[Tai] [Taijutsu]- Bloo

Bloo

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Hope you don't mind I use my bio, its easier to describe the actions in third person and what not. =]
takes up a stance but this isn't the usual stance. This stance consists of her swaying back and forth, as her moments become some what unpredictable. Suddenly rukia thrusts her fist straight forward with the palm side up. She then follows that up with a straight kick. This causes her to fall forward. Using this momentum she performs a overhand hay maker. Following that up she kicks off her other foot into a shoulder tackle. Regaining her balance rukia stumbles sideways and delivers two punches at chest level. She makes a full circle and makes a total of six punches all at the same level.

The most versatile tai tech this can be used to dodge most tai attacks as well as some jutsu, if I'm not mistaken. Also one of the most used tai because of its many uses.
After her stumbling around rukia regains her composure, and takes off into a full sprint. Once up to full speed, rukia leaps into the air, she pushes off with her right foot, giving her a clockwise rotation. As she comes back down to earth she gets ready. As she is about to touch the ground she uses the rotation to deliver a powerful punch that if used on someone would land against the side of there head causing some damage. Exhasted rukia wipes the sweat from her forehead.

Not really useful in a serious battle but Id use this in a laid back fight. The opponent would just counter when you jump into the air.
 

Shinta

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Using the quote code like that is kinda confusing O__O'

Anyway, you can respond to the performing of the jutsu like that, however I have some other instruction for you as to how to structure your replies: Follow any instructions, perform the jutsu (via your preferred method) and discuss your thoughts on the jutsu including things like advantages/disadvantages, uses, as well as the answers to any questions I pose etc.
I don't want lists, instead I want coherent sentences... seeming as this is a text-based RP, building this skill is of more benefit than templates etc. You'll learn more through discussion, sometimes I'll address points you make, other times I won't.




By spinning, you are able to increase the power of your punches and kicks by transferring the spinning momentum into a single strike. As is done in the following jutsu:

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.

By jumping and spinning, you are able to drastically increase the power of your punch using gravity and the effects of the spinning motion. Spinning clockwise you'd obviously use your left fist and ant-clockwise you'd use your right fist, in order to seamlessly transfer the power into you attack. Using the wrong arm will undo the power gained by the spinning.

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

A difficult one to describe and the video isn't clear. The part were he seems to be rising into the air, from the spinning motion of his kicks? That is essentially the jutsu, spinning and kicking your opponent into the air, continuing the upwards momentum by using the speed of rotation to your advantage.

Doesn't work the same as the youtube BBcode did... skip to 30 seconds.
[video=youtube;v8P-Quit3_I]https://www.youtube.com/watch?feature=player_detailpage&v=v8P-Quit3_I#t=30[/video]
 

Bloo

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As usual Imma do it from the view point of my bio.



Rukia gets into a crouch like position. This position is to help her get as much speed as possible. From her position she takes off into a dead sprint. Once she reaches max speed she pushes off the ground with her right foot. With the push off rukia starts a spinning motion to her left. Using the momentum from the run plus the rotation she brings her right fist down and lands squarely onto the target causing blunt damage.
 

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I usually like to teach taijutsu in a different method, but since you are already continuing, I see no reason to change it up.

(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

Simple, you deliver a spinning kick to the opponent, the initial kick will be good enough to rise him in the air, from there, us ninjas will defy gravity and continue spinning as we go upwards. Each spin will hit the opponent, further rising in the air as you kick them up. After a few kicks (4-6) the jutsu will stop and you fall back to the ground, so we only defy gravity for a few seconds lol. Simple technique.
 

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Rukia crouches, storing mass amounts of energy into her legs. Using the stored energy rukia erupts into a spinning kick. The force of the kick hits the target and starts to lift them up into the air, along with her. Using the momentum rukia keeps spinning and hits the target again, lifting it higher. After three more rotations and three more kicks her momentum diminishes and the target falls back to the ground.
 

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( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.

Deliver a kick to the opponent sending them in the air, best to have a low center of gravity, as they are in the air, jump up again, and kick them once more higher. Using your momentum, jump on their shoulders as they are rising. The jump on the shoulders will halt their upward motion, you will then twist your torso and begin to plummet down to the ground by the force of your weight and gravity, here you will spin the enemy to the ground legs first.
 

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Rukia crouches in front of the training dummy. Leaning back rukia performs a high kick to the dummies chin, sending it into the air. With the dummy shot into the air rukia jumps up after it. Her jump would be stronger than the dummies launch which will allow rukia to get above the dummy. On her way up rukia kicks the dummy up higher, making sure that her momentum is not disturbed and will still allow her to get above the dummy. Once both rukia and the dummy reach there peak, rukia plants her feet on the dummies shoulders. Using all her force she twists her body. Both her and the dummy begin to spin in a clockwise motion. At this moment gravity starts to take affect and they both plummet torwards the ground. The dummy crashes into the ground with such force that it almost looks like his was drilled into the ground.
 

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Don't forget to mention which limb you use, direction of spins and movement, etc.


( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

Throws you some trench knives, this can be used with a kunai if you want but to be safe use those at all times. The description is vague so gimme a decent four hit combo with punches and slashes and finalize it with an uppercut, so 5 attacks in total. I'll leave the creativity to your amazing mind
 

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Rukia catches the knives and holds one in each hand. After getting used to the feel of them rukia begins her assault. She takes a ruuning start at the training dummy. To start off her combo rukia performs a simple right hook to the left side of the dummies head. Once the punch lands she pulls her fist towards are, this causes the blade to slice open the dummies cheek. Using the same hand, which is in the perfect position due to her pulling it towards her, she smashes it into the nose of the training dummy. These three strikes would all happen in quick succession. Once she finishes the three hits she pulls her fist back down to her side. As she does she brings her left fist in a wide arc and delivers a haymaker to the right side of the dummies head, this hit has enough power to disorientate most. With this blow landing she unleashes the energy she was storing her right hand and performs the finishing move; an uppercut to the chin of the dummy. This blow is the strongest of the whole combo, being strong enough to lift the dummy into the air.
 

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Very nice job


(Shubi Kurēn) Defensive Crane
Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.

One of my favorite taijutsu techniques. An amazing defensive technique, the user will move their arms and hands in a circular fashion meant to divert the direction of a weapon or physical attack to any side they would like. This can help use the opponents body weight and moment against them, and creates openings for a quick attack. My clone here will attempt to deliver a right hand punch to the left side of your face (fist moves in this direction <--- a hook shot to be exact). I want you to divert it and quickly attack the clone as he is left vulnerable.
 

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Rukia takes a stance, her feet spread evenly apart, her hands up and in front of her. With the punch approaching her rukia swiftly and forcefully brings her left hand up towards her face in a wide sweepig arc. The back of her hand meets the side of your fist, by using the momentum of your fist rukia is able to deflect to blow outwards. Once the blow is deflected rukia quickly twists her wrist and grabs yours. In one fluid motion rukia jerks your arm pulling you forward and takes a step forward with her right foot and thrusts her right hand into your throat and applying a viscous grip on it. The step would place her leg behind yours. With one final thurst she leans forward causing you to trip over her leg an be slammed into the ground.
 

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(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.

(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.

Easy techs, lets make a combo shall we? Hit the opponent with both fists which will send him flying back, once more jump to him and deliver a devastating upper cut.
 

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Rukia enters her neutral potion, feet spread evenly apart and hands at the ready. Suddenly she forces her her fists together, with the back of her fingers facing outwards. Rukia then steps forward with her right foor and slams both fists into the chest of the dummy. The force of the blow causes the dummy to slide backwards by two meters. By taking the step forward rukia can easily follow up the attack. Rukia leaps after her target by pushing off with her left foot, this allows her to be in full stride sooner. Once she reaches her target she slides into a couch and storing power into her right fist. Using all the muscles in her body rukia springs upward driving her fist into the chins. The punch causes the dummy to do a full back and land another meter away from her.
 

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Very nice description, we will be moving well if you keep this up.


(Tsumazuki Tātoru) Stumbling Turtle
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user kicks the enemy in the knee, causing him to stumble in his movement and fall to the earth. If used with a chakra enhanced kick, the user can break the leg of the enemy with this.

(Tomoenage) Monkey Flip
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user grabs the enemy by his shirt and falls backwards, using his weight to produce all the momentum. The user will put one or both of his legs into the targets body, extending them in the correct moment, propelling the enemy backwards, upside down across the battle field.

Another combination shall we? The first part is easy, dash at the opponent and deliver a serious kick to their knee. This will cause them to buckle and wobble, some weaklings might even fall down completely. Right after the kick, grab the opponent (dummy) by his shirts and fall backwards using the entirety of your weight as momentum literally doing a roll along the ground with the opponent facing you. As you guys roll on the ground, place your feet(s) on his chest, and at the right moment, when his back/body is facing the other side of the room, extend and deliver a thrusting kick that sends them at the other side of the terrain/room.
 

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This time rukia doesn't enter her neutral position, instead she has her right foot placed slightly forward and places her weight on it. In a blur rukia takes off into a dash towards the dummy. She comes to a stop diagonal to the dummy. Using her right foot she stomps the dummies knee with the her heel. If it was a real person the dummies knee would of given out and cause it to stumble. Quickly after the kick is landed rukia jumps towards the dummy and plants her knees into its chest. Now perched upon the chest of the dummy rukia slams her head into the dummies head, the headbutt would further disorientate a real person. Using her weight rukia jerks back causing her and the dummy to fall backwards, as she is falling backwards she transitions her feet onto the chest of the dummy and pushes with all her might. The push sends the dummy sailing off upside down and behind her, rukia would then land on her back and she would quickly roll to her right and return to a standing position.
 

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The headbutt part was a good use, nice job.


(Rīfu Shitamuki) Leaf Downwards Crash
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user swings low and performs a leg sweep. As he causes the enemy to fall, he jumps upwards and draws his legs in his chest, and then extends them swiftly, stomping him in the chest with great force.

This is a set of attacks in one technique. Perform a leg sweep aiming for the opponent's ankles causing them to stumble and fall down. Jump up back to your feet, and tuck your knees/legs to your chest, with a powerful and swift thrust deliver a stomp to the fallen opponents chest, literally crushing them.

One move for now, but we will continue with the combos in B-Ranks.
 

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Rukia once again enters her neutral state but instead of being in front of the dummy she is slightly positioned to its side. Rukia dips down into a couched position. She then proceeded to sweep her left leg in a left to right motion. The sweep connects with the dummies ankles causing it to trip and fall backwards onto its back. Using the rest of her momentum she keeps spinning. Using the spin she raises up and brings her leg up as high as it will go. Once she is facing the dummy once more she brings down her foot with tremendous force. The stomp connects squarely onto the dummies chest. If it was a normal human opponent their chest might even cave in.
 

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(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.


(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

Channel some lightning into your hand and deliver a uppercut palm attack to their chin/stomach. Launching them into the air, from there, jump high and deliver a powerful drop kick to the opponent and send them back crashing to the ground.
 
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