I did the first one alone as I don't want to overload the information on you, I know its not super fast but its better to separate them as it can become too much, especially when reading it all on the first time. Be sure you understand these well because they will always be there when you make a biography and this thread acts as a way to look back on something you might have forgotten. If you have a question, ask it. Alright, so secondary ones. These can always be chosen once, with either route taken.
Increased Elemental Specialist:
This allows you to choose a second element from the first one (can be combined with the single hand seal specialty above) to perform faster/less hand seals. So if you chose Fire for one hand seal, you can choose Lightning for faster hand seals.
Sourceless Materializing Specialist:
This one can only be chosen and linked to the first specialty (if you chose Water for a single hand seal in primary, this part allows you you to materialize it without having a source). This is done by adding another seal.
Increased Damage Resistance:
Perhaps you chose something else above, this one is the same as the one in primary, only this one is secondary and not your primary one.
Increased Combat Specialist:
With this specialty, you are able to increase the damage done by your Kenjutsu and Taijutsu by 10 damage points.
Efficient Chakra Control Specialist:
Some of use too much chakra, so this specialty allows you to spend less chakra on the element you specialize in (again, linked to the primary specialty you chose above, if you chose Water, it would now cost 10 less chakra with every move).
Increased Speed Specialist:
A specialty that increases your speed (2 levels), and allows it to be stacked with things like Leg Weights or Eight Inner Gates. Very useful.
Increased Genjutsu Defense Specialist:
Same as the one above, but this time, defense is boosted up to B rank, instead of C rank as the one in primary specialties.
Genjutsu Layering Specialist:
This one requires you to have chosen one of the Genjutsu oriented ones from Primary, and allows you to use two Genjutsu of A rank within the same time frame.
Naturalist Summoning Specialist:
I really like this one and it is linked to producing the same skills that animals of your signed contract. Like using Spider Silk, or Snake Venom if you signed Spiders or Snakes, respectively.
So Secondary specialties allow for some interesting combinations. Any questions on these? Before we head on to the Apex ones.
Increased Elemental Specialist:
You can perform techniques of a second element with faster seals and halved handseals, if more than 3 seals ( 4 and up ).
This allows you to choose a second element from the first one (can be combined with the single hand seal specialty above) to perform faster/less hand seals. So if you chose Fire for one hand seal, you can choose Lightning for faster hand seals.
Sourceless Materializing Specialist:
You can materialize your element or skill you specialize in without needing a source. Likewise, you can sustain creations of the element without limiting yourself, such as creation of S rank Earth Golem and allowing it to exist without sustaining it on your own. This is done by adding 1 handseal to the necessary total.
This one can only be chosen and linked to the first specialty (if you chose Water for a single hand seal in primary, this part allows you you to materialize it without having a source). This is done by adding another seal.
Increased Damage Resistance:
Your body is capable of reducing D rank damage ( 20 damage ) from Ninjutsu/Taijutsu attacks, from physical elements and ninjutsu skills and taijutsu skills that you specialize in.
Perhaps you chose something else above, this one is the same as the one in primary, only this one is secondary and not your primary one.
Increased Combat Specialist:
You are capable of increasing your freeform Tai/Kenjutsu damage to 10.
With this specialty, you are able to increase the damage done by your Kenjutsu and Taijutsu by 10 damage points.
Efficient Chakra Control Specialist:
You can utilize the element or skill you specialize in more chakra efficient way, by spending 10 less chakra than stated while maintaining it's useability.
Some of use too much chakra, so this specialty allows you to spend less chakra on the element you specialize in (again, linked to the primary specialty you chose above, if you chose Water, it would now cost 10 less chakra with every move).
Increased Speed Specialist:
Your base speed is increased by 2 additional levels. This makes your movement faster than those of your rank. This increase stacks on with Active speed increases such as Leg Weights or Eight Gates.
A specialty that increases your speed (2 levels), and allows it to be stacked with things like Leg Weights or Eight Inner Gates. Very useful.
Increased Genjutsu Defense Specialist:
You can have a Genjutsu immunity of up to B rank, being immune to basic Genjutsu of that rank and lower.
Same as the one above, but this time, defense is boosted up to B rank, instead of C rank as the one in primary specialties.
Genjutsu Layering Specialist:
Limited to Genjutsu-related Specialties. You can Multi-layer up to 2 Genjutsu within the same time frame, AA rank combination.
This one requires you to have chosen one of the Genjutsu oriented ones from Primary, and allows you to use two Genjutsu of A rank within the same time frame.
Naturalist Summoning Specialist:
You may produce the same special skills as the animals of the contracts you've signed (e.g., Toad oil, Spider silk, snake venom, etc ).
I really like this one and it is linked to producing the same skills that animals of your signed contract. Like using Spider Silk, or Snake Venom if you signed Spiders or Snakes, respectively.
So Secondary specialties allow for some interesting combinations. Any questions on these? Before we head on to the Apex ones.