Water sources also have the basis ability to allow both a performance of streaming techniques and projectiles. So lifting a ball fo water from a lake and send it to your opponent as a projectile, or manipulate a sea of water to create an animal made of water, and take control of it (streaming).
ALWAYS REMEMBER: Streaming techniques must have the chakra and concentration evenly, if you fail to do so, or move onto another technique, it essentially deactivates. Projectiles just need to be performed, they move on their own path.
Anyway, lemme tell you about the alternative releases of water.
Syrup, sticky water, is able to impale, and bind an opponent in place.
Oil water, is flammable, can be used for explosions.
Mist, is thin water, which can be used hinder an opponents vision. Some techs can even absorb chakra (if you are a kiri nin) and also be used to manipulate light.
So that is all, here is the next task.
- How does it interact with all the other elements (in countering and combos)
Fire, wind, earth, and lightning