North Watch (215)

Drackos

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North Watch

North Watch, or better known as North Watch by the Sea, is an outpost constructed by a lone village in the landmark bordering the Hokubu Ocean. North Watch is frequently victim to the cold northern drift winds that linger from the Lightning Mountains to the East. The residents of North Watch are extremely superstitious; they believe that their job is to forever watch the Hokubu Ocean for the return of a great sea monster that once ravaged humanity and, according to their prophecies, will return some day.
 

Ushiro

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Coming from here

The moon was casting its pale light on the Comet’s billowing sails when one of the merchants rushed outside. Shivering in his fur-lined coat, he stumbled across the swaying deck scowling as he looked for a particular person. He found her lying on her back in front of the unmanned steering wheel, fingers intertwined, stock-still. He clicked his tongue.

“Akane, what are you doing!? Bring us down already! Most of us aren’t as hardy as you and your cohorts. I can feel my fingers going numb. ...are you listening?”

Akane, Astra’s first Star, had her gaze fixed on the sky. She’d been lying in the same spot ever since they took off from Last Bastion. Exposed to the elements, her body was rigid and her skin ghostly white. With a bit of effort she turned her head, took a breath and spoke.

“Hoo… You’re absolutely right, Vincent. Gods forbid your fingers fall off and you can’t count Ryo all day. Trust me, i didn’t bring us here just to sight-see. Get back inside and let everyone know we’re coming down.”

While Vincent ran below deck Akane concentrated on manipulating the wind currents holding them aloft.

Kogami was watching the Comet drift gently on currents of air toward the sea when a bright light illuminated the ship. Above a wide gate several guards stood watching them and shining spotlights at them. Another approached, apparently a scout of sorts. Astra’s third Star leapt from the Comet and landed in front of him. Shortly after, The Comet splashed down near the shore, causing a wave to crash against a wooden pole partially submerged in the water. It had lines carved into its surface denoting measurements. The pole was tilted somewhat so the guard rushed over to right it, completely ignoring Kogami for a moment.

“So you already know. That’s good. It makes things easier.”

The guard turned and narrowed his eyes at the giant ship and suited man. He'd never seen a ship flying through the air before.

“You aren't from around here. Who are you people? What's your business?”

He seemed surprised by their presence but wasn’t aggressive in his questioning. Kogami smiled and brought his hands together.

“Business, exactly. We aren’t too late I hope? Since you’re aware of the rising tide, you should know very well what it signifies.”

The guard’s face darkened as he looked toward the mist-covered ocean.

“We’re not entirely sure, but many of us believe it to be an omen. A sign of…the Calamity’s return.”

Quite a dramatic name for a sea monster, Kogami thought. Astra had heard of the superstitions surrounding North Watch by the Sea and were of course skeptical. Even so, this role requires them to play along. Kogami nodded solemnly.

“That's exactly what brought us here. We're a group of traveling merchants with all sorts of goods for sale. More importantly, we know of the very real threat you face and so we've brought with us special items made to combat sea monsters, and possibly the Calamity.”

The guard thought about the offer, unsure if his words were true. Why were westerners so eager to help them? What could they have to use against a creature that already ravaged humanity once and could do so again? At this point they could lose nothing by hearing them out. Perhaps there was more to them.

“We could use some supplies to prepare. Then please, come through and show us what you have.”

“You won't regret it.”


After shaking the guard's hand, Kogami got back on the ship and began collecting merchandise.
 

Ushiro

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This post marks the beginning of my mission using these storyboard elements:

- Scam people for profit (2)
- Ease the fears of the local population (3)

Summary: Astra takes advantage of a village’s irrational fears to sell some overpriced goods. Although they are swindlers, they try to help in their own way.




Walking up a creaky set of stairs, Astra’s 2nd S.T.A.R, Kogami, entered a cold room at the top of the watchtower and found a weary guard diligently scanning the horizon. He didn’t react to Kogami’s presence so he called out to him. “Shay, I've got something for you.” The guard peeled his gaze from the ocean and saw a grinning Kogami holding two small glasses half filled with amber liquid. “Rum or whiskey? I barely managed to grab these samples before those savages snatched them up. Didn’t want anyone to miss out.” Shay frowned and turned back to the window. “I appreciate the thought but i have to stay sharp. I can’t afford to shirk my duties as a Watcher, not when there’s a chance...” He raised a pair of binoculars to his face to stare intensely at an empty patch of mist-covered ocean. It was something he’d seen him do before and it was worrying.

“Hey, relax. Have a drink. The stress is making you hallucinate. If a sea monster was about to stroll on down to Tobusekai, I'm sure you’d be able to tell WAY before it got to your doorstep.” Shay responded firmly without turning from the window. “I prefer to err on the side of caution. There are people counting on me.” Kogami walked over to set a drink beside Shay and saw the corners of his mouth curled into a weak smile. “Who would have thought that after all this time it would make its return in my generation?” Seeing someone so tormented by some imaginary sea creature made Kogami wish the delusions of North Watch weren’t just legends, that some giant creature would come out of the water right that moment. At least then his anxiety could be justified.

Shay quickly snapped out of his daze when he noticed Kogami staring and scrambled to change the subject. “Is alcohol all you people have? Are you going to inebriate the Calamity into submission?” “Ohh, that’s not a bad idea! I have to write this down!” Kogami started to run toward the stairs and stopped. “Sorry, you’ll have to wait until tomorrow morning. We’ll be ready then.” When Kogami left to join the guards and merchants in their merrymaking, Shay looked down at the glass next to him and picked it up, swirling around the liquid inside. The aroma coming from it was strong but pleasant so he took a sip. “Huh, this is good.” With warmth spreading through his body he felt a shred of comfort he hadn’t felt in a while.
 

Ushiro

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Nothing could possibly go wrong, Astra thought, unease setting in as the waiting crowd grew larger. Last time they had an audience Star-2 went berserk catching a violent dissenter and got innocent people killed. Surely the villagers of North Watch had no reason to protest? Astra’s band of merchants provided supplies they would need to survive the impending disaster they so deeply believed in. One could say it's in bad taste to see their desperation as a chance to milk them of every last ryo. They wouldn’t need money if they died. Everyone gets what they want; who cares what method is used? Star-6 posed in front of the crowd, showing off the cloak he was wearing. It was a sea-green hooded cloak with silver trim that ran across the entirety of the garment and connected to a circle on the back. The center of that circle held a symbol resembling a closed eye with three lashes. “Now we will begin our demonstration of the ‘Warding Cloak’!” he announced, the silver pattern of the cloak gleaming in the light as he shifted to increasingly dramatic poses. “It may appear to be just an ordinary coat, but the Warding Cloak truly shines in the presence of a sea monster! It isn't enough just to hear of it, witness its power for yourself!”

He turned his back to the crowd and gestured toward two people facing each other in a field some distance behind him. One of them, Star-1, was wearing a cloak with a similar silver pattern as Star-6’s but the cloak had a different style and color to his. She was standing across from Star-4, who had taken on the guise of a seasoned, middle-aged man whose rugged appearance and extensive supply of gear gave the impression that if he was suddenly dropped in the wilderness he would do just fine fending for himself. He pulled a scroll from one of many pouches on his person, unrolled it, and began a complex summoning ritual that was reality just a way to increase the suspense. At the end of his ritual he clapped his hands and a large plume of smoke appeared in the field. Watching with bated breath, the crowd gasped when multiple loud shrieks arose. Then they saw not one but six serpentine heads emerge from the smoke, and were even more surprised to see them all connected to a single reptilian body. The giant beast observed its surroundings menacingly and when it laid its eyes on the villagers they couldn’t help but cower at the thought of its dagger-like fangs piercing their flesh.

“Do not fear the Hydra’s wrath, as intimidating as it may appear.” Star-6 assured the crowd to keep them from running back to the village. “Our Beastmaster has tamed all manner of feral creature, sea monsters are no exception. Watch closely this great beast does his bidding.” Star-4 proceeded to command the Hydra to attack Star-1, and it did so without complaint. It stomped toward her, fangs bared and dripping with deadly venom, all while Star-1 held her hands held out to her sides and closed her eyes, leaving herself totally vulnerable. The villagers thought she was crazy, that she was welcoming death by just standing there when even they could feel the rumble of the beast’s heavy footfalls as it got ever closer to mauling her. When the Hydra got within range and lunged savagely at the doomed woman, the villagers could hardly believe what they saw. The Hydra, with all its power, couldn’t get near Star-1. In fact, all its attacks collided with an invisible barrier surrounding her that flung the beast away every time it struck it. Star-1, meanwhile, never moved. She was busy maintaining the sphere of gravitational force around her. But of course, the audience was told something very different. “Behold! The Warding Cloak’s power! No sea monster can hope to penetrate the cloak’s field of protection! As you just saw, it only covers a small radius around the wearer and repels attacks, but be warned! The Warding Cloak’s power is not infinite! The cloak is infused with enough power to protect you for just a short period of time, enough time to escape unharmed. Furthermore, it only protects against sea monsters. It does nothing against sharks, wolves, or any other predatory creatures.” As he spoke the Hydra stopped its futile attacks and disappeared. The demonstration was over.

Afterwards, Astra made sure to credit the merchants from Degarashi with the creation of the Warding Cloak which in reality was just some ordinary clothes with a pattern added on. They were happy with the result. The villagers wanted cloaks for everyone and Astra had plenty prepared. They hadn’t spent all their time on the ship working for nothing. The clothes were fairly cheap before and after their modification, but by giving them imaginary qualities the villagers couldn’t possibly test the validity of, the merchants could price these items as high as they wanted. What price is too high for peace of mind knowing you’re prepared for the future?

It wasn’t long after the demonstration that Astra found a child happily recounting the demonstration to a bunch of others kids of various ages. He was apparently one of the only children at the demonstration and had to describe what a Hydra looked like with his limited vocabulary, which terrified some of them and made others jealous that he got to see it. He was soon admonished by an elderly woman who looked like she could be his grandmother or even great-grandmother. Some of the younger kids were crying and she tried to calm them down to no avail. What else are they supposed to do when they think a sea monster - that Astra might as well have confirmed the existence of - could come to kill them at any time? Sneaking up behind a bawling boy, Star-5 pulled a cap over their head. Looking over, the other kids’ eyes lit up while the little boy just looked around confused. It was one of those knitted caps one would wear in the winter months with tassels hanging down the sides but this one in particular was a little different. It was a greenish yellow color with stitching that nearly looked like scales if you thought of it that way. Three tassels vaguely resembled a tail and two dangling arms with little claws at the ends. Right on the front, a small face made of nothing more than a few black lines and dots looked back at you with a cute expression of triumph. Other bits of fabric sewn on like reptilian spines completed the Hydra look. When the kids immediately began fighting over it, Star-5 produced two more and gave them out. One was a sleepy squid and the other a sort of toothy whale. He tried to tell the kids that the hats tricked sea monsters into thinking they were little sea monsters while they wore them but they were too busy playing with them like toys. At the very least, no one was crying anymore.

The elderly woman thanked him and said she was willing to pay for the hats but he refused her offer, saying they were a courtesy. Astra had made them in their spare time and wanted to see if they would sell before making more. Instead, he asked her about the prophecy and if the Calamity they spoke of had anything to do with the Mother Cult. She apologized, explaining that the prophecy of the Calamity’s return had been told for many generations and by now much of it was lost including the monster’s name. She then suggested that there may be records of the prophecy found in ruins or sacred sites on the continent, one of which may be nearby. He thanked her and walked off with much to think about.

During the day, the merchants sold a lot of supplies, cloaks, and alcohol. With the crew’s assistance, Astra was able to produce more sea monster hats - dubbed “Hokumon” for their proximity to the Hokubu Ocean and their monster theme - which had become very popular among the village children. The atmosphere around the village was pleasant for a time until a sudden earthquake put an end to that. The sea turned to a repulsive muddy substance and an enormous pillar of light towered over the ocean. Everyone immediately knew what it meant, especially the Watchers who prepared the villagers for an evacuation. With the desire to see the Calamity with their own eyes and find someone to complain about it to, Astra summoned a giant crab to monitor the shore while the rest got on their ship, yanked it out of the mud with wind, and flew it over the ocean toward the beacon, leaving all of the crew, merchants, and cargo behind.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.
( Shinra Tensei ) - Divine Punishment
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short
Chakra: 40 ( +20 per extra range )
Damage: N/A
Description: Using the Deva Paths abilities to manipulate gravitational forces, the user will repulse and push away anything around him up to a given range, in all directions, producing an omni-repulsion effect. The force and repulsive effect is absolute, affecting both energy and matter alike. The technique itself can be used with different ranges/sizes, depending on how much chakra the user spends for the technique and can even, in its smaller form, be sustained, forming a static defensive field instead of a wave-like effect.
Shōkibo - Small Scale: the user will push away anything around him up to short range. The offensive power in this size is not that high as it hits opponents but can still do severe damage. It isn't, however, fatal, boasting a physical 40 damage. If the user focuses this ability with the help of his hands he can sustain a defensive absolute repulsive field around him. He can't, however, do any technique while he is sustaining it and he can only sustain it for 2 turns. Once used, takes one turn cool down to use gravitational related techniques again.
Chūkibo - Medium Scale: the user will push away anything around him up to mid range. The offensive power in this size is severe, sending opponents flying backwards with enough force to, if not defended properly, leave near fatal physical damage. Although not directly fatal, the technique boasts a physical damage of 80. If the user focuses this ability through one or both hands, he can push away a specific target or technique alone, instead of producing the normal omni-repulsive wave. Once used, takes 2 turns cool down to use gravitational related techniques again.
Ōkibo - Large Scale: the user will push away anything around him up to long range. The offensive power of the technique is devastating and anything in its path that doesn't manage to defend properly is left obliterated. Its fatal if unguarded, boasting a physical damage of 160. Using this techniques poses a great deal of danger to the user as he damages his chakra pathway itself to be able to mold sufficient chakra to perform it. Once used, the user loses the use any gravitational related techniques for the remainder of the fight and is unable to mold chakra for techniques above A-Rank for 5 turns.
Note: The technique is immune to normal Elemental Weaknesses and Strengths and as such can't be blocked or stopped. However, the enemies can still use techniques that prevent or reduce physical damage to their bodies to survive its effects or escape its range through a fast enough technique. This means that in the large scale, while the technique can't be stopped or directly countered, enemies can still manage to survive if the logically counter.
Note: can only be used by Rinnegan bios with the ( Tendō ) - Deva Path active
(Kuchiyose no Jutsu: Kyokan Kani) - Summoning Technique: Giant Crustacean
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra Cost: 30
Damage: N/A
Description:
The user will summon a Giant Crustacean creature, similar to a crab but somewhat different. The creature has several piercings that link its own chakra with that of the user, a feature that makes it so that the creature manifests the Rinnegan and as such, has its vision shared with the user. The crustacean can, as well, use up to A-Rank Water Techniques that don't require handseals and are spit from the mouth. Its hard shell is impervious to B-Rank and below techniques but if cracked, the animal reverse summons away from the battlefield.
Note: can only be summoned by Rinnegan bios with access to Animal Path
Note: can only be summoned once
(Fuuton: Henka no Kaze)- Wind Release: Winds of Change
Type: Attack/Defense/Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40 (+15 each turn active)
Damage: 80
Description: The user forms 3 handseals to generates and control wind currents throughout the battlefield that can vary in strength from a breeze to wind capable of lifting large buildings. The user must keep the last hand seal held to maintain precise control of the currents and continue the jutsu.However a fire technique of A rank or above can cut the control of the wind currents
-Usable twice per battle
-No A-rank or higher wind jutsu for the next 2 turns
-Can only be taught by Shin-Akira

~Mission End~

~Leaving Landmark
 

Serpent

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Coming From: Hokubu Ocean

The ship arrives to North Watch with the crew in good health. The ships damage was minor. After arriving to shore Hei's Yang state will end, and his clones will disperse. His stamina will feel drained and his body will ache. His chakra being reduced to half its normal reserve. It was harder to cross the ocean then ever before. With his journey's end, Hei will thank the captain for his reward and make his way to the nearest place to rest.

@Howard Thanks for the bounty. I really enjoyed it. Having mercenary work like this is a nice improvement for the RP.
 

Howard

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Coming From: Hokubu Ocean

The ship arrives to North Watch with the crew in good health. The ships damage was minor. After arriving to shore Hei's Yang state will end, and his clones will disperse. His stamina will feel drained and his body will ache. His chakra being reduced to half its normal reserve. It was harder to cross the ocean then ever before. With his journey's end, Hei will thank the captain for his reward and make his way to the nearest place to rest.

@Howard Thanks for the bounty. I really enjoyed it. Having mercenary work like this is a nice improvement for the RP.
Paying @Serpent 2500 kumi for a NW bounty.
Issued by: Merchants and seafaring vessels that want to traverse the Hokubu Ocean ( 257 )
Special Classifications: S-rank, PvP/PvE, Mercenary work
Name(s):
Sea Beasts of Tiamat

Orders: Protect a merchant vessel that travels through the Hokubu Ocean ( 257 )

Wanted For: Protection against the Sea Beasts of Tiamat that plague the Hokubu Ocean.

Bounty: Merchants are willing to offer 2500 kumi to anyone who can make sure they traverse the Hokubu safely.

Special Information: The deadly Hokubu Ocean is still one of the main means of trade among merchants so it is only common sense that it would still be used even in it's decimated and dangerous state. The task is simple, ferry a merchant's vessel and it's crew safely across the Hokubu Ocean. This bounty is a bit different than a normal bounty. It will require you to link @Howard before starting, and attempting, before arriving on the Hokubu Ocean. This is so that he can set up a trial of some sort for you. This could be a massive Kraken, or some other creation but will be extremely difficult to complete and will require a back and forth for at least 3 posts in the Hokubu from each participant and @Howard to create an event worth a 2500 kumi payout.

This bounty affects an entire landmark so it can be done by up to 2 shinobi but cannot be repeated by the same individual.

It can only be attempted by 1 individual at any given time and must be started in a landmark adjacent to the Hokubu Ocean.

When completed relink @Howard for payment

Rendezvous: Any landmark adjacent to the Hokubu Ocean.
 
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