[CC] Take 2

Status
Not open for further replies.

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,350
Kin
2,235💸
Kumi
3,333💴
Trait Points
0⚔️
Now, not all Keigoku jutsus will land and hit the foe. Some of them will miss, and be dodged. Should that happen, the Keigoku will continue moving. That being said, what better way to strike the unsuspecting foe than with a keigoku jutsu that turns that dodged Keigoku into an additional attack.

( Noroidzi Hari no Nami ) - Cursed Blood Needle Wave
Type: Supplemenary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: A simple but effective technique, the Nekura makes three handseals turning any existing Keigoku on the battlefield that he wishes ( such as that from any techniques the opponent dodges ) into a wave of sharp needles that then shoot at the opponent. Whatever the rank of the Keigoku technique this is used on, the needles will be of that same rank.*If struck by the needles, the opponent suffers from drawbacks of the Keigoku attack originally used (common effects are as small as small minor headaches to searing headaches, momentary loss of focus and temporary incapacitation for no more than 10 seconds).
Cannot be used on Keigoku attacks of S-rank and higher
Can only be used four times per battle

Give me the advantages and disadvantages of using this. Any questions?
Advantages:

-The fact that it's so damn useful but merely a C rank is great.
-It works up to Mid range.
-It can be used quite easily, and is sneaky. I mean, if the opponent doesn't see it, how would they counter it.
-Can be used up to four times, quite high for a jutsu that can be quite powerful if used at the right time.
-Allows for some cool combinations.

Disadvantages:

-It's pretty limited, depending on your rank of course, that would dictate if the needles can travel through some obstacles.
-Only up to mid range, would be better if it were up to long range, considering it's a C rank.
-The needles move in a linear way, and can't be manipulated mid air, so most people will meta game out of it. Pretty much limits you to only use it when your opponent has no way out.

No questions.
 

Lord of Kaos

Supreme
Joined
Apr 7, 2009
Messages
29,260
Kin
4,695💸
Kumi
92,153💴
Trait Points
25⚔️
Exellent, moving on.



( Bakudō no Shichijūkyū: Kuyō Shibari ) - Way of Binding Number Seventy Nine: Nine Sunlight Traps
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description:
The user makes four handseals, causing eight small portals to emerge on all sides around the opponent, a metre away. Keigoku flows from these portals, before forming itself into a multitude of ropes, that seek to ensnare the target. If they are successful in capturing the target and immobilizing him, a ninth portal opens up a few inches in front of his torso, and completes the binding, restricting the opponent from all motion. If the opponent however, avoids being caught in the ropes from the first eight portals, nothing occurs. Upon being bound, the opponent takes 30 damage due to being in contact with Keigoku, and gets a searing headache that disrupts his concentration.
This technique may be used only thrice per battle.
No Nekura techniques above A-rank may be used during the same turn and the next turn


Now, i want you to analyze it thoroughly, and i mean thoroughly.
 

Edward

Active member
Legendary
Joined
May 31, 2013
Messages
12,820
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
You must be registered for see images


It's basically that. You perform four hand seals and with a Nekura clansmen's ability to open portals, you would open eight portals around your target. This would appear on all sides, so trying to dodge it would be difficult. Keigoku flows from the portals and can be manipulated by the user to ensnare the enemy, in the form of ropes. Basically, ropes made of keigoku emerge from the portals and stops the target from moving and if successful, a ninth portal in front of them will open up and keigoku will flow out, which would be manipulated by the user to bind them completely, stopping their movements all together. The real damage comes from the ropes that are made of keigoku. Because the target would make physical contact with keigoku, they'd face the effects of a searing head ache and lack of concentration.

I have a few questions. How long does the head ache/lack of concentration last? Like the first technique, does 'losing' concentration prevent them from performing techniques? Like if your enemy was performing a stream-based technique, would losing concentration cause the stream they were creating to stop? o-o and it says 30 damage from the keigoku, but its an A-rank with 60 damage <_>
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,350
Kin
2,235💸
Kumi
3,333💴
Trait Points
0⚔️
Exellent, moving on.



( Bakudō no Shichijūkyū: Kuyō Shibari ) - Way of Binding Number Seventy Nine: Nine Sunlight Traps
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description:
The user makes four handseals, causing eight small portals to emerge on all sides around the opponent, a metre away. Keigoku flows from these portals, before forming itself into a multitude of ropes, that seek to ensnare the target. If they are successful in capturing the target and immobilizing him, a ninth portal opens up a few inches in front of his torso, and completes the binding, restricting the opponent from all motion. If the opponent however, avoids being caught in the ropes from the first eight portals, nothing occurs. Upon being bound, the opponent takes 30 damage due to being in contact with Keigoku, and gets a searing headache that disrupts his concentration.
This technique may be used only thrice per battle.
No Nekura techniques above A-rank may be used during the same turn and the next turn


Now, i want you to analyze it thoroughly, and i mean thoroughly.
Hm, pretty cool technique. So first, you perform 4 hand seals. Then by utilizing the Nekura ability to open portals, the user opens eight portals all around the opponent, a meter away. Keigoku flows through these eight portals, forming into some ropes that ensnare the opponent. Once he is caught by the Keigoku "ropes", a ninth portal opens up right before the opponent's torso. This completely binds the opponent, restricting him. This allows for some cool combos right here, as the opponent is constricted.

Even when only caught by the "ropes" from the portals, 30 damage occurs because of the Keigoku, which causes a headache aand disrupts concentration. I love how it is up to long range.

Now, for dem questions.

1. How fast do the portals appear and ropes ensnare the opponent?
2. If caught, there is no way the opponent can escape right? >.>
 

Lord of Kaos

Supreme
Joined
Apr 7, 2009
Messages
29,260
Kin
4,695💸
Kumi
92,153💴
Trait Points
25⚔️
You must be registered for see images


It's basically that. You perform four hand seals and with a Nekura clansmen's ability to open portals, you would open eight portals around your target. This would appear on all sides, so trying to dodge it would be difficult. Keigoku flows from the portals and can be manipulated by the user to ensnare the enemy, in the form of ropes. Basically, ropes made of keigoku emerge from the portals and stops the target from moving and if successful, a ninth portal in front of them will open up and keigoku will flow out, which would be manipulated by the user to bind them completely, stopping their movements all together. The real damage comes from the ropes that are made of keigoku. Because the target would make physical contact with keigoku, they'd face the effects of a searing head ache and lack of concentration.

I have a few questions.
How long does the head ache/lack of concentration last?
Like the first technique, does 'losing' concentration prevent them from performing techniques? Like if your enemy was performing a stream-based technique, would losing concentration cause the stream they were creating to stop?
o-o and it says 30 damage from the keigoku, but its an A-rank with 60 damage <_>
First question: the headache lasts while the jutsu is in play, causing mental pain as it burns them on contact.
The initial activation and initial moment it hits, yes it will cause enough pain to distract and cause them to release what jutsu they may have been using or in the process of using. However, after moments, they will be able to continue performing jutsu, while still taking mental damage, though not enough to hinder their performance.
That has to be a typo, Emp created this one, and it was approved before I took over lol

Hm, pretty cool technique. So first, you perform 4 hand seals. Then by utilizing the Nekura ability to open portals, the user opens eight portals all around the opponent, a meter away. Keigoku flows through these eight portals, forming into some ropes that ensnare the opponent. Once he is caught by the Keigoku "ropes", a ninth portal opens up right before the opponent's torso. This completely binds the opponent, restricting him. This allows for some cool combos right here, as the opponent is constricted.

Even when only caught by the "ropes" from the portals, 30 damage occurs because of the Keigoku, which causes a headache aand disrupts concentration. I love how it is up to long range.

Now, for dem questions.

1. How fast do the portals appear and ropes ensnare the opponent?
2. If caught, there is no way the opponent can escape right? >.>
They appear at the same speeds the portals appear, shown via gif posted above. And the ropes are solid manifestations of Keigoku so in this case, it plays on equal defense with normal elemental jutsus. Meaning that solid defenses can push the ropes off of the body. :hint:
 

Edward

Active member
Legendary
Joined
May 31, 2013
Messages
12,820
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
oh, LoK. For this tech:
( Noroidzi Hari no Nami ) - Cursed Blood Needle Wave
Type: Supplemenary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: A simple but effective technique, the Nekura makes three handseals turning any existing Keigoku on the battlefield that he wishes ( such as that from any techniques the opponent dodges ) into a wave of sharp needles that then shoot at the opponent. Whatever the rank of the Keigoku technique this is used on, the needles will be of that same rank.*If struck by the needles, the opponent suffers from drawbacks of the Keigoku attack originally used (common effects are as small as small minor headaches to searing headaches, momentary loss of focus and temporary incapacitation for no more than 10 seconds).
Cannot be used on Keigoku attacks of S-rank and higher
Can only be used four times per battle

Is it sent out linearly like a projectile? I thought it followed the target? ._>
 

Lord of Kaos

Supreme
Joined
Apr 7, 2009
Messages
29,260
Kin
4,695💸
Kumi
92,153💴
Trait Points
25⚔️
Anyway...moving on.

( Fōsurai ) - Force Lightning
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user, by using expert chakra control, moulds their Keigoku chakra before opening the portal. Through this method, the user creates a "pressure" of chakra behind the closed portal. Then, the user will open the portal within short range of themselves suddenly, letting the foul chakra explode out into the jutsu. The sudden appearance of such pressurized chakra creates a "flash" of chakra bright enough to momentarily blind dojutsu users and sensors (only if their dojutsu/sensor techniques are active). The Keigoku then shoots forward at the target shaped like lightning, causing pain and temporary incapacitation for one turn
Note: The "sensory/dojutsu blinding" effect lasts long enough for the lightning bolt to travel to mid-range and lasts only during said turn

At this point, you must have some form of training and knowledge of the clan's powers. Tell me, how do you think this works?
 

Edward

Active member
Legendary
Joined
May 31, 2013
Messages
12,820
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Hm.. interesting technique... So, you create the portal and instead of releasing the keigoku like normal, you let it build up and have it become concentrated/pressurized, thus needing "expert chakra control" The compressed keigoku in a tiny space would burst outwards once it is released, and i assume it covers a wide range and does not stay in the compressed state. And, for the bright chakra that would blind the enemy, and the name, i assume lightning nature transformation comes into play when you're molding your chakra? Like incorporating the nature of lightning into your keigoku chakra so when it is released, it would burst out in a flash, similar to lightning, but cover a wide range instead. And because of how the sudden burst of chakra, bright chakra appears out of the portal, the target would be blinded, dojutsu or not, and the 'blindness' lasts for the amount of time this technique travels to mid-range. The effects are what you'd expect from keigoku: Pain/disorientation for one turn.

Questions: if it is like lightning, does the damage rely on the keigoku's pain or will it be like lightning, capable of piercing through flesh?
does the blinding work on normal eyes/shinobis? o-o
 

Detective L

Active member
Legendary
Joined
Jan 10, 2013
Messages
19,350
Kin
2,235💸
Kumi
3,333💴
Trait Points
0⚔️
Anyway...moving on.

( Fōsurai ) - Force Lightning
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user, by using expert chakra control, moulds their Keigoku chakra before opening the portal. Through this method, the user creates a "pressure" of chakra behind the closed portal. Then, the user will open the portal within short range of themselves suddenly, letting the foul chakra explode out into the jutsu. The sudden appearance of such pressurized chakra creates a "flash" of chakra bright enough to momentarily blind dojutsu users and sensors (only if their dojutsu/sensor techniques are active). The Keigoku then shoots forward at the target shaped like lightning, causing pain and temporary incapacitation for one turn
Note: The "sensory/dojutsu blinding" effect lasts long enough for the lightning bolt to travel to mid-range and lasts only during said turn

At this point, you must have some form of training and knowledge of the clan's powers. Tell me, how do you think this works?
So this technique is a bit different as you first mold the Keigoku using expert chakra control, then you open up a portal. Now this Keigoku would have built up quite a bit by now, and the portal acts as a relief for said pressure, allowing the Keigoku to burst outwards violently. This "burst" of Keigoku causes the blinding light like effect, if I am not mistaken. The Keigoku then blasts towards the opponent, blinding them till the Keigoku reaches up to Mid range. Then when it touches, it causes the normal Keigoku damage of loss of concentration and headaches etc

So questions:

-Does it follow a linear path, or can it be manipulated after it has been released?
-Does it work just on Doujutsu and Sensors?
 

Shady Doctor

Legendary
Joined
Mar 21, 2012
Messages
19,584
Kin
1,504💸
Kumi
20,449💴
Trait Points
40⚔️
I'm bored and see y'all not getting answers. Huehuehue. So I'll answer as best as I can. Don't judge me. ._.

Questions: if it is like lightning, does the damage rely on the keigoku's pain or will it be like lightning, capable of piercing through flesh?

does the blinding work on normal eyes/shinobis? o-o
1) Well in your guy's explanation of the jutsu, you guys seem to have a misconception about what happens when this hits someone. It causes mental pain and incapacitates the opponent for 1 turn. This is basically a win if this hits your enemy.

Now the like lightning Part. I believe it's meant to just do mental damage.

2) I think only sensors and doujutsu since it specifies that the light is for blinding them.

So questions:

-Does it follow a linear path, or can it be manipulated after it has been released?

-Does it work just on Doujutsu and Sensors?
1) it shoots straight forward. You could use cursed needle wave to change where it hits afterwards. 0_0

2) see above. 0_0
 

Edward

Active member
Legendary
Joined
May 31, 2013
Messages
12,820
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
I never forgot about this thread. I just wasn't replying. :coffee: You aren't supposed to learn everything instantly, you are supposed to prove your worth in the clan and dedication and then advance through the ranks.
That sounds like a lot of work though. :coffee:

so, will you surprise us with another technique today? :O
 
Status
Not open for further replies.
Top