Title that infers water training

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Shinta

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I take aim at your clone and then charge my water chakra into my hands. I then point them towards your clone and release the chakra as a spiralling torrent of water, forced forward and fuelled by my water chakra. It hits your clone in his chest and throws him backwards due to the force of the water.
 

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(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.




This combination ninjutsu uses the wild rotation of the Wind Release: Rasengan to swallow up the water current created by the Water Release: Tearing Torrent, creating a large quantity of water vapour. Once invoked, a strong wind whirls around inside the highly concentrated mist, turning it into a solid barrier. The mist created by the violent rotating of the Rasengan also has the effect of taking away the enemy's field of vision. Of course, the mist can be used as a smokescreen when escaping, but the confusion it creates can also be used, for instance, to launch a surprise attack. If one can use multiple natures, it is possible to perform this technique alone.


Create the Wind release rasengan and throw it into the air at half the speed you can normally throw an object. The create the destruction torrent and throw it as hard as you can at the rasengan to have them meet in mid air. This will create a large, powerful vortex of water that can block strong fire attacks up to S rank.

Advantages:

- Blocks fire up to S rank
- Can both attack and defend.


Disadvantages:

- Requires that you create the rasengan and then the destruction torrent, leaving an opening for an attack.
- Counts as two jutsus due to it requires two, to create this.
 

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I create a rasengan, throw it and I then quickly gather my suiton chakra and then release it from my hand towards the rasengan which meets in the middle to create a large powerful vortex of water that shoots towards the area in front.
 

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(Suiton: Daibakufu no Jutsu) - Water Style: Giant Water Vortex Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.
Note: Technique Requires a water source.





This technique extends water over a large scale, surges and rises up to several dozen meters high. Then it streams down to the ground in one big cascade, much like a gigantic waterfall. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilisation is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra.

Perform the "Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird" Handseals as you make a small column of water rise up around you, keep sending more chakra to the water, collecting more water that you add to the column. Once you have a great amount, shoot the water at my clone, crashing into the clone, forcing him through the lake and through the ground that's on the other side of the lake.

*Creates a clone*



Advantages:

- This is a very powerful technique, it can even ripp through the ground.
- It is capable of going long range



Disadvantages:

- The amount of handseals it requires
- It takes a bit to gather the needed water.
- It can be defended with B rank earth.
 

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I start by quickly gathering my suiton chakra. I gather a large amount of this technique and then I perform the hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird. Once done so I release the chakra and create a large colomn to form in front of me. I continue to apply chakra and apply more water into it and building it as it grows. Then I shoot it towards the clone, which hits him with great force and then knocks him into the water and through the earth on the other side of the river.
 

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(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.





Kisame spits a lake of water near the enemy from which water sharks come out and force the enemy up. Kisame then jumps up and slashes the opponent back into the lake, where they are devoured by the sharks.

Gather your water chakra into your mouth and spit out a small amount of water, you can also use the water from the lake as well. The water is filled with your chakra, mold the water to creates 4 sharks that swim in the water and at my clone. Have the sharks hit my clone high into the air and then attack my clone forcing him back down to the water where he is devoured by the sharks. This technique is kind of like the "Uzumaki Barrage" Except instead of clones you use sharks.

*Creates a clone*

Advantages:

- Is the perfect distraction technique.
- Allows for quick combos as it doesn't require seals


Disadvantages:

- Is Short range
- You are screwed if the opponent uses earth armor and you actually attack him from above as then he can actually freely attack you.
- Can be easily defended by using B rank earth/earth armor
 

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I stand firmly while staring at the clone. Then I take a bit of time to gather my suiton chakra. I make sure that I gather a large bit of chakra to perform the jutsu. Then I release the chakra in front of me towards the clone while manipulating it so that it forms four sharks that is swimming in the water. As it is traveling towards the clone, once it hits, the sharks make him raise into the air. At that point I jump and kick him back into the water where he gets devoured by the sharks in the water.
 

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(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.


This defensive technique creates a wall of water around the user. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. The wall's strength and resistance change following the quantity of chakra poured down into the water, so a skilful shinobi will be able to build a sturdy one. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source. Tobirama Senju was able to produce one without a pre-existing water source, which was a testament to his skill and one of the reasons why he was selected as Hokage. In the manga, the hand seal sequence for this technique ends in the same seal that activates the Byakugan, though Tobirama only needs one to use this technique. Furthermore, the anime creates a completely original and far more elaborate set of hand seals when Tobirama uses it in the form of having the right hand cupping the left hand with a thumbs-up.






Gather your water chakra into your mouth, perform the "Tiger → Snake → Rat → Snake → Tiger" handseals and release it, spitting out a great amount of water that creates a wall of rising, rushing water in front of you. The water
acts as a defense, remember tho that you would need to have storm release to add electricity to the water as you spit the water.


Advantages:

- Creates a quick defense


Disadvantages:

- Can be defeated with Earth of A rank.
 

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I quickly gather water chakra into my mouth. Making it rather large and dense. Then I perform the hand seals Tiger → Snake → Rat → Snake → Tiger. Once done so I forcefully spit it out of my mouth creating a really big wall of water. Which rises from the ground and gigantic in nature.
 

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(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.


The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.

Send your suiton chakra to the water under my clone. Have it quickly rise up in a burst making it seem to explode, causing the clone to fly into the air. Then, send your chakra to your arm, releasing a whirlpool of water around your arm as you jump into the air above the clone. Then strike him, sending him down into the water.




Advantages:

- Creates a good distraction to then attack the enemy with a jutsu as they are in the air.


Disadvantages:

- Short range
- Leaves you open for attacks if the opponent has increased their weight or has earth armor on of at least B rank.
 

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I concentrate and gather a large amount of suiton chakra that is within me. Then I release it under the clone and make it burst which makes him go into the air. At the moment of impact I quickly jump and concentrate water chakra into my right arm creating a vortex on my arm. As I near him I punch him with it and send him back into the water I created earlier.
 

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(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source




A technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.


Perform the "Ram → Horse → Bird" and send your water chakra out to the water around you and manipulate the water to circle you and rise up into a vortex of water around you. This will knock anyone back if used to attack someone and can defend against certain attacks.


Advantages

as seen in the anime it can move and strike multiple targets if you send it at the opponent or opponents.

It will protect you from a single B rank fire attack if needed since it's C rank water.

Can be used to attack or defend which makes it a decent versatile jutsu as it gives more options.

Apparently it can hide your presence within it as seen in the anime.


Disadvantages

Can be defeated by B rank earth
 

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I first notice the water that is near me and then gather a large amount of water chakra. Once enough has been gathered I perform the Ram → Horse → Bird. Then I send the water chakra into the water source, manipulating the water to come towords me to surround me in a vortex. I manipulate it some more and apply more chakra to make it rather larger to protect me.
 

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(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.




This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a large amount of water, covering an entire area with crushing, unavoidable waves. The water then forms into a giant orb, instead of letting it flow freely like the original. With this, Kisame can use his Water Prison Shark Dance Technique.

Gather your water chakra as you perform the "Ram" handseal and spit out an enormous amount of water that rises into a gigantic orb, covering the area. In this technique you have to remain in the center of the orb.


Advantages:

- It's a large scale water technique that would aide in giving the user the advantage during battle.

Disadvantages:


- You have to remain in the center
- Can't use lightning while inside for obvious reason
 

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I focus on my water chakra, then gather a huge amount of it as I know what it would take. Then once enough has been gathered i perform the ram hand seal and release a gigantic water orb around me. Keeping me in the center as it should be. The large water of orb covers extensive range and I am free to move around in it as I wish.
 

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(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.


Gather your water chakra underneath the opponent and release the chakra to create a large pool of water that gushes upwards lifting the opponent into the air, and then after firing the opponent into the air, manipulate the water from the pool to shoot numerous water bullets at the opponent from the pool of water and then finish by forming the water bullets into a water dragon which attacks the opponent, sending them crashing into the ground.

*Creates clone* Try it out on him.

Advantages:
Utilizes several attacks into one jutsu, on it's own, it's fairly an awesome and useful technique.

Disadvantages:
If the opponent has B-S rank earth armor on, they can basically just strike a jutsu at you as you waste your time with this one.
 

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I focus on my chakra level and gather a really big amount of chakra. Once done I quickly release the chakra and form water underneath the clone and manipulate it to explode to send him into the air. Then I apply more chakra and form water bullets to shoot from the very water I created to hit the clone, then I manipulate it once last time with more chakra applied and create a water dragon that crashes into the clone. Making him poof away.
 

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(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns


Perform the Dog → Horse → Monkey → Ram seals and manipulate the water from the lake to transform into a gint wolf beast made of water that launches a powerful stream of water from it's mouth at my clone *creates clone*
 

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As I see your clone I gather my water chakra and send it into the lake next to me while I perform the Dog → Horse → Monkey → Ram hand seals. I use the chakra to shape the water into a giant wolf that opens its mouth and shoots a powerful stream of water at your clone.
 

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*Hands you a scroll*





(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.




Kisame slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.


Send your chakra to the water and make it suddenly gush upwards, knocking my clone into the air. Then, perform 3 handseals, press your finger tips quickly to the water that has risen up, creating 5 sharks of water that burst from the water, heading to my clone. Have one shark hit the clone higher into the air, as the clone is falling down have the other four sharks attack him as soon as his body hits the lake, having all four sharks close in on him creating an implosion.


Advantages:

- Great distraction technique
- It's powerful for short range
- It's pretty quick

Disadvantages:

- Short range
- Can be blocked by A rank Earth.


______________________________


(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.





A stronger version of the Water Release: Water Shark Bullet Technique, where the user creates a gigantic shark out of water and, by thrusting both hands forward, sends it to attack the opponent. This technique differs from the original in that it is able to absorb the chakra from an opponent's technique and in turn, use that chakra to grow larger and more powerful. Therefore, the stronger the opponent's technique is, the stronger this technique will get.


Gather a great amount of water chakra and Clap your hands, holding your hands together, creating a gigantic shark, the size is seriously, massive.
Send the shark at my clone.
*creates a clone*

Advantages:

- It's a huge S rank water technique.
- It not only attacks but absorbs B rank techniques as well as it does

Disadvantages:

- Requires a gigantic water source



______________________________


(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle





A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water that enter into a wall formation and rain down to attack the opponent.

Gather your water chakra into the lake and make 1000 sharks of water that rise in one big wave and crash down on my clone.

*Creates a clone*

Advantages:

- The sheer size and the amount of sharks it creates, it is certainly perfect for distractions and attack combos.
- Doesn't require seals and is quick.


Disadvantages:

- Requires a water source.
- A rank earth can defend against it.
 
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