Rei's R & R
Range: Mid-Range
Terrain: Leaving it up to you.
Idk what bio to use tbh. I'll decide depending on my opponent z.z
I don't even have rain xDRain is such a drag ~_~ but fine. Using my sandaime raikage bio in sig
*activates lightning armor awaiting your move*
(Raiton no Yori) - Lightning Release Armour
Rank: A
Type: Defensive, Supplementary
Range: Short
Chakra cost: 30 (-10 per turn to sustain)
Damage points: N/A (+ 20 to regular taijutsu)
Description: The user will wrap themselves with lightning chakra, which then electrically stimulates their nerves system and speed up their neural synapes to react faster to danger and push away any physical prowess to the absolute limit, allowing him to gain tremendous raw speed and monstrous strength. This armour, combined with Taijutsu allows the user to utilize a special style of Nintaijutsu which combines Lightning and Taijutsu. While the technique is active, the user is immune to Lightning techniques A-Rank and below but doesn't have any additional defensive bonus. Despite the large quantity of chakra it releases and uses up, the armor doesn't damage enemies who touch it, leaving the user able to interact with those around, allies or enemies as well as tools, weapons, etc.
Note: Technique lasts for 4 turns
Note: Can only be used by 3rd Raikage or 4th Raikage bios
Pitou watches the man closely as he bursts chakra throughout his body, releasing a dragon made of pure chakra that is connected to his arm. The dragon curiously avoids her shuriken and instead turns its attention directly to her. With the shuriken now quite near the Raikage she decides to continue as she originally intended by suddenly increasing the size of the demon wind shuriken dramatically. With the Raikage now within the shurikens range he would be caught off guard as it slams into his stomach, not dealing any damage to the man but exerting enough force to knock him off his feet from the sheer weight of the huge shuriken. This would also cause his dragon technique to end abruptly and harmlessly as his concentration is broken.Wow can't remember the last time I had to break free from out a genjutsu.....
As Zeus was looking on towards his opponent his attention was caught as the man eyes changed into that of what appeared to be the infamous Sharingan. Before Zeus could even move his eyes down he was suddenly in the ocean, unable to breathe and move. None of us did any movements. There wasnt a ocean of this size or magnitude for miles around and there was still the noise of the rain. Sharingan genjutsu already...he thought as his eyes were now focused on the man's chin.
Zeus timed it perfectly to release himself as he sees the weapon approaching he would surge chakra all over his body to then release a large dragon that avoids your thrown projectile and takes a upward arc movement to come down crashing. On the other side Zeus would simply catch the shuriken. As he does that he instantly release lightning to surge through it to paralyze you as he pulls the wire forward to hopefully have you fall on your face as the dragon from above crushes you.
(Ninpou: Yami no Honoo no Ryu) Ninja Art: Dragon Of The Darkness Flame
Type: Attack/Defense
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 100
Description: The user will channel massive amount of chakra to purge from their body then controlling it to burst from their arm at rapid speeds similar to pressure damage. As it rushes it takes on the form of a dragon/serpent made out of chakra, swirling around to attack the opponent from any direction above ground. The Dragon is attached to the users arm and can be manipulated to change directions at will. When the dragon is near the user when entering short range from the opponent it will expand also opening its mouth to consume them.
Note: Can only be used once per battle
Note: When the dragon expands its mouth at close range, its big enough to consume a summon like gambunta.
Note: The user is left vulnerable due to being attached to the dragon.
Note: The burst of raw chakra levels the ground short range around the user.
Note: Their dominant hand will be left paralyzed for one turn which means no handseals.
Note: No A ranks or above of any sort for 3 turns.
Note: Can only be taught by Nagato.
Raiton: Fusei Shuriken Chidori Jutsu ) - Lightning Release: Rigged Shuriken One Thousand Birds Style
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will utilize a large shuriken and channel a chidori into it. The user will then throw the shuriken charged with chidori towards the opponent resulting in paralysing them on impact. (paralysis lasts for 1 turn)
Note: Must Know Chidori
Apologies for the delay. I don't really think this move works 100% but I really liked it so xDTimeframe:
>Genjutsu
Dragon to break from it
>Your shuriken comes
Capture it and surge lightning through it
>Makes it grow before i can capture it....
______
Caught off guard by the size change of the shuriken, Sandaime quickly leans forward and extend one leg backwards to hold his stance as to not get push back as he grips on deeply to the shuriken while continuing with channeling it with lightning as he previously planned and this time also yanking it forward to hopefully cause you to stumble.
Once more caught off guard with the appearance of a new jutsu, which he didnt care for. It was his own element after all and all he did was headbutt it showing his bodily strength and resilience to things of that nature. Directly after he would activate a instant technique to aid him in the power of his future earth techniques. He activated it nearly the same time as a stomp that initiated the erection of 4 spikes around you to impale you.
Raiton: Fusei Shuriken Chidori Jutsu ) - Lightning Release: Rigged Shuriken One Thousand Birds Style
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will utilize a large shuriken and channel a chidori into it. The user will then throw the shuriken charged with chidori towards the opponent resulting in paralysing them on impact. (paralysis lasts for 1 turn)
Note: Must Know Chidori
Doton: Arumajiro no yoroi)- Earth Release: Armour of the Armadillo
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: N/A(+10 to chakra cost to techniques)
Damage: N/A(+20 to Earth techniques)
Description: This is the brother technique to Earth Release: Rubble Creation. Unlike its counterpart, this technique is more passive in nature. This user activates an ability which allows them to infuse additional Earth chakra into their own Earth-based techniques(includes Earth-based KG/CEs). As a result, any subsequent Earth technique performed by the user would emerge with an additional layer of rubble around it. The earthen particles coating the technique would be jagged and abrasive in nature. Hence, this grants the original Earth technique an extra dimension, in terms of its offensive potential, as it allows the original Earth technique to deal additional damage. In other words, all Earth techniques used while this is active grant a sort of ‘shredding’ property, which in turn, allows it to deal more damage than it originally would. For example, for techniques such as Destructive Rock Rising Pillars, the pillars that rise would be coated with the aforementioned particles, thus becoming somewhat abrasive(coupled along with its original blunt destructive power). The added mass also aids in its destructive potential. For techniques such as the Hardening technique, the rocks would be coated with more rubble, which would make it more ‘abrasive’ to the touch, and allow it to deal more damage(when used offensively). It would also serve as an additional defensive mechanism, and would grant the technique the ability to defend against techniques with 20 more damage points than usual. The rubble used for this technique must either originate from the terrain itself, or extruded from the user’s body itself. This means that for the most part, this technique only works on projectile-type techniques, and terrain manipulation techniques. This technique may not be used to enhance mud techniques. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.
Notes:
-Can only be used 4x per battle
-Lasts for 3 turns
-Technique may be deactivated at any time
Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.