*you summon a shark* alright you are done with that part next is the shark water ninjutsu
Then we will just go through them and you tell me if you have any questions. No performance or anything needed.
(Suiton: Suikōtoppa) – Water Release: Water Shark Breakthrough
Rank: C
Type: Attack
Range: short
Chakra cost 15
Damage points: 30
Description: The user will create a water shark to jump into the air and bolt towards the opponent, striking them.
Note: Requires a water source.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
This is simple, just perform the techique, create a water shark that will launch and attack the opponent forcefully sending them back.
(Suiton: Suikoundan) - Water Style: Water Shark Bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark formed after the user does the Tiger → Ox → Dragon → Hare → Dog → Bird → Rat → Clone seal → Dragon → Ram handseals. The projectile is formed from the user and travels towards the opponent.
Note: No water source required
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
This is basically the same thing but with hand seals, don't perform this I won't have you guys waste the effort or time, just tell me you get it or if you got questions.
( Suiton: Kūfuku no Same Droppu ) - Water Release: Hungry Shark Drop
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: Kisame Jumps into the air and then points Samehada down towards the opponent and then envelopes it in water. He then manipulates its shape molding it into a shark and drills the opponent into the ground.
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
Jump into the air, and point a sword at the opponent, channel chakra into the sword creating water around it in a vicious torrent shape that shapes itself into a shark. Drill the opponent with the shark covered weapon.
( Suiton: Amesuikōha ) - Water Release: Rain Water Shark Wave
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user slams his hand on a puddle, creating a few water sharks, which rush towards the target. Should they be attacked, water that composes the sharks simply reforms into smaller sharks, creating raindrop-sized water sharks that are still quite capable of inflicting damage.
Note: Second attack counts as one the moves per turn
Note: Can only be used by Kisame Bios or bios that signed the Shark Contract
Slam your hand on a puddle or water source releasing a projectile of sharks. The sharks composed of water will act to attack the opponent, if they are defended against or weakened, they will reform into smaller sharks, less harmful, but can still distract and inflict pain.