[Tai] [Taijutsu Class] Penguin2640

Penguin

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Touché Adachi-sensei. Touché.

Ashitaka listened to his sensei as he uttered insult after insult, seemingly having no child friendly filter. Then, out of no where, a disgusting, filthy casual appears. Not only a filthy casual, but the ultimate filthy casual. Ashitaka's blood boiled at the sight of such a disgusting creature. He just wanted to pressure palm it's nose through the creature's skull. Then, it seemed as if Adachi-sensei gave Ashitaka the best order in his life. To attack the dolt. Ashitaka snickered at the thought of beating the piss out of the filthy casual.

With pleasure.

Ashitaka ran towards the filthy casual until he was nearing striking distance. Ashitaka then planted his feet and twisted his body to gain a little bit of momentum as he thrust his right arm towards Edward's abdomen. Ashitaka's hand was open, and going upwards so that if it hit Edward, he would be lifted into the air. After hitting Edward into the air, Ashitaka jumped up and began to do a front flip with his right leg extended. As he finished the flip, his right leg struck Edward's head and caused the filthy casual to speed towards the ground as the handsome Ashitaka landed gracefully.
 

Sharingdork

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...a member of the Akatsuki, which is filled with pathetic fodders.
Thanks, -Tenzo-sensei. -_-


Now, that was good; I liked it. Keep up work like that, and things will go smoothly.
(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.
The next technique I want you to learn is very similar to the other two techniques you just learned. Just like how you used your palms to strike your target up and down before, just simply push your palm outwards. It's like a straight out punch, but with your palm. ... There's not much else to explain about this one, so I guess you should just go ahead and try it out.
*I create a clone in the form of Izuna to stand next to me.*
Attack this clone, create combinations, and do one thing I won't normally ask you to do: explain to me where you might use a palm strike instead of a punch.
 

Penguin

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Lmfaoooooo




I am sure things will go smoothly. Sounds simple enough.

Ashitaka stands straight, eyeing his opponent down. A long haired person, fairly tall and thin, with a depressed look. Most likely an Uchiha, but that didn't matter. Ashitaka began to run towards the clone until he was just outside of striking distance. In one fluid motion, Ashitaka bent down and lowered his left arm to grab some dirt and debris. As he got back up, he threw the dirt and debris at his opponent whilst spinning to his right, extending his right leg. As the spin ended, Ashitaka's right leg connected with the clone's ribs. As fast as he could, Ashitaka quickly stepped forward once more and raised his left hand and pushed forward with it, open palmed. The palm then connected with the clone's right shoulder, causing the clone to somewhat stagger and spin a little. As the clone began to stagger backwards, Ashitaka used his right foot as a pivot foot and began to spin to his left, with his left leg extended. At the end of the spin, his left leg would connect with the left ear of his opponent.

Usually palm strikes would be great for attacking your opponent's ears and boney parts. The open palm wouldn't cause your hand to get damaged so bad, and with the open palm to the ear, it would probably perforate their ear drum.
 

Sharingdork

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Just as a comment on palm strikes (from my Martial Arts background) is that the upward strike is great to catch the nose or jaw, while the front strike is best used on the solar plexus (where the ribs meet just below your pectorals), or once again to the nose (we didn't use the downward strike in the style of Karate I practiced). Though on the RP using it on the ear might also be a good way to use it. But yes; attacking the boney parts of the opponent with your soft palm, rather than rigid knuckles, is much better for you as the attacker.
(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.
The next techniques are both fairly simple. The first requires that you run towards your opponent, and then jump in their direction (more like "push off the ground with great force" to propel yourself forward quickly). As you move towards your opponent (from the jump), turn your body so that one of your shoulders is extended forward to hit your target with your full body weight flying at them. This technique gets your entire body into a strike, rather than how much force you can create by extending an arm for a punch.
The second technique is you raising your knee upwards in a swift strike to hit your opponent when it's convenient (when they're doubled-over, when they're kicking low, when your leg is near their crotch <.< etc.)

*Creates a clone to look like Izuna again* Now, use these in combination - any kind of combination you want - and show me you understand them in your usage.
 

Penguin

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Lol pectorals. What are those? More like man bewbies. :3




Sounds simple enough. Sorry if I mash this bunshin's taters sensei. I don't mean anything by it.

Ashitaka begins to walk towards the clone of Izuna, and once he is within arms reach he takes a . Ashitaka's chin is tucked in low with his left hand extended and his right close to his face. Both of his fists are balled as his feet are shoulder width apart with the left one in front. With insane speed, Ashitaka swivels his hips to the left as he brings up his right knee, aimed for his opponent's gut. As the clone is doubled over from the pain and impact, Ashitaka gets low and propels himself forward after jumping forward off his left foot. This speed and power of the shoulder to the face cause the clone to poof.

Would that be an ok way to use the shoulder thrust?
 

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Yes, that's a fairly decent usage. However, if you are using your right knee to strike, I would personally plant my right foot on the ground so my foot is closer to my opponent and I can get more power from my leg extension, pushing myself straight forwards into the opponent.


(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.
(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.
The next three work really well together in combination. The first is you flipping (mid-air somersault) towards your opponent. From there, simply attack them with simple punches and kicks to total a seven-strike combination. Now, to use this technique in combination with the other two jutsu you are going to use, the final strike should send your target into the air.
The second jutsu allows you to jump into the air after your opponent and mimic their movements like you are their shadow. While a simple concept, it's quite complex to get the strength in your jump perfect to end up directly behind your opponent. While this technique doesn't have any damaging aspects to it, it's quite useful if your opponent is mid-air and you need to get to them quickly.
The third technique builds off of the second. While mid-air and behind your opponent, you'll want to spin them upside-down so your ankles are near their head and you can grab their ankles. With your opponent in this vulnerable position, grab their ankles and wrap your own ankles around their neck to keep your opponent locked in position. Then spin around like a drill as gravity takes you two down towards the ground, smashing your opponent's head into the earth with full gravitational and rotational force.
 
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Penguin

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That last technique sounds over the top Lol.




After listening to his orders, Ashitaka bends his knees and slightly leans forward as he jumps into the air. Using his core and forward momentum, Ashitaka begins doing multiple flips in air until he lands directly in front of his opponent. Ashitaka then quickly extends his right arm to hit his opponent in his right shoulder with an open palmed thrust, making his opponent stagger backwards a little. After that is done, Ashitaka swivels his hips right and whips his left leg at his opponent so that his shin would connect with his opponent's now exposed inner left thigh. Still going, Ashitaka swivels his hips left one more time and takes a step forward as he uppercuts his opponent's stomach with his right hand. After his opponent reaches for his gullet in pain, Ashitaka takes both of his hands, open palmed, and slaps his opponent's head. This strike was aimed so that both open palms connected with each of his opponent's ears simultaneously, discombobulating his opponent. After his opponent is discombobulated, Ashitaka lowers his center of gravity and bends his right arm so that his right elbow would be facing his opponent. After a moment, Ashitaka plunged his elbow into the gullet oh his opponent, making him drop to one knee. As this happened, Ashitaka regained his balance and grabbed his opponent's head with both hands. Then, simultaneously, Ashitaka jumped and brought up his left knee to connect with his opponent's chin, sending him into the air.

Now time to get behind him...

Without wasting anymore time, Ashitaka got a steady base and raised his hands in the air, stretching himself out. Then, within a moment, both of his hands went down to the ground as crouched down, then he sprang back up in the air to get maximum power and control behind this jump. After the jump, he was heading straight for the backside of his opponent, making sure to mimic his movements until he was perfectly aligned with him.

Now the hard part.

While directly behind the opponent, Ashitaka grabs him with both hands and rotates his body one hundred and eighty degrees while he makes sure his opponent's face wasn't near his crotch, but facing the other way. As that happened, Ashitaka's legs moved so that his ankles wrapped around his opponent's neck while Ashitaka grabbed both of his opponent's ankles. Using his core with the downward momentum, Ashitaka began to spin clockwise until his opponent's head hit the ground with a horrid sounding crash as debris fly everywhere.
 
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Sharingdork

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(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.
(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.
The next technique is a fairly simple technique to learn. Begin by kicking your opponent low, and as you strike them, push off your opponent to spin around and kick them on the other side, a bit higher this time. Once again, kick of your opponent to rotate, kicking them once more higher. Throughout this procedure, try to hit them into the air, as the speed of your rotation acts like the propellers of a helicopter - it lifts you up into the air, allowing you to continually pull your opponent higher and higher while striking him. The technique continues until you stop kicking, the two of your falling back down to the ground.
The second technique is quite simple to describe, but don't forget to try and find ways to open your opponent up to make the attack easier to land. It begins by running at your opponent and hitting them with your shoulder before twisting your body around and punching them with your other hand (so if you hit them with your right shoulder, you punch with your left hand). The shoulder strike is both for disorientation and to wind your body up to get full power into your punch - just something to keep in mind.
 

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Hopefully I get this first one right...

Ashitaka ran towards the clone his sensei created in a zig zag pattern, hoping to confuse him. Once Ashitaka got within striking range of the clone, Ashitaka planted his left leg in the ground and pivoted to his left with his right leg extended. His right leg connected low with his opponent, and by pushing upwards a bit and off, his opponent started to go into the air. Ashitaka did this again, only instead of kicking low, he kicked in the opponent's midsection whilst pushing upwards and off so that his opponent would now be completely airborne. One last time, Ashitaka pivoted and extended his right leg which connected with his opponent's right cheek, making his opponent spin as they fell to the ground. Ashitaka watched as the clone staggered to get up, and this was his chance. By applying chakra to his feet, Ashitaka dashed towards the clone until he was extremely close. Then, Ashitaka thrusted his left shoulder into the clone's chest, and by swiveling his hips to the left along with the momentum from the shoulder strike, the right palm strike to the opponent's solar plexus made the clone go poof.
 

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(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description: A powerful shoulder smash followed by a strong punch.
Now, the next technique requires clones of some kind, so make some (any kind of clone will work; water clones would even be fine. If you don't have any clone techniques, you can borrow some clones from me). Start by making four clones. You begin by having your clones kick the enemy around a bit before sending him into the air. After that, the original will jump off of one of the clone's back next to the opponent, where you'll somersault to kick the target back into the ground. it's a good technique, assuming you can get your opponent airborne.
The second technique begins by you simply kicking your opponent upwards into the air. Then follow him with Shadow of a Dancing Leaf (doesn't count as one of your 3 moves). Then it becomes a game of tag. You begin by hitting your opponent while behind him (your backs should be parallel to the ground). Then, as he goes to counter-attack, spin around in the opposite direction to get over him and continue attacking. As the two of you continue to go down and near the ground, somersault again and smash your heel into your target's stomach, crushing him between your foot and the ground.
 

Edward

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Your previous teacher disappears in a puff of smoke, and out comes Nico Robin. "I'm impatient, so let's get down to business. Perform the techniques as you would usually do with your old teacher, afterwards, we'll continue with my method. go!"
 

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Ok! *takes clones from dirt dork*

Let's go clones! Three clones I borrowed from Dork rush towards you in a three pronged direction, all converging at you in different directions. Then the clone on the left kicks you in your leg, the clone on the right then kicks you in your titty, then finally the last clone up kicks you in da face into the air. I run towards the clone that up kicked you and jumped off him, and begin to spin with my right leg extended. As I complete my spin, my right heel comes down on your head and sends you crashing into the ground like a turd.

I then go towards you after you dust yourself off and blitz you. As I near you I up kick you into the air and then jump into the air myself, making sure to mimic your movements using the shadow of a dancing leaf jutsu. While both our backs our parallel to the ground, we begin to play tag. I tag you here, and there, and everywhere! z.z But as you defend from my first attack to your left ribs, I spin in the opposite direction and hit you in your open spot. I continue to do this for a bit like Sasuke did to that fodder, I get over and on top of him as I heel kick his stomach into the ground, really hurting the dude.
 

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You've learned:
(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

"Drink up." Nico Robin hands the student bottles and bottles of Sake. About thirty minutes later, he easily drank all of 'em, and was now in a state of being drunk. "Perfect... I'm not sure if you'll remember this explanation once you sober up, but I hope you do. Drunken fist is essentially a fighting style in a single jutsu. You reenact the state of being drunk by assuming the traditional 'swinging back and forth' stance, as if you were drunk, or you could literally drink and get yourself drunk. The first option is much more convential in battle of course. This technique allows you to attack with close combat, like punch and kicks efficiently and each attack is much harder to predict because of your unclear state of thinking. It can also be used to dodge certain techniques, following the correct logic of course, like suddenly falling down to the ground. It was shown by Lee multiple times. Now, I'd like you to attack me with Drunken Fist. And tell me, what would you do if you were being attacked by someone who specialized in drunken fist? How would you defend, or even counter attack?"

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
 

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*pulls out ten American Honey shots and downs them*

While in the drunken state, I begin to swing lazily back and forth, moving in an upredictable manner. I then fall on the ground and roll towards you, get back up as I near striking range. I spin around a tad, with my but facing you as I bend over and accidently kick you with my legs in the stomach. Not paying any attention to you at all, I fall backwards and due to the momentum, the back of my skull would crash into your face, leaving a good amount of damage.

Hic

I'd use a jutsu to get out of close range. I don't fux with people who use drunken fist. Maybe use a jutsu to make spikes of some element protrude from my body or something maybe. Worst case I use Doton Domu, tank it as I counterattack. GG fgts.
 

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"Alright, fair enough. Next time, I want a freeform defense." Nico Robin comments, with a cold tone to her words. "Sorry I kept you waiting... You see, i didnt want to continue training in your drunken state." She laughed, and proceeded to make a clone right beside her. "Alright, we continue. Jump up in the air diagonally, so you are aimed towards your target. While mid air, extend a fist outwards while spinning forward. Its a simple technique, the momentum along with the spinning motion should add force behind the punch you deliver. Perform it on my clone, and afterwards, my clone will do the same. Once she attacks you through the same technique, I want you to counter through freeform taijutsu, or any techniques you've learnt thus far."
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(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
 

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I am never drunkkkk *hic*

Ashitaka then downs three more airplane shots of American Honey.

Your clone is about to catch dese hands ya know? Just a heads uppp.

Ashitaka lowers his base and explodes upwards into the air diagonally, aimed for his intended target. During the spinning motion, Ashitaka would extend his right hand. Within mere moments, his fist connected with the clone's jaw, sending him splattering across the ground.

As the clone began the same maneuver on Ashitaka, Ashitaka simply grabbed the incoming fist with his left hand, then in the same fluid motion pulled down the attacker's arm and brought up his right knee to connect with the opponent's ribs.

Turd.
 

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"I liked that extremely simply yet very effective counter; there's a ton of different ways you can attack once the enemy is pinned to the ground, nice. And being mid-air while one being attacked makes it very difficult to escape."

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.
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"This next technique is quite complex, it requires a lot of lower body strength, which you may or may not have developed yet. I want you to deliver a spinning kick to the enemy." Nico robin summons a parrot and through its colorful feathers, it would stream a short gif of a man performing a spinning kick. "It is similar to that, where you revolve on one foot and kick the enemy at an upward angle with enough force to push the enemy into the air, but in this case, you wont fail like the example. Once done, halt your revolution and jump forward to meet their height mid-air. Once you are there, bombard the target with a series of assaults before they reach the ground again. Perform it, defend against it through freeform or canon, and tell me whether or not you like the technique, and why."

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.
"Yet another technique that requires lower body strength. You will, similar to the last, strike the enemy in air through a higher-angled kick, and in that same motion, kick them further up into the air. Once they've reached a good height, jump up to such a height that you would land on the enemy's shoulder. Once you're there, simply kick downwards to one shoulder, which should, if enough force is applied, cause them to hurl down to the ground in a violently spinning motion." Nico Robin creates a clone, which soon charges towards you. "As always, counter the attack, then demonstrate the technique yourself."

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.
Nico Robin disappears, and a few hours later, comes back with trench knives, with hello kitty stickers on it. "hehehe, these are your weapons for now. I want you to clutch on the weapons and strike the enemy with a series of not as strong, but faster slashes. I suggest slashing the areas in such a way that the enemy would be unable to move their arms together for defense. Once you've compelted the several strikes, finish with a rising uppercut, making sure that it is powerful enough to push the enemy up. Now, perform it as always, defend afterwards, and tell me the areas you would strike to have the strongest effects."
 

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Yur mum would know about my lower body strength. u-u




Ashitaka begins to run at the opponent and when in striking distance begins to spin and up kick the enemy in the air. Once the enemy is airborne, Ashitaka halts his spinning and jumps in the air, meeting his opponent. Ashitaka then begins to bombard his opponent with open palm thrusts to the middle of the chest, kicks to the shin, finger strikes to the eyes, and then finishing off with sticking his fingers up the nostrils of the opponent, taking them out, and sticking said fingers in the mouth of the opponent as he bent his finger as if it were a lubed fishhook; the ultimate fishhook.

As his opponent began to spin, Ashitaka lowered his center of gravity as he extended his right leg and began to spin. Within seconds, Ashitaka's leg connected to the only leg the opponent had on the ground, knocking him over.

After a new opponent comes over, Ashitaka runs at them and up kicks the opponent with his right foot, hitting his chin. Ashitaka then plants the foot he just kicked the opponent with on the ground and up kicked his opponent once more with his other foot as he moves to the left one meter, now facing the opposite direction. Ashitaka then jumps in the air doing backflips until he lands on his opponent's shoulders, kicking off them sending his opponent tumbling to the ground.

Now as the opponent ran towards Ashitaka and extended his leg for a strike, Ashitaka grabbed the leg with his right hand and moved in closer. With his left hand, now within range, he extended it and his finger tips jammed the opponent's inner thigh, causing huge pain.

Gripping the trench knives, Ashitaka bolts into striking range and begins his assault. Ashitaka begins to strike his opponent in the stomach with his right hand, connecting with his knuckles, making the opponent bend over and grunt. Ashitaka then rotates to his right and slashes a slash across his opponent's chest. Lastly, Ashitaka lowers his center of gravity then busts upwards as he delivers a huge uppercut with his right hand, sending his opponent flying.

As the opponent punched towards Ashitaka, Ashitaka grabbed the opponent's wrist with his right hand as he turned 180 degrees, back facing the opponent with the opponent's arm stretched over Ashitaka's shoulder. Ashitaka then gripped the wrist with both hands and yanks downwards, causing his opponent's arm to break.
 

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(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.
"Nicely done, let's move on. This next one is a useful technique, but it requires quick reactions. It's a technique that is used for defense, and through the opening created after defending, a way of attacking as well. This is done by diverting the path of an incoming attack, commonly a limb or weapon that is an extension of the limb. The user of this technique uses circular and wide movements that expand outward to intercept attacks. For example, if my clone were to punch you, aiming at your head, you would use the back of your hand and 'slap' it away with such a force that it would push off my clones' hand and provide an opening. Now, i will have a clone attack you, and i'd like you to defend against it with this technique. How would you follow up after, once an opening has been set up that is." Nico Robin explains, and afterwards, performs a single hand seal to create a clone which approaches the eager student ready to kick his chest.

(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.
"This next technique is quite easy to understand. Clench your fist and attack from below, to deliver a rising uppercut. Use your lower body to push off and add strength to the punch - if done properly, it should have enough force to hurl the enemy backwards. Perform it on my clone, and defend against it as well." The clone stands a meter from you, readying herself to be attacked. Afterwards, she would attack you with the very same technique. "Now, it is very difficult to defend whilst mid-air. If you used this technique and successfully forced your enemy mid-air, how would you follow up to keep the pressure?"

(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.
"Clench both fist together and join them. Once done, simply punch both fist into the chest, which should cause moderate damage due to the area struct (the chest). It is essentially the same technique as the D-rank punch, but this time, it is using two hands instead of one, which would obviously add to its strength. It should force him down or send him flying backwards, depending on the situation. I just want you to perform it on my clone since it is such a simple technique.

Any questions on the above three?"
 
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