I think you know what the basic is, but you sort of got it the other way around as to how I'm reading it right now.The very basic notion of sound to me is vibrating air particles that are stimulated in a wave until they reach our ears. There they make the mechanism in our ear vibrate in the same manner the air particles did, which is then translated into a "sound" in our brain.
Good, though mind like I said before that it's not really the vibration of air particles (well, it vibrates the air particles, but it doesn't that's more a result than the initial effect!), as it can travel through any substance, not only gaseous ones. In essence though, I understand what you mean and you're correct.The way I see Sound Release is the ability a ninja has to produce and manipulate the vibration of air particles around him, creating waves of sound around himself.
Correct, kudos. Also note that, while visual genjutsus can simply be altered by avoiding direct contact with the eye, genjutsus through sound are much more difficult to avoid, although this is something I'm pondering on myself. If the opponent does not hear the sound, but the body still feels the vibration of the technique (due to sound touching the skin), do you think the genjutsu still takes place? It's known that vibrations can cause harm as well, not only the actual sound we hear (or the vibrations that reach the eardrum).The genjutsu properties of Sound rely on the same mechanism that translates the "sound" hears. In this case, the chakra transported in the sound technique lodges to the brain and is translated in whatever illusion the user performed.
Pretty much, correct, though it doesn't have to be the same frequency. A higher frequency/lower frequency can have a numerous amount of effects as well, depending on what they are used against or for what purpose they are used.The destructive properties of Sound rely on the wave vibrating at the same frequency than the innate particles of a certain substance, which then disrupts it. In other words, by matching the sound we produce with the core of the substances, we can break them apart.
Hmm, yes and no actually.Apart from that, I only know that sound moves at the speed of sound.
Alright, that seems like a pretty good way of reasoning and a good reasoning in itself as well. You're one of the pro's when it comes to genjutsu, so I can't argue as I don't see a flaw in it (and if I do, it seems like it's a fault on my part, not yours)!Before we get into the task you asked me to do, let me tell you my thought on genjutsu (Because Biology I understand better than Physics xD). There's tree things that would stop a sound Genjutsu, and those are based on the process of getting a wave of sound (which carries your chakra) into your brain.
Firstly, blocking the wave, preventing it from reaching your years. This comes from the inherit characteristics of sound waves, so it's more of your area than mine. But basically, if you isolate your ears from the sound wave, it can't produce it's effects. Stopping the chakra itself, maybe through fuuin or some sort of barrier should work fine. In a very basic manner, this would be the method one employs when covering one's ears.
Secondly, destroying the sound receptors in the ear. Without them, the wave can't be captured/sensed, and the info or the chakra isn't transported to the brain. I don't think just having waves hit the body work, because soung genjutsus are not about the physic properties of sound and how it reacts to matter as a whole, just the sensors in the ear. This is the method one employs when one tries to pierce one's hears with a needle of something similar.
Thirdly, mess with the brain itself. There's a syndrome called Agnosia, and a branch for sound reception. Basically there's two types of deafness, physical deafness, where you're unable to retrieve sound from the world (Second method, basically), and mental deafness, where you can retrieve sound from the exterior, but the area of your brain that translates it doesn't work, so the information can't be processed. People with sound agnosia can't be affected by sound genjutsu (or sound-based illusions). Someone proficient enough with genjutsu might be able to recreate agnosia. I even have a few jutsus that do just that xD
Note, this is about actual genjutsu, not symptoms like making your opponent's ears bleed.
Well, there are 3 key things to sound waves.Now, for your task. I don't know if I know how to explain it correctly, but it is quite obvious that passing through different substances alters the speed of sound propagation, but say why exactly is not my forte xD. I'm pretty sure is about different densities and all that sort, but if you could explain it more accurately, it'd be best. Btw, the sound speed was more of a joke, I knew about the speed thing, I just can't explain it well xD the light waves have different speeds to (I read about an experience where they managed to freeze light)
To answer your first question, yes. A higher frequency means higher energy (The higher the frequency, the lower the intervals and thus more energy that passes at a single point at one point in time).In the electromagnetic spectrum, the higher frequencies are also associated with higher energy. Is that the same with sound, we're increasing the energy as we increase the frequency? Also, are we able to freeform alter the frequency of our sound jutsus (Nothing too major, or conflicting with the description of the jutsu). I'd see it similar to having water cooler or hotter, or changing the polarity of a lightning jutsu (Which, now that I think about it, may not be a good example as it might not be permitted).
We can also hear more acutely the higher frequency notes, but we can hear the lower frequency at a greater distance, f I'm not mistaken. And since low frequencies can go through denser materials, it gives a good range of frequencies to apply to whichever opponent we're facing. Higher frequencies are also more "damaging" than low. We can handle sub-par vibrations, but we can't handle past a certain high frequency, so if I'd say, if we want a sudden and intense effect, with great destructive ability, we go for High frequency. If we want a more subtle and resistant effect, or maybe a more encompassing and richer tone, we go for the low frequencies.
Read above, I think! o_o unless you want more elaboration!Would you please to add on High vs Low Frequency topic? I don't even know if what I said already is really correct xD
You were correct, but for another reason. The RP is only up to a certain extent busy with actual physics. that being said, we need to be a bit more flexible on our usage as the sound isn't up to extent it could be used, and a bit manipulated to fit our RP. I think I'm one of the few sound users to use sound to it's full potential (thanks to Xylon and reading mugi's usage). This because lately, our RP has evolved to include physics much more. So in theory, heat from fire jutsus, could be used against you, but i'd say if the fire is of a higher rank, it could potentially "leech" the kinetic energy off the sound and dampen it to some extent, though that probably won't happen. Also, remember, the heat from your techniques generally travel against the the sound (they clash), while sound moves fowards in heat which is most of the time "stationary" so to say. That being said, it could fully well even backfire on the opponent, depending on the ranks of both techiques. The easiest counter always will be wind. Sound waves are used mostly through the air in our RP, and disrupting the wind flow can thus disrupt the way it moves and screw it up. What do you think about yourself?About the heat vs cold, i didn't knew that. I've been using heat from fire jutsus to disrupt the air and thus disrupt the sound wave, but it might just increase the effect. Is that true, or was my depiction correct? I mean, in a way, we are messing with the sound wave, which was chakra created to fulfill certain effects, so we might still be disrupting it.
I was basing it on like, when you have music on a car, as it drives away from you, the tone gets lower. Or in a concert, the further away from it, the lower you hear the music. But I guess that's due to the lower frequencies traveling better.To answer your first question, yes. A higher frequency means higher energy (The higher the frequency, the lower the intervals and thus more energy that passes at a single point at one point in time).
However!!!!!)
By increasing the amplitude (peak-to-peak) of a low frequency wave, you can give it the same amount of energy.
I have been told that we can alter the frequency (nothing drastic, as you said), but I wondered: wouldn't that change the sound and thus the effect of the technique? In this case, changing the amplitude is much more efficient but that means the energy amount is higher and it would change the rank. So in theory, nope, but practically speaking (in our RP system) we can do it without much further problems (sound isn't really that well thought out, given that they did not copy it directly from the anime. That makes issues occur, like with the sharingan copying technique).
As for the the "hearing low frequency waves from further", I don't really see why that would be true. It has less energy, and thus it takes more time to transfer between particles (atoms/molecules). That being said, it needs to have enough energy to actually even move through large amounts of space in the first place. High frequency tones are much more fitting for that, given how kinetic energy works.
High frequency can be (although this isn't proven yet to a high extent) more damaging, yes. The only issue is, you need to generate very high frequency tones for this. We're talking about ultrasound here. That means, everything above 20 kilohertz (20k hertz), and thus above the human hearing range. Of course there are things like sonic grenades and all of that, I can't disagree there. However, low frequency can also be used to generate things like nausea.
Think of it this way:
- High frequency = damaging
- Low frequency = crowd-control and disorientation.
Scrolling back up, I noticed you said that. LOL. More elaboration I guess!
Could you give me two uses (1 for high and one for low frequency) on how you would use them in battle? Perhaps even combined (two seperate jutsus, a combo if you will). No need for cannon ones, let yourself roam free.
Read above, I think! o_o unless you want more elaboration!
You were correct, but for another reason. The RP is only up to a certain extent busy with actual physics. that being said, we need to be a bit more flexible on our usage as the sound isn't up to extent it could be used, and a bit manipulated to fit our RP. I think I'm one of the few sound users to use sound to it's full potential (thanks to Xylon and reading mugi's usage). This because lately, our RP has evolved to include physics much more. So in theory, heat from fire jutsus, could be used against you, but i'd say if the fire is of a higher rank, it could potentially "leech" the kinetic energy off the sound and dampen it to some extent, though that probably won't happen. Also, remember, the heat from your techniques generally travel against the the sound (they clash), while sound moves fowards in heat which is most of the time "stationary" so to say. That being said, it could fully well even backfire on the opponent, depending on the ranks of both techiques. The easiest counter always will be wind. Sound waves are used mostly through the air in our RP, and disrupting the wind flow can thus disrupt the way it moves and screw it up. What do you think about yourself?