picture is verging on video quality and I turn my attention to the locating of specific shapes and objects. One object at a time I listen to the pulses of sound that hit my ears, noticing the only shape in my surroundings that's moving I concentrate hard on it, it's Barney. I follow him with my breath, keeping my ears locked solely on his reflections of sound as he travels around me. With a stomp I cause a stream of water to sprout from the earth, the water raises up and soaks through the pages of your book without touching you in the slightest.

"You can call me Boykin. Cos' you just got intercepted!"
Excellent. :D

Hey, you'll have to get me a new book. >_>
-
Ok, so sound got updated. There's a few changes to the rules and a lot of new and interesting techniques and you'll be the first one to learn them. :D I'm also new to them so we'll have to learn together, so how about you break out the rules for me. What changed regarding the sound element and how is it going to affect the battles? Do you think it's a big change or just something miniscule?
 

The Mockingjay

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I wasn't that farmiliar with the rules before, but I'm pretty sure they weren't split into three subcategories of sound. I'd imagine the parts about them being instantaneous was added recently too... also, at a whim I'd say that the no physical and bodily damage in one technique part is new.

Sorry, this was something I'd have had to have replied to sooner to give you a good answer.. I can't remember the old rules at all
 

Vision

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This elemental training of sound. You either don't reply or whatever... it's a mess. you started from Old and now to New. This is the only training that I'll reply to from here on out. If you end up dropping me or whatever remember to keeo this thread as continuation.

Ok some changes to sound before we continue. You mentioned them so we won't go over it but the techniques itself changed a lot. No more 23942934809234 mph techniques. etc.... there are some genjutsu here and there as well. Keep note of it.

Please list the last technique you have learned from the new Sound techniques.
 

The Mockingjay

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I'm not sure which are new or whether I've even learnt any. I'd assume I haven't as everything I have I'd done with Azazel in my first thread.

Also, I apologise if I've angered you in some way with this training, I obviously didn't mean to upset anybody.
 

Vision

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i'm not angry... xD

NEVERRR

anyways hrmm....so since the techniques are new... lets start with new techniques.

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the opponent vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns


Use this as a reference cuz i saw you being trained in this in the other thread. So i'll skip this one, which is the only D rank version that is not character bound.

(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with sound chakra, enabling it to vibrate and produce a low frequency, high amplitude sound. The vibrations cause objects to bounce off of the targeted object which is highly useful when fighting with weapons or to make thrown basic weapons resist opposing thrown weapons.. It also resonates to the user if he were to be blind (because of a genjutsu for example), letting the the user know the objects position and what it deflects. It can also be applied to solid objects or structures the user may wish to destroy or, by applying it to the ground or similar, detect what is around him by making it resonate with the same low frequency. The object gets no added power, only the ability to deflect incoming objects that want to counter it.

(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.


Explain this.
 

The Mockingjay

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I see they decreased the rank of Inner Sonar Skill, the version McRazor posted was C-Rank. Interesting decision.

Hmm... The first one I like, it's an interesting concept. Basically you channel sound chakra into something through the means of touch, and that something gains what is in essence a protective layer of vibrating sound. The sound, unlike an ordinary shield that merely blocks, due to it's vibrating nature will deflect any weapons and I assume lower ranked earth techniques. Then you have it's ability to work somewhat like the inner sonar skill but with a specific object, allowing you to track it through the vibrations in the air. As well as tracking objects, it pretty much allows you to use the inner sonar skill under the earth, allowing you to sense things under the ground that shouldn't be there. Perfect for hiding like a mole users. The third use, the 'destruction' part, again is a nice thing to have. Allowing you to project sound-waves of perfect frequency into a solid structure, weakening said structures resolve and causing it to crumble.

I like it, it's very useful in many different situations, versatility is the key.

-----
This second technique is fairly self-explanatory but again is pretty friggin good and makes me wish I would have posted quicker on my previous training's (thanks for taking over again btw). By clapping your hands together, you send a high frequency, fast moving soundwave toward an oncoming jutsu with physical presence. The sound will work against the oncoming attacks natural frequencies and will disperse it in an instant.

As I said, useful.
 

Vision

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no problem and samething for the next set of jutsu's


(Ototon: Oto no Ken) - Sound Release: Sonic Fist
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charges towards their opponent. Upon utilizing an attack involving the aforementioned limb, it causes a release of sonic vibrations (of a low frequency but with a high amplitude) that act as a secondary strike, making the opponent unable to use the body part that has been hit for 1 turn. This happens because the sound vibrations damage soft tissue by resonating within the water molecules that reside within it. The effect is similar to a localized explosion upon contact that rips through the targeted area and creates a shockwave that blasts the target backwards. The skill is exceptionally useful if used against solid techniques such as those from Earth Release (or similar) which will shatter upon being hit.

(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.

I like the first one... :)
 

The Mockingjay

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Yeah, this first one is pretty good. By surrounding a limb with sound chakra you add a secondary effect to your next impact, the effect being that whichever body part you connect with becomes unusable for the opponent as the low frequency sound damages the soft tissue within ones body. Alternatively, the technique can be used to shatter oncoming solids giving great capabilities as both an offensive and a defensive technique.

Should you connect with the opponents skull, does it make them brain-dead for a turn? What's the deal with that... Or a shot in the chest, one turn of death?

-----
A dolphins worst nightmare. The user screams or makes a loud noise, thus releasing a powerful pulse of sound chakra which weakens as it travels. The sound is incredibly fast travelling and in increasingly deadly when used underwater. The highy destructive sound would also be a great tool in changing environments or deflecting projectiles.

Does this allow you to take a breath underwater and not be effected by drowning? Or would you need to inhale before you went under?
 

Vision

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does your question mean like if were to use this under water???

You couldn't unless you are a fish i supposed ~__~

next

( Ototon Genjutsu: Funka to Botsuraku ) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).

( Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user gathers Ototon chakra in his vocal chords. He then whistles, releasing a high frequency sound wave, creating a sound similar to a faint buzzing in the target's ear, similar to Ringing Madness. However, instead of causing a foe to become disoriented, it impairs his hearing, making the buzzing the only thing that he can hear, seeming as if the target has bees swimming around his ear. The buzzing drowns any sound out, unless they are exceptionally loud (i.e. great explosions, one yelling directly into the target's ear, etc), making it very difficult for the target to hear incoming jutsus or attacks.
Note: Hearing impairment lasts 3 turns
 

The Mockingjay

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Love this gen! Freedom and Creativity are all I ask for in a technique, this gives me room for both. With a simple snap of the fingers, the user can make anything in the terrain appear as if it was the source of the sound and can add a visual illusion to back this sound up. The genjutsu basically makes anything in the area snap in half. Be it floor, scenery, object... It snaps and end up impairing the opponent in some way. For me, a perfect use of this tech would be to modify the terrain we are fighting on to the point that all we stand on is a make-shift bridge of earth, the bridge hanging high above a vast water source. You "snap" the bridge and make the opponent believe he is falling. Straight after you perform a water style technique from the water source below, making something jump up from it's surface. Whilst the opponent attempts to stop himself 'falling' into the water technique you use a technique that can attack from all directions, leaving the opponent unable to use wind to push themselves out the way of what they think is a water attack from below. Follow up with a kunai and I believe that's game.

Would that work? If they believe the bridge has collapsed and that they are falling, the following water jutsu should work on the way I described, correct?

---------

This is a technique I actually made as a custom for Musical Manipulation users, they play there instrument and send sound chakra into the opponents ear, making said instrument all the target can hear. So as you can imagine, I already have many uses for a jutsu such as this. It's a perfect set-up for a simple kill. The more extravagant the follow up the less likely it'll work IMO. A clone with a kunai and you're dandy.
 
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