[Nin] [Personal student] - Deviation

Pervyy

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I am. Sorry if I sounded ungrateful, Pervy-sensei.



I assume this is the one based of White Crane Kung Fu. Amazing.
So many ways to use this and one I feel more comfortable using over drunken fist. From what I saw, it starts with using the hand first to grab theirs and then exploiting weaknesses by striking points in the side, throwing them, or striking with the elbow. And that's just some basic movements. Reminds me a lot of Bruce Lee.



I assume this is a move used to launch enemies into the air or when pulling off combos. Straightforward but need to remember to hit the chin, bottom to top.



This move looks like it would be better used at the end of a combo. Once knocked down, would be cool to use an earth jutsu to swallow them or use food cart destroyer. But I don't know toads. xD

This mostly seems aimed towards the middle area, just below the ribs. When you hit that area, it hurts a lot and considering how things work in the rp, could cause some serious internal injury if used right.



Doesn't say which angle so good versatility there as long as it stays in the confines of a kick. Hashirama, Tsunade, or Sakura can break some legs with this when they use their chakra enhanced strength.



This is interesting. I've seen this exact move in wrestling but the user flips the opponent to land on the floor on his back. But if you can throw him across the the field that's even better. Hell, you could launch them and then finish off with a fire jutsu. Don't matter if you're on the ground already. By launch though, is it short range or farther?



Pretty simple when used correctly. I wonder how worse it can get when using chakra enhanced strength. O__O

You can possibly break their ribs. D:
I didn't feel the effort in this post bro, where is the love? Did you rush <_<

Like love you've got to take your time and enjoy it O_<

(Shubi Kurēn) Defensive Crane - with this you can deflect so many things. You could pretty much backhand a sword hitting a strike away from you. To the extent if they come at you with a rasengan, you push their arm out of the way with this and be all like "no thank you" ahaha xd

(Appākatto) Uppercut - Can use this on incoming attacks too like bolders and such, use it on a summon like a boss xd

(Daburufisuto) Double Fist - being taught double fisting by the pervy sage hahaha

(Daburufisuto) Double Fist - Would be better in a combo, wait for them to come at you (Shubi Kurēn) Defensive Crane to push their attack away then follow through with this.

(Tsumazuki Tātoru) Stumbling Turtle - This can be used as a distraction, when you're engaged in close combat, they go to punch you instead of taking the damage straight on, you take their leg out xd. How epic would it be, they go to punch you, you drop their leg with this, use the crane to push their attack away then bam double fist to the chest U_U

(Tomoenage) Monkey Flip - considering we are ninja you could throw them atleast to mid i mean were are pretty much super human. Have the power to leap from tree to tree with ease so throwing someone shouldn't be a problem. Good luck trying to grab them in todays rp though.


(Rīfu Shitamuki) Leaf Downwards Crash - There would be no more chest with the enhanced strength haha. But yeah, even if you only get to start the technique you've taken them off their feet, putting you in control.


All good up to this point?
 

Deviation

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I didn't feel the effort in this post bro, where is the love? Did you rush <_<

Like love you've got to take your time and enjoy it O_<

(Shubi Kurēn) Defensive Crane - with this you can deflect so many things. You could pretty much backhand a sword hitting a strike away from you. To the extent if they come at you with a rasengan, you push their arm out of the way with this and be all like "no thank you" ahaha xd

(Appākatto) Uppercut - Can use this on incoming attacks too like bolders and such, use it on a summon like a boss xd

(Daburufisuto) Double Fist - being taught double fisting by the pervy sage hahaha

(Daburufisuto) Double Fist - Would be better in a combo, wait for them to come at you (Shubi Kurēn) Defensive Crane to push their attack away then follow through with this.

(Tsumazuki Tātoru) Stumbling Turtle - This can be used as a distraction, when you're engaged in close combat, they go to punch you instead of taking the damage straight on, you take their leg out xd. How epic would it be, they go to punch you, you drop their leg with this, use the crane to push their attack away then bam double fist to the chest U_U

(Tomoenage) Monkey Flip - considering we are ninja you could throw them atleast to mid i mean were are pretty much super human. Have the power to leap from tree to tree with ease so throwing someone shouldn't be a problem. Good luck trying to grab them in todays rp though.


(Rīfu Shitamuki) Leaf Downwards Crash - There would be no more chest with the enhanced strength haha. But yeah, even if you only get to start the technique you've taken them off their feet, putting you in control.


All good up to this point?
Yeah this was my attempt to write less. Didn't think you enjoyed my previous way of writing. xd

I can honestly say though that I really liked the defensive crane enough to know I will probably be using every time I get within short distance of an enemy.

And all is good so far. I really appreciate all the advice you are offering me. I am closer to feeling more confident in taijutsu but the real test is soon to come. Dx

and on the double fisting...no words except I am laughing my ass off. xd
 

Pervyy

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Yeah this was my attempt to write less. Didn't think you enjoyed my previous way of writing. xd

I can honestly say though that I really liked the defensive crane enough to know I will probably be using every time I get within short distance of an enemy.

And all is good so far. I really appreciate all the advice you are offering me. I am closer to feeling more confident in taijutsu but the real test is soon to come. Dx

and on the double fisting...no words except I am laughing my ass off. xd
Woo hoo, i helped inspire tai :scorps:

I'm glad this is helping. I still remember my Sasuke vs your Kakashi, you didn't stand a chance, but imagine now xd


Holy sh*t!! B ranks :T_T:

(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the Air the user performs a spinning kick hitting the opponent into the ground where finally, they poses by raising their arms and bringing their legs together.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.


Love the second one, broke someones arm with that when they came at me with a rasengan xd
 

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(Konoha Dairetsukū) – Leaf Great Violent Sky
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user runs at the opponent, then kicking them into the stomach, following up with a spinning kick to the chest and punching multiple times to the upper body then follows up with a punch hitting the opponent into the sky. Once in the air the user performs a spinning kick hitting the opponent into the ground where finally, they pose by raising their arms and bringing their legs together.

This is Rock Lee's "ultimate" if you will in NUNS1 (and probably the other one's as well).

He runs towards the opponent. Kicks them in the stomach followed by a spinning kick which should push them back. Taking advantage of it, Lee then catches up to the opponent and delivers several punches which seem to seem to hit various points but appear to center on the stomach. Logically that makes sense as enemies are more vulnerable below their chest rather than the actual chest. Lee then delivers a punch to the gut (I assume) that when angled, throws the enemy up into the sky. It seems that Lee waits for the enemy to fall forward at which time he jumps up and spins. He then comes in contact with the falling enemy by spinning into him rapidly like a drilling bullet. He manages to keep going upwards as the enemy slips off him and begins falling backwards. Lee then finally delivers a strong downwards or high kick to the opponent, sending him to crash on the ground. Lee lands on the ground quickly and poses as is customary in any game after a move. xD

For a B-rank taijutsu this one has a lot to offer. It doesn't restrict you as much so it allows for some creativity especially is you want to use in conjunction with a weapon (possibly; maybe not). I see this more of a great collaboration technique as when he throws the enemy into the ground, there are so many ways to take advantage of it like using moving earth core to make a hole, swamp of the underworld, or even that earth antlion technique.​


(Kōsa Hō) – Intersection method
Rank: B
Type: Defense
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

This is a move that requires tact. While it can do damage in its execution, you need to be mindful of the opponent's other side as he should still have access to his arm and leg. I like the way it was used to counter a high kick from Lee and break it (I think; anime is iffy). I can see myself using it but not so often or at least not off the bat. I like how sneaky it is but so effective. This technique is a good one for disabling your opponent in a fight, limiting his potential and increasing their pain. Nice move.

I wonder though, can you intercept weapons too with this?​


(Raikō Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.

lol Boruto. xD

This one is iffy to me because there is so much going on. e.e

SO I guess a good way to start would be a punch to the face. Then the second one could be used on the stomach which should launch them into the air. Similar to some taijutsu moves we've covered, the user jumps up and appears above the opponent. You then punch them down. This is where it gets iffy for me

You throw the shuriken while they are landing or once the've landed? Then the user lands "powerful blows" which could mean anything but my safe assumption is you're punching them as you spin like a drill. The drilling motion is not so easily understood because the "powerful blows" weren't defined. Timeframe-wise, this seems to be too much going on which your opponent is going down. Not something I'd use often.

I'm curious though. Are you able to channel chakra to the shuriken like wind, lightning, or fire? Would add more letality to the technique.​
 

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(Kōsa Hō) – Intersection method - i've broken so many bones using this. If you're willing to risk a hit, it's golden, i used it on Erzo last breaking the leg ogf his guy bio. Well within reason you could use it on a weapon, but i wouldn't advise it.

(Raikō Boruto) – Lightning Bolter - yes you can. you'd just have to use a jutsu at the same time to do it. As tai is mostly just movements and not actual jutsu you can combine it will elemental enhancement jutsu to create a more destructive force

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.
 

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(Kōsa Hō) – Intersection method - i've broken so many bones using this. If you're willing to risk a hit, it's golden, i used it on Erzo last breaking the leg ogf his guy bio. Well within reason you could use it on a weapon, but i wouldn't advise it.

(Raikō Boruto) – Lightning Bolter - yes you can. you'd just have to use a jutsu at the same time to do it. As tai is mostly just movements and not actual jutsu you can combine it will elemental enhancement jutsu to create a more destructive force

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

*Jams to this while I reply to your training*



(Konoha Kaiganshō) - Leaf Rock Destroying Rise

Why does this resemble Nirvana Fist when I think about it? o-o

I've seen this used a couple times in the series and some actions shows - pretty much everywhere. You do a strong elbow thrust into an opponent - usually to their chest - which is supported by your other arm. It's more to reinforce the strength behind the thrust but it's more prone to breaking easily if the defense is strong like steel. This is good when maneuvering from direct attacks from an opponent like a punch. You could intercept the punch by grabbing that hand with your left, pushing/lifting it up, then twisting your body slightly to deliver this elbow thrust. I wonder if the force of it is enough to launch them backward, slightly in the air. Wanted to chain this with a fireball technique but not sure if it would work well. Thoughts?​

(Konoha Daisenkō) - Leaf Great Flash

You said like her sky leg kick? Do you mean the chakra enhanced one called Heavenly Foot of Pain?
Don't remember which other one she used as a sky kick. Usually it's her using her fingers. You're Jiraiya-sensei, I am sure you've seen it in person. xd

I assume by the yours and the technqiue's description that this is a reverse of that. You charge forward and do an upwards kick that sends the opponent flying into the air? Right?

Looks pretty straightforward but I am hesitant due to the part that says "the user user charges at their opponent". I could think of several ways to intercept that. But like I said, it's mostly due to my inexperience with CQC and some laziness thrown in there. >_>

I am thinking that you could sneak this in if you can keep your opponent occupied. Maybe after a flash bomb or throwing some weapons. Lightning is a good one to use especially if it can numb/paralyze your opponent. In fact I can imagine me using shadow of the dancing leaf and maybe lions barrage after sending him into the air.

Nice move. :)

(Raijin) - Zeus

Love it. ;_;

When Lars Alexandersson does this he does a lightning-infused punch to Naruto's stomach which launches him in the air. But in NB's version it's a...palm strike? Okay, fine. xD

This reminds me a little of a mix between gentle fist and chidori. What does the lightning do in this case? Does it increase the speed of the strike or does it release at the end once your palm touches them (like after the impact) A good one to use before this one would be defensive crane. You block/divert their punch then strike their abdomen, lifting them into the air and opening up more opportunities to attack. Good move to use in a combo or by itself. It's like two moves in one.​

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind

This one...is a bit confusing to be frank.

Help. :(

It says its "a more Powerful leaf great whirlwind" so I would think its three/four attacks in one like the C-Rank one but then all it really says its "a spinning back kick". So is it just one kick or is it like the C-Rank one?

Sorry for being difficult. :(
 

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(Konoha Kaiganshō) - Leaf Rock Destroying Rise - its a chakra enhanced technique it would be enough to knock them back and lift them off their feet. I've used this a few times, feign with a right hook, as they lean back, catch my fist in my left hand to drive my elbow into their face

(Konoha Daisenkō) - Leaf Great Flash - yeah imagine you're an american football player, and their head is the ball

At this point in your training i just want to stop and give you a little speech ^_^

You keep saying how you don't like to get up close or charge and your opponent, but lets face it, if you stand still you're not safe, they can create a swamp under you, drop water on you, drop earth on you, drop a toad on you, drop he ground below you, basically you're at just as much risk being away from them. Think of it this way, the closer you are the more preasure you are putting on them as you restrict what they can do. If i come at you with a tai attack, and we are ninja, we get there fast, would you try and stop me by slamming your hands on the ground for an earth jutsu? Nah, you're gonna try and push me back, most people do, after we are done with jutsu i'm going to fight you with jutsu tai and show you how tai can be effective and you can close the gap :)

(Raijin) - Zeus - the lightning would be discharged into them and shock/damage them. Use this on A rank earth golem, uppercut with lightning to act like rocky haha


For the last one this should help -

"A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. In the anime, it also creates a powerful whirlwind around the user which can be used to attack multiple opponents"
 

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(Konoha Kaiganshō) - Leaf Rock Destroying Rise - its a chakra enhanced technique it would be enough to knock them back and lift them off their feet. I've used this a few times, feign with a right hook, as they lean back, catch my fist in my left hand to drive my elbow into their face

(Konoha Daisenkō) - Leaf Great Flash - yeah imagine you're an american football player, and their head is the ball

At this point in your training i just want to stop and give you a little speech ^_^

You keep saying how you don't like to get up close or charge and your opponent, but lets face it, if you stand still you're not safe, they can create a swamp under you, drop water on you, drop earth on you, drop a toad on you, drop he ground below you, basically you're at just as much risk being away from them. Think of it this way, the closer you are the more preasure you are putting on them as you restrict what they can do. If i come at you with a tai attack, and we are ninja, we get there fast, would you try and stop me by slamming your hands on the ground for an earth jutsu? Nah, you're gonna try and push me back, most people do, after we are done with jutsu i'm going to fight you with jutsu tai and show you how tai can be effective and you can close the gap :)

(Raijin) - Zeus - the lightning would be discharged into them and shock/damage them. Use this on A rank earth golem, uppercut with lightning to act like rocky haha


For the last one this should help -

"A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. In the anime, it also creates a powerful whirlwind around the user which can be used to attack multiple opponents"

You still didn't answer my question on Leaf Strong Whirlwind. :|

So is it just one kick or is it like the C-Rank one?
But that's fine. I'll figure it out somehow on my own.

Also my reluctance in tai is largely due to lack of experience in fighting. It's nothing you can do until I gain experience so from now on I'll abstain from mentioning such comments as it seems annoying at this point (my comments ofc not yours :3).

Shall we proceed Sensei? :)
 

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You still didn't answer my question on Leaf Strong Whirlwind. :|



But that's fine. I'll figure it out somehow on my own.

Also my reluctance in tai is largely due to lack of experience in fighting. It's nothing you can do until I gain experience so from now on I'll abstain from mentioning such comments as it seems annoying at this point (my comments ofc not yours :3).

Shall we proceed Sensei? :)
*a long time later i reply*

Anyway it's like the C rank one

Lets get back to our own system again:

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.
 

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*a long time later i reply*

Anyway it's like the C rank one

Lets get back to our own system again:

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

(Hien) - Flying Swallow

I really like this one. Asuma's usage of trench knives along with taijutsu is remarkable. Not only is it versatile in combining with taijutsu but also adds a certain unpredictability with it the more creative you are. It's not a surprise that that is one of the reasons he became a well accomplished shinobi of his time. I always thought his application was wind release but this just makes it more appropriate. The user uses a method similar to the Samurai Saber Technique in which one coats their weapon with a dense chakra. Through this chakra, the user can extend the reach of his weapon but unlike its counterpart, it can't fire blades of chakra (I would assume) nor change its shape. Not a bad tradeoff though since this is meant to augment your taijutsu. One thing I am unsure of is the last part that was tacked on: "The user slashes then in a fury of punches of a 18 hit combo." Do you actually perform that high a combo? I would think not because I tried submitting a 16-hit combo kenjutsu and it was declined for being too long a combo. Or am I mistaken?

Regardless, I like that it's solid enough to cut through rock and iron of C-Rank and below. That is pretty dense chakra to cut through and have it be taijutsu based. Am I the only one that finds it weird that it's in the taijutsu section and not ninjutsu or kenjutsu?​

(Toripuru Dainamikku Entorii) - Triple Dynamic Entry

Simple enough explanation though I wonder how you just appear behind them. Does it matter or is this one of those times I chalk it up as a "ninja thing"? You deliver a Dynamic Entry to their face, appear behind them and perform it once more but this time I assume you would angle yourself upwards so as to launch the enemy in the air after which you perform the last Dynamic Entry towards the ground, sending him crashing to the ground.​

(Senkō Jūjiki) - Flash Cross Sever

In the game, Asuma performs three punches with the last one being one to the gut and making him rise up a bit. Using the window of opportunity, Asuma then delivers two slashes in criss-cross form using the Flying Swallow technique we just covered. The fact that our rp transitioned it into "several punches" makes it more versatile but I question whether it would just be better to use the Flying Swallow instead. Not much to this technique than just a repetition IMO.​

(Konoha Shippūdan) - Leaf Hurricane Bullet

This one seems more like a copy of Leaf Whirlwind but with the focus being on the opponent's chest. Alternating between both legs really pushes you as your transitioning your experience with fighting with your fists with your legs. Not bad overall and one I can see myself using as a decoy when trying to force my enemy to block so as to then proceed with another technique to exploit that. Nothing much to say on it.​
 

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(Hien) - Flying Swallow - you don't have to do all 18 hits, but if you can, good on you xd And it is weird, but jutsu list isn't my job, will ask adachi about it xd

(Toripuru Dainamikku Entorii) - Triple Dynamic Entry - ninja thing haha, good one, you pretty much move in a burst of speed like a ninja, much like when you use the body flicker or sub jutsu, it's just a ninja thing to appear behind them

(Senkō Jūjiki) - Flash Cross Sever - i guess this was just opened up to be more versatile in the rp


(Senkō Jūjiki) - Flash Cross Sever - yeah oyu pretty much nailed this one


Up next:

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.

(Rīfu Jōshō Saikuron) Leaf Rising Cyclone
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: Spinning on his foot, the user strikes the enemy with a strong back-fist, followed by a kick with the alternating leg to force him away.

Last of the B ranks U_U we will get there my friend xd
 

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(Hien) - Flying Swallow - you don't have to do all 18 hits, but if you can, good on you xd And it is weird, but jutsu list isn't my job, will ask adachi about it xd

(Toripuru Dainamikku Entorii) - Triple Dynamic Entry - ninja thing haha, good one, you pretty much move in a burst of speed like a ninja, much like when you use the body flicker or sub jutsu, it's just a ninja thing to appear behind them

(Senkō Jūjiki) - Flash Cross Sever - i guess this was just opened up to be more versatile in the rp


(Senkō Jūjiki) - Flash Cross Sever - yeah oyu pretty much nailed this one


Up next:

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.

(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.

(Rīfu Jōshō Saikuron) Leaf Rising Cyclone
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: Spinning on his foot, the user strikes the enemy with a strong back-fist, followed by a kick with the alternating leg to force him away.

Last of the B ranks U_U we will get there my friend xd

(Doroppu Kikku) - Drop Kick

A pretty simple move with devastating results. Ay uses this on Kirabi by jumping in the air and sending him flying through several buildings. This looks like a good move to use with all these techniques I've learned that launches my enemies in the air. Unfortunately, the net has given me a better look at this type of kick and it's pretty powerful when done at the right angle or from a distance, preferably while in the air so I would assume using it from a higher ground would increase the lethality of it. There's some nice techniques that add effects to it like the fire technique (D-rank) or a lightning technique (forgot which one). From my point of view, this one would be better used while your enemy is distracted.​

(Konoha Toppū) - Leaf Gust

I saw master chen use this and I was like "Nice". It's a good one I do plan on using like defensive crane because it uses the momentum from your enemy as a window to perform a counterattack. It's interesting though how he used it. He is able to evade Guy's Konoha Daisenpu and counter by chaining the exact move with Konoha Toppū. He basically continued a spinning kick but using his momentum to increase its power. Straightforward to me.​

(Rīfukonbo) Leaf Combo

This one looks pretty awesome in my mind now that I think about it. You punch them in the chest which should force them to defend with their forearms leaving their gut exposed. You take advantage of that and perform an upwards punch into their gut which should lift them up off the ground. The user then strikes with their palm downwards which should slam them into the ground. That's how I imagined it and makes sense to me. If I use this I'd like to use a cestus or a trench knife like asuma.​

(Rīfu Jōshō Saikuron) Leaf Rising Cyclone

Haha, this is funny. Backhand? (Well backFIST but still...) xd

But seriously, you spin on your foot > backfist > kick. It's all in the momentum and using at the right moment. I was thinking that after you use the last kick you use something to draw the enemy back to you and you can deliver a good punch to their face. So many ideas for after this combo. This move is straight forward and nothing much else I see to it.​
 

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(Doroppu Kikku) - Drop Kick

A pretty simple move with devastating results. Ay uses this on Kirabi by jumping in the air and sending him flying through several buildings. This looks like a good move to use with all these techniques I've learned that launches my enemies in the air. Unfortunately, the net has given me a better look at this type of kick and it's pretty powerful when done at the right angle or from a distance, preferably while in the air so I would assume using it from a higher ground would increase the lethality of it. There's some nice techniques that add effects to it like the fire technique (D-rank) or a lightning technique (forgot which one). From my point of view, this one would be better used while your enemy is distracted.​

(Konoha Toppū) - Leaf Gust

I saw master chen use this and I was like "Nice". It's a good one I do plan on using like defensive crane because it uses the momentum from your enemy as a window to perform a counterattack. It's interesting though how he used it. He is able to evade Guy's Konoha Daisenpu and counter by chaining the exact move with Konoha Toppū. He basically continued a spinning kick but using his momentum to increase its power. Straightforward to me.​

(Rīfukonbo) Leaf Combo

This one looks pretty awesome in my mind now that I think about it. You punch them in the chest which should force them to defend with their forearms leaving their gut exposed. You take advantage of that and perform an upwards punch into their gut which should lift them up off the ground. The user then strikes with their palm downwards which should slam them into the ground. That's how I imagined it and makes sense to me. If I use this I'd like to use a cestus or a trench knife like asuma.​

(Rīfu Jōshō Saikuron) Leaf Rising Cyclone

Haha, this is funny. Backhand? (Well backFIST but still...) xd

But seriously, you spin on your foot > backfist > kick. It's all in the momentum and using at the right moment. I was thinking that after you use the last kick you use something to draw the enemy back to you and you can deliver a good punch to their face. So many ideas for after this combo. This move is straight forward and nothing much else I see to it.​
(Doroppu Kikku) - Drop Kick - yeah i know what you mean, just something to add effect. You know if you can get above your opponent and use this, you can increase the power and speed of it by using added weight to drop quicker and deliver more damage on impact. Or depending on bios and such you can get off some pretty neat combos. Combine it with blast release xd

(Konoha Toppū) - Leaf Gust - you know, with his, you could almost counter a rasengan or chidori style attack too. As they got to hit you spin out of the way and kick them in the side of the head, effective counter and fast too xd

(Rīfukonbo) Leaf Combo - yeah it's a ncie combo, but be prepared that you might only just land the first blow


(Rīfu Jōshō Saikuron) Leaf Rising Cyclone - pimp no jutsu U_U Tai is all about timing and combos, like i said above, you can use this spin to roll them around your body to strike. Precision. Also, taking one hit can mean a huge advantage to you. Take a kick to the stomach to use intersection method to break their leg, worth the risk. Done these things alot myself.


Omg we made it to A ranks O_O :T_T:

Party!!!

We shall celebrate with Cake and A ranks U_U

(Seishun Furu Pawā) Youth Full Power
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: 60
Description:
The user begins with kicking the opponent into the air. Once the enemy is airborne, the user will quickly follow, positioning himself to deliver a kick to the opponent in the face or upper body, disorienting him and using the movement to position himself above. Once above, the user will finish with a powerful drop kick that will send the opponent back down to the ground, with such might that from a 3rd person perspective, only a flash of light is visible coming down, ending in a crater and a massive dust cloud.
Note: Can only be used by Taijutsu specialists or EIG users
 
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Deviation

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(Doroppu Kikku) - Drop Kick - yeah i know what you mean, just something to add effect. You know if you can get above your opponent and use this, you can increase the power and speed of it by using added weight to drop quicker and deliver more damage on impact. Or depending on bios and such you can get off some pretty neat combos. Combine it with blast release xd

(Konoha Toppū) - Leaf Gust - you know, with his, you could almost counter a rasengan or chidori style attack too. As they got to hit you spin out of the way and kick them in the side of the head, effective counter and fast too xd

(Rīfukonbo) Leaf Combo - yeah it's a ncie combo, but be prepared that you might only just land the first blow


(Rīfu Jōshō Saikuron) Leaf Rising Cyclone - pimp no jutsu U_U Tai is all about timing and combos, like i said above, you can use this spin to roll them around your body to strike. Precision. Also, taking one hit can mean a huge advantage to you. Take a kick to the stomach to use intersection method to break their leg, worth the risk. Done these things alot myself.


Omg we made it to A ranks O_O :T_T:

Party!!!

We shall celebrate with Cake and A ranks U_U

(Seishun Furu Pawā) Youth Full Power
Type: Offensive
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: 60
Description: The user begins with kicking the opponent into the air. Once the enemy is airborne, the user will quickly follow, positioning himself to deliver a kick to the opponent in the face or upper body, disorienting him and using the movement to position himself above. Once above, the user will finish with a powerful drop kick that will send the opponent back down to the ground, with such might that from a 3rd person perspective, only a flash of light is visible coming down, ending in a crater and a massive dust cloud.
Note: Can only be used by Taijutsu specialists or EIG users

(Seishun Furu Pawā) Youth Full Power

Rock lee uses this move against his double. Almost a mix between shadow of the dancing leaf and another one I've forgot the name to. But I like the episode it shows up in because it's message is about pushing yourself further when your opponent is as skilled as you. Rock Lee gave a talk no jutsu to Team Guy about beating power with more power. Crazy right?

Anyways, he performs what looks like him sliding on the ground which either forces him to jump upwards or that slide is the kick. Once the enemy is in the air, he does a spinning kick which disorients him (kinda like lifting his body a bit) and then he delivers that final kick that appears to be an axe kick (or wtv they call it). This sends the opponent crashing down in what looks like a blue streak of light. The result is what looks like a crater. In a way it appears like when Tsunade uses that axe kick on Orochimaru when Naruto and Jiraiya look for her to be Hokage.

A really nice move to use in the middle of a battle (like 3-4 moves in) or towards the end. Why? It's more dramatic the way it was protrayed in the anime so would like to use it in the same manner. Really strong move and one I'll be using as a trump card.

^___^

Rock Lee is awesome. :gai:
 

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(Seishun Furu Pawā) Youth Full Power

Rock lee uses this move against his double. Almost a mix between shadow of the dancing leaf and another one I've forgot the name to. But I like the episode it shows up in because it's message is about pushing yourself further when your opponent is as skilled as you. Rock Lee gave a talk no jutsu to Team Guy about beating power with more power. Crazy right?

Anyways, he performs what looks like him sliding on the ground which either forces him to jump upwards or that slide is the kick. Once the enemy is in the air, he does a spinning kick which disorients him (kinda like lifting his body a bit) and then he delivers that final kick that appears to be an axe kick (or wtv they call it). This sends the opponent crashing down in what looks like a blue streak of light. The result is what looks like a crater. In a way it appears like when Tsunade uses that axe kick on Orochimaru when Naruto and Jiraiya look for her to be Hokage.

A really nice move to use in the middle of a battle (like 3-4 moves in) or towards the end. Why? It's more dramatic the way it was protrayed in the anime so would like to use it in the same manner. Really strong move and one I'll be using as a trump card.

^___^

Rock Lee is awesome. :gai:
I love that it's A rank in the rp too so you can break through defenses and armors to give it that power effect xd

But you know this better than me it seems. I'm really impressed with your application to this training either you know off by heart most tai or you're putting the effort in to find them to understand them :)

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

Now this is my favourite Taijutsu technique with so many uses. xd
 

Deviation

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I love that it's A rank in the rp too so you can break through defenses and armors to give it that power effect xd

But you know this better than me it seems. I'm really impressed with your application to this training either you know off by heart most tai or you're putting the effort in to find them to understand them :)

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users

Now this is my favourite Taijutsu technique with so many uses. xd

"If you're the real Master Chen, please teach me the Leaf Dragon God."

*Chen kicks Lee in the face*

:th:

(Konoha Ryūjin) - Leaf Dragon God

Ah yes. I've seen LoK and Loki use this quite a lot though never really placed much attention to it until I started watching that episode with master chen. He reminded me a lot of master yoshi from Dragon Ball back in the day.

Anyways, based on how it's used, it seems to work on the principle of Daytime Tiger. That is, it creates pressurized air to take form - in this case, a dragon with whiskers. Throughout the whole time the user is spinning thus maintaining this propulsion of air. I say that because it's a taijutsu technique and not a wind release technique. The reason it takes a specialist to use (aside from rp semantics) is because the user must both maintain control (shape manipulation) and strength which can only be achieved after years of training. Anyone caught inside the dragon will be severely cut as was the case with Lee. The strength of it is quite enormous as it was able to cut through the ground as well as launch Lee & co. a distance away.

Edit: It seems that you don't need to keep the momentum by continually kicking though it would have made sense if it did. I guess like the Hirudora you only perform the motion once then the rest is...controlled by chakra? Trying to find the logic in this but coming up short. I understand it though and I can see why it is considered the pinnacle of regular taijutsu. I am loving the range as well. Solid technique and one I can't wait to use on you.

.__.
 

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"If you're the real Master Chen, please teach me the Leaf Dragon God."

*Chen kicks Lee in the face*

:th:

(Konoha Ryūjin) - Leaf Dragon God

Ah yes. I've seen LoK and Loki use this quite a lot though never really placed much attention to it until I started watching that episode with master chen. He reminded me a lot of master yoshi from Dragon Ball back in the day.

Anyways, based on how it's used, it seems to work on the principle of Daytime Tiger. That is, it creates pressurized air to take form - in this case, a dragon with whiskers. Throughout the whole time the user is spinning thus maintaining this propulsion of air. I say that because it's a taijutsu technique and not a wind release technique. The reason it takes a specialist to use (aside from rp semantics) is because the user must both maintain control (shape manipulation) and strength which can only be achieved after years of training. Anyone caught inside the dragon will be severely cut as was the case with Lee. The strength of it is quite enormous as it was able to cut through the ground as well as launch Lee & co. a distance away.

Edit: It seems that you don't need to keep the momentum by continually kicking though it would have made sense if it did. I guess like the Hirudora you only perform the motion once then the rest is...controlled by chakra? Trying to find the logic in this but coming up short. I understand it though and I can see why it is considered the pinnacle of regular taijutsu. I am loving the range as well. Solid technique and one I can't wait to use on you.

.__.
The principle of the jutsu is precision and strength controlled in balance. So the speed of a kick combined with power in the rotation to create was is pure pushing force. Like when you walk down a road and a lorry goes past and the force coming off it pushes you a bit, this on an extreme scale. The chakra makes up the force of the attack, the actual looks is just cosmetic for the series to make it look better.

The jutsu itself is pure pushing force, no wind or chakra, just force in itself.

Now asside from pushing and attacking, i've used this to escape the swamp, using the rotation as a helicopted like effect. Now if you're on a water source this would draw up the water too, which would be pushed forwards xd
 

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The principle of the jutsu is precision and strength controlled in balance. So the speed of a kick combined with power in the rotation to create was is pure pushing force. Like when you walk down a road and a lorry goes past and the force coming off it pushes you a bit, this on an extreme scale. The chakra makes up the force of the attack, the actual looks is just cosmetic for the series to make it look better.

The jutsu itself is pure pushing force, no wind or chakra, just force in itself.

Now asside from pushing and attacking, i've used this to escape the swamp, using the rotation as a helicopted like effect. Now if you're on a water source this would draw up the water too, which would be pushed forwards xd
Oh wow that's awesome and thanks for the tips. Real awesome technique to use especially now that I have some ideas to use it with. EIG can break through it though can't they?
 

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Oh wow that's awesome and thanks for the tips. Real awesome technique to use especially now that I have some ideas to use it with. EIG can break through it though can't they?
For the most part, yes, following rank and damage ect, same as S rank earth spikes could break through it as it's only A rank.

Now last but not least:

(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
 

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For the most part, yes, following rank and damage ect, same as S rank earth spikes could break through it as it's only A rank.

Now last but not least:

(Rīfu Oshitsubusu Bōfū) Leaf Crushing Storm
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
This looks similar to Intersection method but instead of a body part, this is basically the whole body. It's simple and straightforward to be honest. The one thing I like though that kinda sets it apart is its ability to render your enemy unconscious for two turns which just opens a lot of doors in a tight fight. Really nice move and something I'd really consider but I'd use it like a trump card in a tight spot. Would be lame to use it off the bat. xD

Edit: The part that says "if successful", it's if your enemy doesn't provide a good counter after right? Seems like a move to use once your enemy is weakened otherwise he'll break through it or something.
 
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