[HA] Singing Lessons z.z

Nathan

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Everything I was looking for and more!

(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.

Now this technique is very handy (pun intended) for incoming solids, B-rank and below though.
 

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Everything I was looking for and more!

(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.

Now this technique is very handy (pun intended) for incoming solids, B-rank and below though.
So this is one is short and to the point. We start off by channelling sound chakra into your hands then slam them together like a clap. Once this is done, a sound wave will be release that resonates at the same frequency as the solid construct in front of you causing it to vibrate to the point of it shattering into many pieces.

This is good against quick jutsus coming at you since this doesn’t use any handseals etc. Only disadvantage I see is the fact that it only works in short range of you. But I think they’re other range jutsus that works similar to this so I guess its ok.

No questions on this u_u
 

Nathan

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You can just wait till the technique gets within short range of you.

Good. Nothing needs to be added .

(Ototon: Oto no Ken) - Sound Release: Sonic Fist
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user gathers chakra either around their fist, arm, or leg and then charges towards their opponent. Upon utilizing an attack involving the aforementioned limb, it causes a release of sonic vibrations (of a low frequency but with a high amplitude) that act as a secondary strike, making the opponent unable to use the body part that has been hit for 1 turn. This happens because the sound vibrations damage soft tissue by resonating within the water molecules that reside within it. The effect is similar to a localized explosion upon contact that rips through the targeted area and creates a shockwave that blasts the target backwards. The skill is exceptionally useful if used against solid techniques such as those from Earth Release (or similar) which will shatter upon being hit.

This pretty much enhancing your taijutsu with sound chakra. Hitting your opponents limb, will cause them to not use it for a turn. This technique can also can be used against solid techniques.
 

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Yeah I know patience is the key u_u anyways..

This technique is awesome ;_; so the user focuses and gather his Ototon chakra around a limb before doing a taijutsu strike. This jutsu basically makes a simple taijutsu punch do more damage than one could imagine. One could also use this sound jutsu to break solid defence such as earth, wood, crystal of B rank and below, shattering them. It doesn’t shatter an opponent’s body (or limb if it’s a limb you hit) but upon contact basically releases the vibration into the opponent’s body, damaging their soft tissue. How does it dmg the tissue? Its because the soundwaves resonates with the water molecules within their body.

This causes some severe internal damage to the opponents. This would be a major hit if someone uses this to punch an opponent near his chest or something ;o I like the fact that it makes a opponent's said limb that is struck be useless for a turn. Basically mess them up so no handseals for a turn lol

No questions
 

Nathan

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The sound ripples through the tissue, internal damage kinda thing.

(Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Despite weakening as it travels, its faster than most wind or lightning techniques and can still be defended from. If used within a water source it receives +20 damage.

Any form of loud noise that you can produce with your voice, will do. Releases a shockwave of sound. It gets weaker the further it travels. Extra damage if used in water.
 

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Idk if its just me but doesn't Gyojin Karate in this Rp works similar to some of these sound jutsu? o_O

When I read this technique, I picture that dude from X-men; Banshee and his screaming abilities. But yeah another short and sweet to the point jutsu. Basically the user inhales a breath of fresh air and focuses his Ototon chakra in his throat. With these over with the user has the option of releasing this jutsu through a scream, yell, roar or any loud noise action tbh. By him/her doing this they would release a shockwave of low frequency and high amplitude sound wave to travel up to long range. As stated in the jutsu description its faster than normal wind or lightning which is a plus.

Like some of the other sound jutsus this gains plus dmg once it travels through water. It would also travel a bit faster through the water source to reach its target, hence the plus dmg too. This would be a ***** to use in short range of the opponent lol I didn't know it gets weaker the further it travels :/ thats a negative but Like I said its a ***** to use in short range so eh.
 

Nathan

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Something similar but different and shit. Well done.

(Ototon Genjutsu: Funka to Botsuraku) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).

Now one of the few sound gens, you snap your fingers together. Which produce sound waves that will go directly into your targets ear. The gen will make them think something above or below them has snapped in half, causing panic. Above, a large tree branch or below the earth has broken clean under them, can be one of these two options, depending on how your explain it. Obviously this technique is only good depending on your terrain.
 

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YES! Finally sound genjutsu ;__; these are probably my favs when it comes to the sound jutsus idk why. Ok so like all other sound jutsu that uses high frequency and low energy waves, this one is triggered when the user charges Ototon chakra into their hand and snap their finger like a boss :cool:

The sound wave travel time is instant and the sound is louder making it sound as if the user snaps his finger right next to the opponent’s ear. I guess this is cool to use in a combo is the opponent is blind because they will think the enemy is right next to them lol. When the genjutsu take effect the victims to it will hear something snap in half. The user of this genjutsu has two options as to what snaps. He can make it be that a tree branch or an entire tree broke somewhere and fell down on the opponent causing it to push him down to the ground. Would be hella nice if the opponent has his eyes close or something and we’re in a forest with a tree near him. More than likely he/she will metagame their way out ~_~ which is why I prefer the earth being split open below them than the tree or tree branch breaking and falling on the.

Ight so aside from the user having the ability to make the tree or tree branch snap and fall on them, the user can have the earth below them break in too, causing them to fall into the hole. I like the earth option better tbh.

The biggest plus for this jutsu is the fact that the user can manipulate the type of sound from a simple snap sound from a tree branch to a large sound for when the earth splits in two. The disadvantage of this depends on the terrain. Like if we are fighting in a place like Amegakure above water this jutsu would be useless compared to it being used to its full potential in Iwagakure barren wasteland or Konoha’s forest.
 

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(Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user gathers Ototon chakra in his vocal chords. He then whistles, releasing a high frequency sound wave, creating a sound similar to a faint buzzing in the target's ear, similar to Ringing Madness. However, instead of causing a foe to become disoriented, it impairs his hearing, making the buzzing the only thing that he can hear, seeming as if the target has bees swimming around his ear. The buzzing drowns any sound out, unless they are exceptionally loud (i.e. great explosions, one yelling directly into the target's ear, etc), making it very difficult for the target to hear incoming jutsus or attacks.
Note: Hearing impairment lasts 3 turns

This one pretty much impairs your targets hearing. How does it do that?
 

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Simple by focusing sound chakra in their throat and whistling. The whistling would linger around in their ears as a faint buzzing sound from bees.

Using this in conjunction with a jutsu that can be created like directly behind an opponent with little to no noise (such as that Kiyoshi technique) would be dangerous. So by using this technique, the opponent’s sense of hearing is gone for 3 turns and all she/he hears are the sound of bees buzzing around. Well they can hear loud sounds that would be above the sound of the buzzing bees like a explosion or yelling in an opponent’s ear.

I can see myself using this a lot. I have a couple techniques that can be created behind an opponent but they have some sounds to them. Like if I form a lightning spear behind the opponent, before they could metagame and say they hear the crackling of sounds of lightning forming and counter. Now I won’t have that problem ;D I’ll be smart to not use a jutsu that isn’t big enough to cast a shadow above them.
 

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(Ototon: Himei Zetsubou no Jutsu) - Sound Release: Scream of Despair Skill
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Similar to the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill, the user concentrates chakra into their vocal cords, amplifying his/her voice and lets out a scream, roar or a yell. The effect is a large emission of low frequency, high amplitude sound waves but instead of a forward attack, its manipulated into an omnidirectional sound blast that expands outwards all around the user, pushing attacks and enemies backwards with might.

Pretty much Echo Assault Skill just much shorter range, and an omnidirectional blast.
 

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An omnidirectional technique, nice. So the user would channel Ototon chakra in his vocal cords and follow up with a loud noise from their mouth such as a scream. When they do this, the sound waves travel out around the user in a omnidirectional manner. The waves are strong enough to push enemies back and/or solid projectiles back.

A kinda suckish part to this is the fact that the wave only reaches out to short range but I see there is a strong technique to this that goes further. Other than that it’s great. No handseals and is triggered by a simple roar, scream or yell lol. I picture this technique like this ( ) when I read the description. Except the dust part or the hand movement which is optional.
 

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Oh? Hmm ight then got it.

( Ototon: Teisei Tame Inu) - Sound Release: Whispers to the Canines
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user gathers Ototon chakra in his vocal chords. He then whistles, releasing a high frequency sound wave, creating a sound similar to a faint buzzing in the target's ear, similar to Ringing Madness. However, instead of causing a foe to become disoriented, it impairs his hearing, making the buzzing the only thing that he can hear, seeming as if the target has bees swimming around his ear. The buzzing drowns any sound out, unless they are exceptionally loud (i.e. great explosions, one yelling directly into the target's ear, etc), making it very difficult for the target to hear incoming jutsus or attacks.
Note: Hearing impairment lasts 3 turns

This is definitely my favourite. I like it because it takes one of the opponent’s senses away from them. If this is used in conjunction with a technique to remove another sense such as their sight, one could probably pull off a win. And another plus is that u don’t have to quickly pull off the other removal of the senses away because this technique makes the opponent’s hearing be affected for 3 turns ;D usually nice techniques like this only lasts a turn :/

( Ototon Genjutsu: Funka to Botsuraku ) - Sound Release Illusionary Art: Eruption and Downfall
Rank: B
Type: Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into his hands and snaps his fingers, triggering a genjutsu through the emission of high frequency sound waves. As he snaps, the sound is amplified, sounding as if it is directly by the enemy's ear. To them, it sounds as if something has just snapped in half. The user then manipulates the illusion to make it appear as if either a large branch has fallen from a tree or the ground under them has broken clean in half, causing the target to believe they are falling through the earth or have been struck with a large object, pushing them to the earth. The user has control over the illusion, being able to make it seem as if entire trees have been snapped in half, falling on the target or as if an earth structure has collapsed either above or beneath the opponent, etc. The illusion can be edited to fit the situation and even the sound can be slightly altered deepening on the object that is "snapped". Is more effective depending upon the terrain this is used in ( extremely effective in a forest, not effective in a desert ).

Because it’s a genjutsu ^_^ lol but I love this because of the diversity of it. It being able to make the opponent hear from a snap of a tree branch up to the cracking sounds of the earth ripping apart. From a tree branch or tree to fall on the opponent to the opponent falling in a fissure, this jutsu is just lovely.

(Ototon: Sumakku Te no Jutsu) - Sound Release: Clapping Hands
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user charges Ototon chakra into the palms of their hands, and then smashes them together. The force creates high frequency sound waves which can be used to disperse incoming "solid" jutsu (only works on B-Rank or below jutsu) like those of Water Release or Earth Release.

Eh my third choice was between the above and the Infusion technique, but Im going with Clapping hands. I like it because its quick to use and can quickly get you out of a tough situation. Most people on NB uses earth techniques such as spikes etc to try and kill you, like some would make a piller erupt in front of me when/if am going to the ground to touch the ground. With this technique, I can quickly channel ototon chakra to my hand and clap it to shatter the earth pillar, saving my body from being pierce ;_;
 

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Great choices!

A-ranks!

(Ototon: Ōkī Hibiki Rendan no Jutsu) - Sound Release: Greater Echo Assault Skill
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: This is a much greater and focused version of the (Ototon: Hibiki Rendan no Jutsu) - Sound Release: Echo Assault Skill technique in which the user gathers his sound chakra into his throat as he inhales afterwards exhaling as he screams, yells or roars. The resulting effect is a massive forward shockwave of low frequency, high amplitude sound that levels anything in its path. Unlike its weaker technique, the massive power it carries makes it slightly slower, equal to an average equally ranked Raiton technique. Unlike the unfocused nature of its weaker version, its focused almost like a beam, affecting an area of 50º in front of the user. If used within a water source it receives +20 damage.

Same as the other one with a slight change, it's more like a beam and affecting 50 degrees in front of you. And it is slightly slower then a lighting technique. Compared to the other one where it is faster.
 

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As the description says it’s a better version to the B rank Echo assault skill tech. Just like the previous one, the user breaths in and focuses ototon chakra in their throat as they release it through a roar, scream or a yell. This would result in a shockwave of low frequency, high energy wave to travel forward to destroy almost anything within reason.

Unfortunately this one is slower than the B rank version due to its power :/ its as fast as a A rank lightning technique. This one appears like a beam that spans and affect an area of fifty degrees in front of the opponent up until long range. Also like the B rank version, it travels faster and gains more dmg power when travels through a water source.
 

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Yeah it's pretty eh. Would rather use the B-rank even though it has a lower DMG.

(Ototon: Kireme Yure) - Sound Release: Shattering Vibrations
Rank: A
Type: Offensive/Defensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user gathers a large amount of sound chakra into both of his hands, creating a vibration field around them that resonates at different, yet low, frequencies. The user will then slam both hands together, forcing them to resonate with each other and explode. This creates a massive sound shockwave that pushes back anything in front of the user in a 160º radius.

Everything up to 160 degrees radius will be pushed back in front of you, by simply clapping your hands releasing a massive shockwave. Handy for those higher then B-rank techniques, so it can only push back A-rank and below. Again doesn't destroy them.
 

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Oh lawd this is cool. So the user focuses Ototon chakra in both hands and quickly slams them together like a clap to release a shockwave that travels out to mid-range to push back solid objects and even enemies. The area of effect spans in a 160º radius. Not much to say to this because it’s really straight to the point.

It has the name Shattering Vibrations but doesn't destroy things lol weird. But ight cause that was gonna be my question but u answered it lol.
 

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Yeah I know.

(Ototon: Jakkuhanma) - Sound Release: Jackhammer
Rank: A
Type: Offensive
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A (60 if contact with the ground remains)
Description: The user charges Ototon chakra into their feet as they run, releasing it as each foot hits the earth and makes sound. As each steps sound off, low frequency waves are released, each wave causing an immense vibration to propagate through the ground and into any enemy, making their bodies lose balance as the waves collide with the target repeatedly. As the waves continue to hit the target, the vibrations increase and cause internal pain, almost as if each wave is drilling into the target's body, causing the target to also become nauseous from the continuous waves. Despite its danger, the technique can easily be defended by simply severing ones contact with the ground.

Pretty much releasing sound as you run, or run on the spot. Every time your feet leave the ground they release sound hitting your intended target causing internal damage, and they get worse and worse as time goes by and as long as you are running.
 

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This jutsu really fits the name lol So yeah the opponent channels Ototon chakra into their legs as they run, making each step affect grounded opponents. As each foot step hits the ground, it would release a vibrating sound wave to resonate within the body of the opponent or opponents to cause internal pain to their body. The pain increases which each wave that hits the opponent which happens with each new step the user takes. Once they’re being hit by these sound waves it also makes them become lose their balance.

When I read this jutsu I picture someone being on something that is vibrating a lot and makes them feel sick and want to throw up or something. It’s a nice jutsu but way to easy to counter because as they leave the ground they won’t get affected by the vibrating waves. But a smart user would do something to keep them grounded :coffee:
 
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