NK teaches me how to fight !

Noni

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Spot on this is exactly what I mean. And its cool, Fire/Wind is the preferred combination everyone chooses. My personal favourite is Earth and Fire. The heat of the flames melts the earth so you form molten mud, or pseudo-lava as I like to call it. Remember, this isn't the Lava KG, but its a close 2nd xD

I assume you guys are familiar with the elemental strengths and weaknesses ranking system ?

It basically means, what ranks different elements can beat, neutralize or are overpowered by. I'll give you a practical example.

Fire is neutral to Earth. A B-Rank Fire will cancel out a B-Rank earth. Leaving no techniques.

Fire is strong to wind. A B-Rank Fire will cancel out an A-Rank Wind. Leaving no techniques.

Fire is weak to water. A B-Rank Fire will cancel out with a C-Rank Water. Leaving no techniques.

If an element is strong to another, it will cancel out with one rank higher than it and overpower the same rank as it.
If an element is weak to another, it will cancel out with one rank lower than it and be overpowered by the same rank as it.

Do you guys get this concept ? Sorry, if either of you already know it.

Ask me any question you have about it. Even if you think its a stupid question, feel free to ask me anyway, this is a learning process and so you shouldn't restrict what you get out of it.

Hence afterwards, memorize this thread-

Only kidding, but make sure you gradually pick up knowledge from it, so you're not clueless how to fight people with different KGs.

I'm already quite familiar with this NK =D
I have read the thread you posted quite sometime to learn and grasp the concept as good as I can.
 

Zexion~

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That was a rather interesting thread.. especially the parts about The KKG .. side question would it be acceptable to use those weakness in a debate ..? or are the KKG weaknesses strictly made for RP.
 

Negative Knight

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I'm already quite familiar with this NK =D
I have read the thread you posted quite sometime to learn and grasp the concept as good as I can.
That was a rather interesting thread.. especially the parts about The KKG .. side question would it be acceptable to use those weakness in a debate ..? or are the KKG weaknesses strictly made for RP.
It depends if you can justify it. However, I advise against using it in a debate by making claims like Fire > Clay. However, you can imply things e.g. its logical fire would heat up clay to the extent it solidifies and can no longer detonate.

To consolidate on basic elemental combinations, here's the list of good ones and the list of less effective ones.

Useful combinations:
Fire and Wind
Water and Wind
Earth and Fire
Fire and Lightning

Neutral combinations:
Earth and Wind

Ineffective combinations:
Wind and Lightning
Fire and Water
Earth and Lightning

Alright, for the following basic 5 combinations, I want you to explain why each of the combinations is in the following categories, if you would use them in battle and how you would use them (include the method e.g. clones/summons/etc).

Furthermore, these categories are very broad and so don't stick too strictly to them. Water and Lightning is a terrible tactic if you're streaming water from your mouth since the electricity will conduct straight into your body killing you. Its also a bad tactic to use if the lightning comes into contact with any water you're standing on. If you ever use lightning whilst on a water source, make sure it doesn't touch the water or that you jump when you fire it, so there's no way it can conduct into your body.

Wind and Lightning is another weird one. When you use two jutsus in the same direction, they don't really have the same effect as when they're opposing eachother. The wind might not insulate the lightning depending on the type of jutsu used. But then again, they could cancel eachother out. When you use this type of combination its much safer to make sure the wind and lightning don't make contact with eachother whatsoever. I don't really use this combination since its almost useless xD.

Fire and Water can be a good elemental combination. Discuss amongst yourselves what I mean by this.

As you can see, elemental combinations aren't straight forward. Worst thing is, this is the basic stuff z.z.
 
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Tosen

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Nk, you've got to be more specific in your teachings if you want to become my senpai. Remember this will get graded by the rp mods.

Continue as I mod this thread.
 
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Zexion~

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It depends if you can justify it. However, I advise against using it in a debate by making claims like Fire > Clay. However, you can imply things e.g. its logical fire would heat up clay to the extent it solidifies and can no longer detonate.

To consolidate on basic elemental combinations, here's the list of good ones and the list of less effective ones.

Useful combinations:
Fire and Wind
Water and Wind
Earth and Fire
Fire and Lightning

Neutral combinations:
Earth and Wind

Ineffective combinations:
Wind and Lightning
Fire and Water
Earth and Lightning

Alright, for the following basic 5 combinations, I want you to explain why each of the combinations is in the following categories, if you would use them in battle and how you would use them (include the method e.g. clones/summons/etc).

Furthermore, these categories are very broad and so don't stick too strictly to them. Water and Lightning is a terrible tactic if you're streaming water from your mouth since the electricity will conduct straight into your body killing you. Its also a bad tactic to use if the lightning comes into contact with any water you're standing on. If you ever use lightning whilst on a water source, make sure it doesn't touch the water or that you jump when you fire it, so there's no way it can conduct into your body.

Wind and Lightning is another weird one. When you use two jutsus in the same direction, they don't really have the same effect as when they're opposing eachother. The wind might not insulate the lightning depending on the type of jutsu used. But then again, they could cancel eachother out. When you use this type of combination its much safer to make sure the wind and lightning don't make contact with eachother whatsoever. I don't really use this combination since its almost useless xD.

Fire and Water can be a good elemental combination. Discuss amongst yourselves what I mean by this.

As you can see, elemental combinations aren't straight forward. Worst thing is, this is the basic stuff z.z.
When you say following categories you meant the ones above right? XD

If so then..

Fire+Wind
This is in the effective column because It is a advantage to simply using wind and fire by themselves (most of the time) ..If i were to use this in a battle i would have to use a shadow clone to use one of the jutsu for me. however if one of these attacks were a continuous jutsu (as in it continues for some time) i would simply quickly use a wind style after to boost the effectiveness

Water+ Wind

This is also in the effective column because when fused together it also creates a boost in dousing fire style jutsu.. However i would not really use this in a fight simply because the wind only boosts is dousing capability's.. which would not be too useful in a fight ..


Earth + Fire

This combo is in the useful column because as You brought to my attention Kakuzu-sensei it can be used to create a sort of.. harmful mud like substance which can be used to seriously burn your opponent.. If i were to use this in a fight i once again would need a shadow clone ..or i could melt the earth around my opponent making him have to retreat further away.. The last way i could use this combo is by countering my opponents earth defense.. if said opponent were to use a earth style ninjutsu to counter one of my own jutsu i could then use a fire style to turn it into the harmful mud.thus crumbling his defense even burning him in the process not to mention making him open to attack

Fire + Lightning

This is in the effective combo because it delivers a devastating blow to the opponent burning and electricating the opponent almost anyone would be incapacitated by an attack of this nature... If i were to use this in a fight this would be the only one were the only thing i could do is summon shadow clones to help me with using the two jutsu.


Earth+ Wind
Earth and wind are a neutral como because they cancel each other out ... i could use earth style to cancel out a wind jutsu because it would split the wind in half ceasing the attack.. But the pressure from the wind would halt the wind style as well..

Wind and Lightning

this is an ineffective combo because one of the elements involved is inferior to the other on the nature scale.. Lightning<Wind

Fire and Water
This would not work because Fire< Water on the chakra scale when trying to fuse the two together the water would simply not work.. however it could be useful in someways as using a lower level fire jutsu then the water style it could heat up the water making it boiling hurting all who touch it severely .. they can also sort of be used as a cover to retreat .. Hot enough flames could cause steam to come from the water (This is my answer to how water and fire could be effective btw)

Earth And Lightning

This is not usable because lightning > Earth .. so the lighting would simply pierce the earth jutsu causing all the chakra to leak out ..


here you go kakuzu my man .. ^
 

Noni

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useful combinations:

Fire and Wind-
This is quite the good combo. Fire feeds off of the oxygen in the air which is what the wind release is mainly about. This gives the Fire more destructive power because of the wind and also boosts its speed of growth. I would most definitely use this in battle. Wind is known to cover a very wide and long range of area. I would first perform the wind technique then set off a fire that is of the same rank. The fire rank will go up one and its quite easy and fast since wind is considered a fast technique and with fire it will travel through the air.

Water and Wind-
This jutsu is very good at increasing the speed of the water jutsu. Water isn't considered the fastest of elements but if you were to have wind push the water it would increase in speed and also cover a longer range. But with the plus I would not use this in battle. Wind is considered a sharp element and if the water loses its shape it will easily be destroyed by your own wind. So if you aren't a master of wind and water I would not use this jutsu because wind will most likely cut the water and lose its shape if not done correctly.

Earth and Fire-
Now I see myself using this a lot. The fire will heat up the earth in a way that the earth will become very hot and cause more damage or even melt to turn into lava without needing the KKG. I would use this in battle because of its power but I think the speed of the jutsu might be a little slow. How I would use it will be something like this...I can just use a earth jutsu that directs huge boulders towards the enemy. While it travels I can just blow fire towards it. The speed might slow down but the rocks will be hot and cause more damage if it hits the opponent.

Fire and Lighting-
Why its great is simple the destructive force of fire and the great speed of lighting is just outstanding. It can be used to finish the opponent quickly and easily. I would use this in battle a lot. Now how to use it is the main problem. I will take my classmates idea and use a shadow clone. The shadow close will release fireball towards my opponent while I send lighting towards the fire ball. Increasing speed and power.

Neutral

Earth and Wind-
Why this is neutral is because of a couple reasons first they will most likely not perform well with each other. Wind cuts stuff but earth is strong and hard. If they were to collide I don't see them working out it will most likely be two separate attacks. Now what I do see is if I was to hurl a rock towards my opponent something Like D-rank and use a C-rank wind to cut the rock into pieces it will rain over my opponent and in the area making it hard to evade. So I guess you can use this in some cases.

Ineffective combinations:

Wind and Lighting-
Simple that this would be useless to use wind will just negate the lighting and render it useless. In short the lighting will not work and just be left a weak wind technique.

Fire and Water-
Water will just extinguish the flames but it doesn't mean it can't be for good use. I agree with my classmate very much. The fire will make the water evaporate and cause steam to rise it can be used for many reasons. One being to heat up the area and exhaust your opponent by the heat that is made, While you stay out of range. Second you can use it to mask your presence and do a sneak attack. Third the mist will be heavy enough to even retreat.

Lighting and Earth-
Lighting will just go through the earth tech and make it crumble and get weaker if not just destroy the earth technique entirely.

Hope I explained enough stuff
 

Negative Knight

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useful combinations:

Fire and Wind-
This is quite the good combo. Fire feeds off of the oxygen in the air which is what the wind release is mainly about. This gives the Fire more destructive power because of the wind and also boosts its speed of growth. I would most definitely use this in battle. Wind is known to cover a very wide and long range of area. I would first perform the wind technique then set off a fire that is of the same rank. The fire rank will go up one and its quite easy and fast since wind is considered a fast technique and with fire it will travel through the air.

Water and Wind-
This jutsu is very good at increasing the speed of the water jutsu. Water isn't considered the fastest of elements but if you were to have wind push the water it would increase in speed and also cover a longer range. But with the plus I would not use this in battle. Wind is considered a sharp element and if the water loses its shape it will easily be destroyed by your own wind. So if you aren't a master of wind and water I would not use this jutsu because wind will most likely cut the water and lose its shape if not done correctly.

Earth and Fire-
Now I see myself using this a lot. The fire will heat up the earth in a way that the earth will become very hot and cause more damage or even melt to turn into lava without needing the KKG. I would use this in battle because of its power but I think the speed of the jutsu might be a little slow. How I would use it will be something like this...I can just use a earth jutsu that directs huge boulders towards the enemy. While it travels I can just blow fire towards it. The speed might slow down but the rocks will be hot and cause more damage if it hits the opponent.

Fire and Lighting-
Why its great is simple the destructive force of fire and the great speed of lighting is just outstanding. It can be used to finish the opponent quickly and easily. I would use this in battle a lot. Now how to use it is the main problem. I will take my classmates idea and use a shadow clone. The shadow close will release fireball towards my opponent while I send lighting towards the fire ball. Increasing speed and power.

Neutral

Earth and Wind-
Why this is neutral is because of a couple reasons first they will most likely not perform well with each other. Wind cuts stuff but earth is strong and hard. If they were to collide I don't see them working out it will most likely be two separate attacks. Now what I do see is if I was to hurl a rock towards my opponent something Like D-rank and use a C-rank wind to cut the rock into pieces it will rain over my opponent and in the area making it hard to evade. So I guess you can use this in some cases.

Ineffective combinations:

Wind and Lighting-
Simple that this would be useless to use wind will just negate the lighting and render it useless. In short the lighting will not work and just be left a weak wind technique.

Fire and Water-
Water will just extinguish the flames but it doesn't mean it can't be for good use. I agree with my classmate very much. The fire will make the water evaporate and cause steam to rise it can be used for many reasons. One being to heat up the area and exhaust your opponent by the heat that is made, While you stay out of range. Second you can use it to mask your presence and do a sneak attack. Third the mist will be heavy enough to even retreat.

Lighting and Earth-
Lighting will just go through the earth tech and make it crumble and get weaker if not just destroy the earth technique entirely.

Hope I explained enough stuff
When you say following categories you meant the ones above right? XD

If so then..

Fire+Wind
This is in the effective column because It is a advantage to simply using wind and fire by themselves (most of the time) ..If i were to use this in a battle i would have to use a shadow clone to use one of the jutsu for me. however if one of these attacks were a continuous jutsu (as in it continues for some time) i would simply quickly use a wind style after to boost the effectiveness

Water+ Wind

This is also in the effective column because when fused together it also creates a boost in dousing fire style jutsu.. However i would not really use this in a fight simply because the wind only boosts is dousing capability's.. which would not be too useful in a fight ..


Earth + Fire

This combo is in the useful column because as You brought to my attention Kakuzu-sensei it can be used to create a sort of.. harmful mud like substance which can be used to seriously burn your opponent.. If i were to use this in a fight i once again would need a shadow clone ..or i could melt the earth around my opponent making him have to retreat further away.. The last way i could use this combo is by countering my opponents earth defense.. if said opponent were to use a earth style ninjutsu to counter one of my own jutsu i could then use a fire style to turn it into the harmful mud.thus crumbling his defense even burning him in the process not to mention making him open to attack

Fire + Lightning

This is in the effective combo because it delivers a devastating blow to the opponent burning and electricating the opponent almost anyone would be incapacitated by an attack of this nature... If i were to use this in a fight this would be the only one were the only thing i could do is summon shadow clones to help me with using the two jutsu.


Earth+ Wind
Earth and wind are a neutral como because they cancel each other out ... i could use earth style to cancel out a wind jutsu because it would split the wind in half ceasing the attack.. But the pressure from the wind would halt the wind style as well..

Wind and Lightning

this is an ineffective combo because one of the elements involved is inferior to the other on the nature scale.. Lightning<Wind

Fire and Water
This would not work because Fire< Water on the chakra scale when trying to fuse the two together the water would simply not work.. however it could be useful in someways as using a lower level fire jutsu then the water style it could heat up the water making it boiling hurting all who touch it severely .. they can also sort of be used as a cover to retreat .. Hot enough flames could cause steam to come from the water (This is my answer to how water and fire could be effective btw)

Earth And Lightning

This is not usable because lightning > Earth .. so the lighting would simply pierce the earth jutsu causing all the chakra to leak out ..

here you go kakuzu my man .. ^
Seems like I have two very good students on my hands. Alright, mostly correct but I'll go over a few things to make them solid in your mind.

1) Earth and Fire combination.
This won't always make molten-mud or a lava like substance, it really depends on how you use it. Mud-based doton techniques and Fire techniques will definitely make pseudo-lava. However, if you're combining solid rock techniques with flames, you have to make sure you use them in conjunction and not against eachother e.g. I shoot a rock dragon at my opponent before heating it up with the same rank of flames.

If you're trying to make molten mud, make sure both your Earth technique and your Fire technique are of the same rank e.g. Both A-Rank.

2) Water and Fire combination
Like you both correctly said, this could prove to be a very useful combo. The heat of the flames would cause this to become gaseous water (steam) which you can use to your advantage. It can be used for cover to hide your presence, to singe/burn the opponent on contact and so on. If your opponent has some way of sensing/seeing you but you can't sense/see them, clear the mist with a wide wind technique. It will passively clear the mist as well as attack your opponent, making it a win-win situation.

3) Wind/Lightning, Earth/Wind and Earth/Lightning combinations.
Yeah, they're not the most useful, unless you find a way to make these combinations supplement your fighting style, I recommend avoiding these xD.

4) Water/Wind and Fire/Wind combination
If you're continuously streaming any of these techniques (e.g. a torrent of water gushing from your mouth), you definitely need a clone/summon to use the other technique. Also, make sure the jutsus you will help eachother instead of hindering one another. What I mean by this is, using a wave of water with slicing blades of wind won't do you any good. However, using a stream of wind will augment the speed and force at which the water technique will travel. If your stream of wind is too destructive or uncontrollable, chances are it will disperse your water technique or just make it weaker in general. Overall, I find using a S-Rank Water better than using a S-Rank Water/Wind. In the same way, a S-Rank Fire is better than using a S-Rank Fire/Wind. They're still equal in power, I just find them easier and quicker to use in battles compared to combination jutsus.

Alright, this is the end of our basic elemental combinations and so we're about to move onto something else before returning to advanced combinations (you guys need more training to know the jutsus).

Do you have any questions about basic elemental combinations ? And if not, what do you guys want to move onto ? I recommend logistics of a battle or countering genjutsu.
 
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Noni

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I have no questions really.
I really want to learn how to counter a genjutsu. I think it would be useful for battle and help us not get trapped easily and lose the fight just because of that.
 

Negative Knight

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Alright, the both of you, tell me everything and anything you know about Genjutsu. Tell me how it works, how it affects your opponent, how you would overcome it in battle and what methods of releasing them you know of. Make this as detailed as possible, I need to scout your current level of knowledge on the matter.
 

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Entering the Training Session.

Genjutsu

Genjutsu are techniques which are deployed in the same way as Ninjutsu, required Chakra and Hand Seals but Unlike Ninjutsu, they don't cause any Physical Damage. These techniques are illusionary and do not affer the Victims body. However in some cases the opponent under Genjutsu feels like the illusion is reality. Genjutsu manipulate the flow of the Chakra in the Brain, disrupting the Senses.

Genjutsu can be used for interrogating. Or brain washing the Victim.

Genjutsu is created when the User controls the chakra flow of the opponent's brain nervous system. This affects their 5 Senses. Genjutsu requires a lot of skills and concentration. If performed incorrectly, it will have no affect on the opponent.

How to Combat the effects of Genjutsu?

If there are two ninjas and only one is affected in Genjutsu. The other one could use a surge of chakra into them to bring them out of Genjutsu.

Sharingan wielders can look at their Chakra. If it is disrupted, they are under a Genjutsu. They can take a Kunai Or Shuriken and pierce to cause pain so that their 5 Senses come back to normal.

Hidden Mist Jutsu can used to avoid Genjutsu before hand.

Kai or also known as Release can be used disrupt our Chakra Flow hence bringing us to normal Condition.
 
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Noni

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How it works
Genjutsu is identical to Ninjutsu, because you must use hand seals and basic chakra. Genjutsu is a illusion its purpose is to effect the 5 sense's of an opponent. It manipulate the flow of the opponent's chakra in the brain by doing this it causes a disruption in the user's 5 sense's making them think, of something else. Genjutsu is considered a advance form and sometimes very difficult to perform unless completely mastered Genjutsu. Genjutsu like my classmate Sasuke56 said it can also be used to interrogate a captured opponent or torture him.

How it works against an opponent
Genjutsu's main purpose is to give the opponent image's or illusions effecting the 5 sense's leaving the opponent either seeming unconscious or moving around differently. Genjutsu surprisingly does not cause any real damage serious damage it is only to make the opponent believe he is in pain but in reality he isn't. Genjutsu is great to use for supplementary reasons, for example you can put the opponent in a genjutsu and while distracted you can attack them. You can even but the opponent in a genjutsu and make them think they are fighting in a different terrain giving you the serious upper hand. Genjutsu even though it doesn't cause pain it can cause serious brain trauma and fatigue for example how Itachi put Kakashi in the hospital for I believe a week.

How you would overcome genjutsu
Now Genjutsu is quite difficult to get out of and you must do it early. If you are fighting one on one and the opponent casts a genjutsu the first thing you need to do is become quick so you aren't fully caught and conflict pain on yourself to snap you out of it, Like sticking a kunai in the leg before it takes its full effects. If you are with a team mate and you are caught your team mate can either hit you snapping you out of it or hit the opponent and still getting you releases from the genjutsu. Another one is what Jiraiya was teaching naruto he needed to stop his own chakra and then cause a harder chakra power flow to disturb the genjutsu powers. There are so much other ways but I want to keep it simple and a way for me to use and how my bio would be able to do to get out of a genjutsu.

Methods of using it
Some people have an easier chance of doing genjutsu then others. Anyone with a sharingan can easily use genjutsu because its generic in there eyes. You also must have great chakra control and also high intelligence. Some needs a summon to perform effective genjutsu like the 2nd mizukage's clam. Its sometimes best to use genjutsu in the begging of a battle to take care of the opponent quickly and it takes massive chakra control that you must use it when you are fresh.

Users
- Itachi Uchia
- kurenai
- 2nd Mizukage
- Madara uchia
- Tobirama
 
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Zexion~

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Genjutsu :/ my worst subject

Well

How it works
Genjutsu is instigated ( most of the time) the same way as ninjutsu, with hand seals, But its not really a physical attack, it attacks the brain, messing up the users senses. The user must Use His OWN chakra to manipulate his opponents chakra that runs through the brain, usually the ninja who are able to use genjutsu are shinobi with precise chakra control , where as it requires it .


The Effects Of Genjutsu
As i said above it is not a physical attack but one that targets the brains chakra to disrupt it ... messing up the opponents chakra flow, Most of the time it causes illusions that inflict imaginary pain, however it tricks the brain into believing that it is true pain, hence the effects that come with it , paralyzation , un-consciousness Although there is no genjutsu that can cause lethal damage.. it sets up the opponent so that they would be wide open to a lethal blow..
There is one genjutsu that was shown to have the reverse effect .. creating reality out of illusions .. Izanagi

How to over come genjutsu

The Main way to overcome genjutsu is to disrupt your chakra flow.. Causing a sharp disruption would then cause the Casters chakra to alleviate from your brain, Releasing it if you will. Or it has been shown that you can counter some genjutsu with a sharp PHYSICAL pain as well.. As when shikamaru broke his finger to escape tayuya's genjutsu. However there a few genjutsu's that can basically not be broken ... Tsukuyomi being the prime example for it was said nothing can break it unless you have uchia blood.


How it is used
Genjutsu has been shown to enter in through some of the 5 senses. The strongest form is the visual form of genjutsu , this may be the strongest genjutsu for one look into the eye of the caster and you would be caught instantly , then there is sound genjutsu where if you hear the rhythm of a certain song/tune you would be caught under the caster's jutsu right then and there.

To continue my classmate noni's list of genjutsu users

-Tayuya
-Sasuke
-Danzo ( if you count izanagi)
-Ma, And Pa Toad
-Orochimaru
-Naruka path of pain
-kakashi
 
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Negative Knight

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Alright I'm glad you guys already know the fundamentals of Genjutsu, so we have a base to start from. In our RP, you must first "realize" your opponent has placed you in a genjutsu, once you do this, only then can you employ a method to release you from the genjutsu.

So my next questions to you are.
1) What would you look for when trying to counter a genjutsu ?
2) What types of genjutsus are obvious ?
3) What types of genjutsus are not so obvious ?

I want a detailed as possible answer for question one, give me everything you can think of.

For questions two and three, feel free to consult the jutsu list ---> Genjutsu Techniques, for ideas of what genjutsus exist in our RP.
 
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