[Taijutsu] With Nathan

Imperfect

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One/three advantages:
  • Attacking the opponent several times center mass can easily throw them off balance, especially if you are kicking the target, since kicks almost always have more power. (Just look at Might Guy's Night Moth when compared to the Evening Elephant, holy shit!! xD)
  • Like most Taijutsu it doesn't restrict creative thought, the user can be as creative as they want, since the technique only states that they need to kick the opponent several times in the chest, alternating between legs.
One/three disadvantages:
  • Alternating between legs to attack opens up far too many opportunities for the opponent to counter or attack, if you don't have any special Taijutsu skills, like Leg Weights/ EIG or CQC Specialist abilities like the Earth Curse Mark or Kaguya KG. In other words, if you don't specialize in Taijutsu, this jutsu gives the opponent many chances to repel/ counter.
  • Basic Taijutsu Weaknesses apply.
How you would use it in battle: I don't think I will. The technique is good, of course, but I don't think it has anything that sets itself apart. There are plenty of Taijutsu skills that do more than simply hit the target in the chest, but in addition to that, I can't really see myself combining this with anything else during a fight.

How you would counter it: It's best to avoid/ counter/ block that first kick. If that fails use an Elemental Ninjutsu that will overpower it, I recently learned a Lightning Style technique that would counter this very well, Raging Thunder. It's short ranged, so it effects the immediate area, where the user of this needs to be, it doesn't require handseals, so it's a very fast technique and best of all it paralyzes and burns the target, so like I said, perfect counter, leaving the target numb allowing you to finish them off with ease.

How you perform it (with as much detail as you can):

"Hm... Alternating kicks eh? I think I have just the move!!"

At 1:56 you'll see Sasuke perform a kick, then flip onto his hands and alternate between legs with his kicks before leaping into the air to shoot a Fireball Jutsu at the other Sasuke. It's an awesome move. ^_^

[video=youtube;qDwB9Y3MpDk]https://www.youtube.com/watch?v=qDwB9Y3MpDk[/video]

I start by dashing at your clone and delivering a straight kick to it's chest. From this, the first of many kicks, it would be knocked back, but still retain it's balance. Noticing the attack wasn't as effective as I thought, I leap forward, using my hands to support my body, and I perform a series of kicks, all targeting your clones upper body. These kicks are performed by constantly rotating my body, "spinning" my body using my arms as legs, the same way Sasuke did in his fight against Naruto on the Hospital roof, using his hands like feet to support a 360 field of attack against Naruto's clones. After several consecutive hit to the chest, I finish by springing off the ground, spinning at a high speed and delivering one final kick, into this kick, I put as much effort and strength as I can afford and send your clone flying.
 

Nathan

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Well done.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

Do I really need to explain this one? Simple drop kick, that sends your target flying.
 

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Plz x-plane. I R b a nubz. I no nuffin. :hyper:

One/three advantages:
  • It can be used as a really epic opening for any fight or RP situation? Flying in from off-screen to kick the intended target while simultaneously making a grandiose entrance. Only the Raikage could kick the shit out of someone and make it look epic. XD
  • The technique may be simple, but it sent a heavyweight like Killer Bee, who is a rather large guy, flying. The technique is simple, but effective at knocking even the biggest people flying.
One/three disadvantages:
  • While in the air, the user is extremely vulnerable to attacks, since any method of dodging is out of the question. You may be able to use unorthodox methods, like using a Clone to toss you out of harms way, but the majority of attacks an opponent would use against an airborne target will no doubt be from the Lightning Element, since they are fast and deadly.
  • Basic Taijutsu weaknesses apply. (I've been using this Disadvantage a lot lately, huh? Sorry. :()
How you would use it in battle: To kick the shit out of the target whilst receiving assistance from gravity. Beyond that, it's a kick that sends the target flying, so there isn't much you can combine it with, however you can take advantage of the time the technique gives you from sending the target flying to perform a Jutsu, so it's not all bad.

How you would counter it: As I mentioned earlier, while the target is in the air, perform a Lightning Jutsu, which is fast and destructive, to catch them off guard and overwhelm them. Countering with Taijutsu is a bad idea, since the target will have gravity on their side, making their attack stronger, with more momentum.

How you perform it (with as much detail as you can): This one's kinda short, so don't expect my usual detail. Sorry. :sweat:

I start by dashing at your clone, but before I reach it, I leap into the air. While in the air I stick my right leg out, like a Power Ranger lol, and aim for your clone. Honestly, from there, gravity does the rest, as I hurtle towards your clone and proceed to knock the literal life out of it.

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Funny story, I almost used this gif to describe the Jutsu. Don't ask me why... :|

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Nathan

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It's fine mate, it's a pretty basic technique, but still nice to have.

(Konoha Toppū) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

This technique is only used as a counter based technique, when your target does some sort of tai attack, or some free-form attack, you will spin around super duper fast, and perform a strong rotative kick high enough to kick them in the face.
 

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One/three advantages:
  • From what I observed it is a very fast Taijutsu that was performed by Chen in a very short time, this is mainly because he is a Taijutsu specialist like Guy and Lee, but despite that it is a very quick technique. It was even able to catch Guy off guard, but once again this could be attributed to Chen's Taijutsu abilities.
  • While it is only limited to countering Taijutsu or Free Form, that's probably what it does best, and since the technique was only shown to counter Guy's moves, this makes sense. It benefits the user to have this, a Taijutsu that can counter Tai and the Intersection Method, a Taijutsu that blocks incoming Tai attacks with such force that it can break bones. The two make a nice duo. :)
One/three disadvantages:
  • It isn't a very strong technique. While Guy was repelled by the kick, the same could be said for any kick to the face. What I'm saying is the attack lacks a certain power that most other Taijutsu techniques have.
  • Basic Taijutsu weaknesses apply, but not really, since you would only use this to counter an incoming Taijutsu attack.
How you would use it in battle: The only way to use this is to perform it on an incoming Taijutsu attack. For more detail than that, I would analyze the incoming technique and select one of it's weakest points and counter based on that. For example, if my opponent were to use say a basic free form punch, I wouldn't have much to worry about since legs are longer than arms and this technique is very fast, it is faster and has a longer range, so the kick would connect, countering the opponents move. For other attacks, like basic kicks and more complex techniques, it's all situational, and I would have too much to explain here. :|

How you would counter it:

It's a quick technique, so you would need to be able to perform something just as fast. But since this technique is only really used against Taijutsu, you would have to be engaged in some form of Tai for the opponent to use this, and therefore, you may be occupied in using something that you can't simply switch out of. Take Drop Kick for example. As soon as you leap into the air and start to "fall" towards your target, your actions may not be 100% set, but your direction is. Once again, the counters for this technique are, like the uses, situational.

How you perform it (with as much detail as you can): This is another one of those techniques where you don't get to explain much. Sorry. :)

I dash at your clone with my arms by my side. With every step I measure my distance between your clone and myself, judging when to start the technique. When I believe I am at a suitable distance I leap into the air, kicking off with my right foot while spinning. I fly through the air, building up momentum before I reach your clone and deliver a kick to it's face, sending it reeling. I land and wait for the next technique.

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Thought I should say "thanks", by the way. I wanted to understand your bio a little bit more, so I checked out Supernatural... I am kind of hooked. :| Only on Season 2, but the show is great, don't know why I've never watched it before. Myths, Legends, Religion and Supernatural Phenomena meet Guns and Violence, a great combination. In no way blame yourself but know that you may have damned me to a life with no "social" in it. xD

I mean, it's not like I didn't have enough Tv shows to watch before... >__>
 

Nathan

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All good, so that is all the B-ranks now. I have two A-ranks to teach you; but the notes on the two techniques say the following: Note: Can only be used by Taijutsu specialists or EIG users. But I will teach you them anyway.

But for now I want you to pick your top 3 favourite techniques from the B-ranks and tell me why you like them so.

-

You're very much welcome, Supernatural is good fun. You're not the only one catching up on Tv shows. I've been doing that too. @_@ s
 

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Okay. But one thing first. Is a Taijutsu specialist someone like Rock Lee or Might Gai who focus solely on Taijutsu or can it be any Custom Bio with a Taijutsu specialty? I don't want to get myself, or more importantly, you in trouble due to me using a Technique I'm not supposed to.




Now, up first is...

Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.



I think we both now why this is one of my favs. The reply itself was like a 1000 word essay on the technique. xD But yeah, it's destructive, easy to use, quick to activate, looks epic and even has loose ties to the users Elemental Affinity, (if used with Asuma's chakra blades anyway.) But yeah, I don't think I need to say any more on the technique, otherwise we'd be here forever. It's Kenjutsu, and I love Kenjutsu. Simples. :)

Next, and I'm kind of cheating here with 2 techniques, but they both do more or less the same thing, but with different outcomes.

Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description: Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.



Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.



They are both defense orientated Taijutsu attacks that are only used when you are being attacked. One repels the attacker with a swift kick to the face, knocking them back and off balance and giving the user a chance to strike, the other catches the target limb in a vice-like grip and potentially breaks the bone of the one unfortunate enough to be caught in it. One is more destructive than the other, but they both have the same priority in defensive Taijutsu.

Finally we have my favorite technique from Naruto Storm 2. Zeus.

Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.



The attack is an uppercut infused with Lightning Style chakra, what's not to like? Not only do you have the ability to potentially paralyze the target and deal severe damage to their body via a strong uppercut, you get to look awesome while you do it. I liked the little Tekken x Naruto thing they did. I just wish they would make a Jutsu for his Ultimate Jutsu. Where he uppercuts, then leaps into the air and charges his Lightning into his hands like a Kamehameha then discharges it in the form of a concussive burst... It would be sweet. :)

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Well, we will just talk about them. It should be fine.

I will let you analyse both of them. Then I will pick up on any mistakes you may have made!

(Seishun Furu Pawā) Youth Full Power
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: 60
Description:
The user begins with kicking the opponent into the air. Once the enemy is airborne, the user will quickly follow, positioning himself to deliver a kick to the opponent in the face or upper body, disorienting him and using the movement to position himself above. Once above, the user will finish with a powerful drop kick that will send the opponent back down to the ground, with such might that from a 3rd person perspective, only a flash of light is visible coming down, ending in a crater and a massive dust cloud.
Note: Can only be used by Taijutsu specialists or EIG users

(Konoha Ryūjin) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users
 

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Me? Mistakes? ;_;

Since I'm just analyzing them, I'll assume I don't use the template. :)




First is Rock Lee's Youth Full Power, the technique he used to defeat the almost indestructible clone of himself in the Kazekage Recovery Arc, by means of what could essentially be called Youth Ex Machina... xD But yeah, Rock Lee initiated this technique by sliding along the ground, not only was he aiming for a weak spot he was simultaneously creating a cloud of smoke to cover his movements, and while it's not a perfect cover, it does help by keeping the opponent guessing. As soon as Rock Lee hit his target, he knocked him into the air (that doesn't really make sense since he was sliding horizontally and his target went straight up vertically, lol). As soon as his target was in the air he leapt into the air as well, and positioned himself so that he could strike his target, making them recoil from the attack and allow him to prepare the final hit. The final hit being a drop kick/ axe kick straight down onto the opponent, sending them back down to earth. The one thing that doesn't really make sense is the blinding light that is emitted once the final hit connects. No chakra is expended upon use, so the only explanation is Rock Lee's determination and overabundance of Youth broke the laws of the universe so that he could have a flashier technique. xD

The technique is, at it's core, a basic Taijutsu attack. It's speed and power are definitely very high, requiring the user to either specialize in Taijutsu or at the very least be trained in the use of the Eight Inner Gates. The proof of it's power is that it was able to defeat a self repairing clone of it's target, that never felt fatigue and had the same abilities, strengths and weaknesses as the user. If that logic is correct, then this technique could, in theory, defeat Rock Lee from that point in the series in one hit, since that clone of him was at his full strength at the moment it cloned him, and was itself was defeated in one hit. That logic may be flawed, but that's how Rock lee beat the clone, so it shows how strong the technique is.




Okay, I think I skipped this particular filler episode, but I saw bits here and there, so I may have some knowledge of the technique, but not a lot. The user starts by spinning at tremendous speeds, creating powerful gale force winds that are shaped into a tornado, and have the appearance of a traditional Chinese dragon. It is able to attack by physically attacking anyone, since the high level of rotation the technique puts out gives the body an actual physical shell which can interact with objects and people. Because it's Taijutsu and powerful spinning leg kicks, the Jutsu has no elemental affinity, making it immune to Elemental techniques of the same rank and below. The only weakness to be shown was it's best feature. The high level of rotation the technique creates causes severe winds within the dragon, that if someone were to enter, they would be violently slashed by the winds, like Temari's Jutsu. This is the problem though, if one is able to counteract the rotation with something that delivers an equal or greater level of rotation, the Leaf Dragon God will be negated. Rock Lee was able to stop the technique with a One Man Hidden Lotus, and I would guess that any Rasengan Variant, like the Rasenshuriken, would cause a high enough degree of Rotation to negate the Jutsu. One of the best parts of the technique is that the user is protected at all times within the Jutsu, because they remain at the base of the technique, protected by the powerful winds. The only way to hit them is to make it through the Leaf Dragon God unscathed by using a protective technique until you reach the base of the technique or by negating the Leaf Dragon God and attacking them as it disperses.
 
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