[CJ] The Dark Side

-Albel-

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(Meiton: Andāwārudo no Hōsoku) Dark Release: Law of the Underworld
Type: Defensive/Supplementary/Offensive
Rank: A-Rank
Range: Short (range of effectiveness) - Long (Depending on the technique)
Chakra: 30
Damage: N/A (Depends on the technique)
Description: A technique which is directly derived from the canon Inhaling Maw technique, Law of the Underworld is in fact an advanced version of it. Hiruko has shown to use his dark mark in order to draw techniques towards it, but not absorb them. This allowed him to take Raikiri outside of Kakashi's control and control it in his own. Similar to this mechanism, this technique allows the user to pull techniques as long as they are within the short range area of him. The user may activate any of his dark marks (Absorption mark) of his own and forcibly drawing the opponent's technique and control it. This follows Dark Release's S/W scheme (S-rank for elements weak to Dark, B-rank for elements strong to it). Logically, this has to be within reason. Law of the Underworld will only work on small to medium sized techniques, as it would be practically impossible to take control of large scaled techniques such as Great Fire Majestic Annihilation. Because this technique does not absorb but rather suspend the technique and make it user's own, the technique in question will be of the same rank, though if they have any prior boost in damage, they will not remain. The user will not change that technique's property into that of Dark, thus it would follow its own S/W scheme. The user taking control of enemy's technique and attacking with it would occupy the same time-frame slot, however it will cause the user to spend two moves out of three in that turn.

Notes
- Can only be used three times a battle with two turn cool-down
- User cannot use any other "Absorption" based Dark techniques in the same turn this is used or the next.
- Techniques absorbed by the user are only usable in the turn that they are absorbed, and cannot be maintained.

1:04-1:25

Questions?
 

Klad

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(Raiton: Raiton Tora Ken) Lightning Style: Lightning Tiger Blade
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Type: Offensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: The user will gather up a large amount of his raiton chakra and channel it into his sword covering it with lightning. He will then run towards the opponent into short range and swing the sword downwards in a diagonal motion at his target cutting deep into their body, where he will then follow up with an upwards vertical slash leaping into the air. Since the blade is covered in lightning chakra it will also stun the opponent when cut. As the user leaps into the air he will release most of the lightning from his blade into a large ball of lightning above his opponent that quickly shoots out a large bolt of lightning down at the target shocking him. After the bolt of lightning is released and the ball of lightning is gone the user will come spinning down while slashing his sword into his opponent while also releasing the remaining amount of lightning chakra from the sword into him.
~ Can only be taught by Albel
~ Can only be used twice
~ No Lightning jutsus above A-Rank can be used in the following turn

Taking a break from the Dark streak lol.

No questions its a nice CQC technique.
 

Klad

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(Meiton: Ureigoto no Kyuuketsuki) - Dark Release: Scourge of Vampires
Type: Supplementary
Rank: A
Range: N/A
Chakra: 30
Damage: N/A
Description: The user will infuse additional chakra into an existing sentient Dark technique, either when it’s already on the field or upon it’s creation, to grant it autonomy and a superior form of ‘sentience’. The sentient Meiton technique will become capable of using Dark Release techniques up to and including it’s rank. This includes techniques such as Gluttony, the Voracious which can only be used in Lords of the Outer Night as the creation is already composed of dark chakra. Techniques which require absorptions will not use a mark but rather be absorbed directly into the familiar's body (following the S/W of what it can absorb). Each time it absorbs chakra or a technique, the familiar can use it to perform a single jutsu. If applied to a dark technique on creation, this jutsu can be used in the same time frame as it's predecessor technique. For example, applying this to a B-Rank familiar will enable it to use B-Rank and below Dark techniques. This technique does not make Dark jutsu sentient, it is applied to jutsu which are already sentient.

Note: Can only be used twice per battle
Note: Lasts two turns

Explain it to me and its urs.
 

-Albel-

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Basically a jutsu used when performing a dark jutsu that is sentient or one that is already on the field by adding in more dark chakra to allow the sentient being to use Dark jutsu up to and including its own rank. Mainly for dark jutsus that can't perform actual dark jutsus.
 

-Albel-

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(Meiton - Dorakonikku Doraibu) Dark Release - Dragonic Drive
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 every turn to sustain)
Damage: N/A (+20 to Taijutsu)
Description: An ability to help increase the ability of dark users in close combat. The user will begin by activating one or more of the dark marks and will begin releasing dark chakra from it. From there the dark chakra will coat the area where the mark(s) are located, and take the shape of the part it covers. For example, if the user does this with the mark on his left palm the dark chakra released will surround the entire left hand, taking the shape of it similar to how a glove would fit on a hand. The dark chakra that has been release is connected to the dark markings which it constantly drains the users chakra to stay active. Because of the destructive properties of pure dark chakra any Taijutsu based attacks used with this will receive an increase in damage, but not only that but because it is dark chakra and it being connected with the markings, the user is able to absorb jutsus that mainly cover the body such as lightning armor if they are to make contact with it, of course following dark's strengths & weaknesses.

- Lasts two turns
- Can only be uses twice per fight
- Has a one turn cool-down in between uses

You know the drill.
 

Klad

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Lets the user cover their limb in dark chakra and this way, they can amplify their Taijutsu attacks. If the the opponent dons an armour, the dark chakra absorbs it based on the s/w of Dark.
 

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Meiton: Kurayami no Inferno - Dark Release: Inferno of the Dark Ones
Type: Offensive/Defensive
Rank: S-rank
Range: Short-Mid
Chakra: 40
Damage: 80
Description: After having absorbed chakra beforehand through any means, the user will perform two handseals and channel his dark chakra equally inside the medium range radial reach by touching the surface with one of his dark marks. This means that it can be applied to the ground, walls, solid structures, bodies or even water at some point. Then, a massive amount of purple flames will come out from the "Release" mark of any of user's dark marks which will fill the whole medium range very quickly. The flames adapt to the frame of a body if they're applied to something specific such as the body of the target or an opposing technique. The lethality of these amplified flames is that they can cause 3rd degree burns to anyone caught in between them and can easily evaporate B-rank or lower water quantities in an instant. At the user's desire, he can freely increase and decrease the volume of the flames, making them reach up to 5m in height and burn almost anyone fully. Alternatively, the user can only apply these flames in selected parts of the battlefield, in order to deal damage to individual targets or objects. The size and volume is up to the user as long as they are within the medium range reach.

Usable only twice per battle with two-turn cooldown.
The user cannot use any "Release" related Dark techniques in the same turn this is used, and the next.
Can only be taught by Klad

Another release tech. You know what to do
 

-Albel-

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A release move that allows the user to apply flames to things such as the ground, walls, themselves, etc. to either attack or defend themselves. The height can also be adjusted up to 5 meters in height if need be.
 

Klad

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A release move that allows the user to apply flames to things such as the ground, walls, themselves, etc. to either attack or defend themselves. The height can also be adjusted up to 5 meters in height if need be.
You can't apply this to yourself cause you'll burn to death like that. You can apply this to enemies instead.
 

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Meiton: Sadisutikkuna Keikō - Dark Release: Sadistic Tendency
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (-10 per turn)
Damage: N/A
Description: The user activates any of his dark marks which are in contact with his own body (the mark in his palms, clothes etc) and pours dark chakra from it. This leaked chakra will instantly adapt to the user's frame and imbues his entire body (skin/clothes) in an ethereal purple colour which is hardly visible by naked eye. The main and only purpose of this dark layer is to sap a certain amount of chakra from the target should they make contact against the user or vice-versa. This technique will be able to sap away specifically 20 chakra points per contact and this stolen amount will be stored in any of the user's dark marks, much alike Masochistic Tendency (referenced below). For this reason, the activation and abilities of this technique are passive and will cost the user 10 chakra per turn to maintain. The absorbed chakra can be used as dark fuels for other Dark Release tecniques. This technique does not defend the user in any way and he will suffer the damage of the physical contact he'll be dealing with. (For example, if the opponent hits the user with a B-rank Taijutsu technique, the user receives the damage however the opponent will also get his chakra drained). Sadistic Tendency simply takes advantage of the absorbing capabilities of dark chakra when put up against physical contacts.

Notes:
- Can be activated twice a battle and lasts for four turns with a turn break in between.
- Can only be taught by Klad


Questions?
 

-Albel-

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Meiton: Pandemoniumu - Dark Release: Pandemonium
Type: Offensive
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user performs two hand-seals before putting any of his dark marks in contact with the ground and channels a considerable amount of Dark chakra underground in a specified location. The dark chakra violently spins and bursts upwards in the form of a dark purple/black vortex which can occupy the whole short range of a target(s). Taking into account on how violently this vortex spins upon its creation, the target will be thrown off balance as they get lifted up along with it. The moment its formed, the vortex will always go up and at the same time shrink in size. It cannot be bigger than the short range radius from a target, however it can reach up to 10m vertically. This violent construct has the tendency to always push the enemy upwards as it gradually decreases its diameter to a minimum of only fifty centimeters, which translates to the target(s) being smashed in the confined space. The intensity of the vortex is so strong that it keeps the enemy spinning violently where it prevents them from doing any controlled movements like hand-seals, reaching for weapons, etc. The vortex possess the traits of absorbing sixty chakra upon contact with any target, and this amount will be stored in the user’s dark marks passively, which must be kept in contact with the ground the entire duration of this technique. Following Dark’s S/W, the vortex can absorb S-ranks for elements weak to Dark, A-rank for neutrals and B-rank for elements strong to Dark. If the vortex absorbs a jutsu from the opponent, it immediately turns into purple flames and explodes, killing anyone inside of it.

-User cannot use release type dark jutsus above A rank in the following turn.
-Can only be used three times a battle with two turn cool-down

Pretty much an above ground version of DoH. Any questions?
 

Klad

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(Meiton: Hellion Ude) Dark Release: Hellion Arm
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20(-10 per turn; -40 to opponent per hit)
Damage: 40(+10 to all punch based attacks)
Description:
Focusing their dark chakra in one of the markings on either palm the user will release it having it completely cover their arm and take the form of a large demonic looking claw. The claw is self sustaining and leeches chakra from the user to stay formed. The claw being made from dark chakra gives it a similar ability to (Meiton: Dassui Fureru) Dark Release: Draining Touch allowing for passive draining of opponent's chakra when contact is made. This allows for the user to perform other dark jutsus later on or if the user wishes can use that chakra to fuel the claw. If and when the user makes contact with the opponent and absorbs chakra the arm will glow a light blue for a brief second while causing minor burns to that area touched. Because of the properties of the dark chakra it not only is able to absorb chakra but it gives a +10 damage to all punch based attacks. Sending the same amount of chakra into the claw it took to form it or by absorbing the same amount of chakra or higher, the user can slam the claw into the ground allowing it to extend and travel through it towards the opponent. The user would have the claw burst through the ground either behind, in front, beside , or under the opponent grabbing them binding them in place while draining their chakra.

- Must be taught by Albel
- Stays active until the user releases it or runs out of chakra
- Extending the arm cost one of the users 3 slots and can only be used once every turn.

Can the claw be made to do handseals?
 

-Albel-

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(Meiton: Jao Ensatsu Kokuryu-Ha) – Dark Release: Black Dragon of Immolation
Type: Offensive
Rank: S
Range: Short - Mid range
Chakra: N/A (Depends)
Damage: N/A (Same as chakra)
Description: This technique can only be used after the same dark mark has made two absorptions. Between these absorptions, no techniques can have been used from it excluding those which absorb (i.e. no release-type jutsu can be used from it or the count resets). After making these absorptions, the user will focus their chakra into the dark mark and release it in the form of dark purple flames which assume the shape of a serpentine dragon. This dragon, known as the Kokuryu-Ha, will be such a deep purple that it's almost black in colour and will exhibit solid-like tangibility. It's damage will reflect the chakra put into it, specifically the sum of the two techniques that were absorbed to create it (e.g. if two standard A-Ranks were absorbed, it's damage would be 60). Reflecting it's nature as a glutton for chakra, the dark dragon will always pursue the greatest concentration of foreign chakra on the field. Upon striking and immolating that target, it will be drawn to the next greatest source of foreign chakra. The real special ability of the Kokuryu-Ha is exhibited in it's constitution. Similar to Dark Release: Greed, the Avarcious, the dark dragon can reflect one of the traits of the two techniques that were absorbed to create it (e.g. it could paralyze on contact if Nagashi were absorbed). The user can only pick one trait from either technique, never both, and they must clearly state which trait was stolen. Whenever the user desires, they can detonate the Kokuryu-Ha into an explosion of flames that spans a mid-range radial reach.

Note: Can only be used once per battle
Note: No S-Rank or above Dark in the user's next turn
Note: Two absorptions need to have been made from the same mark
Note: The two absorbed techniques cannot be Forbidden Ranked

Perform, explain, ask questions yada, yada, yada...
 
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