[Katon] Training with Nathan-Sensei

Nathan

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( Katon: Benijigumo ) - Fire Release: Crimson Earth Spider
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: After performing five handseals Tiger → Horse → Rat → Dog → Tiger , the user spews out fire that both surrounds the enemy and then transforms into a spider that attacks the enemy. This technique effectively traps and attacks an opponent at the same time, and can be used to force them into another attack.

Perform the seals, release chakra from your mouth. From that the fire chakra will form into a spider which attacks your target. This can be used with good combos!
 

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Advantages
1.) Surrounds my opponent, trapping them
2.) Moves without further guidance from myself
3.) Multiple spiders, so they attack from all sides

Disadvantages
1.) No long range
2.) 5 hand seals

Counter

Since this techniques special aspects aid its ability to find and hunt down its target, I am willing to bet that its heat is not all that extreme. It is only a B-Rank after all, so I feel like very high temps would push it over into the A-Rank category. This tells me that the spiders, and resulting eruption shouldn't reach temps hot enough to melt steel, leading me to counter with this technique:

Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.



Utilization

I would use this technique with a similar one to maximize the effects of both. First, I would drop a scroll in the dirt/earth between my opponent and I. Then I would use this technique, and when they try to counter with a water technique, they will successfully destroy one or more of my spiders, but they will also activate the scroll, unleashing 3 wolves formed from the newly created mud to attack along side the spiders.

Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns



Performance

Sasuke channels his katon chakra by weaving 5 hand seals. He then uses shape manipulation to spew 5 fireballs at the ground in front of them. These fireballs proceed to grow legs and surround your clone. Once they are all around, they swarm bees on Pooh Bear.
 

Nathan

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Nicely done as always.

( Katon: Hi no Iki ) - Fire Release: Fire Breath
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage points: 40
Description: The user breathes a powerful stream of fire from their mouth at their target.

Very, very simple technique. Gather up your fire chakra in your mouth then simply release it by blowing it out of your mouth and blow it in the direction of my clone, burning him all over.
 

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Advantages
1.) No hand seals
2.) Controlled stream
3.) Comes from the mouth, so hands are still free

Disadvantages
1.) No long range
2.) Constant control = constant attention
3.) One shot rather than many

Counter

I would counter this technique with a similar B-Rank+ water stream. This is because of the way that this technique works. Initially, when the two collide, there will be a lot of steam created. Instead of leaving it at this and it quickly dissipating, more fire and water would be forced to collide because of the constant stream, creating more steam. This would block my opponent's vision of me for long enough to blend into the Earth, unseen, and deliver a surprise attack from below.

Utilization

I would use this technique right after placing my opponent under a genjutsu of some sort. This is because I have to be within range for this technique, and I would be after using an illusion. Plus, with there being no hand seals to this one, it would serve as a very speedy release.

Performance

Trunks stands mid range from your clone and concentrates his katon chakra. Compressing it to include as much heat as possible, he releases it through his mouth as a steady stream of fire that travels at a moderate speed. Once it encloses on your clones location, the flames wrap all around his body, burning him all over.
 

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Great work.

( Katon: Honoo no Heki ) Fire Release: Flame Wall
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.

Alright. So this is pretty much just a wall of fire. What you need to do though, is channel up fire chakra in whichever one of your forearms and then by swinging your arm you will release the fire chakra. Creating a line of fire (is actually quite a large wall) that can be used to defend against attacks, or be used as an attack itself.
 

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Advantages

1.) No hand seals
2.) Complete control of direction it goes
3.) Can be used for offense or defense

Disadvantages

1.) Only short range
2.) Limited surface area
3.) Limits number of available arms to one

Counter

I would counter this technique with a water technique that drops from above my opponents head. This is because the wall cannot protect them there, plus the water would cause steam, blinding my opponent briefly.

Utilization

I see myself using this mainly for defensive purposes. Whether it be from my opponents jutsu, or taijutsu, this will still work.

Performance

Trunks gathers his fire chakra, and concentrates it into his left hand before charging at your clone. Once he his within short range, he waves his arm around in a circular motion to release a wall of fire that would extend outward, engulfing the clones position at the end.
 

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Sorry for the super late reply.

( Katon: Hinotama no Mai ) - Fire Release: Fireball Dance
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will attack the opponent with a series of slashes with their sword and then finish up with jumping into the air above the target and releasing a powerful fireball down upon them.
Note: Requires a Sword.

With this one, you will need to use a sword, From that you will go towards your target and perform many slashes with your sword, and way you want. For this just do four slashes. And, once you have completed the slashes, you will jump into the air and above your target you will gather up some fire chakra and release a fireball down at your target, doing burning damage.
 

Xicer

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You've been replying religiously for over 6 months now, so I wasn't worried in the least. I knew you would get to me when you had time lol.

Advantages

1.) No hand seals
2.) In order for this combo to work, it has to be fast
3.) Its a two-for-one technique, in that if my opponent uses a technique to block my sword, they won't be able to block my fireball, because the sword and fireball are considered the same move.

Disadvantages

1.) Only short range
2.) Requires a sword and I don't know Kenjutsu lol
3.) Jumping in the air leaves me a sitting duck on the way down

Counter

This move is weird, because it starts free form and migrates into something greater. This tells me that my best course of action would be to overwhelm my opponent with the counter to the free form, so that they don't have a chance to launch the fire attack. Something really fast and in your face would be optimal.

Utilization

I think I would use this as a counter to taijutsu, just because I am one upping their hand to hand combat with a sword then ninjutsu. Honestly, I think I see myself using this technique as my finisher when I am judged a winner in a fight, because it's description reminds me of when Trunks cut Frieza into bits before blasting him away.

Performance

Trunks stands short range from your clone, and unsheathes the long blade on his back. He runs toward the clone at great speed while concentrating his katon chakra. Once he is within close proximity of the clone, he slashes the sword across the clones chest four times before jumping into the air, releasing a fire ball into the clones face as he went.
 

Nathan

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:3

This is the last B-rank!

( Katon: Yūgana Honoo ) - Fire Release: Graceful Flame
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user manipulates their fire chakra and doing the tiger hand seal, shoots an intense fire stream at the opponents feet which then lifts them into the air in the eruption of a column of intense flames. Sasori can replicate this technique through the usage of his fire launcher.

Simply another fire stream with a slight different, so perform the seal and release the fire chakra from your mouth at the targets feet which will lift them up into the air and when they reach a certain height can be any height. The stream of fire will erupt.

--

Also to save a post, tell me your top 3 B-rank fire techniques and why?
 

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Sorry for the late reply, I broke my laptop ._.

Advantages

1.) One hand seal
2.) Lifts my opponent into the air
3.) Broad attack (column of flame, rather than fireballs)

Disadvantages

1.) Only short range
2.) Putting my opponent in the air gives them the height advantage
3.) The bulk of this technique is almost entirely dependant of me landing the stream. Without that, there is no lifting or column.

Counter

As I mentioned in the disadvantages, if I was to stop the stream or protect myself from it somehow, I would be totally safe from the rest of this move. Knowing this, I would use an Earth technique of equal rank to block the stream. Now, I know this sounds off, but I would use Earth instead of water because if I was to use water, it would totally extinguish the flame before the column could happen. I want the column to erupt between us, because that means that my opponents sight of me would be blocked, proving for an opening for a better counter, such as the underground fish technique, or something of the sort.

Utilization

I would use this technique after placing my opponent under a restricing genjutsu. This is so that they don't have time to block the stream in any way, allowing it to go through as planned. I would then 'jungle' them a bit with another attack while they were helpless in the air.

Performance

Trunks stands short range from your clone, and performes the Tiger hand seal. With this, he concentrates his katon chakra into his lungs and exhaust a stream of fire at your clones feet. The stream lands with tremendous force, knocking the clone into the air like a beach ball. After he travels up a few meters, a column of fire erupts, enveloping the clone, and burning him to a crisp.

Favorites

1.) Ash Pile Burning - This technique is great because it is very versitile, and it is two fold. The ash could burn them, or they could get caught in the explosion, or both. Plus the ash could block my opponents sight, and it could be spread with a wind technique increasing the size of the blast radius.

2.) Great Dragon Fire Technique - Kirin is one of my favorite moves, so I had to include this one somewhere lol. I'm not exactly a fan of the attack itself though.

3.) Flame Wall - I love defensive techniques, because they are more important than offensive ones. You can't fight if you can't defend yourself. This technique allows me to create a defence with one arm motion, so it's fast as well.
 

Xicer

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Oh my. I was under the impression that this would be a typical reply or I would have replied weeks ago. My sincerest apologies, Sensei. No, I haven't learned that technique yet. I have about 10 lightning jutsu left before we will get to that one
 

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No dramas. Okay, so we'll have to miss this technique then.

(Katon: Shageki Bisuketto) – Fire Release: Firing Biscuit technique
Rank: A
Type: Offensive, supplementary
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing the needed hand seals Rat → Dragon → Boar the user then creates powerful flames inside the giant oven created by Lightning Release: Sixteen pillar bind, cooking the opponent until their burnt. Its normally used together with Earth Release: Mud fall to harden the mud covering the enemy, immobilizing them.
Note: Can only be used in the collaboration of Lightning Release: Sixteen Pillar Bind


--

We'll move onto this one then.

(Katon: Zukokku) - Fire Release: Intelligent Hard Work
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user after performing the required hand seals Rat → Dog → Tiger fires a small fireball that erupts into a giant fire-storm after making contact with a surface, causing widespread destruction to the area. Since the flames travel along the ground, and cover such a wide area this is a difficult technique to evade. When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant.

So with performing the seals and release fire chakra from your month in the form of a small fireball as soon as it is released and touches any type of surface it erupts into a large halestorm of flames. It's quite a large technique, so if you get caught or your target you'll be in trouble.
 

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Advantages

1.) Only two hand seals
2.) Very large attack radius
3.) " When combined with Wind Release: Pressure Damage, this technique is amplified to the point of being able to evaporate a large amount of water in an instant." Countering water with fire? Whaaaaaat? Lol

Disadvantages

1.) No long range
2.) I could easily hurt myself
3.) It is all started with a small flame. Extinguish that flame before it hits the ground, and this attack is useless.

Counter

Like I said above, this technique is completely dependent on the first flame hitting the ground. If that flame never reaches the ground, there is nothing to activate the rest of the technique. Simple as that. Knowing this, it would be easy to prevent the majority of this technique from even happening, assuming you catch on fast enough and have a fast enough water technique ready to go.

Utilization

This first thought in my mind when I thought of how I would do this was one word: angles. If I was to use this at ground level, the technique would be mostly linear because of momentum, and it would be easy to catch myself in it as well. This tells me one thing: I should use this technique from above my opponent. Not only would this ensure that I wouldn't catch myself in the blast, but from above I could also find the best angle to make the opening move from, ensuring that it doesn't end before it is started.

Performance

Trunks forms two hand seals to concentrate his katon chakra. After amassing a large amount, Trunks condenses it into a very small fireball, which he proceeds to shoot at your clones feet as he jumps back to long range. Once the fireball lands, it immediately erupts into a large scale fire-storm, that runs across the ground to enclose the entire mid range area into a sea of Hell.
 

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Good.

(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.

Alright, I like this one. Stomp on the ground and then by releasing fire chakra from your feet, it'll create an underground tunnel like thing. From you, to your target and from that you will release a stream of fire into the tunnel causing rocks and earth to be picked up due to the fire, as the fire with the rocks and co travel, the rocks melt into the fire. And finally with a single hand seal, the fire/earth will erupt from the earth, underneath your target doing a lot of damage, hitting them directly will kill them.
 

Xicer

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Nice name, by the way lmao

Advantages

1.) One hand seal
2.) Attacks from below my opponent
3.) One of the first techniques thus far to say that a direct hit is a kill shot

Disadvantages

1.) Can't use it at short range without catching myself in the eruption
2.) Perceptive ninja could tell the disturbance in the earth after the tunnel is made
3.) While I am focusing on the ground/tunnel, it takes my eyes away from my opponent, which is never a good thing.

Counter

Considering that this melts rock, that takes out most earth techniques. Wind techniques are obviously not going to work here. I can hardly see lightning being of any use, so this leaves me with two broad options: water or fire. Water is the obvious choice because of the elemental advantage. I could send a B+ Rank water technique into the tunnel to neutralize the pseudo-magma, or I could try to fight fire with fire. In this instance, I would have to use an S+ rank fire technique, and hope to reverse the flow of the magma to take out my opponent, instead of me.

Utilization

I see this technique being extremely useful when someone decides to try an underground technique. For example, if my opponent used the hiding like a mole technique, this would be awesome, because the earth would already be fine from their technique, so it would increase the potency of the magma. Also, being underground, they wouldn't be able to use a technique powerful enough to stop this, and have no where to escape too.

Performance

Trunks channels his katon chakra into his right foot, and stomps the earth hard with it. This creates a tunnel in the earth that stretches from Trunks to your clone mid range away. Trunks then breathes a stream of intense fire into the hole, melting and carrying all of the rocks, earth, and debris that it comes into contact with. After forming enough magma, Trunks does one hand seal and causes the magma to erupt out of the tunnel, completely enveloping your clone, and causing it to dissipate.
 

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As per request.

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire

A simple two parter technique, release fire chakra from your body and send it across the ground and simply ignite I suppose, fuse. Creating flames that spread across the ground, around and near you. From that just use a simple blast of wind to enhance the range of the fire and power (extending only up to mid-range)

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

Just another fireball technique. But this one once reaching your target and making contact. Explodes and engulfing the target into a maelstrom of fire.
 

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As per request.

(Katon: Hokori Tenka no Jutsu) - Fire Release: Dust Ignition Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will first ignites a flame of fire across the ground infront of them and then they will enhance that fire with a gust of wind to extend the range of the fire

A simple two parter technique, release fire chakra from your body and send it across the ground and simply ignite I suppose, fuse. Creating flames that spread across the ground, around and near you. From that just use a simple blast of wind to enhance the range of the fire and power (extending only up to mid-range)

(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.

Just another fireball technique. But this one once reaching your target and making contact. Explodes and engulfing the target into a maelstrom of fire.
Thank you very much, Sensei! You're the best!

Dust Ignition Technique

Advantages

1.) No hand seals, so considerably fast initially
2.) Protects an entire side from intrusion
3.) Omnidirectional in a way. I can make the chakra go in the ground around me somewhere, but I decide where. Front, back, sides, etc.

Disadvantages

1.) No long range
2.) Most damaging part comes at the end, after doing another action. Provides an opportunity to counter
3.) Requires total concentration, making someone coming in close a horrible scenario

Counter

One way to counter this would be to throw a flurry of explosive kunai at the ground where the technique would originate from, or use an earth technique. This would cause the ground below the fire to collapse in on itself, ending the threat. You shut off the chakra supply chain, you shut off the technique so to speak.

Utilization

I think I would use this with opponents that use speed enhancements to get close. Mainly because it is fast, and I can use it safely while up close. If I position everything right, I could make a situation that they can't escape from, unless they know the flight technique.

Performance

Trunks concentrates his katon chakra and channels it into the ground between himself and a clone. Not moving an inch, Trunks uses shape manipulation to cause a flame to arise between them traveling down a line. Then with a simple gesture produced a small blast of wind that greatly intensified both the heat and range of the flames, to the point that it completely engulfs the clone.




Hellfire Technique

Advantages

1.) No hand seals, so another faster one
2.) Area attack, so precision isn't necessary
3.) Detonates prematurely, so late counters = hits

Disadvantages

1.) No long range
2.) You only get one shot
3.) You cannot change the path of the fireball once it is sent

Counter

I would try and bring up an earth wall while it was still pretty close to them. This way the fireball hits it, protecting me; and if it is close enough, my opponent has to deal with it, leaving me open to attack.

Utilization

I would more than likely use this one with a restraining genjutsu. This is because of the timing of the detonation. If I restrain someone with a genjutsu, and then send this technique at them, the fireball will be exploding by the time they are able to release themselves. Fully taking advantage of the late counter = direct hit advantage.

Performance

Trunks concentrates his katon chakra and stores it in his upper chest. After amassing enough, he breaths it out, utilizing both nature and shape manipulation by creating a fireball. He launches said fireball at the clone with tremendous force. As the fire encloses on the clone, it erupts in a fiery blaze, erupting everything in the area, including the clone.
 

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Have you leant shadow clones?

-

(Katon: Gōka Honoo no Hashira Jutsu) - Fire Release: Great Fire Flame Pillars Technique
Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

Another stomping the ground releasing your fire chakra into the ground, this one though creates three large pillars of fire. That can be used for a range of different things. Attacks, defence, so on.

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.

Just a bunch of fireballs once more. But these ones can even deflect things like kunai's and other solid projectiles.
 

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I haven't learned shadow clones yet, I'm still at C-Ranks in ninjutsu.

Great Fire Flame Pillars Technique


Advantages

1.) Requires only a stomp
2.) I have 3 shots, compared to one
3.) It is both offensive and defensive

Disadvantages

1.) No long range
2.) They have to be spaced apart
3.) The description insinuates that they have to be in a straight line

Counter

The easiest way that I see to get out of this would be to blow yourself out of the way with a wind blast. It wouldn't have to be powerful, just enough to move you over a bit. There has to be a space between them, so you should be fine after that.

Utilization

I would use this technique together with the antilion (sp?) technique. That way, I can herd my opponents one way, and ensure that any attacks that I send there will hit.

Performance

Trunks channels his katon chakra into his foot and lower leg. He then stomps the ground with tremendous force, sending katon chakra spewing into the ground between he and the clone. A split second after he does this, three pillars of fire erupt through the ground around the clone. One would be directly beneath him, so he would get the full blast.




Dragon Flame Release Song Technique

Advantages

1.) One hand seal, so kinda fast
2.) Minimum contact can still damage
3.) Can deflect projectiles

Disadvantages

1.) No long range
2.) Can be deflected
3.) Their total damage comes up to A-Rank, so the more I make, the weaker they are.

Counter

The only logical counter that I see for this technique would be a large water technique. This is because you cannot risk them getting close and there would be too many to deflect with anything small.

Utilization

For this technique, I would want to distract my opponent in some way first. This is because all that I need for this technique to damage my opponent is for them to get close. If I can distract them long enough, I can completely swarm them from all angles, then they are done for.

Performance

Trunks forms the Tiger hand seal to concentrate his katon chakra, then forces out a large amount of dragon shaped fireballs using shape and nature manipulation. Trunks then takes control of his chakra in the fireballs to guide them to your clone. The fireballs swarm him from all sides, and bombard him with burns.
 
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