[Doton] Playing with rocks with Mephistopheles

Drackos

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Perfect. Next set.

Make sure to ask questions if you have any :)

First one's a simple crushing trapping type Earth jutsu. Honestly, pretty generic but it's useful. I like using this in a combo with stone spikes.

(Doton: Dāchiganshō) - Earth Release: Ground Bedrock
Rank: C
Type: Offensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After forming the necessary seal Snake, the user creates two walls of earth and traps their target in between them, crushing them.

Second one has you turning the ground in front of you into dust particles and forming a wall of dust. I believe most dojutsus and sensors can see through this... although the dust may be chakra infused, so it will throw off vision, especially for regular ninjas.

... it's basically a sand attack, if you've ever played Pokemon ;-;

(Doton: Hokoriheki no Jutsu ) - Earth Release: Dust Wall Technique
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra releasing it into the ground and with a wave of their arm or through the application of a weapon can cause a small wall of dust particles and sand to rise up from the ground and thrusting forwards. This technique creates a simple dust screen that will fade away after 3 turns.

Last jutsu in this set is kind of funny to visualize. You'll create a large rock by channeling your chakra through the ground. When it floats, it can then smash down and squash whatever's under it. Short range, which sucks. Mid would have made it a lot cooler ;-;

( Doton: Rokkuhanmā ) - Earth Release: Rock Hammer
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user manipulates their chakra and creates a huge rock from the ground that will rise up, hammering the opponent by slamming it down from above them.

*reads a lewd magazine while Drackos does his thing*
Weaving the snake hand seal I channel my spiritual and physical energies together creating raw chakra. I apply nature transformation to this raw chakra creating doton chakra which is then channeled into the ground around my target causing two walls of earth to rise up around my target and crush them juicing their body in the most delightful ways. ._.

Pretty useful technique that limits the targets mobility as they can only evade by going forward, backward, up, and down without having to destroy the two portions/slabs/walls of earth. However, they are fairly easy to break with the proper technique so that is something to keep in mind. This technique is good for some early opening techniques to set the stage but it wouldn't be very useful later on when things get heated and intense. Its also important to note you can't really use this in short range of you as you can just easily crush yourself with it too ._.
Molding my spiritual and physical energies together creating raw chakra I apply nature transformation it to create doton chakra which is then channeled into the ground around my target. With a swift and fluid wave of my arm I cause a wave of dust particles to rise up pushing it forward creating a mini dust storm around my target blocking their vision and annoying them in all possible ways!

Cool technique. It is kinda like the S-Rank fuuton except on a much smaller scale and requires significantly much less chakra. This is pretty useful to blind opponents and leave them open to other attacks by creating a simple dust screen/wave around them hindering their vision of you. Sensory types will easily pinpoint you while dojutsu can still see you but may have a hard time with it. Simply a dust storm can easily hurt their vision by having it enter their eyes and irritate them which is something that can be achieved with this technique.

So overall this is a very useful technique. The only disadvantage is that it can easily be blown away with a fuuton making it kind of useless if you can't prevent the use of a fuuton technique.
Bleh lost interest in this technique when it said short range ._.

Molding my spiritual and physical energies together creating raw chakra I apply nature transformation it to create doton chakra which is then channeled into the ground around my target in short range of me. Applying shape manipulation I cause the ground to rise up creating a hammer which floats in the air. As my target comes toward me I drop it on them crushing them pleasantly.

So meh technique due to the range and it is also kind of obvious in its creation making it easy to avoid/destroy/counter etc. So overall it isn't very good and I probably will never use it outside of funny RP uses and Mario references.

But nonetheless I shall do more ;_;. There is a degree of versatility in where it is created in short range meaning it can come up from behind the opponent or in front of them or even on their sides. Hell you could even cause it to rise out from under them and make them float up. So that is in itself kind of cool.


*snatches the lewd magazine*

"Senpai!" ¬_¬
 

Souji

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Wonderful. Next! Last three C-ranks ;-;

This one's actually one of the better C-ranks. Rock bullet. Fast, powerful, and great range. Note the differences between both variations and try both. Analyze how each is similar and different.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

This one's cool too. Good for a supplementary jutsu. Push an opponent backwards. Here's a nice hint. By forming it at mid range, you can push an opponent backwards into long range. If there's something on the other side as he's flying backwards... gg wp.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Last C-rank! Read it thoroughly and analyze it well. Usages, etc etc. Since this raises an opponent up in the air, what are some good (concrete) examples of follow-up jutsus?

( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.
 

Drackos

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Wonderful. Next! Last three C-ranks ;-;

This one's actually one of the better C-ranks. Rock bullet. Fast, powerful, and great range. Note the differences between both variations and try both. Analyze how each is similar and different.

( Doton: Iwa Dangan ) - Earth Release: Rock Bullet
Rank: C
Type: Offensive
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user manipulating their chakra will point their palm or fist at the opponent, creating a large rock on it which he then sends at the opponent. Alternatively, the user can "spit" the rock. In this case he will spit a large globule of mud which hardens mid way towards the opponent into a large rock.

This one's cool too. Good for a supplementary jutsu. Push an opponent backwards. Here's a nice hint. By forming it at mid range, you can push an opponent backwards into long range. If there's something on the other side as he's flying backwards... gg wp.

( Doton: Jōshō Iwa ) - Earth Release: Rising Rocks
Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user claps their hands together and then unleashes two huge rocks from the ground on either side of the enemy to send the opponent flying backwards.

Last C-rank! Read it thoroughly and analyze it well. Usages, etc etc. Since this raises an opponent up in the air, what are some good (concrete) examples of follow-up jutsus?

( Doton: Gizagiza no Iwajin ) - Earth Release: Jagged Rock Formation
Rank: C
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 15
Damage points: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.
Channeling doton chakra into my palm I raise it up at your clone launching a large rock from it in the shape of a bullet impacting your clone and dispersing it. Then, at the other clone, I spit mud which then hardens into a large rock and does the same.

So I like the versatility of this technique. It is refreshing and nice. So first you get a basic use where you shoot a rock from your hand. Cool. This is nice because instead of your mouth you get a lot of aiming options with it within reason of how your arm can move. Now alternatively you can fire a blast of mud from your mouth that hardens MID WAY into a rock. This does the same at longer ranges but what makes this cool is that if you actually use this in short range you can cover them in mud which would be very nice in combination with a katon technique. So the versatility is quite nice with this technique.
Clapping my hands together I release doton chakra into the ground creating two large slabs of earth and rock in front of my target impacting him and sending him backwards increasing the distance between us and doing some blunt force damage with the technique.

So this is a really cool supplementary technique that can make for some good combinations. As you said in your hint you can use this to manipulate where the opponent is. Since the limit of this technique is mid-range even just pushing them a tiny amount will technically put them in mid-range allowing other techniques to hit them and what not. So this offers a lot of good versatility with movement control when you're in a fight beyond what you'd think the technique can normally do which is just hit the target.

So it is an offensive supplementary technique that does damage and moves the target which is fantastic. And because they are created so close to the enemy they really don't have a ton of time to react meaning they will be forced to use faster techniques to either evade the rock or destroy it before it has a chance to hit them. Which this can be treated as an opportunity and opening if planned for.
Stomping the ground I release my doton chakra through it causing rips in the ground to form and allow earth to erupt out of them slapping my target in the most annoying and somewhat painful ways!

So it is a great technique for follow up fuuton techniques and the what not. First off the technique is pretty quick to do as you just have to stomp the ground which can technically be done while running. After this is done the fractures will form and cause the earth to rise up dealing the somewhat minor blunt damage to the target and throwing them into the air. Now while they are in the air there are many follow ups that can be done. Firstly you can follow up with something like Stormy Blockade to drop down on them. By throwing them up into the air you reduce the distance between them and the water. This also prevents them from using a raiton to stop the earth as it will electrocute them too if the water hits them.

Additionally, you can follow up with a fuuton if you predict they will use a raiton to stop the earth as raiton is the natural counter to earth techniques. But this is somewhat boring and I'd prefer to go with the water route >_>".
 

Souji

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From now on, if you have a visual reference, post it alongside whatever else you have. Clear? U_U

First B-rank. Great jutsu in general, popular as an opening move. I like using this to force certain counters or throw off footing.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Second! Basically Earth Spikes... fast and versatile, large enough to do good damage. It says that it can be countered by escaping upwards... how do you, as the caster exploit that?

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

Rock clones. Self-explanatory, but tell me, in your own words, what life is what clones are.

Make a bunch so that we can fodderize them with subsequent techniques. I expect no less than 100, Lol

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

*snatches the lewd magazine back from Drackos*
 

Drackos

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From now on, if you have a visual reference, post it alongside whatever else you have. Clear? U_U

First B-rank. Great jutsu in general, popular as an opening move. I like using this to force certain counters or throw off footing.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Second! Basically Earth Spikes... fast and versatile, large enough to do good damage. It says that it can be countered by escaping upwards... how do you, as the caster exploit that?

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

Rock clones. Self-explanatory, but tell me, in your own words, what life is what clones are.

Make a bunch so that we can fodderize them with subsequent techniques. I expect no less than 100, Lol

(Doton: Iwa Bunshin) - Earth Release: Rock Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user creates their clone out of stone that he spits from his mouth. Unlike other types of clones the rock clones don’t disappear after being defeated but rather crumble like rubble. These clones can also be used to create a clone of other people than themselves but do not take on the abilities of the copied person. They can use up to C-Rank Earth techniques and are very resistant to physical damage such as that from Taijutsu which they can endure up to B-Rank.

*snatches the lewd magazine back from Drackos*
Weaving the boar and ox hand seals I bend down and slam my left palm on the ground channeling doton chakra through it to under my opponent's position. This causes the grond the spiral around causing rocks to burst forth and spiral with it burying my target alive under jagged rocks.

Nice opening move to get my opponent moving and on the defensive right away. This is great because it is a technique that happens fairly quickly requiring only two hand seals and a little movement. The movement is nice simply because getting the opponent to counter by moving is very useful as it allows you to counter them mid-air making it much harder for them to dodge and move around, assuming they counter by jumping with a technique (i.e. the A-Rank katon technique). Some opponents will simply counter by using Nagashi and channeling the lightning into the earth around them to stop the technique.
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Channeling doton chakra into the soil around my target I cause two spikes to rise up striking my target from both behind and in front of him. The spikes aim for his stomach and his lumbar region on his back and as they reach their destination they impale him in the most unpleasant of ways!

Really useful technique. Like...really useful. Its fast and requires no hand seals and can reach up to mid-range which is mostly where people will fight at. So you basically make hardened dirt spikes that can stab people from multiple directions. The cool part is the versatility of this technique in terms of direction allowing you to make four spikes that can come from many different locations.

To answer your question as the user of this technique to prevent my target from escaping upward I could simply use Stormy Blockade. Using stormy blockade would counter two things. The first it makes it so the opponent can't go upward without countering the water from above directly AND they can't use a raiton like nagashi to stop the spikes of earth without killing themselves by electrocuting themselves when the water falls.
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Basically clones are useless techniques that only waste chakra by cloning yourself in a science lab with a pair of rocks and edward's 3 day late homework that he asked adachi for help on but got no reply cause adachi just don't have time for dat like seriously he even begged me to do it and i was like dude nobody got time for dat shit and then i heard he wanted your number so i slapped him into friday just like the song friday friday friday im rebecca black and its friday friday!~~~~~~ useful techniques that create a separate and autonomous body of chakra allowing multiple different strategies depending on the clone. For this the clone allows you to use C-Rank earth techniques and it has a high physical resistance allowing it to act as a tank of sorts against B-Rank taijutsu. This clone is a bit special in the sense that it doesn't just vanish when destroyed but it instead turns into rubble which can be used for future doton techniques making it somewhat of a strategic clone since the techniques it can use are so limited (C-Rank earth).

Channeling my doton chakra into my mouth I spit out earth which quickly takes my appearance. Then I spit out 99 more which rush at Souji-senpai aiming to steal the lewd magazine back and then aim to slap him!

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Souji-senpai I said no lewd! >_>'
 

Souji

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*takes out another lewd magazine and reads it some more*

*forms a forbidden-rank barrier to prevent interception of magazine* U_U

lmfao, good work broski :3 remember to ask questions if you've got any.

These next two techniques are both similar and different. Perform both and make distinctions between them, and how they'd differ in defensive properties and usages.

*millions of kunai start raining down on you*

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

Last one in this set is like the mudshot jutsu we learned in the C-ranks, but you shoot a ton more. Great range and generally pretty powerful.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.
 

Drackos

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*takes out another lewd magazine and reads it some more*

*forms a forbidden-rank barrier to prevent interception of magazine* U_U

lmfao, good work broski :3 remember to ask questions if you've got any.

These next two techniques are both similar and different. Perform both and make distinctions between them, and how they'd differ in defensive properties and usages.

*millions of kunai start raining down on you*

(Doton: Iwa no Hogo) - Earth Release: Earth Shelter Technique
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals as seen when Ittan used this technique. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, as demonstrated when used by Kitsuchi.

(Doton: Iwa Enchou no Jutsu) - Earth Release: Earth Dome Technique
Rank: B
Type: Defensive, Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description:The user slams his hands on the ground and creates a 1/4 dome of earth, which protects them from frontal external attacks. The domes shape is in a similar fashion to wood release: wood locking walls.

Last one in this set is like the mudshot jutsu we learned in the C-ranks, but you shoot a ton more. Great range and generally pretty powerful.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage point: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.
*sees the F-Rank barrier get erected*

*hueueue sensai. uses hiding like a mole. goes under barrier*

*pulls sensai down and steals lewd magazine. then uses katon jutsu to burn it. then burns sensai's non loreal model style hair .-.*

*sensai ;_;!*

As the million kunais rain down on my position by Sho Souji I quickly surround myself with a dome of rock to block all 1 million kunais.

Fast technique and requires no hand seals so this makes it great. It uses the earth around you and creates a substantially powerful defense to block against anything from above and around you, however not below you. So it is important to take that into account as someone can easily just use something to attack you from below. But cool technique overall.
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With the second set of kunais now falling down on my position I quickly channel doton chakra once again creating a 1/4th dome of earth to block them all and laugh as I burn more of sensai's lewd magazines.

So once again just as fast as the previous technique. It doesn't require hand seals and what not. However it is much, much smaller. But because it is smaller you will still potentially have a line of sight if you just peek out from one side of it instead of the full dome where you pretty much will lose connection with everything around you.

Channeling doton chakra into my gullet I release a powerful blast of mud that races toward my target and impacts it inflicting some pretty strong damage and throwing him back :3.

So this is great. If I recall the previous mudshot requires hand seals and this just makes that faster and stronger and gives this technique far more versatility with the number of targets you can hit with it. So you can hit one target with this or multiple with a fast flammable mud that races toward them. It is important to keep in mind that if you do use this and use it to hit multiple targets each successive blast will become weaker and smaller.
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Souji

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Breh, you troll T_T good work doe.

(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

>Holy Shit Souji 5 jutsus in a post??
>blasphemy!
>mfw I don't get 5 jutsus
>inb4 multiple jutsu requests
>making up for lost time

GO! Ask questions if you have any U_U
 
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Drackos

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Breh, you troll T_T good work doe.

(Doton: Dōka Ganseki Sensha) - Earth Release: Assimilated Rock Tank
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: After performing Assimilate all creation technique the user will collect from nearby rocks and create the necessary mass to perform the technique, Additionally using the rock powder to make the technique more damaging. Since the resulting Human Ball is made of a much stronger heavier material.
Note: Must use Assimilate all creation technique beforehand.

(Doton: Doryūha) - Earth Release: Earth Flow Wave
Rank: B
Type: Offensive
Range: Mid - Long
Chakra cost: 20
Damage points: 40
Description: After performing the required hand seal sequence Rat → Snake → Tiger the user creates and rides a wave of earth that can branch of to attack from a distance. The user can also use the technique to manipulate the terrain and trap the target by wrapping earth round their legs preventing them from moving

(Doton: Doro Ookami) - Earth Release: Mud Wolves
Rank: B
Type: Offensive, Supplementary
Range: Short
Chakra cost: 20 (+10 per reformed wolf)
Damage points: 10 damage per wolf attack
Description: A trap technique in which the user will place somewhere and is activated upon contact with the opponent's chakra. The user uses a scroll to lay the trap in which releases mud that forms into the shape of wolves that will attack the enemy target/s. Despite being damaged the wolves can reform which can keep the enemy occupied to allow the enemy make a getaway. (Can only create a maximum of 3 mud wolves)
Note: Takes one turn to set the trap up and wolves only last two turns

(Doton no Yoroi) - Earth Release Armor
Rank: B
Type: Defensive
Range: Short
Chakra cost: 20 (-15 per turn to remain active)
Damage points: N/A (+10 to taijutsu moves)
Description: This Technique coats the users body with stones, making them much more resistant to attacks, at the cost of their speed. Whilst using this technique, the user can even change their appearance, but once the technique is either defeated or worn off the users original appearance is shown. The user whilst in this armor is resistant to B rank ninjutsu techniques but is vulnerable to Lightning Techniques.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

>Holy Shit Souji 5 jutsus in a post??
>blasphemy!
>mfw I don't get 5 jutsus
>inb4 multiple jutsu requests
>making up for lost time

GO! Ask questions if you have any U_U
1) Maybe I'm just blind right now but this technique doesn't make a ton of sense to me. I am not quite sure what is going on with it to be honest lol. From what i understand you form a ball around your body after using this technique and then you roll with it or something lol.

2) Fantastic technique that is quite fast. Reminds me of Kisame's wave technique that he rides (the B-Rank variant). It is great for attacking, evading on the earth, manipulating the terrain, and manipulating enemy movement all at once. This technique has a lot of potential for that. Although the user must be wary as it is important to note that as the earth becomes wider and wider ranged it would be weaker in specific areas as it is less concentrated. Also it is important to note the range on this technique.

3) I don't know how I feel about this technique. It is so eh to me. You have to lay down scrolls as a trap which means to use it as a trap it has to be without the opponent's knowledge. Then you have to form these wolves which honestly aren't hard to kill with a single technique. Overall meh technique to me.

4)Okay now this is more like it. So you cover certain parts or your entire parts of your body with stone protecting yourself with an armor and enhancing your damage with heavier attacks at a minor speed cost. You of course also become more vulnerable to lightning (meaning C-Rank lightning can break it) and you gain an armor against B-Rank ninjutsu (I assume this includes elemental ninjutsu). This also counts as a full body surge to break C-Rank genjutsu :3.

5) So this just seems like an all around better version of the previous technique with the exception of the resistance to B-Rank ninjutsu, although it will provide some protection against physical attacks as the technique says. This however also doesn't reduce your speed and doesn't coat you in rock it simply just hardens your skin and colors it to a near black color. Very nice for taijutsu.

If I want to maintain this do I have to post the technique each turn at the cost of a move or can I just maintain it?
 

Souji

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Answering your question, it only lasts the turn you activate it. You'd need to reactivate it per new turn.

Let's try something a little different. Using the three jutsus below, I want you to make a 3-move turn using them in a smooth combination. Clones of mine will run up to you and try to attack.

Afterwards, I want you to give me justifications for each step you took and why you did it. Remember to still be descriptive!

(Doton: Iwa Keiro) – Earth Style: Rock Trail
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user slams their hands on the ground and giant rocks rise up and jag the opponent from underneath.

(Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop
Rank: B
Type: Offensive
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

(Doton: Otoshibuta) – Earth Release: Dropping Lid
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: After doing the Snake handseal and slamming his hands on the ground, he user creates a portal above the target, high in the sky from which a giant, boar-shaped, earthen lid drops and falls on the target, trapping it underneath. The lid can be hollow or solid, depending on if the user wants to deal damage to the enemy or not. Because of its size, to safely used, the lid has to be created at least mid range from the user otherwise he will also be caught inside. The biggest lid can dwarf a boss summon like Nagato's Dog or Gamabunta.

*a couple of my clones run at you in a charging formation, holding a bunch of weapons and doing stereotypical battle cries*
 

Drackos

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Hearing his sensei's (Love you mang lol) instructions as the clone's charged toward him Jugram would chain together a quick flashing series of three hand seals (or two if I just maintain the Snake hand seal for Dropping Lid. Either way moving on.) Quickly a portal in the sky opens up dropping not only a massive amount of mud but quickly following up behind it is a fully solid slab of earth. As soon as the portal opens to drop both of the enormous earthen drops I drop to the ground and slam my hands down causing the earth beneath the clones to rise up and impale them as the mud/earth from above crashes down on them.


So my reasoning for this may as well get the portal out of the way and drop two techniques out of it instead of just one. I attacked from below and above in a pretty fast manor making it so it'd stab the clones from below as the earth fell from above complicating the escape somewhat.
 

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Perfection. I see you already have prior knowledge of 'continuous handseals', where you can transition from one technique to another if they have overlapping handseals. I wouldn't recommend doing it unless it's considered legal, but it's a great canon trick that makes things flow.

So proud of you. Moving on.

Earth clones, made of mud. Not much to say here, but note they can only perform C-rank earth jutsus, and can tank up to C-rank taijutsu damage. Also note they turn into mud upon defeat, and can even serve as a binding or a mud source.

Go ahead and make one.
(Doton Kage Bunshin) – Earth Release Shadow Clone
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique creates a clone made of mud. Since its made of mud, it can continue to reform and mold itself back to its original shape even after taking physical damage (up to C-Rank). An unique use is that after reverting to mud, it can hold the opponent in place as a binding technique. They can also use up to C rank earth techniques.
This one's really nice if you have Earth as a primary mastery. Form a set of five handseals and slam your hand on the ground. By channeling your doton chakra through the ground and using shape manipulation, the earth will form large jaw shapes and eat up your targets. Fast, and the range of this jutsu is excellent.
(Doton: Musaborudzuchi) – Earth Release: Devouring Earth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user performs the Ram → Horse → Tiger → Rabbit → Snake and slams their palm on the ground. Instantly, the ground to the sides of the opponent take the shape of huge jaws and attempt to crush and stab him between them. The size of the jaws can be adjusted to fit the size of the opponent or other uses.

Now, remember that Earth clone we just made? Well, form the snake handseal and create a cavern that surrounds and imprisons him. However, I want you to leave an opening in it such that you can follow up with a second and even third jutsu to finish him off. Perform this jutsu as the first move in your combination, and give me a justification for why you used certain follow-up moves.
(Doton: Tsuchi Kairō) - Earth Release: Earth Corridor
Rank: B
Type: Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the snake hand seal and then cause the earth in the surrounding area to rise up and over a target and create a cavern, imprisoning the target. The user can leave an opening to allow attacks to go in to strike down the trapped adversaries, or close it up completely to prevent escape.
 

Drackos

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Channeling doton chakra in my lungs I exhale it from my mouth applying shape manipulation to create an identical clone composed of mud. Once formed the clone runs 10 meters in the opposite direction of me while I quickly weave Ram → Horse → Tiger → Rabbit → Snake hand seals. I slam my hands on the ground sending my earth chakra out toward the clone's location causing two enormous jaws to rise up from the ground around him both in accordance to the clone's own size in order to slam into the clone and eat him ;_;.

Then, creating another earthen mud clone, I send the clone out to mid-range once again and perform the snake hand seal. Then, applying shape manipulation with the doton chakra I sent out into the immediate area, I cause the surroundings to rise up creating a prison/cavern of sorts. However, atop there is a hole about 2 meters wide and long. After the prison forms I simply slam my hands on the ground and cause water to materialize a few meters above the earthen prison causing it to fall upon the prison and slam through the hole and drown the clone (Stormy Blockade).
 

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Next set! Do what you've been doing so far, but when you're done here, arrange these jutsus from your least favorite to most favorite, and tell me why :)

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
 

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Next set! Do what you've been doing so far, but when you're done here, arrange these jutsus from your least favorite to most favorite, and tell me why :)

(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Doton: Doryū Jōheki) - Earth Release: Earth Flow Rampart
Rank: B
Type: Defence/Supplementary
Range: Short/Mid
Chakra Cost: 20
Damage Points: N/A
Description: By performing the Tiger hand seal the user then makes a gigantic rampart rise up beneath the user's feet, by shaping the ground and increasing the amount of earth with chakra. Depending on what the user imagines, the shape of the rampart can be anything from level ground to a steep, needle-like mountain. If the user increases the volume of earth too much, he can be forced to keep his chakra consumption down. The user can combine this jutsu with Water Style: Waterfall Basin Technique to create a waterfall.
(Doton: Doryuheki) - Earth Release: Earth Style Wall Jutsu
Rank: B
Type: Defensive
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user will first perform the Tiger → Hare → Boar → Dog and then creates a solid wall of earth as a form of defense. Chakra is either converted to earth within the body and then spat out to form the wall or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, making its strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Hizuren Sarutobi spits mud from his mouth to perform the jutsu whilst Kakashi creates a wall composed of bulldog sculptures to box-in Pain.
Quickly weaving a set of two hand seals beginning with Ram and transitioning to Tiger. The clone in front of him at mid-range would immediately feel the effects of the ground sinking below him pulling him into an enormous sink hole dragging him down as if to bury and suffocate him. Shortly after a large rampart spike would emerge from the side of the hole to skewer the clone. Then, transitioning from Tiger I would weave 3 more hand seals and slam my hands on the earth creating an Earthen Wall to defend myself from a possible future counter attack.

The order in which I like these are Rampart, Antilion, and Earth Wall. The reason for this is because rampart is quite versatile and left up to the imagination. Even though it is noted as a defensive technique this seems to have some offensive uses especially because you can shape it into a needle or a spike. Antilion is great because you're effectively controlling how an opponent will counter and Earth Wall is okay cause its a wall. Nothing crazy or special that Rampart couldn't do with fewer hand seals.
 

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Onward!

This jutsu is interesting. You "melt" into the Earth, literally becoming one with it. You can only do it with solid objects, and if you're hit while blended into a rock, for example, you will die.

*points to a statue of Adachi* try integrating with that U_U

(Doton: Iwagakure no Jutsu) - Earth Release: Hiding in Rock Technique
Rank: B
Type: Defence/Supplementary
Range: Long
Chakra Cost: 20
Damage Points: N/A
Description: This is a technique that allows its user to blend into rocks, move inside them and then move in and out of other rocks undetected. Despite this, Doujutsu and Sensors can still detect the opponent. The limitation of the technique is that it cannot be used to meld into other types of earth than rock or solid earth and its not a very fast technique, despite being faster than Underground Projection Fish technique.
Note: Can only blend through on C rank and below Earth Techniques

Earth spears from the ground. Ohhh... such unique, many one of a kind.

>_> pretty simple, honestly. It says that it can't penetrate targets of higher density. What jutsu makes this one completely useless, then? Hint: it's also an Earth technique.

(Doton: Doryūsō) - Earth Release: Earth Flow Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user first performs the Bird hand seal and the user condense mud or stone, from the ground, and shape them into spikes that will protrude from the ground in order to skewer the target. The spikes cannot penetrate targets of greater density.

*walks over to a cave with a half dead Obito in it*

Weave three handseals and find the structural flaw in this cave. Pick out that rock and channel your Doton chakra through it, causing the cave to collapse and crush the kid that's in there.

Hopefully, he doesn't come back to life and become like... the Ten-Tails Jinchuuriki or something. What are the chances of that? Lol

(Doton: Iwayado Kuzushi) - Earth Style: Rock Lodging Destruction
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the required hand seals Tiger → Rat → Snake and they then causes a cave-in by destroying the equilibrium that holds the cave together. Just removing a single vital stone throws off the balance of the cave, making it unexpectedly fragile and causing a domino effect that destroys the entire cave. The shinobi from Iwagakure use this technique in their pride tactic, luring several enemies into a cave to kill them all at once.
 

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Weaving a set of four hand seals I begin by weaving the Bird seal causing spears of earth to rise up beneath my opponent inside a cavern we were fighting in. The spears of hardened mud and earth strike the clone's legs as I complete the final three hand seals causing the cave above to cave in as it loses its equilibrium and collapse. To avoid damage I melt into the rocks below avoiding the cave in caused by my own technique :3.
 

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You didn't answer my question on the second jutsu U_U

These next two are rare elemental combinations in the canon list. Read them over, perform them, and dwell on their advantages and disadvantages. Any insights on either?

*makes two clones to be fodderized*

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
 

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You didn't answer my question on the second jutsu U_U

These next two are rare elemental combinations in the canon list. Read them over, perform them, and dwell on their advantages and disadvantages. Any insights on either?

*makes two clones to be fodderized*

(Doton/Katon: Yōdo Ranfunka no Jutsu) - Earth/Fire Release: Molten Earth Wild Eruption Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will stomp the ground to lift of chunks of rock which he will then send at the opponent. Then, by using a fire style technique, he will cause them to ignite into burning rock chunks which explode on contact with the enemy.

(Doton/Raiton: Denki Iwabashira) - Earth/Lightning Release: Electric Rock Pillar
Rank: B
Type: Offensive, Supplementary
Range: Short - Mid (Short for electric bolts)
Chakra cost: 20
Damage points: 40
Description: The user will make a set of four hand seals and then will place their hand on the ground to create a pillar of earth to rise up from the ground. This pillar is then given a electrical charge that causes electric bolts to be emitted from the pillar up to short range from the pillar, shocking any targets in the vicinity.
I stomp the ground like an angsty teenager after his mom just said no to doing homework half an hour later unleashing doton chakra which I had just molded in my chest with nature transformation. As the chakra is unleashed through the ground rocks are lifted up and flung at the insolent woman which I respond by unleashing a stream of fire upon the target heating up the rocks and igniting them creating flaming stone!

So this one is cool as you're igniting the earth creating that elemental combination. So in this case you are mixing earth and fire making it so the technique gains the properties of both. One interesting thing here is that earth is weak to lightning. But when you strike earth with lightning normally it results in a bit of an explosion sending the chunks of earth scattering around the field. So in this case you can't really do that and if you do you have to be very careful. If you do you'll effectively be sending chunks of fiery earth around the battlefield capable of both piercing your own skin and burning you so it is quite dangerous and an interesting interaction.

Then, weaving four hand seals I wish to finish the insolent one off. I quickly place my hand on the ground releasing doton chakra followed by raiton chakra causing a pillar of earth to rise up and then result in bolts of lightning to emit from the pillar shocking anyone and anything in the vicinity.

Another interesting combination and this time it is earth and lightning. This technique however is less interesting than the previous one in my opinion. The pillar emerges and releases lightning which is earth's natural weakness. It just seems that the earthen pillar here is the conduit for this and the lightning is released from it. The lightning deals all the damage and can easily be overpowered by wind. However you have to destroy the pillar as well to do so so you need to be sure to use a wind technique strong enough to both overpower the pillar and the lightning.
 

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Good, good, no questions on my end.

This one's an underestimated B-rank. Great range, too. Form two rock cubes that you can control and float around you. You can throw them or even defend against attacks.

Heads up!

*throws a kunai at you*
(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-Rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.
Remember this next one? I used it against you during one of our earliest spars.
(Doton: Tetsu Keimusho no Jutsu) - Earth Release: Iron Prison Technique
Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: After first performing the required hand seals Ram → Dog → Rat the user then places their hand on the ground. This causes a circular arena to surround the target, spanning 15 meters around him and being 4 meters high. The floor, the walls and the ceiling are all chakra reenforced and the user can also lock himself inside if he so pleases. If these prison receives any damage above C-Rank, they disappear in a puff of smoke.
 
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