First is a powerful illusion which makes anyone who hears it imagine they are in insane amounts of pain. While the technique itself is simple, it raises alot of questions
1: This says its requires being sustained, does this mean that if i sustain it for multiple turns, the opponent will have to constantly break out of it?
2: It says it affects multiple opponents, will this require the same amount of breakout requirements for each opponent or is the Rank split?
3: it says while im doing the illusion i can't move from my position, but if i have a Weapon/CT that produces the sound, am i able to attack them at the same time? Or will any movement cause it to fail even if im not the one directly creating the sound?
Second technique is just a stronger roar ability which can have its affective range altered at will, depending on the range the user wishes. No questions.
1: This says its requires being sustained, does this mean that if i sustain it for multiple turns, the opponent will have to constantly break out of it?
2: It says it affects multiple opponents, will this require the same amount of breakout requirements for each opponent or is the Rank split?
3: it says while im doing the illusion i can't move from my position, but if i have a Weapon/CT that produces the sound, am i able to attack them at the same time? Or will any movement cause it to fail even if im not the one directly creating the sound?
Second technique is just a stronger roar ability which can have its affective range altered at will, depending on the range the user wishes. No questions.