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Hades would once again find himself facing off in a wasteland, something all to common as of recent. Opposite him, yet again, another opponent. Another opportunity. Another uncertainty. Hades was all to familiar with what came next, a back and forth of attacks, witty remarks toward each other and a clash of ego. There was but one thing to do now.
Well then, shall we begin?
Without waiting for a response Hades would stomp his foot forward, jolting toward his opponent to seem as if he wanted to close the gap between the two. However, his initial step forward was simply to channel chakra into the ground, causing jagged rocks to pierce the surrounding area below his opponent and forcefully knock him into the air. Continuing his attack, Hades would channel his chakra across his arm while coming to a stop. A tightly woven build up of wind would form around his arm, quickly spreading out to form a monstrous hand like figure Which he would extend over his head, swiftly swinging it down to crash into his opponent as he plummets toward the ground with deadly force.
Doton: Gizagiza no Iwajin) - Earth Release: Jagged Rock Formation
Type: Supplementary/Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: The user will manipulate their chakra and stomps the ground. By doing so, he causes small fractures to rip through the ground, which will then force fragments of earth and rock to rise up from the ground like protruding rock formations to then deal blunt force damage to the opponent and can raise them up into the air.
Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
As the flame drew closer forming into a large fist, Hades gracefully raised his arm while activating his Dark mark. The fist would quickly be absorbed into Hades' mark, almost instantly being released back toward Kirie in the exact form it was absorbed, though colored in a violet flame. continuing his assault Hades would raise his arm toward his opponent, releasing an arrow made of bone, which would shoot toward Kirie, hidden behind the Violet flame. Right after, Hades would slam both hands against the ground, releasing a web of Lightning that would race across the ground straight toward Kirie.
(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon
Type: Defensive/Offensive
Rank: S
Range: Short (same range as the absorbed attack)
Chakra Cost: 40
Damage Points: N/A (same as the absorbed attack)
Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).
Note: Can only be used twice per battle
Note: No A-Rank or above Dark in the user's next turn or same turn
Note: Changes the S/W of the absorbed technique into Meiton's S/W
(Raiton: Amigumo) - Lightning Style: Spider Web
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.
( Hone Ya ) - Bone Arrow
Type: Offensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user extends either arm at his target and fires a giant bone arrow with incredible force torwards their target. The arrow's trajectory and movements can be further manipulated by a thin bone thread which remains attached to the user's arm for the manipulation to occur.
Genjutsu: Sendo Shazou (Illusion Technique: Death Image)Eli passively responds to body movement and muscle contractions to react. This would make Eli flush lightning chakra to the point of movement for the duration of the movement. This works in two ways; the lightning chakra would enhance taijutsu when a punch is thrown in a special way that lightning explosion occurs at the point of impact. By releasing a dense unstable lightning chakra to the moving limb, when the taijutsu is executed, it causes an electric explosive aftermath that can reach up to *short-range* though directed away from the user, causing extra damage of +20. The other way this explosive lightning works is through body movement. A typical example is when the user begins his movement to run, Eli would quickly respond to the initial muscle contraction of the limbs and send constant unstable lightning chakra to the sole of the feet, so that with every step, a sharp explosion is directed into the ground, causing the user to move faster and take wider steps that before. This would equally increase running and jumping speed 2 folds.
As Hades duck, Kirie smirks, loosening his stance and springs up just as Hades jolt forward. The jump is executed slightly above Hades though with a swift forward roll and a dropping axe kick on the horned man's head and back. The kick would shatter the protruding bones, as well as his internal bones and organs. The kick is further augmented by Eli, causing a powerful explosion that is directed downwards upon Hades.While attempting to continue his assault after the release of the Dark technique, Esper, Hades' suit would alert him to foreign chakra having entered his system. Being alerted Hades would simply absorb the chakra, while through his peripheral vision notice his opponent suddenly appear to his left side, his arm extending forward. In response Hades slouches forward while lowering his stance, evading his opponent's attack as Kirie's arm crosses over Hades' back. Hades would continue to jolt his body toward Kirie, thrusting his shoulder into his mid section. While dodging Kirie's attack, Hades would release spikes all across his body. The spikes would not only stab into Kirie's arm as it extends over Hades' back, but also into his midsection as his shoulder is thrust into Kirie.
Internal: As noted the suit is able to distinguish foreign chakra that comes in contact with it or the user, when made aware of this the user can then react accordingly by activating their mark & absorbing the opposing chakra through the suit. As this acts as an Absorption technique, it requires a chakra cost each time used. The cost of chakra is equal to the rank of the opposing technique absorbed. The absorption is limited in it's use & can only be performed 3 times & requires 1 or 3 moves each turn to do so. In regards to S rank Genjutsu, it can only be absorbed 1 out of the 3. With the foreign chakra absorbed into the suit, it instantly travels into the user's mark, it is then converted into Dark chakra which allows the user to manipulate it & perform Dark release techniques.
(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will jump into the opponent thrusting their shoulder to strike them.
( Karamatsu no Mai ) - Dance of the Larch
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The user creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.
This poison is called Tasha's Hideous Laughter and has specific effects that include uncontrollable laughter on turn one accompanied by auditory hallucinations where people will mock and insult the poisoned individual, blurred vision, twitching and numbness on turn two reducing the poisoned individual's reactions by one fourth, partial paralysis on turn three making hand seals impossible and reducing the effected persons speed by three ranks and finally complete paralysis on turn four.
By releasing a dense unstable lightning chakra to the moving limb, when the taijutsu is executed, it causes an electric explosive aftermath that can reach up to short-range though directed away from the user, causing extra damage of +20.
As Hades flips away, Kirie is alerted through his hidden eye and would be prepared. The situation is going as planned as as soon as Kirie kicks an empty ground, He would activate his creation rebirth and at the same time, take off towards Hades while allowing Eli to enhance his speed to two folds.With his opponent quickly responding & springing over him Hades would rely on the momentum of his shoulder thrust. He would allow his upper body to pull him forward having him seemingly trip over. However, in actuality Hades would time himself to push his dominant foot against the ground when diagonal to the ground, & hurl himself forward while tucking his upper body in, performing a front flip to evade his opponent. This would be a smooth & swift transition, & with the natural athleticism of a ninja, Hades would clear a short distance between the two, avoiding the gaseous smoke forming. Just as he would land, his opponent's strike to the ground would leave a small crater. Hades upon landing, would channel chakra directly beneath his opponent's leg, timing it so as the leg would hold still against the ground multiple rods would emerge from the Earth & stab into his leg, briefly followed by multiple spikes forming from the rods, trapping Kirie's leg in place.
Hades would continue to channel his chakra & create of vortex to form around him, creating a Dragon that would thrash against thr ground before shooting forward toward it's trapped prey.
(Ruri'iro Sakikurue) Split and Deviate | Rod Bone
Type: Supplementary/Attack
Rank: B
Range: Short/Mid
Chakra: 20
Damage: - (40 if used as attack)
Description: The technique follows the concept of Sawarabi No Mai, on a much smaller scale. By stomping either foot against the ground, the Kaguya is rapidly able to grow and shoot bone rods from the ground, no larger than an arm's length. The technique has imaginable uses, such as using it as an alternative method to create a bone sword instead of having to manually remove it from their body. Otherwise using it as spikes to perforate targets from below. These can shoot from the ground at different angles, thus it can be created to the side of the user but shot at the target.
*It cannot be used in consecutive turns, with at least a 1 turn interval between uses.*
*Can be used four times per battle*
Shikotsumyaku: Kameria no dansu - sōn | Dead Bone Pulse: Dance of the Camellia - Thorn (Added to Canon)
Type: Offensive
Rank: B
Range: Short - Mid
Chakra: 20
Damage: 40
Description: The user is able to create multiple spikes to emerge from an existing Kaguya bone, covering over it. The size of the spikes reach 1/5th of the existing kaguya bone. If the bone is in contact with the user then they have only to pass chakra into the bones having the spikes emerge. If the user is not in contact with a bone created by themselves then they can press their hands against the ground passing chakra through & allowing spikes to emerge from the bone .
- Can be used 3 times
- Can only be used by a Kaguya bio.
- Must be taught by Method
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.