Takemikazuchi’s Anvil (127)

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Takemikazuchi’s Anvil

Takemikazuchi’s Anvil is considered by the samurai to be perhaps the most strategically important area in their territory, for it is home to the biggest mining operation on the peninsula. Surrounded by the frozen wasteland is an incredibly deep, perfectly circular open-pit mine. The pit is huge, though relatively small in diameter compared to its depth. As necessitated by the arctic climate of their home the samurai build almost all structures from iron or steel, creating a large demand for metals. Because of this neverending demand the mine spans for miles underground and are tremendous in both scope and complexity. Well lit inside and with some portions extremely high ceilings it could well be considered a city of its own, if not for the fact that it houses few permanent inhabitants.
 

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Kiriyuin stepped out of her home to see the sunlight basking on the landscape. The time had come, for the Children of the Cosmos to be known. She was the rightful heir and the lands would know of her and her clan. Stepping forward, she could feel the universe's power flowing through her, connected to the force of everything as it slowly spread around her body.

The world will know Kiriyuin Satsuki Tenshi.
 
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Win a fight without your ninjutsu (5)
Rank: S
Description:

With Kiriyuin seeking to claim her birthright of Hallow Bastion, she would need to prove her strength. Finding an undeground fight club, she defeats the leader without ninjutsu.




Kiriyuin knew that there was one surefire way to increase the legacy of her reputation, and it was to build strength through stories. That meant that she would need to win fights, to let the people know, especially her mother, that she was coming home. Kiriyuin was taken by the family valet from a young age, hidden away before her mother could put her through the right of passage from the Cosmos legacy which would have surely killed Kiriyuin before she was properly trained.
Walking about, Kiriyuin decided to see where she could start to build her legacy as there was the samurai base of operations, but even their respectful and honour bound society had a seedy underbelly. Disgraced samurai looking to reclaim honour, mercs looking for work or to increase their pockets. It was in the market she overheard the men talking.

"Yeah, tonight at the dock warehouse the arena club is happening. you can win big money there. all the fights end either with missing limbs or someone bleeding out"

It wasnt exactly a gracious start, but then again it had to start somewhere. Waiting till nightfall, she scoured the docks till she found one warehouse that had its lights still on. Men crammed in as they formed a ring between two men already fighting.

Thud, a tall muscular fighter struck out and with a blow to his opponents chin he was down on the ground knocked out.

"Ahah YEAHHH Who is gonna take on the champ! No one can beat Kuma!"

Kiriyuin gracefully jumped down into the ring from the rafters, her silent landing drawing a gasp and murmur from the crowd.

I will be your opponent.

Bahaha You? Get out of here girlie, this aint a place you wanna be!

Why dont you make me?

The taunt worked as he roared with fury his cheeks flushing red and lunging towards Kiriyuin. The brute had speed and strength, but Kiriyuin had grace. The cosmic chakra that raced through her blood giving her the advantage that none of them had. A swift turn on her heel and she was behind the giant man he hair whipping in a black blur in front of his face as she disappeared from his view.

WH-WHAT

Kiriyuin gave a swift rabbit punch to the back of the mans neck, expecting him to go down easily, however she misjudged just how much muscle was inside this man. He did not go down so easily, he chop merely enraging him.

ILL SHOW YOU!

He spun on the spot, his arm swung wide as she hopped backwards, landing on her heel, performing a heel kick as she cartwheel back flipped. Catching the opponent in the chin she could hear the crunch of her heel catching his chin.

BAHH

He coughed up some blood as Kiriyuin maintained her composure. A lady must never show any distress.

Youre gonna get it now. When Im done with you, you aint gonna be able to stand again!

Well, lets see you get close enough first.

Kiriyuin taunted again, confident in her ability, but misjudging the crowd around her. They didnt want to see a graceful display, just a bloody and gruesome fight. Pushing her from behind, she lurched forwards as her eyes went wide from surprise. Kuma would pun ch his first forward, his gorilla like hand almost as big as her face. Kiriyuin barely had time to lean back as she slid on her knees underneath her fist. She would never win a contest of brute strength, and needed to come up with a strategy here. This was a fight club and she needed to find a way to win just within the fight. There was a moment where she pause lost in though formulating a strategy as she began to run through the decisions while the brute approached. Time slowed to a crawl as his steps echoed through the warehouse, the cheer and jeers of the crowd as they drank or ate and waved their money about. Perhaps she would need to fight him, but she could get him to fight others....
Kiriyuin edged to the crowd, slowly side stepping as he wound up to strike her. His fist threw forward as she stepped again to the side, and sure enough, a sickening crunch as it connected with one of the men behind her.

Oops...

What.. YOU LITTLE..

HEY WATCH IT!


It started, as the man jumped in the circle and began to wrestle Kuma. It was a start but enough for her to jump in and strike both insides of his knees. The joints buckled as he fell down, the crowd cheering as the spectator that joined was thrown over Kumas head. Kiriyuin took the advantage to strike his chin with her elbow, the strongest part of a body. There was a moment where his eyes rolled back in his head, and he slumped forward into the ground.

Alright I guess that means Im the winner!

The crowd were half and half. Some happy that Kuma had finally ended his win streak while others unhappy they lost their money. It ended abruptly while there was a shuffle from behind Kiriyuin.

Id aint ober yed,,,,

Blood pouring from his nose and mouth, Kuma was up on his feet and looking dizzy.

Take Thiz...

Forming a few seals and placing his hand on the ground, a pillar of Earth shaped like a fist grew infront of him before leaning forward and charging towards Kiriyuin.

I guess he may be a sore loser then....

Kiriyuin slowed her breath, allowing the Cosmic Chakra to flow through her. She would prove her strength, the fact that her fist would be stronger than any jutsu that can be thrown at her. Kiriyuins eyes went wide, the anger looking directly into Kumas eyes and she took a powerful stance, and with all the strength in her fist punched forward, shattering the earth as it exploded around her. She stepped forward breathing in and raising her fist infront of Kuma.

No....Noo please...

Kiriyuin was never going to strike, but she wanted to instill a fear and respect from these people.

You will all learn the Name Kiriyuin Satsuki Tenshi...

Dropping a smoke bomb from her pocket, Kiriyuin made her escape up the crates and out a skylight leaving the thungs and underworld to begin to question, who is Kiriyuin Satsuki...
 

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Pre-activated techniques:
(Kuchiyose: Mega Blaziken) - Summoning: Mega Blaziken
Rank: S
Type: Supplementary
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: Mega Blaziken is a large Sage ranked bipedal chicken-like Pokemon with red and black feathers. The majority of Blaziken's body is red with accents of beige, yellow, and gray. Behind its head, there are beige, hair-like feathers that continue downward and surround its chest and abdomen. It has a small red face with a V-shaped crest on its head. Blaziken has an ability called Speed Boost which increases his base speed +1 level every turn. This affects his base speed and so it will stack with speed boosting modes or abilities. He also has an ability called Blaze which increases the damage of his Fire-type techniques by +20 damage. He is able to use both Fire and Scorch techniques up to S-Rank as well all types of Taijutsu including as the Eight Inner Gates. At the cost of a move, he can use an ability called Flare Blitz in which he enshrouds his entire body in an armour of S-Rank flame and charges at the opponent at twice his speed. With the Eight Inner Gates open, Blaziken can use Ninjutsu techniques up to A-Rank rather than the usual limit of B-Rank.

Note: Blaze and Speed Boost are passive abilities
Note: Flare Blitz can be used three times per battle
Note: Mega Blaziken is an EIG Master and Fire Specialist

Coming from []

Storyboard element(s)
  • Defeat a huge horde of undead without destroying the bodies.



Alucard was positioned at the end of the world, the icy waters chilled his bones and upon arriving Takemikazuchi’s Anvil he and his summons would encounter its massive and world famous unnatural mine that had been there forever. The small city underneath would be the perfect seat for someone like Tepes. He went by the main road from the coast and traversed inlands, towards the open mine pit. As they started to descend, they met with a few workers, miners and also citizens of the small city under the ground. Everything seemed quite normal. Alucard and his summons had stopped at one of the cafés to take a break from everything - when hell broke loose. From the surface, what seemed to be humans encased in ice started to fall down and break into pieces that shattered what was a calm place. Reaching out to quickly stop the increasing amount of bodies, Blaziken created a gigantic orb of scorch that would lit up the empty space in the pit and torch all the increasing ice bodies. The orb would expand and start to shred into particles that would seek out the ice bodies and collapse them into steam that floated upwards due to entropy.

(Shakuton: Arumagedon) Scorch Release: Armageddon
Rank: S-Rank
Type: Offensive
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will channel their scorch chakra into the sky and form a giant orb the size of giant boulder. The user will then snap their fingers and cause the orb to explode into a fiery meteor strike of mini orbs of scorch, the size of Aburame bugs. The scorch orbs pack a good impact and burn anything they touch while the user can manipulate where they hit, allowing them to remain safe.
Note: Can only be used twice

Meanwhile, Alucard rushed towards the surface while forcing Akemi to stay and help the people. What he saw once he was out of the expanding hellhole was something that even shocked him.

What the actual ****?!

The scenery was that of something out of a horror movie. From the icy shores, an entire nation's worth of plague blistered humans marched, carrying mutative blisters and some of them were even encased in ice due to the extremely cold weather and the icy water. There was no way these people were actually "alive" anymore due to the ragged bodies and the obvious hypothermia that would occur by being completely frozen and not to mention swam from god knows where through oblivious waters. They all marched towards the pit, the only sign of life within their sight. It was like they were not just undead but also possessed by some sort of virus that had one single ambition - to kill everything. Their eyes were all the same though, black and red, some with blisters on big as an entire closed fist. A pandemic surely was coming and if even this remote side of the world was affected, the more populated places would surely be put at an incredible risk. Seeing as he was the only one with the potential to save the nation from this devastating force, Alucard were forced to set up a perimiter across the border of the city so that none of the walking virus bombs could come any further and risk infecting more people. He did this by altering the course of the land, using an enormous amount of chakra, Alucard would slam his hands on the ground and create a huge canyon between the pit and the shores with ragged structures and so steep that it would be impossible for even the greatest climbers in the world to get out of. Having done so, the oceanic ice cold water would start to run down the steep on the other side and create a flash flood, drowning essentially a good portion of the horde. The natural water would slowly but surely turn into a solid ice that stretched out to the edges of the sea, trapping the horde of the undead in a colossal block.

Earth release!

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Type: Supplementary/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

It wasnt secure though, if this was a virus, it wasn't sure to tell how it would react. Some viruses even thrived better in the cold than in the warmth. Having slowed down the horde to some extent, Alucard, Akemi and Blaziken regrouped on the surface while the inhabitants and workers fleed the mines and headed south east. While they were thinking on what to do, some of the plagued humans broke free from the ice and started to head in a slow but steady coursed towards the trio. Akemi gathered up her lightning chakra and was ready to fire a barrage of bolts that would disintegrate the walking corpses. However, Alucard halted her.

Stop, we don't know how this shit spreads. If we destroy their bodies, it is very plausible we're destroying the only thing that actually contains the virus. Maybe that's why their bodies are doing the best they can to get out from the boundaries.

Good thinking, but what do we do now?

I'll figure out something. Right now we need to make sure to stop these dead bodies from creating a global pandemic. Don't get physical and don't destroy their bodies. Looking your way Bruce Volcano Lee.

..Blaazee..

Actually that leaves me out too. You're on your own in this one Alucard.

Pft, i guess it does.

Seeing as a majority of the infested undead horde broke free from the ice, a clear 20% were still trapped in the massive ditch Alucard had created. Only 80% to go - he thought. Realising he could use assistance while clearing up, he decided to cloak Blaziken in an armor made from polystyrene. This would shield Blaziken even if he would make direct contact with the deceased while also deafen the punches of his techniques to internal damage rather than physical, transferring the kinetic energy into a more spread out fashion than direct. This was great in this scenario and allowed Blaziken to assist effortlessly. As the white armour surrounded his body, Blaziken opened the gate of view and headed for the east flank to push a multitude of undead back into the icy slush of the sinkhole. Opening the gate of view might've seemed a bit overkill but it was because speed was a necessity at this point rather than pure force which was also the reason for Blaziken to keep doing simple manoeuvres to blockade the threat while inflicting as little damage as possible but rather create a knock-back crowd-controling style. It's use of flicker evasions was of create help and seemed to almost teleport the undead back into the pit in a constant pace.

(Porisuchiton: Shiroi Sabaku | Polystyrene Release: White Desert)
Type: Offensive/Defensive/Supplementary
Rank: D-S(S)
Range: Short-Long
Chakra: 10-40(-10 per turn)
Damage: 20-80
Description: The jack of all trades release for the porisuchiton release. The user can form any structures from the polystyrene pellets they want. The user can create weapons, armour and well anything that they need. D and C ranked usage requires no handseals, B rank requires one, A rank requires two and S rank requires three handseals. D, C and B rank may be used indefinitely as long as the user has a chakra pool, A ranks can be used 5 times per battle and S rank can be used 4 times per battle. A rank variation has a cooldown of one turn per use, S rank has a cooldown of two turns after use. This lets the user channel porisuchiton chakra through the earths crust and create miniature sinkholes or other structures. The user can also form polystyrene directly from their body. Unless the user fuels chakra into the polystyrene, it will fall flat on the earths surface as it is too light to sustain any forms by itself unlike other solid materials.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 5 times per battle, with a cooldown of one turn, S rank 4 with a cooldown of two turns.
Note: No other Polystyrene techniques in the same turn S-rank version is used

( Hachimon ) The Eight Inner Gates
Type: Supplementary
Rank: N/A
Range: Short
Chakra: N/A
Damage: N/A
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body. The user opens the gates in sequence, up to the desired gate to achieve its effects. Opening the gates is a fast process and can be done in mere moments up to the desired gate. EIG Masters can do so easily and in a passive way (not spending a move). When one opens up to a given EIG, that opening lasts 4 turns. Opening additional gates upon the last turn of the active opening adds 2 turns. However, there is an exception. Opening the last and 8th gate can only be done for 2 turns, even if the user opens it immediately.
  • (Kaimon) - The Gate of Opening: The user activates The Gate of Opening or First Gate, which is located in the brain. This gate removes the restraints of the brain on the muscles so he can begin to access 100% of their strength. Unlocking this gate allows the user to use the Front Lotus. This gate adds +5 damage to Taijutsu and the user becomes 1.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -5 damage per turn.
  • (Kyūmon) - The Gate of Healing: The user activates the Gate of Healing or 2nd Gate (also named Rest Gate) which is located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. This gate adds +10 damage to Taijutsu and the user becomes 2x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -10 damage.
  • (Seimon) - The Gate of Life: The user activates the Gate of Life or 3rd Gate which is located in the Spinal cord. The increased blood flow turns the skin red. Allows the user to use Hidden Lotus. This gate adds +15 damage to Taijutsu and the user becomes 2.5x faster. This gate also adds +10 chakra and damage to Ninjutsu. User suffers -15 damage.
  • (Shōmon) - The Gate of Pain: The user activates the Gate of Pain or 4th Gate (also named Wound Gate) which is located in the Spinal cord, lower than the Seimon. Increases the user's strength and speed. May cause muscle tissue to begin to tear on use. This gate adds +20 damage to Taijutsu and the user becomes 3x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
  • (Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.
  • (Keimon) - Gate of View: The user activates the Gate of View or 6th Gate, located in the stomach. Increases the user's speed and power. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. Allows the user to perform the Morning Peacock. This gate adds +40 damage to Taijutsu and the user becomes 4x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -25 damage.
  • (Kyōmon) - The Gate of Wonder: The user activates the Gate of Wonder or 7th Gate which is located below the stomach. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. However, the side effects of opening the gate are that the user's muscle fibers are ripped to shreds after exiting this gate, causing intense pain if anything or anyone touches him. Allows the user to perform the Daytime Tiger without great strain on the user's chakra. This gate adds +60 damage to Taijutsu and the user becomes 7x faster. This gate also adds +20 chakra and damage to Ninjutsu. User suffers -40 damage.
  • (Shimon) - The Gate of Death: The user activates the Gate of Death or 8th Gate, located at the heart, requiring the user to puncture their chest just above the heart in order to open it, enabling the user to achieve what is described as The Eight Gates Released Formation" ( Hachimon Tonkō no Jin ). Opening this gate will cause the user's blood to emanate a flaming aura of red steam, the so-called Steam of Blood ( Chi no Jōki ) from all pores of their body, hair, and eyebrows. Releasing this gate uses up all of the body's energy while making the heart pump at maximum power. Exceeding the power of every other gate, the user is temporarily granted approximately a hundred times their normal power, far beyond that of the five Kage. Once activated, those who are capable can perform the Evening Elephant and the Night Guy. The side effect of opening this gate is that it comes at the expense of the user's life, causing the user to crumble to ash after their chakra runs out, having virtually cooked themselves from the inside-out. This is unlike opening the other gates, which simply injure or damage the body. This gate adds +120 damage to Taijutsu and the user becomes 8x faster and allows the user to warp space with his speed.
Note: The EIG users can only open the gates twice per fight, meaning that if he allows the EIG opening to time out, he can only open the EIGs once more during the match. EIG Masters can open EIGs three per battle if the first two uses are only up to 5th gate
Note: Starting with the fourth gate, EIG users begin to feel the side effects of each gate as they time out. EIG Masters don't suffer damage from opening up to 6th Gate, being left unable to move correctly for 2 turns and unable to mold chakra above S rank in the next turn. EIG Masters will feel the side effects for opening 7th Gate and up.
Note: The user cannot use other self powering techniques (such as custom variations of Lightning Armor, Sage Mode, etc) while he has EIG opened
Note: Opening the 8th Gate kills the user at the end of the 2 turns it remains opened.

(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description:
A skill usable by all EIG users and masters, once one has opened at least one of the EIG, he will move at high speeds to dodge, attack or defend from techniques. The ability pertains to movement in the battle field, meaning running, walking, jumping, dashing, etc and its speed depends on the Gate currently opened.
Note: This version can only be used by EIG masters with at least one gate opened

(Hirateuchi) Slap x OVER NINE THOUSAAAAAND!!!!!!!
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 (+40)
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with an open hand, slapping him. It can also be used for defensive purposes to slap incoming limbs or weapons.

The bodies started to pile up into the slushy pit as Blaziken rounded up the independently walking virus zombies. There was now the problem of isolating them in some sort of medium that they could use to secure them forever. The strategy would need to incorporate fūinjutsu that was for damn sure, but the problem now was to find or create a large enough container for some thousand undead infected bodies. As he worked on a strategy, more and more undead started to free themselves from the pit and Blaziken was starting to knock back less undead than was coming up. Alucard would take out a couple of kunais with special seals ontop of them and toss them in all the flanks that the undead were started to increase with multitudes of numbers.

(Porisuchiton/Fūinjutsu: Riddiculus | Polystyrene Release/Sealing Arts: Riddiculus)
Type: Supplementary
Rank: S rank
Range: N/A
Chakra: 40
Damage: 80
Description: This technique is simple but very effective. The user places a seal that contains compressed polystyrene quantities inside of it on a physical object and when it is triggered the mass of polystyrene will expand rapidly and while it does deal blunt damage it will also create a knockback AoE effect towards the area affected by its expanse. Because of the shock absorbing and repelling properties of polystyrene the concentrated mass will behave like a huge spherical trampoline and knock everything back in the opposite direction of their relation to where the expansive mass of polystyrene originates from. The mass expands up to mid range from wherever the seal activates from in a huge sphere. The seal is the source of the mass and so the seal and anything that the seal touches initially is unharmes as the mass expands from the top of the seal. This makes it ideal for protecting goods or make a troll kunai for example. The user cannot use polystyrene techniques above B rank while the seal is in place, active or not as well as hindering the user from fuinjutsu above A rank. The mass will disperse after being on the field for one turn. The seal is triggered by spending a move and performing three hand seals.

Note: Can be used 4 times per battle and requires two turns after one seal is triggered and a new seal can be placed. The user can only have one seal active on the field at one time.
Note: The user can passively place the seal but to activate the seal requires a move.

The four kunais would land where the streams of undead were marching and exploded into a huge sphere of the bouncy material and knocked them back with great force without destroying their bodies. This bought him and Blaziken some time to figure out what to do with this large force. Since the affected were pretty strong, the container would have to be able to take on huge amounts of kinetic force and weight while simultaneously be strong enough. Alucard then came up with a plan, it was not going to look pretty but to hell with it, this was quite the emergency. He had to recall Blaziken for this one as he had to retract its armour in order to use his chakra properly. Blaziken returned to his masters side and the armour fell to the ground as Alucard would've stopped using chakra to uphold it.

This will be quite a strain, but needs must..

Alucard would expel a massive amount of winds that would enshroud the entire field while simultaneously channel Yin chakra into the technique, making it take on a solid form and the walls would soon shape into a large box of winds that there was no escape from.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (+15 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.

Note: Lasts 3 turns or until released.
(Inton: Ten ni henkō) - Yin Release: Change into Heaven
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50)
Damage points: N/A
Description: The user manipulates a technique of the basic 5 elements with Yin nature, allowing him to change its properties. Fire can become solid. Lightning can become tangible. The possibilities are as endless as is the user’s own imagination. The end resulting technique is neutral to all basic elemental natures. This doesn't consume time since it’s actually a skill applied to a technique used at the same time.
Note: Yin Release masters can apply this technique to advanced fields, CE and advanced elements.
Note: Usable 3 times per battle and 6 times per event.

This combination would create an air prison, with walls made from transparent and solid air, much like the known substance Aerogel but much purer. The air currents drew the undead from the water and up to the skies, concentrated into one massive orb of rotten bodies where it then would be solidified by the Yin release and fall to the ground. Alucard quickly ran towards the funball.

This is a reckoning. I've god the perfect seal for all of ya'll poor bastards.

He would reach out from his pocked the generic seal and put iton its exterior of the air sphere, which in turn would send out an array ofkanji seals across its surface and completely stun all the dead bodies trapped inside of it and make them unable to move, use chakra or escape by any means plausible.

( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.

The job was done, well nearly. There was the small fact of placing this huge sphere somewhere and mark it for people to know what was contained within it. Alucard placed his hands on the ground yet again and created a massive spherical pit, 20 meters deep and 20 meters wide.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground and lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

He then smashed the sphere into the hole and sealed it by covering up the remains of the canvas around the pit.

(Doton no Jutsu) - Earth Release Technique x 5
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

When that was all done, he would make a monument that protrude from the rocks and leave a tag on it that just basically said.

Hey kids, wanna see a dead body?

With all of that debacle taken care of, during the fight, there had been lots of freed bacteria through the air, all the punched undead and the water from which they came from was surely now completely contaminated. While it wasn't feacable to distilerate the entire ocean, Alucard thought it would be a good idea to sanitise the battlefield as well as sending a shockwave of lightning into the water which would spread for miles around and kill off anything small like virus. Alucard and Blaziken both sat the battlefield on fire while Akemi was about to release her lightning into the ocean when Alucard just realized something.

Wait stop, you're going to kill the virus surely but you'll also kill millions of other lifeforms in the sea. I cant let you use that technqiue afterall.
The sea is fucked.
It looks like it..

The trio left the godforsaken shore and headed inlands to see if there were any stranded civilians around, which the found a few of. They slapped their asses back on their feet and headed towards the inland borders. He then instructed a gathered local militia to summon the samurai back to their lands and protect the border against more of these infected undead and use whatever means necessary to sanitise the water and air around them to prevent spreading of the bacteria or virus whatever it was. With this new threat coming on to the world, Alucard abandoned his original plan of hunting the roaming criminal and would instead set his mind of getting to the bottom with this new outbreak. He would use Akemi to swim across the ocean, far west and into the badlands of the earth. Since he had not come across these undead previously when he had travelled from east, he figured that maybe they origin from the west. His journy into the new arc had just begun and with it, he had safely defended an entire landmark against an epidemic with vast numbers. One needed to be powerful to do the deed but Alucard does live up to those standards nowadays.

LLM.
Arriving in LM 113 45 min after this post.
 
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