[Suiton] Suiton with xHoudinii

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Tsuki

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Hiding in a large pond, Neji begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he channels it into the water source. As this happens, he is able to blend in and hide his presence from enemy ninja.

Advantages: Requires no hand seals; able to hide my presence effectively; very useful in an oceany terrain

Disadvantages: There must be a water source close by; useless against sensory/dojutsu bios; Probably would be ineffective if your opponent created the water source; only lasts a short period of time
If your opponent used a water technique that creates a water source then I believe you can blend in it only after your opponent stops fueling said water technique with chakra. Basically when it become water with no chakra.

Neji begins to concentrate as he is mustering up his chakra, while weaving the snake hand seal. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he looks down towards the ground and spits out a large volume of water. When this happens, the gushing water pushes Neji upwards. After it would rise, the water cascades into a large wave that he proceeds to ride at high speeds.

Advantages: Only requires one hand seal; can span up to long range; effective counter to that earth swap tech; can create my own water source; can potentially crush the target as it cascades

Disadvantages: Opponent can electrocute me while I'm resting on the wave; I'm vulnerable as I rise upwards

Question: Can I perform other techniques while I ride the wave?
Yes you can perform other technique as long as you're no longer spewing the water. That is because you cannot alter the wave's direction, you simply make it have a specific trajectory when you spew the water to form the wave.

Neji begins to concentrate as he is mustering up his chakra, while weaving the dog hand seal. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he relaeses it into the atmosphere; which creates a large thundercloud and this rain. As the rain pours, Neji uses shape manipulation to transform the rain into a large wave of water that rushes towards the target and sweeps them off their feet. While submerged in said wave, the water wraps around and immobilizes them effectively; and their chakra would be drained as well.

Advantage: Requires only one hand seal; can drain the taget's chakra; can reach up to long range; immobilizes the target

Disadvantage: Must continuously keep the dog hand seal in place; doesn't last forever; kind of usless to use if you're alone

Question: If I stop the technique do the thunderstorms remain?
The technique causes no thunderstorms, though the storm clouds would probably remain for some time once you stop the technique. Better ask someone else regarding the storm clouds as I'm not completely sure for how long they'll remain, sorry.
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( Suiton: Suishinshū ) - Water Release: Water Quaking Pillar
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user jumps into the air and then stabs his sword intothe ground, where he causes water to burst up around him and creating a pillar of water to rise up in the air repelling the enemy.


Nice technique for ninjas who're into kenjutsu. If an opponent or incoming attack approaches you, you can jump into the air then as you descend, stab your sword into the ground. Whilst doing this, you release chakra from within yourself to then erupt around your in the form of a pillar. This shields you against certain attacks and can also repel/push back your opponent if they're within short range, delivering some damage to them aswell.


( Suiton: Seiryūshō ) - Water Release: Azure Dragon Palm
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user unleashes a spiralling torrent of water from his hands.


Pretty straight forward. You use the water chakra you've gathered within yourself and release it from your hands in the form of a spiralling torrent. This can be use for pushing away an enemy within short range.


( Suiton: Shizuka Yari ) - Water Release: Droplet Spear
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: Using their skills with water release, the user creates an orb of water in their hand which they can then release in the form of multiple spearing streams, that they can use to attack their enemy from multiple directions or in spirals.


You create a water orb in you hand and further manipulate it to release multiple spearing streams each having an arching trajectory to attack your opponent from multiple directions. This is a nice technique to use if you want to force your opponent into becoming preoccupied with attacks that come from anywhere other than their frontal side instead of directly attacking you. Well, you're free to direct those spearing streams in whichever arching manner you want.

(Just adding an extra technique so we can get started with A-Ranks in our next post xD)
( Suiton: Nagareru no Yari ) - Water Release: Flowing Spear
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user creates crescent shaped blades of water, which follow the arcs of their hand movements attacking opponents infront of them or they can twirl around while generating the crescent blades to attack all around them.


You use water chakra which you've gathered within yourself, concentrating it onto one of your hands and then move your hand in a slashing motion. This creates crescent shaped blades of water that extends up to mid range distance. You can also rotate your entire body as you're doing the slashing motion in order to attack from all sides.
 

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Neji jumps into the air and begins to concentrate as he is mustering up his chakra, while weaving removing his Katana. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he falls back to the ground and stabs his sword into it. When this happens, a large pillar of water erupts from the ground.

Adv: Good for repelling enemies or projectiles; requires no hand seals; deals some damage to the attacker; Technically a defensive move as well

Disadv: Can only use if you have a sword on you; only has a short range distance
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Neji begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he releases it in the form a spiralling torrent that pushes back the target.

Adv: Requires no seals; able to repel the enemy

Disadv: Has a small range
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Neji begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he releases it in his right hand in the form of a ball. Afterwards, Neji would use shape manipulation to cause multiple spear like streams to emerge; which attack the target.

Adv: Able to attack many opponents; requires no hand seals; can strike from all directions; a good distraction technique

Disadv: The more spears you make, the less individual power they have
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Neji begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Neji is finished building up his water chakra, he creates many crescents of water. He would then twirl his body and causes the water to attack all around the target.

Adv: No seals; Can attack my opponent from a variety of angles

Disadv: Spinning could leave you vulnerable; can't go up to long range
 

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Good enough.

(Suiton: Daibakufu no Jutsu) - Water Release: Great Waterfall Technique
Rank: A
Type: Attack
Range: Short-Long
Chakra cost: 30
Damage Points: 60
Description: After doing the needed hand seals Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird, the user will form a gigantic vortex of water in the form of a ring in front of him. It will then shoot a gigantic torrent of water that extends water over a large scale, surges upon impact and rises up to several dozen meters high only to collapse down, forming massive waves all around as it does. The effect is such that as its collapsing it resembles a waterfall, hence the name of the technique. In doing so, it resembles a huge wave, with tremendous power that can hollow out the ground. What remains after that technique's utilization is reminiscent of no less than the aftermath of a natural disaster. This is a considerably advanced ninjutsu, and activating this technique requires a fair amount of chakra. The normal use of the technique requires a water source which is manipulated into the technique but some users have shown the ability to use the technique as a water stream exhaled from the mouth and forming more of a gigantic barrage/stream/wave of water rather than the more intricate and complex use of the main application of the technique.
Note: Can be used with a water source or by using one's own chakra to exhale the technique without the need for a water source nearby.


This technique can both be used with and without a water source. It requires you to perform a long set of handseals that you can skip if you have water as your first speciality. Using it with a water source simply requires you to send your chakra onto the existing water on the terrain and use shape transformation to form a water ring in front of you. You'll then cause a massive amount of water to be sent to your front, by using the surrounding water source as a supply. The attack itself is considered as large scaled and can be used to drown your opponent(s) aswell as push them to long distances. The waterfall that is being sent forward is shown (in the anime) to give a drill-like effect when traveling on a ground surface. If you wish to use this technique without a source of water then you need to spew the required water from your mouth, although this variant of the technique would cause a wave rather than a waterfall. [video]


(Suiton: Senkogenma Kujo) – Water Release: Flash Grinding Destruction
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage point: 60
Description: As his opponent is standing on a source of water, the user will create. four sharks of water. Those sharks will rush at their target, come out and knock the opponent high into the air. breaking several of his bones in the process. Then, as his enemy is in a very vulnerable position, the user can freely attack with swords or other ninja techniques.
Note: Requires a water source.


An attack from below your opponent. You send your water chakra onto a nearby water source to create four sharks. These would knock your opponent powerfully enough to break some of their bones, also sending them flying up. Since most shinobis are left with more openings when airborne, you'll effectively limit their options aswell as making your next technique more challenging to deal with.


(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source


This technique needs to be sent at long range distance from yourself as the quantity of water can also affect you. By sending your suiton chakra onto a water source, you control it to be send towards a target at long range distance. It is noted that it was strong enough to push back someone with Eight tales form, so it would also serve quite useful against large summoning animals too.[/video]
 

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Sasuke begins to concentrate as he is mustering up his chakra, while weaving the necessary hand seals [Tiger → Ox → Monkey → Rabbit → Ram → Boar → Ox → Horse → Monkey → Tiger → Dog → Tiger → Snake → Tiger → Ox → Monkey → Rabbit → Bird]. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he releases it and uses shape manipulation to create a rather large vortex of Suiton that takes the shape of a ring. Sasuke would then manipulate it to cause it to shoot a large mass of water that expands over a large area and pushes the target away. When they would be pushed back, the opponent would drown.

Adv: Has the ability to push an opponent back into a further range; Useful against a large amount of opponents; Has a effective ability to crush a nearby target
Disadv: A lot of hand seals needed; primary method of use needs a water source
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Standing on top of a water source, Sasuke begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he releases it in the form of four sharks that rush towards his opponent. When the sharks make contact, the mere force breaks their forearm and leg. Also, as they would make contact, the sharks move upward; causing the target to get sent into the air.

Adv: No hand seals; Leaves my opponent vulnerable to other techniques; stuns them by breaking bones
Disadv: Requires a water source; can only be used in short range
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Sasuke begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he channels it into a nearby water source. When this happens, he controls it and causes a large volume of water in his opponent's path.

Adv: No hand seals; useful against large summons; It's both offensive and defensive; useful against many opponents
Disadv: Needs a water source; can only be used in long range; useless to use if the target is airborne
 

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Nice :)

Regarding Water Release: Giant Wave Crash, it is quite large in size so it would be capable of crashing on an airborne target. Although it generally depends on how high above ground surface they are. If they are waaaay to high, then yes, the wave would probably not reach them.
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(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.


After performing the required handseals, you spew a large quantity of water from your mouth in such manner that it expands in a circular formation around you. This serves as a nice defense against incoming attacks. Alternatively, you can use a water source that is within your short range and by using shape manipulation, you control it to assume a similar circular shape around you in order to be protected.


(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.


Through usage of a nearby water source, you send your suiton chakra onto the water your opponent is standing on and trigger an explosion. By doing so, your target will be launched into the air where you then jump up above them. Finally, you attack them once again by creating a large whirlpool around your arm that your strike them with, creating another explosion which sends them away from you and down to water surface.


(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source


After performing the 3 needed handseals, you send your suiton chakra to a nearby water source and shape manipulate it to gather around you and spin at great speed, turning it into a vortex around you. You are capable of seeing through the vortex, it is not that difficult for you to move around. However, you cannot perform anther technique while this one is active. While the vortex of water is around you, it can serve to violently push away opponents that gets nearby aswell as knocking them unconscious due to the vortex' power.
 

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Sasuke begins to concentrate as he is mustering up his chakra, while weaving the necessary hand seals [Tiger → Snake → Rat → Snake → Tiger]. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he released the water via mouth towards the ground. As the water would make impact, it would rise up a few meters and encircle him.

Adv: You can still see your opponent through the wall; one can proceed with their next plan of action from within the walls; can be made from a water source

Disadv: You'd be vulnerable to underground and direct aerial attacks; lots of hand seals; enemy can choose to trap you with lightning or earth when the wall is made.
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Standing on top of a water source, Sasuke begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he channels it into the water and sends it under his opponent. When this happens, Sasuke causes a violent water explosion to erupt from below his opponent; launching them upwards. As they fly up, he jumps into the air as well, while forming a large water whirlpool in his right arm. When Sasuke would be just above the target, he slams to whirlpool into them – Creating another explosion that sends the target crashing to the ground.

Adv: Essentially a Double-Whammy type of attack; no hand seals needed

Disadv: Requires a water source; Only short range
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Sasuke begins to concentrate as he is mustering up his chakra, while weaving the necessary hand seals [Ram → Horse → Bird]. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he releases it in thr form of a spinning vortex which spins around him.

Adv: It's offensive, defensive AND supplemental; can knock someone out; can expand to mid range; useful against multiple opponents

Disadv: Requires hand seals; requires a water source; can potentially block my line of vision
 

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(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.


Similar to its B-Rank version, after performance of a handseal, you spit out water from your mouth (normally) aimed at the ground. This causes massive waves, much greater than what the B-Rank version can do. The waves released by this technique can crush opponents and object on its surrounding. The last stage of the technique is when you control the released water to form into an giant orb where the opponent can possibly be made to be inside of, depending on the way you decide to manipulate the technique aswell as what your opponent does himself.


(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns


After performing the required handseals, you manipulate an existing water source and turn it into a giant wolf. By keeping on focusing onto manipulating the beast (meaning that you cannot perform other techniques in the meantime) you can make it release powerful B-Rank streams of water or make it sweep its claws to cause a torrent of water.


( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.


By a swing of your arm and manipulating the water source surrounding your opponent, you cause a powerful vortex around them that sends them flying upwards.
 

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Sasuke begins to concentrate as he is mustering up his chakra, while weaving the ram hand seal. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he looks down towards the ground and spits out a large and more powerful volume of water. When this happens, the gushing water pushes Sasuke upwards and forms powerful waves that span over a large range. Afterwards he uses shape manipulation to have the water take form of a large orb.

Adv: Only needs one hand seal; the water inside the orb is perfect for summoning sea creatures; can trap my opponent inside and drown them; the waves can crush them before I would even need to form an orb

Disadv: For the hell of it, your opponent can decide to use a strong lightning technique and electroctue everyone inside the sphere; the orb portion is ineffective against Kisame, Gyojin or sea creature-related bios
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Sasuke begins to concentrate as he is mustering up his chakra, while weaving the necessary hand seals [Dog → Horse → Monkey → Ram]. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he channels it into a nearby water source. When this happens, he finally uses shape manipulation to create a massive wolf-like beast.

Adv: Can create powerful waves against numerous opponents; can crush opponents with strong streams of water

Disadv: Hand seals needed; water source is required; you can't use other techniques; it would get pwned easily by some earth or ice dragons; It has a limited vary if attacks; Only useful in battle if it's a clone that's using it.
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Standing on a water source, Sasuke begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he releases it in the form of a spinning vortex with the swing of his arm; which spins around his opponent. As this happens, the target is thrown violently into the air. After this occurs, Sasuke dispels the vortex with a hand gesture.

Adv: No hand seals needed; would lead my airborne opponent vulnerable to another attack

Disadv: Needs a water source; blocks the line of vision from my opponent
 

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My apologies for the late reply.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
You might've noticed that there's some slight differences in the sequence of how the technique is formed. We'll just stick to the jutsu description in NB T__T But the video helps us visualize the technique. A really nice water technique, not to mention its rank. It wets your opponent, making them more vulnerable to non-focused lightning, lift them to the air where their movements are restricted and disorients them even further with the small water bullet. In addition to that you also deliver significant damage with the final blow by using the dragon to bite them and smash them onto the ground, crushing them.



(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
Not a very "creative" technique but useful nonetheless. By releasing a stream type water technique from your mouth, you use the sharpness that water can achieve and by aiming this stream of pressurized water, you can cut most solids. Just like any other stream type technique, you can alter its path, in this case, it'll allow you to create longer cuts.



(Suiton: Suidan no Jutsu) - Water Release: Water Bullet Technique
Rank: S
Type: Offensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user inhales and molds a great amount of chakra into their chest, exhaling a very large quantity of water in the form of a powerful torrent towards their intended target. The stream of water is so powerful and concentrated it can rip through most obstacles in its path. The stream itself contains so much concentrated water that it can flood medium to large sized depressions of the battle field in relatively short amounts of time.
This one is somewhat similar to our previous technique but focuses more on the brute force capability of water by releasing water in large quantities but not necessarily pressurized, although still concentrated (as in, there's a large amount of water). The water you spew from Water Release: Water Bullet Technique focuses more on ripping through obstacles and can later on be used as a water source depending on where and how you release it.

 

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Sasuke begins to concentrate as he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he claps his hands together, before slamming both hands onto the ground. After he does this, he channels his Suiton chakra into the ground and sends it towards his opponent; As this happens, the water would pool under the target. Using shape manipulation, he causes the water to gush upwards violently, which sends Sasuke's opponent flying high up into the air. While his opponent is airborne, Sasuke would weave a small set of hand seals and use shape manipulation to cause the water below them to turn into eight water bullets that race upwards and ram into the target's back; making them rise further into the air. Finally, Sasuke guides the bullets above his opponent and once again uses shape manipulation to form then into a water dragon that comes down and collides with the target; sending then crashing to the ground.

Adv: Multiple attacks in one technique; leaves my opponent vulnerable to lightning techs; can reach up to long range

Disadv: My opponent has a chance to dodge the second part of the jutsu by using the wind stream tech; requires hand seals; opponent has a chance to counter while the water pools under them
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Sasuke begins to concentrate as he is mustering up his chakra, while weaving the tiger hand seal. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he quickly exhales a pressurized stream of water from his mouth. Moving his head towards his opponent's general direction, the wave would slice them in half.

Adv: Only requires one hand seal; stream is released quickly; can be used to create a water source; can sever almost anything in it's path; can reach up to long range

Disadv: An opponent could channel their lightning chakra into the stream and electrocute you
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Sasuke begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he quickly exhales a powerful stream of water. Because of it's immense blunt force, it would rip through his opponent with ease.

Adv: No hand seals; useful against multiple opponents; can be used to create a water source

Disadv: You'd be left vulnerable to a counter attack since you'd be stationary; someone could channel their lightining chakra through the stream
 

Tsuki

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Nice nice!


( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
A rather fast defensive technique where you gather a large amount of suiton chakra within yourself and then release it from your mouth, forming a large and dense, curved torrent. This forms into a barricade that can defend you rather well against most incoming attacks. Mei was shown using this technique to defend against Madara's fire technique.

 

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Sasuke begins to concentrate as he is mustering up his chakra. As he is doing this, he builds up us a pretty sufficient amount of his chakra and proceeds to mold said chakra inside of his body and uses nature manipulation to create damp Suiton. When Sasuke is finished building up his water chakra, he quickly spews the the substance from his mouth and uses shape manipulation to create a large, curved torrent in front of him – Which would serve as a strong defensive barrier that blocks an incoming attack.

Adv: It's quick to release; no hand seals; would he effective against wide-ranged techinques

Disadv: Can't be used up to long range; seems like it doesn't really do much against aerial attacks
 

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Since you can release the water in a curved fashion, as shown in the image, you can also make it so that it also protects you against attacks from above within reasoning.


That was the last technique man. Your suiton training is now complete :cool:
 
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