[Tai] [Taijutsu]- Bloo

Bloo

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No I never did any techs and I've been though this whole process. ;~;

*I start by getting down onto the ground. I place my palms face down onto the ground. My feet are toes down. I then push upwards causing my arms to straighten out and to make an acute angle. Between pushes up I speak.*

Taijutsu means body technique. It refers to any
technique using martial arts. It usually doesnt require
chakra but chakra can be used to enhance it, suck as
the gentle fist that combines chakra and great chakra
control with taijutsu. It doesnt need handseals to
perform, instead use special poses or stances like the
stance lee takes or the gentle fist stance. Taijutsu is
just hand to hand combat.
 

-Cobalt-

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Good enough.

Let's start right away.



(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.

Create the tiger hand seal and jab it into your opponents behind. This is a rather rare technique to be used. It can be enhanced with kunai and explosives to give it more damage but on it's on it is rather used to confuse the opponent and send them flying.

Tell me it's strong points, weak points and possible creative uses.
 

Bloo

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*I begin by kicking the dummy in the knee to disorient it. In this open window I quickly circle behind it and crouch down. I form the tiger hand seal and forcefully shove it into the dummies rear. The result is the dummy is sent flying into the air.*

SP: A quick attack and is done from behind, giving the opponent little to do to counter.

WP: Need to be behind the opponent to initiate the attack.

CU: Possible creative would be to use this with chakra enhanced strength to give it more kick. Another would be to be to use this and instead of an explosive tag you plant a tracking seed.
 

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Good job. Onto the next batch:

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.

I want you to merge these three techniques into a single taijutsu move as if you were fighting someone. Make a combo with these three.
 

Bloo

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I begin by running towards the dummy. Once I'm up to full speed and in range of the dummy, I push off the ground with my left leg. As I take off I extend my right leg forward. My foot then rockets into the shoulder of the dummy knocking him off balance. I land just behind the reeling dummy. I quickly close the small gap between us. Once in range again I extend my right fist into the middle of the dummy, possibly knocking the wind out of it. As the dummy is still reeling from both attacks, I drop down into a crouch position. I then spin around extending my left leg. My left leg then smashes into the right leg of the dummy causing the dummy to fall on to his right side. Once the combo is done I stand back up.
 

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(Konoha Senpū) - Leaf Hurricane
Rank: D
Type: Attack
Chakra Cost: N/A
Damage Points: 10
Description: A taijutsu where one launches a succession of high kicks and low kicks. Firstly, the opponent's evasion margin is restrained upon seeing the high kick, thus augmenting the chances for the low kick to hit the mark connecting to the rib cage area. So originally the high kick is little more than a feint.

Start by doing a session of high kick which are actually a feint and then do low kicks aiming at the rib cage area with both.
 

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I begin by taking a few deep breathes, followed by stretching my left and right leg. With the warm up complete I spring right into action. To start I crouch slightly and leap towards the dummy into a spinning high kick. My left and right foot graze right passed the dummy as I complete a full spin. As I complete the full spin I use the momentum to launch into a kick. The kick is done with my right foot. My right foot then slams into the dummys left rib cage. With the momentum the force would be strong enough to break a couple ribs.
 

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Great job. Next:

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

Same drill. If any questions do ask them.
 

Bloo

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I begin once again by breathing deeply, letting the breathe flow though my whole body. Once the breathe has empowered me I dash towards a nearby dummy. Once I am upon the dummy I drive my right open hand into the abdomen of the dummy lifting it into the air. As the dummy is lifted into the air I bend backwards and at the same time I rocket my right foot into the stomach of the dummy, leaving it to be suspended in the air for a second. Using this I time I get back into a standing position. Once the dummy has fallen slightly back down I ram my open palm into the back of the dummy. I then push the dummy down onto the ground.
 

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(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.
 

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Again I take a deep breathe to help clear my mind. I then crack my knuckles as I leap forward driving my right shoulder into the dummies chest. Once my shoulder has been thrust into the dummy I quickly grab the dummies head and pull it downwards. At the same I bring my knee upwards and drive it straight into the dummies face, smashing it. I then let go of the dummies head with my right hand and pull it straight back. I then force my open palm straight into the top of the dummies head, pushing it inwards.
 

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(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: The user flips towards the opponent and attacks with a series of punches and kicks equalling 7 attacks.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.
 

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I begin by stretching my legs and arms. I crack my knuckles as I take a few deep breathes. After the warm-up I flip toward the dummy to start my combo. I begin my combo by delivering a low kick with my left leg to the right leg of the dummy. The kick is delivered with the top of my foot. Using the same leg I bring it up drilling the ribs of the dummy. Still using the same leg I bring it up even tiger and smash my shin into the dummies head. Bringing my leg back down I perform a three hit combo of jabs to the dummies stomach, alternating from left and right. To finish the whole thing I duck down building power up in my legs. Using my legs I push upwards and force my fist into the chin of the dummy. The much sends the dummy into the air. As the dummy is sent into the air I follow it into the air. I follow the dummy as if I was its shadow. As we reach the height of the launch I spin the dummy around and grab the ankles of the dummy as I also wrap my legs around its waist. We both plummet into the ground, with the dummies head being smashed into the ground.
 

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.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.

(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

(do the last one if you have the clone technique)
 

Bloo

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I start by taking in a few deeps breathes, clearing my mind. With my body supplied with the oxygen I perform the cross handseal, four clones appear in white smoke beside me with two on each side. With the clones made I rush towards to dummy. As I near him I push off with my left foot and ram my right shoulder into the dummies chest. Landing on the ground I crouch slightly, then using my legs I deliver a devastating hay maker to the left side of the dummies face with my right fist. Without wasting much time I go right in for my next combo. I jump slightly into the air and deliver a spinning low kick to the dummies upper thigh. Using the momentum I gain a little altitude and deliver another spinning kick the the dummies chest and kick off so that I gain some more altitude. I gain enough air this time to deliver a spinning kick to the dummies chest, all kicks are done with the right foot. I push off once again to gain more altitude. This puts me above the dummy. While in the air I spin once more and deliver my heel into the top of the dummies head. During this whole combo the clones I made earlier have surrounded the dummy, once I land on the ground the clones rush the dummy and cart slide into him. With the cart slide they kick the dummy into the air. Timing it just right I jump just as the dummy is kicked I leap into the air after him. I then appear above the dummy. I spin forward and extend my leg and deliver a heel drop to the dummies shoulder that sends it back into the ground.
 

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(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

This one I will explain since it's more complicated. You will start by kicking your opponent into the air where you will then jump after them performing the Shadow of the Dancing leaf to match their movements. You will be then beneath them. You use the opponent to spin in the air to kick them where your first blow, quite apparent will be blocked which is what you want to achieve. Using the counter attack your opponent does you will spin to do the actual blow. You then simply continue with a barrage of strikes which will increase the speed of the fall making the landing much more painful. Here is a video for you to check out.




(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
 
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