Oh okay.. Water the yeilding element. That makes a lot of since, never would have thought if it being a yeilding element till now even though it seems pretty obvious. Yeah i do understand it betterThis is eh. You don't talk too much on how the nature itself acts or go in depth with the combinations of the element besides the bloodlines. Also, Water is not the most versitile of elements, earth infact is. However, thats mainly due to the substance and how it can be affected and manipulated in more ways than any other element.
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Water is a more or less passive element by nature. It flows freely and takes the shape of whatever it is contained in. I call it passive as it is a yeilding element which goes and flows however the external forces and nature dictate it to. For example; still water will move and ripple at the slightest touch, a river flowing straight will move around a rock and take an alternate direction instead of just going through the rock. Wind can cause water to move in different directions. This is one of the reasons why water, a yeilding element, is opposite to earth, an unyeilding element. That rock in the bank of the river will not move for the water, it will stay firm. If the rock were to walk through the river straight, the water would go around the rock, not the other way around. This is a rudamentary understanding, however water itself can be very powerful and forceful. A large enough mass of water may disroot the rock if strong enough. Water may be condensed to a fine area and move at great speeds to cause a powerful impact. That is where variables come in, which is what any element manipulates, the variables of the properties that can enhacne an element's potential. If you want to look at things in terms of balance, Taoism and philosophies behind water and it's general movement. Water is the Yin half, not forceful, yeilding and water redirects energy instead of meeting it head on. The Chinese Internal styles of martial arts talk about redirecting your opponents force back onto them which is essentially a property of water (the redirection that is). Force is not met with force rather the force is allowed to continue until redirected suddenly, often times against even harder forces that are much stronger. An example would be if somebody were to punch you. They are traveling in one direction at a certian speed. You simpley move out of the way while guiding the fist further in that direction, increasing the speed. Should there be a wall behind them, they make impact with that wall and most often hurt their hand.
Does this help you understand water a little better?
This is from when Lili trained me in water, whe does a better job at explaining these things than I do. Before we proceed onwards with the next task, do you have any questions with any of these technques?(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
This has other methods of preforming, but one of them is the ability to spit out small projectiles shaped like bullets. Should have the same speed as a throwing ball.
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.
Bigger bullet, slightly faster given the rotation of the water and the increase of power.
(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
(No water source required)
Similar to the ones above, but has the shape of a shark thus is more hydrodynamic and aerodynamic. It is still essentially a water projectile, so it won't change speed mid-air/underwater.
(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked.
Much bigger water shot, faster than previous ones.
(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques.
The strongest water projectile technique. Is basically the same as the Shark projectile I mentioned previously, at a much bigger scale and with the power to absorb weaker techniques without loosing power or speed, which translates in the jutsus being incorporated into the shark (Earth adds debris which increases the tangibility/mass f the shark, Fire heats it up, Water adds more substance/mass, Lightning electrifies it, Wind lowers the temperature and sharpens the edges, increasing speed).
Ahhh okay. I have no questions at the moment.This is from when Lili trained me in water, whe does a better job at explaining these things than I do. Before we proceed onwards with the next task, do you have any questions with any of these technques?