[Doton] Stone-Crafting with Priest

Luther

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Pretty basic offensive technique. Perform one hand seal and using your chakra control several pieces of rocks,moving the rocks around i want you to use them to crush my clone, with him in between the two rocks.

Next. Begin to build up your doton chakra and then slam your two hands on the ground releasing your chakra into it and make several rock pillars to erupt from the ground next to you.

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
 

Jin

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(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin​

This time the opponent uses a D-rank Katon attack.
( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
In order to defend myself from this technique, i create a Doton shield wall.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
While the attack is successfully stopped, I quickly build up my doton chakra and slam my hand on the ground, send some stone spike near the target, surrounding him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
If the opponent successfully evades the previous attack or while he's dealing with it, I quickly perform the Rat hand seal then transfer my doton chakra to the ground creating two big stones sections that would crush the opponent.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Disadvantages
  • If the opponent uses a lighting style stronger than your jutsu, the attack would be useless.
  • If the jutsu is countered, you're open to the enemies attacks.
  • Can't be used at short range.
Advantages
  • It's useful in mid-long range.
  • If the user is busy handling other attacks, you can use this and crush your opponent.
  • It can be well-used in combination with a wind jutsu.

The best defense to this technique IMO would be staying near to the target, and since it's mid-long ranged, it can't harm you in short range

No questions.

Jutsu Performance
I start molding my Doton chakra slowly. After enough chakra is molded I perform the Rat hand seal and use my doton chakra to control several pieces of rock, then after they reach the target I form two gigantic sections, which crush and destroy your clone.



(Doton: Ganchūsō) - Earth Release: Stone Spikes​

Now, since i think it was a good combination with the previous technique, I would just use the same scenarios as before.
The opponent uses a D-rank Katon attack.
( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
In order to defend myself from this technique, i create a Doton shield wall.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
While the attack is successfully stopped, I quickly build up my doton chakra and slam my hand on the ground, send some stone spike near the target, surrounding him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
If the opponent successfully evades the previous attack or while he's dealing with it, I quickly perform the Rat hand seal then transfer my doton chakra to the ground creating two big stones sections that would crush the opponent.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.


Disadvantages
  • If the obstacles are harder than the jutsu, it wouldn't reach the target.
  • It is only short-mid ranged.
  • It would be useless if a raiton attack would be channeled through the ground.
Advantages
  • It can destroy less dense obstacles(if any).
  • The attack can be done even on other techniques, meaning at all places where there is earth.
  • You can even crush or skew the target if the attack successfully reaches the target.

If someone uses this technique, I would defend myself by staying at a long distance. This way the attack wouldn't be able to reach me, meaning that I'd be safe.

No questions.

Jutsu Performance
I start concentrating and building up my doton chakra. After molding enough, I slam my hands in the ground, channeling my chakra in it. Then i manipulate the earth around me and give shape to it, making several rock pillars to erupt from the ground next to me.
 

Luther

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(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin​

This time the opponent uses a D-rank Katon attack.
( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
In order to defend myself from this technique, i create a Doton shield wall.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
While the attack is successfully stopped, I quickly build up my doton chakra and slam my hand on the ground, send some stone spike near the target, surrounding him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
If the opponent successfully evades the previous attack or while he's dealing with it, I quickly perform the Rat hand seal then transfer my doton chakra to the ground creating two big stones sections that would crush the opponent.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
Disadvantages
  • If the opponent uses a lighting style stronger than your jutsu, the attack would be useless.
  • If the jutsu is countered, you're open to the enemies attacks.
  • Can't be used at short range.
Advantages
  • It's useful in mid-long range.
  • If the user is busy handling other attacks, you can use this and crush your opponent.
  • It can be well-used in combination with a wind jutsu.

The best defense to this technique IMO would be staying near to the target, and since it's mid-long ranged, it can't harm you in short range

No questions.

Jutsu Performance
I start molding my Doton chakra slowly. After enough chakra is molded I perform the Rat hand seal and use my doton chakra to control several pieces of rock, then after they reach the target I form two gigantic sections, which crush and destroy your clone.



(Doton: Ganchūsō) - Earth Release: Stone Spikes​

Now, since i think it was a good combination with the previous technique, I would just use the same scenarios as before.
The opponent uses a D-rank Katon attack.
( Katon: Kasumi Enbu no Jutsu ) - Fire Release: Mist Blaze Dance Technique
Rank: D
Type: Offense/Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: After performing the necessary hand seals Snake → Ram → Monkey → Tiger, the user is able to create and blow a flammable gas from their lungs. Once it comes in contact with fire or sparks, the gas ignites into a large fireball.
In order to defend myself from this technique, i create a Doton shield wall.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
While the attack is successfully stopped, I quickly build up my doton chakra and slam my hand on the ground, send some stone spike near the target, surrounding him.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
If the opponent successfully evades the previous attack or while he's dealing with it, I quickly perform the Rat hand seal then transfer my doton chakra to the ground creating two big stones sections that would crush the opponent.
(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.


Disadvantages
  • If the obstacles are harder than the jutsu, it wouldn't reach the target.
  • It is only short-mid ranged.
  • It would be useless if a raiton attack would be channeled through the ground.
Advantages
  • It can destroy less dense obstacles(if any).
  • The attack can be done even on other techniques, meaning at all places where there is earth.
  • You can even crush or skew the target if the attack successfully reaches the target.

If someone uses this technique, I would defend myself by staying at a long distance. This way the attack wouldn't be able to reach me, meaning that I'd be safe.

No questions.

Jutsu Performance
I start concentrating and building up my doton chakra. After molding enough, I slam my hands in the ground, channeling my chakra in it. Then i manipulate the earth around me and give shape to it, making several rock pillars to erupt from the ground next to me.
Im not accepting that counter to bedrock coffin, tell me an appropriate counter to that. Most battles are mid ranged, and your most likely going to fight in mid/long range in battles. Simply staying in short range isn't acceptable. Also tell me how you would defend and counter the technique and that goes for the stone spikes you didn't mention how you would exploit/counter the techniques. Redo it again, but this time with more details.
 

Jin

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Im not accepting that counter to bedrock coffin, tell me an appropriate counter to that. Most battles are mid ranged, and your most likely going to fight in mid/long range in battles. Simply staying in short range isn't acceptable. Also tell me how you would defend and counter the technique and that goes for the stone spikes you didn't mention how you would exploit/counter the techniques. Redo it again, but this time with more details.
Oh, sorry for that.
So for the bedrock coffin :
The best defense to this technique would be using a lightning attack, since a lower rank lightning attack is needed to cancel earth. I would concentrate my chakra and slam my hands in the ground to release a surge of lightning across the ground and then sen it towards the two parts of the stone coming broth both right and left. That would probably cancel the opponents tecnique. Then after the attack is canceled I would use any elemental attack towards the opponent.
(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

As for the stone Spikes :
What I found most ideal to counter this technique was a lightning attack. Firstly I will generate lightning in my hand, then I will slam my hand onto the ground, sending out bolts of lightning to the coming attack, and since the attack is more powerful than the stone attack, it will defend me from the spikes, but at the same time it would also attack the enemy.
( Raiton: Denki Railanshō ) - Lightning Release: Electric Discharge Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their lightning chakra in their dominant hand generating electrical bolts of lightning around their forearm. The user will then slam their palm onto the ground causing the electrical energy to become discharged sending out bolts of lightning into the ground and around them up to 5 meters.
 

Luther

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Oh, sorry for that.
So for the bedrock coffin :
The best defense to this technique would be using a lightning attack, since a lower rank lightning attack is needed to cancel earth. I would concentrate my chakra and slam my hands in the ground to release a surge of lightning across the ground and then sen it towards the two parts of the stone coming broth both right and left. That would probably cancel the opponents tecnique. Then after the attack is canceled I would use any elemental attack towards the opponent.
(Raiton: Raikou Oonami) - Lightning Release: Lightning Surge
Rank: D
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user will concentrate their chakra and slam their hand on the ground to release a surge of lightning across the ground to the opponents feet to shock them.

As for the stone Spikes :
What I found most ideal to counter this technique was a lightning attack. Firstly I will generate lightning in my hand, then I will slam my hand onto the ground, sending out bolts of lightning to the coming attack, and since the attack is more powerful than the stone attack, it will defend me from the spikes, but at the same time it would also attack the enemy.
( Raiton: Denki Railanshō ) - Lightning Release: Electric Discharge Palm
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their lightning chakra in their dominant hand generating electrical bolts of lightning around their forearm. The user will then slam their palm onto the ground causing the electrical energy to become discharged sending out bolts of lightning into the ground and around them up to 5 meters.
1.Good, I expect such detailed replies from you. Now the first jutsu being the world-shaking technique is pretty simple and allows you to trip your opponent or make him lose balance and create an opening for you to attack. To perform it you will concentrate your chakra in your hands and slam them onto the ground releasing it into the earth and cause violent vibrations around my clone to make him trip. Give me one technique that can be used in conjunction with this.

2.For the second jutsu very basic offensive jutsu, you mold chakra in your body and release it through your mouth in the form of mud. It can be used to blind your opponent or obscure his view of you which can be helpful in battle.Give me one technique that can be used in conjunction with this.

3. Also on another note if you dont know what to write or dont have any idea relating to the jutsu speak up and let me know,rather than forming things from your imagination, its my job as a sempai to educate you and that is what i intend to achieve.


1.(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

2.(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.
 
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Jin

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(Doton: Yochi no Douyou) - Earth Release: World Shaking

Scenario

The enemy throws a barrage of Kunais at me. Firstly, to dodge the defend myself from the kunais I use a wind technique release.
(Futon: Ressenpū) - Wind Release: Violent Whirlwind
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user gushes a powerful stream of wind from their mouth towards their enemy.


After successfully blocked, I use the just-learned technique, to make the enemy loose balance ad not be able to stand still.
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.


At the same time, I concentrate and release a flame of fire chakra, surrounding the enemy and burning him alive
( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.


Advantages
It creates an opening for you to attack the enemy.
Can be used while the enemy is preparing a jutsu towards you, to change it's trajectory.
I doesn't require a great amount of chakra to be performed.

Disadvantages
It is only short to mid range, doesn't work on long range.
If you are having a teammate nearby, he might get affected also.
It can be dodged if the user stays in the air. (If he has a summon that flies.)

Defending and Countering
Supposing the enemy attacked me with the new-learned technique, what I would do is use an earth technique of the same level, that protects and also deal some damage to the emeny. After performing the snake handseal, I slam my hands in the ground. It results in the creating of chunks of rubble coming up from the ground. This stops the technique, and also deals some damage to the opponent
(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and bellow.


No Questions

Jutsu Performance
I start molding my Doton chakra slowly. After enough chakra is molded I release my chakra into the ground, thus creating a small tremor, making the enemy to loose balance, and at the same time, giving the opportunity to attack him, since he is defenseless.



(Doton: Dorosandan) – Earth Release: Mudshot

Scenario

Before the opponent makes any move, I immediately go on the offensive first. I aim carefully at my opponent, and then release a thick layer of mud, blocking the enemies field of view.
.(Doton: Dorosandan) – Earth Release: Mudshot
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 10
Description: The user spits a thick globule of mud at the target. If aimed correctly, it can blind the target's vision and choke them. It can also be used to create a sticky patch on the ground.


After the enemies view is blocked, I immediately perform the Rat-Dog-Ox handseals, thus creating a whip of water that surrounds the enemy and blocks him.
(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.


After watching the enemy being stuck in between the mud and water, I immediately I concentrate lightning chakra to my hand, releasing it towards his enemy, whose feet are still in water, dealing not only the damage done by the lightning alone, but also the damage done of it by the conjunction with the water.
(Raiton: Jibashi) - Lightning Release: Electromagnetic Murder
Rank: C
Type: Offense
Range: Short (Short-Long depending on the water technique)
Chakra Cost: 15
Damage Points: 30 (+10 to a water technique when used in conjunction)
Description: This jutsu allows the user to create a wave of electricity from the user's hands. This jutsu can vary in power from a small surge to shock an opponent to a powerful stream of lightning capable of ripping through solid rock. It is ideal to use in conjunction with a water jutsu.


Advantages
It is good for blinding the enemy.
Can stuck the enemy if it's used as a sticky patch.
It is good for being used mostly in combination with other techniques, since it serves as a diversion.

Disadvantages
It is only short to mid range, doesn't work on long range.
If the target is on move, you will find it very difficult aiming and thus cannot be performed correctly.
Weak against smaller ranks of Lighting Jutsus.

Defending and Countering
The best way I found to defend and counter this technique is by using a lightning technique that requires a sword. By transmitting lightning chakra to the sword, I swing it across the mud shot coming at me, creating two copies of the blade made of lightning, that nullify the mud. One of the blades hits the mud, the other continues towards the opponent, while I control it by gestures.
( Raiton: Inazuma ken Fudou ) - Lightning Release: Lightning Blades Levitation
Rank: C
Type: Offensive
Range: Short – Mid
Chakra cost: 15 (-5 per turn)
Damage points: 30
Description: The user will channel their lightning chakra into their sword to increase its cutting capabilities, and then levitate it in front of them. They will then multiply the sword creating two extra physical copies which are then all manipulated to spin rapidly and are controlled to fly towards and cut through the opponent/s through hand gestures. While controlling the weapons, the user cannot mold chakra for other techniques and needs to keep focus.


No Questions

Jutsu Performance
I start concentrating and building up my doton chakra. After molding enough, I channel my Doton chakra to my mouth, spitting a think layer of mud, which travels straight to the enemies direction, blinding and leaving him open for my next coming attack.
 

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Listening to Senpais word, I go and sit besides the pointed tree. I start concentrating and building up my doton chakra. After molding enough, I start to channel up chakra and prepare for the next jutsu.
 

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OK, I got this :)

I try to mold doton chakra again, and this time I concentrate harder than before. I start by creating an image of the toughness of Earth in my mind, thinking of all the earth characteristics, and feeling the earth chakra flow through my body. After molding for a considerable amount of time, I then channel up my Doton chakra, getting ready and preparing it for the next jutsu.
 

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Excellent. 1.

For the first technique perform a single handseal and cause nearby earth structures around you to collapse and fall down. Simple but effective technique can help u in both offense and defense especially usel in caves and ceilings.

2.For the second you perform the ram, horse and dragon hand-seals in quick successions then using your chakra create a dragon shaped head out of the earth which fires mud bullets at my clone.

3. Last but not the least the earth flow river technique, you simply perform the tiger hand seal and cause the earth beneath your opponent to turn into a mud river, which carries and sweep them away. Perform this jutsu on one of my clones and use it to sweep him of his feet thus making him lose his balance.

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A (up to 60)
Descripton: The user will do one hand seal and cause nearby earth structures (either natural occurring ones on the field (such as cave ceilings, cliffs, etc), man made (buildings, etc) or jutsu made (up to C-Rank active structures)) to collapse and fall. This technique allows the ninja to control nearby stone and rock and dislodge any vulnerable or sensitive spots, causing the structure to collapse. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. The damage depends on the size of the cavern or rock lodging above or nearby the target and not on the amount of chakra used which doesn't need to be high. A large cave with a thick ceiling can easily do the physical damage equivalent to an A-Rank technique but due to the damage not being focused or chakra fueled, its also easily defendable.

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet
Rank: C
Type: Offense
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head that fires concentrated mud bullets at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent. The dragon can be created from other mud techniques as along as a mud source is available.

(Doton: Doryū Taiga) - Earth Release: Earth Flow River
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.
 

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(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction

Advantages
  • This jutsu is anywhere from short to long-ranged, making it very useful in any distance combat.
  • This jutsu only requires one handseal, making it a very quick and easy jutsu to perform.
  • This jutsu is very useful in an enclosed space, such as a cave or stone lodging, because then this jutsu could bring the structure down and become a great finishing move to crush an enemy.
Disadvantages
  • This jutsu might not be as effective in an open space because then, this jutsu could only affect C-rank active structures, instead of a larger structure that could cause more damage.
  • This jutsu isn’t fueled by how much chakra is used, so if the user doesn’t channel as much chakra into this jutsu, then an enemy would have an easier time defending or escaping this jutsu.
  • If the user isn’t careful, they could become trapped by their own jutsu because it could affect the structure above both the user and enemy.

How would you defend/counter/exploit the jutsu if used on you

Hmmm, most likely I would go underground using "Hiding like a mole technique", since when underground the falling structures wouldn't be able to reach you. Also by channeling my Raiton chakra through the ground to cancel the jutsu, probably this one :(Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche.

No questions


Jutsu Performance
I perform a single hand seal as I start gathering chakra in both my hands, I gather more chakra before I start using nature transformation to turn my raw chakra into Doton chakra. Once my Doton chakra is properly moulded, I quitely place both my hands on the ground and begin releasing my Doton chakra into the ground through the palms of my hands causing the nearby structures to collapse.

(Doton: Doryudan) - Earth Release: Earth Dragon Bullet

Advantages
  • Used with a streaming fire technique, the earth bullets can be turned into lava, causing a more devastating effect.
  • This jutsu is anywhere from short to long-ranged, making it useful in any distance of battle.
  • The mud bullets can either be good against one opponent to take them down or a group of opponents to hinder each person.
Disadvantages
  • This jutsu doesn’t have a long list of handseals, but an opponent could use a jutsu requiring no handseals to attack before the user gets a chance to.
  • Water bullets of the same rank would overpower this jutsu because earth is weak to water.
  • A streaming water jutsu or defensive jutsu of the same rank would also overpower the bullets because the earth bullets would be absorbed into the water.

How would you defend/counter/exploit the jutsu if used on you

While watching the earth bullets coming towards me, the best way to defend and counter would be a wind attack. I would probably use (Fūton: Daitoppa) - Wind Release: Great Break Through, to blow the bullets away and at the same time send the wind at the opponent.

No questions

Jutsu Performance
Looking towards your clone, I perform the Ram->Horse->Dragon hand seals as quickly as I can and begin gathering chakra. I gather a bit more chakra before I begin releasing it into the mud I just created . Once all my chakra is in the mud, I begin using shape manipulation to make the mud form a dragons head. Once I make it form the dragons head, I manipulate my chakra to gather mud in the dragon heads mouth and I then compress the mud to make it form bullets made of mud. Once I finish those steps, I make the dragon shoot those mud bullets at your clone, making him disappear.

(Doton: Doryū Taiga) - Earth Release: Earth Flow River

Advantages
  • This jutsu only requires one handseal, so it’s a very easy and quick jutsu to perform.
  • I suppose, when used with a water technique, the flow of the mud could be increased, carrying an enemy off faster than normal.
  • This jutsu could be useful in a combination because this jutsu could be used as a mud source for other mud techniques, such as Earth Dragon Bullet.

Disadvantages

  • This jutsu is only short to mid-ranged, so an enemy who is at long range couldn’t be reached and would be able to avoid this jutsu.
  • Although this jutsu only needs one handseal, an enemy could use a jutsu that requires no handseals and be able to evade this jutsu.
  • This jutsu causes no damage, so a user should certainly follow up with a more inflicting technique and not use this jutsu as a finisher.
How would you defend/counter/exploit the jutsu if used on you
Best way to avoid getting caught in this technique is by jumping in the air, but that would only be possible if you only understood the technique before it is cast. (You may actually understand since the technique requires one handseal, but again would be difficult for those who already specialized in Doton and require no handseal at all.) So the best way would be again using a lighting attack, which would be (Raiton: Iwa Nadare) - Lightning Style: Stone Avalanche. I would channel my chakra on the ground and render the technique useless, besides that also attacking the enemy.

No Questions

Jutsu Performance

I start focusing at your clone and at the same time I quickly perform the Tiger hand seal and begin gathering my chakra. I continue gathering my chakra as I begin changing it into Doton chakra. Once my Doton chakra is moulded completely, I begin releasing it into the ground while manipulating it to make the Earth turn into a river of mud that carries away your clone.
 

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Excellent. For the first technique i want you to perform the rat,horse,dog and snake handseals in quick succesions and use it to create pillars of rocks to erupt from the ground around my clones location,trapping him inside similar to that of a prison or jail.

For the second technique slam your two hands on the ground and release your chakra into it.Then make a slab of rock erupt from the ground to defend you from my clones kunais which he has thrown towards you. *Clones throw kunai*

Last but not the least a simple and efficient technique capable of being used in all ranges of the battle field. Raise your right hand high into the air and bring forth a river of mud to appear in front of you.
(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars to rise from under ground. They can then be controlled to surround their opponent and create a bamboo-like prison of rock.

(Doton: Doroku Gaeshi) - Earth Release: Earth Shore Return
Rank: C
Type: Defence
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: After striking the ground with their hands, the user manipulates the ground in front of him to form a slab that tilts upwards, up to 90º, creating a wall of earth that can defend from incoming frontal attacks. In addition, the user can also create 2 slabs that will rise and tilt to the sides in front of him, as if "opening up" the ground. This can be done to create a clear path if anything hazardous is above the ground in that specific area.

(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.
 

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Advantages
  • This jutsu makes for a good finishing technique because you can use it to trap your opponents and take the opportunity to get away.
  • This jutsu can also be included in a combo because you could trap your opponents and then do whatever you wanted to them while they’re trapped.
  • This jutsu has a relatively short list of handseals, making it easy and quick to perform.
Disadvantages
  • This jutsu is only short to mid-ranged, so anyone outside of the jutsu’s range wouldn’t be affected.
  • This jutsu still has a list of handseals, so an opponent could use a jutsu requiring no handseals and avoid this jutsu.
  • This jutsu doesn’t cause any damage, so it would have to be followed up by another jutsu unless your intention is to escape.


How would you defend/counter/exploit the jutsu if used on you

Perhaps Earth Release: World Shaking because if I’m familiar with this technique and I can foresee it, then I can disturb the earth where the user is trying to create the pillars and break it apart. That would prevent the pillars from being made.

No questions


Jutsu Performance
Firstly I perform the Rat->Horse->Dog->Snake hand seals and begin gathering chakra. I continue gathering my chakra until I begin turning my raw chakra into Doton chakra by using nature transformation. I mold my Doton chakra until it is ready and then I begin releasing it into the Earth. After releasing all my Doton chakra into the ground, I manipulate it to form several pillars around your clone to trap him inside.



Advantages
  • This jutsu has no handseals required, making it very quick and easy to perform.
  • This jutsu can either be used to defend against frontal attacks or clear a path over a hazardous area.
  • This jutsu would be good to use in a combination because the user could defend themselves from an oncoming attack and then attack while the opponent is finishing their attack.

Disadvantages
  • This jutsu only defends the user from frontal attacks, so an opponent could easily attack from the sides, behind, or above.
  • This jutsu is only short-ranged, so an opponent outside of the jutsu’s range won’t be affected at all.
  • This jutsu causes no damage, so the user would have to follow up with a damage-causing technique.



How would you defend/counter/exploit the jutsu if used on you

I could use Earth Release: Hiding Like a Mole Technique to get behind the user and attack them while they’re focused on maintaining the wall in front of them.

No questions


Jutsu Performance
I see the kunais that Senpai threw at me coming at high speed so I quickly react by gathering chakra in both my hands, then I continue gathering chakra until I use nature transformation to turn my raw chakra into Doton chakra. Once I have molded my Doton chakra completely, I slam both my hands on the ground while releasing my Doton chakra into the Earth to make a slab of rock rise in front of me which protects me from the kunais.



Advantages
  • This jutsu can be used concurrently with a suiton technique because the water would increase the mud’s flow and power.
  • This jutsu can be used with a katon technique as well because with the addition of fire, the mud would turn into lava.
  • This jutsu is anywhere from short to long-ranged, so an opponent would have a hard time evading this jutsu.

Disadvantages
  • Since it seems like this is a streaming technique, this jutsu would require extra focus to maintain, so it might be hard to use in a combination.
  • This jutsu also requires a hand to be in the air, making it harder for the user to move on to another technique, especially one with handseals.
  • This jutsu sounds pretty straightforward, so it might be difficult for the user to control the flow of the river of mud. If that’s the case, this jutsu wouldn’t be so flexible to use in a fight.




How would you defend/counter/exploit the jutsu if used on you

Maybe Earth Release: Earth Shore Return could work. The user would be protected by the wall of earth, and the river of mud would just go around the wall.

No questions


Jutsu Performance
I start gathering chakra throughtout my body, then I continue gathering chakra until I use nature tranformation to turn my raw chakra into Doton chakra. Once I've molded my Doton chakra properly, I begin releasing it from the bottom of my feet into the Earth, after I have released my chakra into the earth, I raise my right hand and manipulate my chakra to make a river of mud appear before me.
 

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1.The first jutsu is similar to the d rank hidding like a mole technique. Using your earth chakra i want you to dig through the ground and emerge stealthily directly under my clone without disrupting the location around you. The jutsu leaves you vulnerable to underground attacks such as earth spikes etcs and is time consuming, also you can still be sensed by ninjas with dojutsu kekkei genkai or sensory techniques.

2. For the second technique channel up your doton chakra and then in quick succesions perform the Rabbit → Boar → Rat → Horse → Tiger → Snake and then slam your two hands on the ground, i want you to cocnetnrate and rip and tear the earth apart splitting it into two sections.

3.Perform the snake → Seal of Confrontation and then concentrate doton chakra onto your right arm encasing it fully in rock, then with your hand encased in rocks deliver an upper cut blow to my clone sending him flying to the air.

(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent by merging with the ground itself. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. The disadvantage with this technique is that merging with the ground is rather slow and while perfomring the technique, the user is vulnerable to high ranked Earth techniques. The user isn't hidden from doujutsu or sensory ninjas and cannot travel beyond the 3 meter deep mark. Moving around in the ground is slow and the user cannot sense very well what is happening above.

(Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two oposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.

(Doton: Tsuchi Douyou no Hira) – Earth Release: Earth Shaking Palm
Rank: C
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After performing snake hand seal the user slams their hand on the ground. The result is that the ground becomes heavily turned up with chunks of rubble popping out of the ground. This technique is used as a means to distract opponents to either create an escape or follow through with a surprise attack although it can also do some damage or be udes to destroy enemy earth techniques of equal rank and bellow.

(Doton: Kengan no Jutsu) - Earth Release: Fist Rock Technique
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: After performing the snake → Seal of Confrontation and then by encasing their arm in rock, the user can deal a powerful hardened punch against an opponent while being protected from direct contact with their target. If necessary, the weight of the rock can be increased to further increase the punch's destructive power through the Earth Release: Added Weight Technique or the Earth Release: Super Added Weight Technique.
 

Jin

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LOL-ed at your sig XD

Advantages
  • Ninjas who aren’t sensors or dojutsu users would have a hard time finding the user because the user literally merges with the ground itself and is hard to detect.
  • This jutsu is extremely stealthy because, unlike Hiding Like a Mole, this jutsu doesn’t disturb the ground around the user, so they can sneak up on their opponents silently.
  • This jutsu requires no handseals, which is an advantage over other jutsus that do require handseals.
Disadvantages
  • Merging with the ground using this jutsu is rather slow, and moving through the ground is slow as well.
  • The user can’t sense what’s going on above them while using this jutsu, and sensory ninja as well as dojutsu users can find the user.
  • The user is vunerable to higher-ranked doton techniques not only because the ground can be broken apart or disturbed, but the user wouldn’t be able to see the doton technique coming.


How would you defend/counter/exploit the jutsu if used on you

Just to throw this out there, Water Release: Rising Water Slicer, because I’m thinking that it breaks up the earth the user would be traveling through and damages the user at the same time.

No questions


Jutsu Performance
I begin gathering chakra all throughout my body. I continue gathering chakra until I change my raw chakra into Doton chakra by using nature manipulation. Once my Doton chakra is molded properly, I remove several smoke bombs from my ninja pouch and throw them in front of your clone, as they go off and the smoke hides me from senpai, I merge with the Earth as I go about 2 1/2 meters underground and make my way towards your clone, after I pass the land mines and I'm behind your clone, I slowly pop my head out of the ground behind him.



Advantages
  • This jutsu has flexible uses in battle, both offensive and defensive, such as attacking and destroying enemy defenses or separating the enemies from one another.
  • This jutsu is also very flexible itself, in that the length, width, direction, and curve are all designated by the user.
  • This jutsu is anywhere from C to A-ranked, so depending how much chakra and power the user puts into it, this jutsu could be pretty formidable.

Disadvantages
  • This jutsu has a list of handseals, which means that this jutsu would take slightly longer to perform.
  • This jutsu is either short or long ranged; there is no in between. So, a user at mid range from their enemy would be hard pressed to use this technique.
  • This jutsu probably wouldn’t work as a finishing technique because the earth wouldn’t be split apart directly to cause the enemies to fall within.



How would you defend/counter/exploit the jutsu if used on you

Earth Release: World Shaking, so that the earth would be disturbed, and the user wouldn’t be able to use this technique.


No questions


Jutsu Performance
I quickly perform the Rabbit->Boar->Rat->Horse->Tiger->Snake hand seals and slam both my hands on the ground, I then begin focusing chakra into both of by hands , once I have enough chakra, I apply my Doton affinity to it, turning my raw chakra into Doton chakra. Once my Doton chakra is properly molded, I begin releasing it through the palms of my hands and straight into the ground, as I continue streaming chakra into the ground, I manipulate the large section of the ground to split it into two parts.



Advantages
  • This jutsu only requires one handseal and a quick motion (the user slamming their hand). So, this jutsu is fast and easy to perform.
  • This jutsu has multiple uses in battle, whether it be supplementary, offensive, or defensive, so this jutsu is very flexible to use.
  • This jutsu can destroy enemy earth techniques of equal rank and below, so a user could perform this jutsu to stop an oncoming earth attack or break through an earth defense.

Disadvantages
  • This jutsu is only short to mid-ranged, so an opponent who is out of range or who could easily move out of range can avoid this technique.
  • This jutsu might not be useful to use on earth that is already broken up or it could be a bad idea to use this jutsu on earth that is already broken up.
  • This jutsu wouldn’t be able to damage or destroy an enemy earth technique that is ranked higher.


How would you defend/counter/exploit the jutsu if used on you

I would say Water Pillar Thrust to get myself off of the ground and be able to locate the user of this jutsu. That way, I wouldn’t be injured or distracted by his/her technique.

No questions


Jutsu Performance
I quickly perform the Snake hand seal and begin focusing chakra into my right hand. Once I have enough chakra, I change my raw chakra into Doton chakra by using nature transformation. After properly molding my Doton chakra, I slam my palm on the ground and release my chakra into it, causing chunks of rock, dirt and dust to pop up into the air and I use this chance to hit your clone and send him flying in the air.



Advantages
  • This jutsu can be used to gain an upper hand against a taijutsu opponent because the user can deal a more powerful punch and be protected from contact with the opponent.
  • This jutsu can be enhanced by Earth Release: Added Weight Technique and Super Added Weight Technique, making the punch even stronger.
  • This jutsu has a relatively short list of handseals, so it would be quick and easy to perform.

Disadvantages
  • This jutsu is only short ranged, so an opponent who is outside of that range or could easily move out of range won’t be affected by this technique.
  • This jutsu carries a risk against an opponent who uses ration techniques because not only can the rock around the user’s arm be broken (and the user’s arm be extremely hurt), but then the user would be close enough to be electrocuted by the opponent.
  • If the user decides to enhance this jutsu with the Earth Release: Added Weight Technique or Super Added Weight Technique, then the opponent might have an opening to attack the user before he/she can even perform this jutsu.


How would you defend/counter/exploit the jutsu if used on you

So when the user comes right at me, I’d use Wind Release: Great Vaccum Cannon to blow the user backwards and away from me. That way, he/she wouldn’t come into contact with the punch.

No questions


Jutsu Performance
I quickly perform the Snake hand seal followed by the Seal of Confrontation and begin focusing chakra into my right hand. Once I have enough chakra, I apply my Doton affinity to it, turning my raw chakra into Doton chakra. After properly molding my Doton chakra, I begin releasing it around my hand and manipulate my chakra, turning it into rock that completely covers my hand like a rock fist, I then charge at your clone and send him flying in the air.
 

Luther

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Good. Were almost done with c ranks.
1.The first technique is a very useful one especially as it helps you to travel or move from one location to another while hiding your presence from the opponent. You perform the Ram → Dog → Rat → Bird and slam both your palms on the ground and create a large tunnel in the ground.

2.For the second jutsu you first create the earth flow wave jutsu and then perform the snake handseal and cause large needles to form out of the wave and attack my nearby clones.

3.Generic technique, capable of crushing your opponent or impaling him and similiar in someways to the s rank montain smash. Peform the snake handseal and focus your chakra into your hands, then slam both onto the ground and create two large walls of earth by the side of one of my clones and crush him in it like a sandwich.

4.Begin to build up chakra and increase your concentration, now slam both hands on the ground, and then wave either of your hands to bring forth dust from the ground to blind my clone.

(Doton: Ton'neru chika no Jutsu) - Earth Release: Tunneling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: The user after performing the required hand seals Ram → Dog → Rat → Bird is able to create a wide tunnel in the ground, this cannot travel through rock though or anything with a high density. The large tunnel that is created allows the user to transport others without detection.
Note: The initial entry of the technique is short range.

(Doton: Retsudo Tenshin) - Earth Release: Violent Heavenly Earth Needle
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage point: 30
Description: The user after after using earth release: earth flow wave, will perform the snake hand seal and then will create a large needle out of it to impale the opponent.
Note: Must use Earth Release: Earth Flow Wave before hand


(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.
 
Last edited:

Jin

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Advantages
  • This jutsu is anywhere from short to long-ranged, so it’s flexible for use at any distance from an opponent.
  • This jutsu could be used as a good opportunity for escape or stealth missions because the user could possibly get away undetected.
  • This jutsu has a fairly short list of handseals, so it can be quick and easy to perform.
Disadvantages
  • While this jutsu has a range of short to long, the initial entry of the technique is short range, so if the user wanted to trap his/her opponents, he/she would have to be short range from them.
  • This jutsu doesn’t cause any damage, so unless it’s being used to escape, the user should follow up with a damaging technique to hurt his/her opponent.
  • This jutsu has a short list of handseals, but an opponent could still manage to perform a technique not requiring handseals or use taijutsu to attack the user before this jutsu is used.


How would you defend/counter/exploit the jutsu if used on you

Maybe Wind Release: Wind Stream Technique so that as I was falling, I could keep myself in the air before I get caught in the tunnel.

No questions


Jutsu Performance
I perform the Ram->Dog->Rat->Bird hands seals and begin focusing chakra throughout my body. Once I have gathered enough chakra, I apply my Doton affinity to it, turning my raw chakra into Doton chakra. After properly molding my Doton chakra, I begin releasing it into the earth from the bottom of my feet as I manipulate my chakra to shift the earth by creating a wide tunnel.



Advantages
  • This jutsu requires just one handseal, making it quick and easy to use in battle.
  • This jutsu is a good follow-up attack because it’s used in conjunction with Earth Release: Earth Flow Wave, so the user could expand their attack easily.
  • This technique is pretty flexible in battle because the Earth Flow Wave can be used in multiple ways, meaning that this jutsu can be as well.

Disadvantages
  • Earth Release: Earth Flow Wave needs to be performed first in order to use this technique because this jutsu can’t be used alone.
  • This jutsu is only short-ranged, meaning that it wouldn’t affect any opponents who are out of its range.
  • While this technique only requires one handseal, an opponent could still attack first or dodge this jutsu by using a jutsu that requires no handseals.



How would you defend/counter/exploit the jutsu if used on you

Water Style: Water Encampment Wall because it’s an A-rank technique, so the water won’t be absorbed by Violent Heavenly Earth Needle, which is C-rank. Plus, this technique is defensive, so it’ll block the user from the needle.


No questions


Jutsu Performance
Supposing I just performed the Earth Flow Wave, I move to the current jutsu. (Since I haven't learned it yet.)
While your clones are trapped by the Earth Flow Wave technique, I perform the Snake hand seal and use shape manipulation to make the tip of the wave form a large, sharp needle which pierces your clones.




Advantages
  • This jutsu only requires one handseal, so it’s quick and easy to perform in battle.
  • Since this jutsu has only one handseal, and it’s a short and mid-ranged technique, it would be hard for an opponent to counter because of the speed at which this jutsu can be done.
  • This jutsu would be a good finisher in a combination because the two walls of earth could either trap an opponent so the user can escape, or they could crush the opponent.

Disadvantages
  • This jutsu is only short to mid-ranged, so an opponent at long range or an opponent who could easily move out of range would be unaffected.
  • This jutsu may only have one handseal, but an opponent could use a technique requiring no handseals to attack the user before this jutsu can be performed.
  • This jutsu could be used offensively or as a supplementary technique, but not defensively.


How would you defend/counter/exploit the jutsu if used on you

I’d say the Hiding Like a Mole Technique because you could trick the user into thinking that they crushed you, when really you’re underground, and you can use a surprise attack on them when you come up.

No questions


Jutsu Performance
I perform the Snake hand seal and start focusing chakra throughout my body, once I have gathered enough chakra, I change my raw chakra into Doton chakra by using nature transformation. After properly molding my Doton chakra, I begin releasing my Doton chakra into the ground from the bottom of my feet, I then manipulate my chakra to cause 2 slabs to rise up on either side of your clone, I continue focusing as I make the slabs of earth go closer to each other so I can crush your clone like a sandwich.




Advantages
  • This jutsu doesn’t need any handseals in order to be performed, making it quick and easy to do so.
  • This jutsu can last for 3 turns without the user needing to concentrate on it, so the jutsu can still be effective and the user can move on to another technique.
  • This jutsu can be used for a good distraction, whether it can be followed up with an attack or used to make an escape.

Disadvantages
  • This jutsu is only short to mid ranged, so an opponent out of range wouldn’t be affected. An opponent could also easily move out of range if they can see the attack coming and avoid it.
  • This jutsu is only supplementary and causes no damage, so the user will want to follow up with another attack.
  • This jutsu isn’t enough to conceal the user from an opponent’s sight, but it could potentially blind the opponent temporarily.


How would you defend/counter/exploit the jutsu if used on you

A wind technique such as Divine Wind could probably be enough to disperse the dust, so the screen wouldn’t last for 3 turns.

No questions


Jutsu Performance
I start focusing chakra throughout my body, once I have gathered enough chakra, I apply my Doton affinity to it, turning my raw chakra into Doton chakra. After properly molding my Doton chakra, I begin releasing it through the bottom of my feet into the earth in front of me. Once my Doton chakra is infused in the earth, I manipulate my chakra to turn the earth into fine sand and dust, once I have done that, I wave my hand in front of me while manipulating my chakra to cause the dust and sand on the ground to raise up and blind your clone.
 

Luther

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Good. Remember to always take into consideration your distance when using this jutsu.

1.Slam your two hands on the ground, making a huge rock to sprout out of the ground to hit my clone on the head from above.

2.Build up doton chakra within you and then spew out a large ball of mud towards my clone which solidifies and hardens midway, turning into a massive rock which hits him on the head.

3.Clap your two hands together and create two massive rocks on each side of my clone to slam against him and impale him.
( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.
 
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