Thanks, -Tenzo-sensei. -_-...a member of the Akatsuki, which is filled with pathetic fodders.
The next technique I want you to learn is very similar to the other two techniques you just learned. Just like how you used your palms to strike your target up and down before, just simply push your palm outwards. It's like a straight out punch, but with your palm. ... There's not much else to explain about this one, so I guess you should just go ahead and try it out.(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.
The next techniques are both fairly simple. The first requires that you run towards your opponent, and then jump in their direction (more like "push off the ground with great force" to propel yourself forward quickly). As you move towards your opponent (from the jump), turn your body so that one of your shoulders is extended forward to hit your target with your full body weight flying at them. This technique gets your entire body into a strike, rather than how much force you can create by extending an arm for a punch.(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.
(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.
The next three work really well together in combination. The first is you flipping (mid-air somersault) towards your opponent. From there, simply attack them with simple punches and kicks to total a seven-strike combination. Now, to use this technique in combination with the other two jutsu you are going to use, the final strike should send your target into the air.(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.
(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 30
Description: The user flips towards the opponent and attacks with a series of punches and kicks equaling 7 attacks.
The next technique is a fairly simple technique to learn. Begin by kicking your opponent low, and as you strike them, push off your opponent to spin around and kick them on the other side, a bit higher this time. Once again, kick of your opponent to rotate, kicking them once more higher. Throughout this procedure, try to hit them into the air, as the speed of your rotation acts like the propellers of a helicopter - it lifts you up into the air, allowing you to continually pull your opponent higher and higher while striking him. The technique continues until you stop kicking, the two of your falling back down to the ground.(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.
(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
Now, the next technique requires clones of some kind, so make some (any kind of clone will work; water clones would even be fine. If you don't have any clone techniques, you can borrow some clones from me). Start by making four clones. You begin by having your clones kick the enemy around a bit before sending him into the air. After that, the original will jump off of one of the clone's back next to the opponent, where you'll somersault to kick the target back into the ground. it's a good technique, assuming you can get your opponent airborne.(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description: A powerful shoulder smash followed by a strong punch.
(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.
(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.
(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.
"Yet another technique that requires lower body strength. You will, similar to the last, strike the enemy in air through a higher-angled kick, and in that same motion, kick them further up into the air. Once they've reached a good height, jump up to such a height that you would land on the enemy's shoulder. Once you're there, simply kick downwards to one shoulder, which should, if enough force is applied, cause them to hurl down to the ground in a violently spinning motion." Nico Robin creates a clone, which soon charges towards you. "As always, counter the attack, then demonstrate the technique yourself."( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.
Nico Robin disappears, and a few hours later, comes back with trench knives, with hello kitty stickers on it. "hehehe, these are your weapons for now. I want you to clutch on the weapons and strike the enemy with a series of not as strong, but faster slashes. I suggest slashing the areas in such a way that the enemy would be unable to move their arms together for defense. Once you've compelted the several strikes, finish with a rising uppercut, making sure that it is powerful enough to push the enemy up. Now, perform it as always, defend afterwards, and tell me the areas you would strike to have the strongest effects."( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.
"Nicely done, let's move on. This next one is a useful technique, but it requires quick reactions. It's a technique that is used for defense, and through the opening created after defending, a way of attacking as well. This is done by diverting the path of an incoming attack, commonly a limb or weapon that is an extension of the limb. The user of this technique uses circular and wide movements that expand outward to intercept attacks. For example, if my clone were to punch you, aiming at your head, you would use the back of your hand and 'slap' it away with such a force that it would push off my clones' hand and provide an opening. Now, i will have a clone attack you, and i'd like you to defend against it with this technique. How would you follow up after, once an opening has been set up that is." Nico Robin explains, and afterwards, performs a single hand seal to create a clone which approaches the eager student ready to kick his chest.(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.
"This next technique is quite easy to understand. Clench your fist and attack from below, to deliver a rising uppercut. Use your lower body to push off and add strength to the punch - if done properly, it should have enough force to hurl the enemy backwards. Perform it on my clone, and defend against it as well." The clone stands a meter from you, readying herself to be attacked. Afterwards, she would attack you with the very same technique. "Now, it is very difficult to defend whilst mid-air. If you used this technique and successfully forced your enemy mid-air, how would you follow up to keep the pressure?"(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.
"Clench both fist together and join them. Once done, simply punch both fist into the chest, which should cause moderate damage due to the area struct (the chest). It is essentially the same technique as the D-rank punch, but this time, it is using two hands instead of one, which would obviously add to its strength. It should force him down or send him flying backwards, depending on the situation. I just want you to perform it on my clone since it is such a simple technique.(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.