*Hands you a scroll*
(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.
Kisame slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Send your chakra to the water and make it suddenly gush upwards, knocking my clone into the air. Then, perform 3 handseals, press your finger tips quickly to the water that has risen up, creating 5 sharks of water that burst from the water, heading to my clone. Have one shark hit the clone higher into the air, as the clone is falling down have the other four sharks attack him as soon as his body hits the lake, having all four sharks close in on him creating an implosion.
Advantages:
- Great distraction technique
- It's powerful for short range
- It's pretty quick
Disadvantages:
- Short range
- Can be blocked by A rank Earth.
______________________________
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.
A stronger version of the Water Release: Water Shark Bullet Technique, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.
Gather a great amount of water chakra and Clap your hands, holding your hands together, creating a gigantic shark, the size is seriously, massive.
Send the shark at my clone.
*creates a clone*
Advantages:
- It's a huge S rank water technique.
- It not only attacks but absorbs B rank techniques as well as it does
Disadvantages:
- Requires a gigantic water source
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(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle
A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent.
Gather your water chakra into the lake and make 1000 sharks of water that rise in one big wave and crash down on my clone.
*Creates a clone*
Advantages:
- The sheer size and the amount of sharks it creates, it is certainly perfect for distractions and attack combos.
- Doesn't require seals and is quick.
Disadvantages:
- Requires a water source.
- A rank earth can defend against it.