(Ototon: Chūnyū no Jutsu) - Sound Release: Infusion Technique Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage points: N/A
Description: A simple technique where the user touches an object and infuses it with
sound chakra, enabling it to vibrate and
produce a low frequency, high amplitude
sound. The vibrations cause objects to
bounce off of the targeted object which is
highly useful when fighting with weapons or to make thrown basic weapons resist
opposing thrown weapons.. It also
resonates to the user if he were to be blind
(because of a genjutsu for example), letting
the the user know the objects position and
what it deflects. It can also be applied to solid objects or structures the user may
wish to destroy or, by applying it to the
ground or similar, detect what is around him
by making it resonate with the same low
frequency. The object gets no added power,
only the ability to deflect incoming objects that want to counter it.
(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then
smashes them together. The force creates
high frequency sound waves which can be
used to disperse incoming "solid" jutsu (only
works on B-Rank or below jutsu) like those
of Water Release or Earth Release.
(Ototon: Oto no Ken) - Sound Release: Sonic Fist Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then
charges towards their opponent. Upon
utilizing an attack involving the
aforementioned limb, it causes a release of
sonic vibrations (of a low frequency but with
a high amplitude) that act as a secondary strike, making the opponent unable to use
the body part that has been hit for 1 turn.
This happens because the sound vibrations
damage soft tissue by resonating within the
water molecules that reside within it. The
effect is similar to a localized explosion upon contact that rips through the targeted area
and creates a shockwave that blasts the
target backwards. The skill is exceptionally
useful if used against solid techniques such
as those from Earth Release (or similar)
which will shatter upon being hit.
(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales
afterwards exhaling as he screams, yells or
roars. The resulting effect is a massive
forward shockwave of low frequency, high
amplitude sound that levels anything in its
path. Despite weakening as it travels, its faster than most wind or lightning
techniques and can still be defended from.
If used within a water source it receives +20
damage.
( Ototon Genjutsu: Funka to Botsuraku ) - Sound Release Illusionary Art: Eruption and Downfall Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers,
triggering a genjutsu through the emission
of high frequency sound waves. As he snaps,
the sound is amplified, sounding as if it is
directly by the enemy's ear. To them, it
sounds as if something has just snapped in half. The user then manipulates the illusion
to make it appear as if either a large branch
has fallen from a tree or the ground under
them has broken clean in half, causing the
target to believe they are falling through the
earth or have been struck with a large object, pushing them to the earth. The user has
control over the illusion, being able to make it
seem as if entire trees have been snapped in
half, falling on the target or as if an earth
structure has collapsed either above or
beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound
can be slightly altered deepening on the
object that is "snapped". Is more effective
depending upon the terrain this is used in
( extremely effective in a forest, not
effective in a desert ).
( Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user gathers Ototon chakra in his vocal chords. He then whistles,
releasing a high frequency sound wave,
creating a sound similar to a faint buzzing in
the target's ear, similar to Ringing Madness.
However, instead of causing a foe to become
disoriented, it impairs his hearing, making the buzzing the only thing that he can hear,
seeming as if the target has bees swimming
around his ear. The buzzing drowns any
sound out, unless they are exceptionally loud
(i.e. great explosions, one yelling directly into
the target's ear, etc), making it very difficult for the target to hear incoming jutsus or
attacks.
Note: Hearing impairment lasts 3 turns
(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill Rank: B
Type: Offensive/Defensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Similar to the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo
Assault Skill, the user concentrates chakra
into their vocal cords, amplifying his/her
voice and lets out a scream, roar or a yell.
The effect is a large emission of low
frequency, high amplitude sound waves but instead of a forward attack, its manipulated
into an omnidirectional sound blast that
expands outwards all around the user,
pushing attacks and enemies backwards
with might.