[Nin] [Ninjutsu] Deviation and Ausar

Deviation

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It will work on any earthen material, since it encompasses diamond, I think its safe to say it includes steel and other metals. You can have up to four clones at any time and they can only be used three times per battle. Some claim clones can take up to C-Rank damage while others say they disperse with minimal damage. I prefer to go by the latter and assume my clones are fragile and so should be kept away from harm. Good question about the dispersing of the explosive clone. I'd say it disperses like normal but chances are the creator would detonate it before you'd get the chance to kill it.

Alright, now we'll move onto Ninja tools and weapons usage. Since you've already explained every ninja tool in depth, this won't be a laborious process. I'll simply group these techniques into subgroups (Basic Tools, Explosive Tags and Specials).

We'll start with the Basic Tools and group them accordingly. First we'll do all of the Kunai related techniques, then the Shuriken and finally the miscellaneous tools.

I won't patronize you by explaining many of the basic tool techniques we learn since they're very simplistic and have straightforward descriptions. Of course, you'll still have to fill out the template but minimal descriptions for techniques which I don't deem worthy of an explanation is ok.


(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whilst releasing a continuous amount of kunai converging in all directions around them.

Alright, a fairly interesting technique here. Instead of manually throwing a barrage of tools at the opponent, you can use your chakra to hover the multiple kunai in the air and send them towards your chosen target. Yeah, this has just given me a cool custom idea z.z.

Key Points: None.
Hoping to impress Kakuzu-sensei, I leap into the air and begin the technique. I grab as many kunai as I can hold in my hands and release a barrage. I aim it for exactly the spot next to his feet.

"I hope I didn't stab you in the foot, Sensei."



(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance

Combinations you could make with this jutsu: The first thing that comes to mind is mentioning that they have exploding tags attached. I don't know if it would work but for Minato Bios you could mention among the barrage of kunai, you throw in a Flying Thunder God Kunai. But knowing him, it would be more beneficial to have all the kunai the FTG ones. xD

You could also coat the kunais with wind/lightning chakra depending on your preference. However my preference is always thinking outside the box. So other than using explosive tags and wind/lightning chakra, you could....I don't know if this would work but you could do a henge no jutsu to turn into several kunai and then send them flying using this technique as a barrage. Then once you hit the ground, you could cancel the transformation technique and then attack while they are confused. Don't know if that would work. >_>

Ways to Counter: Hmmm....wish I could be a Hyuuga and just use the Hakkeshou Kaiten to just dispel them all. As a wood release user I would go for a dome technique to defend against the kunai. But from a normal person's standpoint, you could just end up using a wall technique depending on what angle it is coming from. Most wall techniques only cover from frontal attacks though so it would be prudent to use a technique that can counter the kunai and continue going forward to attack the enemy. Most wind techniques can do that but like I said, you need to pay attention to the angle they are coming from.

Uses of this technique (Battle orientated and non-battle orientated): In battle I would use a fireball technique. Using that as a guise, I would then use this technique. If I was smart, I would use kunai with explosive tags. Then as the fireball is about to hit, I release the barrage of kunai and either set them off at the time they are about to reach its destination or have the fire set them off. Either way it should intensify the attack and do some real damage.

OOB....it could be considered an offensive move in the NW granting you a fight with someone but other than that I really don't have an idea how it could be used OOB. o_O

Rate the technique out of ten: Alone I would say a 5/10 but adding explosive tags would make it a 7/10.

Questions about the technique (Optional): Is the amount of kunai thrown small? I confuse this with Shadow Clone Shuriken Technique. Oh and does this technique require a scroll?



Not seeming to phaze Kakuzu-sensei, I then decided to repeat the same move but with a slight variation. I leap in the air once more but this time as I spin, I throw a barrage of kunai AND shuriken. I try to keep the timing very fluid so that it all happens quick and flawless. All the while I can feel the surge of energy being exerted out of me as I do this all in a matter of minutes.

"(Sigh) Phew! That was a lot...I feel a bit drained."



(Soryu no Mai) - Rising Dragon Dance

Combinations you could make with this jutsu: Other than the usual explosive tags and element coating, I have nothing.

Ways to Counter: Since this a higher rank technique than the last one and with more weapons being thrown, I would say a good earth wall technique would work but from the scope of the technique that won't be sufficient. Wood Release users could use (Mokuton: Jukai Heki) – Wood Release: Dense Woodland Wall to protect from the barrage. As far as normal ninja, you could try (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique ot avoid the barrage.

Uses of this technique (Battle orientated and non-battle orientated): IB, I would use this as a distraction or after using a masking technique like fire or smoke. OOB, I don't know tbh.

Rate the technique out of ten: Alone I would say a 5/10 but adding explosive tags would make it a 7/10.

Questions about the technique (Optional): Does this require a scroll or am I confusing it with Tenten's technique?



Throwing several blades in front of me, I use my chakra to manipulate the blades and have them hover mid range of me. I then send them flying forward towards a tree as a way to intimidate you.

(Soushuuha) - Manipulate Advancing Blades

Combinations you could make with this jutsu: Other than the usual explosive tags and element coating, I have nothing.

Ways to Counter: Lacking inspiration on this since most weapons can be countered with a earth/wind/water wall technique depending on the angle and strength.

Uses of this technique (Battle orientated and non-battle orientated): I only see myself using this in battle to intimidate an opponent nothing more.

Rate the technique out of ten: Alone I would say a 5/10 but adding explosive tags would make it a 7/10.

Questions about the technique (Optional): Can you use this to levitate other objects or is it limited to those weapons?



While in the midst of some dummies that you had created, I leap in the air again and as I continuously spin, I throw several kunai in all directions not really paying attention to where they land.

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance

Combinations you could make with this jutsu: I am running dry when it comes to kunais. The only thing I can think of are explosive tags and wind/lightning coating to increase it's cutting power.

Ways to Counter: Same here. Most wall techniques can be used to block but as a wood user I already have my fav jutsu to use although there are better less chakra wasting ones.

Uses of this technique (Battle orientated and non-battle orientated): When facing several enemies/targets. Applies to both.

Rate the technique out of ten: 7/10

Questions about the technique (Optional): Was this the one Itachi used when Sasuke was remembering him in the beginning?
 

Souji

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(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance

Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

Mimicing my Ninjutsu partner's movements, I brandish a multitude of kunai, each finger looped around the circular slot. In a fluid motion, I swing my arms across my body, allowing the kunai to release from my fingers, one by one, at different points of my throwing arc, creating a wide spread of kunai. Because both of my arms are performing this in opposite directions, the criss-cross pattern of the attack makes it hard to dodge. I didn't jump though, no need to waste more energy than I needed to.

Combinations you could make with this jutsu: Use FTG kunai or attach explosive tags for greater effect!

Ways to Counter: An elemental wall or defensive/supplementary technique. Wind and Earth work particularly well in this situation.

Uses of this technique (Battle orientated and non-battle orientated): Good for killing fodder NPCs, but knowing the NB RP, the chances of that actually happening are close to zero.

Rate the technique out of ten: 4/10.

Questions about the technique (Optional): N/A




(Soryu no Mai) - Rising Dragon Dance

Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

This time, I leap into the air, unleashing a storm of weapons from all my ninja pouches as I fire kunai, shuriken, and pretty much every standard ninja tool from the scrolls in my pouches and my equipment. My attacks look very wild and without form, but in reality, my excessive theatrics cause the weapons to land dangerously close to my targets, and combined with the sheer volume of tools, this would most likely have a momentary psychological impact on them.

Combinations you could make with this jutsu: Can combine with a tornado wind technique in order to increase the speed and cutting power of the weapons.

Ways to Counter: Leaping into the air presents a large window of opportunity to counter the user, as they'll be very vulnerable.

Uses of this technique (Battle orientated and non-battle orientated): Same as above. But if performed correctly, maybe it can be useful as an opening technique or a lead in to another technique that requires one to be in midair.

Rate the technique out of ten: 4/10

Questions about the technique (Optional): When using weapon-based techniques, what rank are they, and are there specific counters or can we just counter them free form?




(Soushuuha) - Manipulate Advancing Blades

Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

I throw a couple of kunai upward. Then, using my chakra, I manipulate them to hover around me, akin to a "bubble" of kunai that surrounds my body. Finally, in a single motion, I allow the weapons that were hovering me to launch straight forward all at once, resulting in a powerful torrent.

Combinations you could make with this jutsu: I could use a wind technique to increase the strength of the torrent, or attach explosive tags, etc. Standard combinations.

Ways to Counter: Pretty much the same as the other previous techniques.

Uses of this technique (Battle orientated and non-battle orientated): What makes this technique different is the ability to manipulate the kunai in such a way that you can have more than a couple of uses for it.

Rate the technique out of ten: 6/10

Questions about the technique (Optional): Can this technique be maintained over multiple turns to ward off kunai and other opposing projectile-based attacks?




(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whilst releasing a continuous amount of kunai converging in all directions around them.

"Another jump? Sheesh." I muse jokingly.

Jumping up once more, I brandish two scrolls and unravel them, and start rotating my body, allowing the scrolls to spin as well, creating graceful streaks that start poofing in succession, firing a continuous stream of kunai that's omnidirectional and hits multiple areas.


Combinations you could make with this jutsu: This can be used as a feint, as the omnidirectional nature of the attack will be hard to evade, and that leaves a lot of openings for my opponent.

Ways to Counter: Again, jumping in the air leaves the user incredibly vulnerable...

Uses of this technique (Battle orientated and non-battle orientated): Pretty much the same as above. Most of these techniques have similar usages, anyway.

Rate the technique out of ten: 5/10

Questions about the technique (Optional): N/A.
 

Negative Knight

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Collectively (all of the tools combined) are equivalent to the rank of the technique used. The technique cannot be maintained over multiple turns, its a single use technique. It can only be used to levitate the thrown objects, otherwise it would infringe upon Force Release and the Binkan clan. It requires no scroll. It may have been, I didn't pay too much attention to the weapons usage in that fight (barring the use of the Shuriken).

(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.

This technique is unclear if you put the needles into your mouth before spewing them or employ some other method. Let's go with the former method of putting the needles in your mouth and then spitting them at the opponent.

(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Throw a shuriken towards the opponent and throw another which travels (and hides) in the shadow of the first one. This makes it seem as if only one shuriken has been thrown.

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

A makibishi is like a weighted circular mass with spikes protruding from all over it. Otherwise, this technique requires no explanation.

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

Simple technique, requires no explanation. The enlarging of tools and such is an interesting concept though, it may be useful for custom ideas.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

A shuriken is thrown with a string attached to it. The user freely guides its flight path through the use of the string and can potentially recycle offensive after offensive if this technique is used with enough skill.
 

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(Fukumi Hari) - Hidden Needles

Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.

My mouth swells, and I spit a few needles at a nearby target. Very straightforward.

Combinations you could make with this jutsu: Umm... good for poking someone's eye out, or even as a distraction for something bigger.

Ways to Counter: Pretty much anything stronger than it >_>

Uses of this technique (Battle orientated and non-battle orientated): Same as combinations. Nothing special.

Rate the technique out of ten: 2/10. Good for new RPers, but really useless in larger battles.

Questions about the technique (Optional): N/A




(Kage Shuriken no Jutsu) - Shadow Shuriken Technique

Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Throwing a shuriken, I then throw a second one in its shadow, masking its presence from the vision of sensei and my training partner. The first shuriken hits my target, and the second one, as if appearing out of nowhere, hits the same target shortly after.

Combinations you could make with this jutsu: This is a cool way to start off a first move. Even if my opponent defends against the first shuriken, they can be caught off-guard by the second one if they're not careful.

Ways to Counter: A strong defensive technique that can withstand TWO shuriken. And there's plenty of them <_<

Uses of this technique (Battle orientated and non-battle orientated): Good for killing NPC fodders >_>

Rate the technique out of ten: 3/10.

Questions about the technique (Optional): If I clone the shurikens, will the effect transfer to the multiple shuriken barrage? So it seems like only half of the actual number of shuriken are going to hit my enemy?




(Kage Makibishi no Jutsu) - Shadow Makibishi Technique

Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

I throw a smoke bomb down, and lay a makibishi by quickly laying it out and attempting to cover it in dirt. When the smoke clears, I comically pretend like nothing is out of the ordinary.

:|


Combinations you could make with this jutsu: Ummm, basically, a good way to keep my enemy on their toes. Obviously, though, they're going to suspect something is up.

Ways to Counter: Not be stupid... >_<

Uses of this technique (Battle orientated and non-battle orientated): Good for trolling an enemy.

Rate the technique out of ten: 2/10

Questions about the technique (Optional): Dafuq is a makibishi?




(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique

Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

Throwing a Demon Wind Shuriken at a target, I then manipulate my chakra to enlarge the Shuriken, which almost bisects the targets in front of us.

"Cool."

Combinations you could make with this jutsu: Actually, this is a cool technique. I like how it can provide the element of surprise. Can even be combined with the shadow shuriken technique to create two large shuriken of death, Lol

Ways to Counter: Just counter it like you would any other shuriken U_U

Uses of this technique (Battle orientated and non-battle orientated): Scare the crap out of your enemies when they see the huge shuriken flying towards them.

Rate the technique out of ten: 4/10.

Questions about the technique (Optional): Can I use this with other weapons to magnify their damage, like Explosive Tagged Kunai, for example?




(Sōshuriken no Jutsu) - Manipulated Shuriken Techique

Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

I attach a translucent string to a couple of shuriken, Throwing them around, I use the strings to manipulate their trajectories and paths. Since I was a puppeteer, this kind of technique was more my speed.

Combinations you could make with this jutsu: By hype (and the jutsu description), tactics are "infinite", so I won't bother writing them all down >_>

Ways to Counter: Situational awareness.

Uses of this technique (Battle orientated and non-battle orientated): Same as "combinations" section.

Rate the technique out of ten: 4/10.

Questions about the technique (Optional): N/A
 

Deviation

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Collectively (all of the tools combined) are equivalent to the rank of the technique used. The technique cannot be maintained over multiple turns, its a single use technique. It can only be used to levitate the thrown objects, otherwise it would infringe upon Force Release and the Binkan clan. It requires no scroll. It may have been, I didn't pay too much attention to the weapons usage in that fight (barring the use of the Shuriken).

(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.
This technique is unclear if you put the needles into your mouth before spewing them or employ some other method. Let's go with the former method of putting the needles in your mouth and then spitting them at the opponent.
Combinations you could make with this jutsu: Other than the cliché Wind/Lightning chakra infusion, you could try mentioning that explosive tags are either attached to them or are wrapped around them. If you have fuuinjutsu you could try to swap the explosive tags for seal tags.

Ways to Counter: D-C Rank wall-type jutsus seem to work as an appropriate counter but depending on your strategy, you may want to use an offensive-type technique that will blow the tools away and continue forward. I am designing a CJ technique atm that will allow you to counter something like this but well, that is my secret. He he he.

Uses of this technique (Battle orientated and non-battle orientated): Although you adding needles to your mouth is more practical it can also be quite dangerous if you aren't careful. I would rather you create them from your mouth but well I don't have control over that. In battle I would use it only when I get an opening but that depends on the battle and your strategy.

Rate the technique out of ten: 3/10

Questions about the technique (Optional): Can you just say they come out of your mouth? You seemed to suggest they could.

(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.
Throw a shuriken towards the opponent and throw another which travels (and hides) in the shadow of the first one. This makes it seem as if only one shuriken has been thrown.
Combinations you could make with this jutsu: Other than the cliché Wind/Lightning chakra infusion, you could try mentioning that explosive tags are either attached to them or are wrapped around them. If you have fuuinjutsu you could try to swap the explosive tags for seal tags. Also, you could try the same approach Sasuke and Naruto had in their battle against Zabuza. Swap the other shuriken for a partner but have him use the transformation technique to appear as a Shuriken or Fuuma Shuriken.

Ways to Counter: I was thinking about doing a frontflip and then throwing a fire blast technique but that would be assuming you know what the technique was. It would be quite tricky trying to describe it if you don't have a doujutsu.

Uses of this technique (Battle orientated and non-battle orientated): As a misdirection technique, it can be quite effective especially if you solicit the use of smoke bombs or other distraction-type methods.

Rate the technique out of ten: 5/10

Questions about the technique (Optional): N/A

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.
A makibishi is like a weighted circular mass with spikes protruding from all over it. Otherwise, this technique requires no explanation.
Combinations you could make with this jutsu: Another idea for a CJ. o.o

Hmm...this one would be nice to use alongside a genjutsu other than the generic use.

Ways to Counter: I assume that the mass production of makibishi eventually leads to them being made less sharp so depending on the pressure from your shoes it will either just hurt you but not cause you to bleed but the results are varied and whether you notice them in time. An experienced user would be smart if he can isolate the smoky area or take advantage of it by using the A-Rank ash cloud technique to mix in with the smoke of the smoke bomb and ignite it. Smoke Ninjutsu could work if you have enough experience with its use(s).

Uses of this technique (Battle orientated and non-battle orientated): I was thinking of incorporating a jutsu where you throw the makibishi and then cause them to grow into a giant size, effectively skewering the enemy. xD

In normal battle...other than what I mentioned in the counter portion then no.

OOB...nothing I would really use or find useful.

Rate the technique out of ten: 4/10

Questions about the technique (Optional): N/A

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.
Simple technique, requires no explanation. The enlarging of tools and such is an interesting concept though, it may be useful for custom ideas.
Combinations you could make with this jutsu: Now we get to a really good technique. This would be nice to use under the guise of a fireball technique or whichever technique you know which can mask your presence like smoke or ash. Then perform this technique. I wonder how awesome it would work if you infused it with lightning or wind as it passes the fireball. It would be beast if the fireball enhanced the wind-infused Fūma Shuriken similar how Naruto and Sasuke combined their two techniques (Rasenshuriken & Enton: Kagutsuchi).

Ways to Counter: Use same technique? >_>

Depends on what the technique before and after are. Alone it seems to be too straightforward though liking how it is short range so less time to react to it. I was thinking if you could had a sword or strong stick/pole/rod you could maneuver around it and with your tool, put it into the whole and send it back to the opponent. Don't know how that would work though.

Uses of this technique (Battle orientated and non-battle orientated): In battle it would work effectively if used under the guise of a fire technique. Water and wind could blow it back due to their varying density. Fire is easy to throw things through without losing much of its momentum or power.

Rate the technique out of ten: 8/10

Questions about the technique (Optional): Would it work if you used the multiple shuriken shadow clone technique for this?

(Sōshuriken no Jutsu) - Manipulated Shuriken Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.
A shuriken is thrown with a string attached to it. The user freely guides its flight path through the use of the string and can potentially recycle offensive after offensive if this technique is used with enough skill.
Combinations you could make with this jutsu: Isn't this the one Sasuke/Itachi used? I remember they used a Fūma Shuriken though. It should be quicker with the small shuriken though no? Maybe if you add explosive tags to it or have them wrapped in them (prepared beforehand) could do a good job. These should work like yoyos.

Ways to Counter: Itachi was barely able to evade it once he noticed the string and even then he was cut by it. Awareness is key and making note of how it is performed and the motions of his hands. Jumping could work but depending on the skill of the user, you would have to try something more faster. An earth/wood defensive technique could work to stop the shuriken by having it get stuck in it.

Uses of this technique (Battle orientated and non-battle orientated): Nothing comes to mind.

Rate the technique out of ten: 5/10

Questions about the technique (Optional): N/A
 

Negative Knight

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I don't believe that combination will work (cloning the shuriken and make it seem half the number) since they're not created in a linear way and you can each usage of the jutsu can only clone one of the shuriken.

A makasbshi is like a small weighted mass covered in spikes.

Cloning giant shuriken ? Why not ? Yes, it would work.

Sadly, no. It can only be used with Shuriken but I've been thinking about making a CJ which makes it usable with all objects.

The needles technique is weird. If your opponent is really petty, he/she may quote you on that lol. I advise against it.


(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.

For this next technique, I want you to hurl kunai (with pouches attached) towards that dummy over there. Upon impact, these pouches explode and release a multiple explosive notes. While these rain down on your target, throw a kunai with an active explosive tag at your target. The tag will begin to burn as it flies towards the other tags and once it comes into contact with the falling notes, a massive explosion will be the result.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

Using this technique, you utilize your chakra to hide a paper tag inside of an inanimate object like the ground or a wall. This technique only uses five chakra per tag, so it cannot be used to hide tags inside of the opponent's techniques.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.

Throw down three paper bombs on that dummy while mid-air and the explosive tags will act as parachutes. When they're in range, you can detonate the tags with the confrontation hand seal.

(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

Opposite technique to the Tag Hiding technique. You form a handseal and utilize your chakra to extract a tag hidden inside of an solid object. This technique disables the tag as it is drawn near to the user's hand.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

This technique is relatively new and so very well written. I don't believe I could write a more clear or concise version without omitting key details, so I'll simply write what's been written.

The user forms a sequence of 4 hand seals or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they move towards the target, they are undistinguishable from the ground. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in layers around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.
 
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Adachi

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???????? Five techniques in one post?
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Honestly, I have no idea what Neutral Knight was trying to do, so, as reference, I'd like a list of all the jutsus you've learned already so I can grasp an appropriate point to begin training.
 
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Souji

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Thank you Sensei T^T

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.

(Chakra Yokuatsu no Jutsu) - Chakra Suppression Technique
Rank: C
Type: Supplementary
Range: short
Chakra cost: 15 (-10 per turn to keep active)
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent doujutsu users from detecting them.

(Ninpo: Bōkun Yobidashi no Jutsu) - Ninja Art: Tyrants Calling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This technique enables the user to project an image of themselves in the sky in order to send a message. This technique can work as a good diversionary technique.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them. The Sharingan can see through the illusions. However these clones cannot cause any damage as they are illusions only.

(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.


(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with his or her own "sense".
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(Kekkai Kireme no Jutsu) - Barrier Shatter Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user will insert their chakra into a active barrier to then interfere with the source and cancel the barrier shattering its shell.
Note: Must make direct contact and only works with up to B rank barriers.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier that can be used to surround an area and allows the user to monitor a certain area covering the from the sky and underneath the ground creating a sphere.The barrier can also be moved according to the requirements of the user. Anyone who enters or leaves the barrier is instantly detected.
Note: Takes 1 turn to fully erect itself.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: Using this jutsu, the user can merge with another object and take on its properties to avoid any damage. Orochimaru uses this to merge with a tree just before his battle with his former student, Anko Mitarashi.
Note: Cannot protect user from certain techniques that affect the actual object they merge with.
Note: Technique counts as one of the users Substitution technique usage.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Konbi Henge) - Combination Transformation
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user and either there summon or a partner combine into one transformation.
NOTE:Must have a summoning or partner to use this jutsu.

(Oiroke No Jutsu - Onna No Ko Doushi & Otoko No Ko Doushi) - Sexy Jutsu Girl Companions & Guy Companions
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user creates a shadow clone and the user and the clone transform into either two girls or two guys who engage each other in a sexual manner.


(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type:Supplementary/Defense
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.


(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whilst releasing a continuous amount of kunai converging in all directions around them.


(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.


(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.


(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.


(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.


(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.


(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.


(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.


(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

That's what we've learned so far >_>"
 

Deviation

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???????? Five techniques in one post?
You must be registered for see images

Honestly, I have no idea what Neutral Knight was trying to do, so, as reference, I'd like a list of all the jutsus you've learned already so I can grasp an appropriate point to begin training.
NK's Post....
I don't believe that combination will work (cloning the shuriken and make it seem half the number) since they're not created in a linear way and you can each usage of the jutsu can only clone one of the shuriken.

A makasbshi is like a small weighted mass covered in spikes.

Cloning giant shuriken ? Why not ? Yes, it would work.

Sadly, no. It can only be used with Shuriken but I've been thinking about making a CJ which makes it usable with all objects.

The needles technique is weird. If your opponent is really petty, he/she may quote you on that lol. I advise against it.


(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.

For this next technique, I want you to hurl kunai (with pouches attached) towards that dummy over there. Upon impact, these pouches explode and release a multiple explosive notes. While these rain down on your target, throw a kunai with an active explosive tag at your target. The tag will begin to burn as it flies towards the other tags and once it comes into contact with the falling notes, a massive explosion will be the result.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

Using this technique, you utilize your chakra to hide a paper tag inside of an inanimate object like the ground or a wall. This technique only uses five chakra per tag, so it cannot be used to hide tags inside of the opponent's techniques.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.

Throw down three paper bombs on that dummy while mid-air and the explosive tags will act as parachutes. When they're in range, you can detonate the tags with the confrontation hand seal.

(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

Opposite technique to the Tag Hiding technique. You form a handseal and utilize your chakra to extract a tag hidden inside of an solid object. This technique disables the tag as it is drawn near to the user's hand.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

This technique is relatively new and so very well written. I don't believe I could write a more clear or concise version without omitting key details, so I'll simply write what's been written.

The user forms a sequence of 4 hand seals or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they move towards the target, they are undistinguishable from the ground. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in layers around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

Souji's post...

Thank you Sensei T^T

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.

(Chakra Yokuatsu no Jutsu) - Chakra Suppression Technique
Rank: C
Type: Supplementary
Range: short
Chakra cost: 15 (-10 per turn to keep active)
Damage points: N/A
Description: This ability allows the user to suppress their chakra to the point that it is completely undetectable. This makes it impossible for chakra sensory-type ninja to track them via their chakra signal. However there is some downside to the technique, whilst suppressing their chakra they cannot use any of the ninja skills.
Note: Cannot prevent doujutsu users from detecting them.

(Ninpo: Bōkun Yobidashi no Jutsu) - Ninja Art: Tyrants Calling Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This technique enables the user to project an image of themselves in the sky in order to send a message. This technique can work as a good diversionary technique.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them. The Sharingan can see through the illusions. However these clones cannot cause any damage as they are illusions only.

(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense.
Tactic:Best used with Hidden Mist jutsu.


(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with his or her own "sense".
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(Kekkai Kireme no Jutsu) - Barrier Shatter Technique
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user will insert their chakra into a active barrier to then interfere with the source and cancel the barrier shattering its shell.
Note: Must make direct contact and only works with up to B rank barriers.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier that can be used to surround an area and allows the user to monitor a certain area covering the from the sky and underneath the ground creating a sphere.The barrier can also be moved according to the requirements of the user. Anyone who enters or leaves the barrier is instantly detected.
Note: Takes 1 turn to fully erect itself.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: Using this jutsu, the user can merge with another object and take on its properties to avoid any damage. Orochimaru uses this to merge with a tree just before his battle with his former student, Anko Mitarashi.
Note: Cannot protect user from certain techniques that affect the actual object they merge with.
Note: Technique counts as one of the users Substitution technique usage.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Konbi Henge) - Combination Transformation
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user and either there summon or a partner combine into one transformation.
NOTE:Must have a summoning or partner to use this jutsu.

(Oiroke No Jutsu - Onna No Ko Doushi & Otoko No Ko Doushi) - Sexy Jutsu Girl Companions & Guy Companions
Rank: C
Type:Supplementary
Range:Short
Chakra Cost:15
Damage Points:N/A
Description:The user creates a shadow clone and the user and the clone transform into either two girls or two guys who engage each other in a sexual manner.


(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type:Supplementary/Defense
Range:Short
Chakra Cost:15
Damage Points:N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.


(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whilst releasing a continuous amount of kunai converging in all directions around them.


(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.


(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.


(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.


(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.


(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.


(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.


(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.


(Fuda Chūshutsu no Jutsu) Tag Extraction Technique
Type: Supplementary
Rank: B-Rank
Range: Short
Chakra: 20
Damage: N/A
Description:
After doing the Ram seal, the user will put his palm close to a hidden explosive tag or sealing tag and will draw it out towards his hand. If the tag is inside a solid object it will warp through it towards the users palm. The technique disables the tag as it draws near the users hand in the case its an explosive tag.

(Himitsu Kibaku Fuda no Jutsu) Hidden Explosive Tags Technique
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description:
The user does a sequence of 4 hand seals (Tiger → Rat → Bird → Snake) or slams his hand on the ground or surface. Using his chakra, he is able to stream a multitude of paper tags through the ground and use his chakra to keep them hidden from sight. As they stream towards the target, they are undistinguishable from the ground, seamlessly merged with it. Nearing the target, they rise from the ground, "crawling" up the target. As they wrap themselves in lairs around the target, the user can choose when to detonate them, making a quicker, weaker detonation or waiting for more paper tags to pile in the target and adding more damage.

That's what we've learned so far >_>"

We learned the ones Souji mentioned though he seemed to forgot that the latest ones he posted, we haven't learned because we didn't reply in time.

That said, thank you father dearest for teaching us...however you can. >_>
 

Adachi

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A shocked expression flits past Kakuzu's face as he gets kicked in the booty by Adachi. And blasts away next to Team Rocket. <_>
Once the traumatic, holy-shit-I'm-scarred-for-life event had passed, Adachi fixated his two students with a careful gaze. Of course, he had seen them before and often during training sessions, though as both of them were together on the training field now, the circumstance was quite...different. Though after he had trashed Kakuzu for being a filthy casual, the man had left him the proper knowledge of everything he had taught to the two students. Adachi could only hope that Kakuzu had properly passed on his experience.

Skipping the introductions, as they were far from necessary and that proper etiquette had never been his particular liking, Adachi went straight to the appropriate technique. Biting his thumb just enough for blood to leak out, he formed five handseals and slammed the ground before him. Two white, medium-sized snakes appeared from where his hand was moments ago, remaining motionless as they looked at their master expectantly. "Meet Trash and Garbage," he stated rather matter-of-factly. "You will now proceed to send your chakra towards each of the snakes. Yu to Trash, and Yamato to Garbage. Once you do so, shape manipulate your chakra to bind each of my snakes in place so that they are unable to move. Take note that such a technique has its flaws and are only usable on smaller animals and not on large summons or humans, and proceed to explain to me how such a jutsu could still maintain its usefulness."
 

Souji

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Souji watched as someone very familiar entered the scene. He watched as the young man utterly destroyed his sensei. Normally, that kind of action would have been treasonous, but knowing this new sensei of theirs, he honestly wasn't surprised.

And besides, at least training was now advancing. As good as Kakuzu-sensei was, his methods were admittedly very unique among senseis, and hopefully, this new teacher would be able to bring proper order and direction to their training.

... realizing that this hope was placed in the very personification of chaos himself (Adachi), Souji simply noted the sheer irony of the situation. But no questions. Rather, jutsus.

Without saying a word, Souji turned his attention to the snake Adachi affectionately called "Trash". Of course... he was given the crappier snake. At least "Garbage" could be "recycled". Rolling his eyes ever so slightly, he nevertheless channeled his chakra through the ground. Once making contact with Trash, Yu manipulated his chakra with shape manipulation. Suddenly, Trash stood erect, uncoiled, as if bound by invisible rope. Of course, this wasn't the case; it was simply his chakra that was acting as the binding agent.

Turning his head to his sensei, he spoke in a clear voice.

"This jutsu's good for stopping smaller, medium-sized summons, within discretion. Should I be attacked by one of them, I can bind them with this technique, stopping the summon and punching a hole in my enemy's strategy."
 
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Deviation

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Yamato had looked like he had been in a daze but he was well aware at what was going on and listened carefully to Adachi-senpai's instructions. It had not been long since the two men, Souji and Yamato, had met and here they were working together harmoniously. The reminiscent look on Yamato's face was a warm, quiet one as he looked upon his friend performing his technique. He, like him, were two very dedicated shinobi wanting to make a change in a very cruel and cold world. Their desire and passion is what fueled them day to day to keep working hard no matter the obstacles. As Souji finished and gave his end remarks, Yamato smiled at his friend though he wondered why Yamato was being so odd at such a time.

Yamato shook himself a bit to get his portion done and over with. As garbage came at him quite cautiously, Yamato channeled his chakra throughout his body. When he felt he had gathered a sufficient amount, he released it in a precise path towards the snake and focused on it traveling throughout its body mainly the nervous system which controlled its movement. He concentrated more on its binding effect causing the snake to suddenly stop, resulting in a rather scary hiss that made Yamato jump back a bit. He recollected himself though he kept his concentration on the snake at the same time.

"Senpai, this binding effect...if used precisely and accurately...it could bind summons too no? It would depend on the size and willpower of the summon of course. Otherwise it is good enough to bind animals such as snakes...hmm...would this work on several snakes at the same time like against Snake Summoning Ninjutsu? Would help immensely if used for that snake genjutsu if yes."
 

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Adachi watched with a sense of disinterest as the two students before him scrambled to follow his instructions. Within moments, both of his summons had ceased all movement, held in place by a seemingly invisible force. The man nodded slightly - they had done without fail what he had instructed of them. Both then redirected their focus onto Adachi, relating their answers to the questions previously asked.

A silence fell momentarily between the assembled three as Adachi contemplated the responses given. "Brief, but to the point, Souji," he then stated. "Though nonetheless correct. As summons are common nowadays from elephants to straight out of mythology texbook, so do their abilities and sizes differ. While larger summons are normally utilized for powerful jutsus, small to medium sized ones can be dangerous as well as many can relate information to their master. By pinpointing them as soon as they are summoned and then paralyzing them does indeed allow you to, so to speak. 'punch a hole in their strategy'. However, I must make one thing very clear, Yamato and Souji. This jutsu, much like killing intent, focuses mainly on your mastery of chakra and your ability to manipulate it. How strong this jutsu is is very dependent on your control and prowess over the aforementioned. It is more of a physical technique, rather than a mental technique - better put, it is as if you were handling a invisible rope, except it is connected to your chakra system. With that being said, Yamato, it is possible to bind multiple targets at once, but it all depends on your mastery of chakra."

The two snakes then dissipated in a poof of smoke as Adachi turned to Yamato, and although directly addressing him, he made sure that he had Souji's full attention as well. "Now, this next jutsu plays a bit with the psychology of the mind. Known as Killing Intent, the purpose of this jutsu is mainly to show off your huge-ass ego and scare the forming crap in your opponent'(s) large intestines in the hopes that he'll run off like the coward he truly is. Exactly as it sounds, you essentially project your intent on killing the other, however, the effects of it are what makes it truly unique. Killing another only has one result, and that is death, and death is an universal fear that all humans share. I'd like you, Yamato, project your killing intent onto Souji. Then Souji, relate your experience to me and tell me why fear might play an important role in battle. Yamato, also inform me of what kind of effects Killing Intent could provide during a fight and a scenario where this technique might come into handy."
(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15 (-5 per turn)
Damge Points:N/A
Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
Note: lasts only as long as the user is focusing on the target to sustain it.
 

Deviation

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Adachi watched with a sense of disinterest as the two students before him scrambled to follow his instructions. Within moments, both of his summons had ceased all movement, held in place by a seemingly invisible force. The man nodded slightly - they had done without fail what he had instructed of them. Both then redirected their focus onto Adachi, relating their answers to the questions previously asked.

A silence fell momentarily between the assembled three as Adachi contemplated the responses given. "Brief, but to the point, Souji," he then stated. "Though nonetheless correct. As summons are common nowadays from elephants to straight out of mythology texbook, so do their abilities and sizes differ. While larger summons are normally utilized for powerful jutsus, small to medium sized ones can be dangerous as well as many can relate information to their master. By pinpointing them as soon as they are summoned and then paralyzing them does indeed allow you to, so to speak. 'punch a hole in their strategy'. However, I must make one thing very clear, Yamato and Souji. This jutsu, much like killing intent, focuses mainly on your mastery of chakra and your ability to manipulate it. How strong this jutsu is is very dependent on your control and prowess over the aforementioned. It is more of a physical technique, rather than a mental technique - better put, it is as if you were handling a invisible rope, except it is connected to your chakra system. With that being said, Yamato, it is possible to bind multiple targets at once, but it all depends on your mastery of chakra."

The two snakes then dissipated in a poof of smoke as Adachi turned to Yamato, and although directly addressing him, he made sure that he had Souji's full attention as well. "Now, this next jutsu plays a bit with the psychology of the mind. Known as Killing Intent, the purpose of this jutsu is mainly to show off your huge-ass ego and scare the forming crap in your opponent'(s) large intestines in the hopes that he'll run off like the coward he truly is. Exactly as it sounds, you essentially project your intent on killing the other, however, the effects of it are what makes it truly unique. Killing another only has one result, and that is death, and death is an universal fear that all humans share. I'd like you, Yamato, project your killing intent onto Souji. Then Souji, relate your experience to me and tell me why fear might play an important role in battle. Yamato, also inform me of what kind of effects Killing Intent could provide during a fight and a scenario where this technique might come into handy."
(Kanashibari no Jutsu) - Temporary Body Paralysis Technique
Rank: D
Type:Supplementary
Range:Short-Mid
Chakra:15 (-5 per turn)
Damge Points:N/A
Description: Kanashibari no Jutsu is a simple Ninjutsu technique used to temporarily bind an animal (or animals). With the target frozen in place, the ninja can either take the opportunity to attack or to retreat. It can only be used against animal (summons or not) and works by forcefully using your chakra to restrain the summon physically by holding it in place. It can, however, be broken by outside means or brute force, making it less effective against bigger summons like boss summons or similar.
Note: lasts only as long as the user is focusing on the target to sustain it.
This had been an interesting lesson so far with Adachi-sensei yet he had no idea what else lied in wake of his arrival. He felt a bit hesitant to try to intimidate his fellow friend and partner Souji. They had been good friends for a good while now. He then began to clench his fists while staring straight at him. If Souji or Adachi were staring at him, it would look quite obvious that Yamato had objections to the current lesson. Though he cared not to share, Yamato had a deep sense of empathy for his friends and was determined to protect them at all costs even if they were stronger than he was. It was then that a shocked expression overtook his face as if suddenly realizing something important.

"(Thinking) I am supposed to help Souji. How in the world are we supposed to prepare for the worst when I am not willing to travel the unknown with him. If I don't do this...then I am no better than the enemy. If I truly want to help my friend, my fellow villager, I must be willing to do anything to ensure he is prepared as much as possible. I am sure he would do the same for me. I am sure we all would do the same (referencing his konoha friends)."

COming back to reality he then goes on to look at Souji in a more determined mood and spoke enthusiastically.

"Sorry to have hesitated there friend. We are here to help each other prepare for the worst and all I seem to be doing is thinking about myself. My apologies. Let's get this done so we can go for a drink later or unless you prefer ramen. My treat. (winks)"

Yamato then turns away as he channels his chakra throughout his body. He then thinks about the time he witnessed Galen-sama fighting and how intimidating he looked and the chills he felt throughout his body. He imagined the fear and hopelessness he felt when hearing him speak. Yamato then released his chakra in the form of an evil intent look towards Souji's eyes. He concentrated on making Souji feel like Yamato's chakra was pressuring him. The look on Yamato's look was beyond scary. Not like the usual comedic faces he made at Naruto. This was more of a Madara/Kaguya kind of look. Yamato for the first time contemplated the idea of killing his friend. Of destroying him completely or torturing him by ripping out his intestines and making him see them until he died slowly and painfully.

"So Souji...do you see it. Your death? I want to make you suffer as I rip out your intestines and make you watch. I want to see the fear in your face as you feel your life fleeting from you. There is no hope...no one to help you..there is only death albeit a slower, horrifying one.

Now tell me...what will you do?"


Then with the same look, though probably not effective on Adachi, Yamato answered his other question.

"Well this is effective against newbs (lower level rpers) but other than that, it works as a good platform for genjutsu since the effects aim for the same end, to intimidate your enemy and overpower him without actually having to fight. But since it has limitations, this wouldn't work the same the more your levels are closer to each other. Though because there are still some effects it would seem beneficial to use as a good first move to "shake up" your opponent and get him to hesitate his move(s). Any little bit helps in a battle especially if your opponent is a skilled one.

Some effects that can happen include paralyzation, hesitation, and making mistakes such as messing up a handseal. Though these seem quite insignificant, to a true tactician, these are the basis on which to pressure your enemy and control his fear. They are good tools to combine with Genjutsu. In fact this seems like a good tool for Nekuras to use although they have a better one though it has its own restrictions."
 
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Souji

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Beads of sweat trickled down uncomfortably down Souji's temples. He could feel Yamato's intentions and overwhelming presence. Any weaker shinobi would have trembled before his might. Yes, he was paralyzed from the psychological impact, but Souji knew that this was his friend, and this was merely an exercise. But it felt so... real. He made a mental note not to cross his partner down the road, lest he face the wrath of his... wood. As Yamato turned to Adachi to give his explanation, Souji breathed and relaxed the tension in his body and muscles, as if being freed from significant pressure.

"This guy is one... 'Scary Yamato', for lack of a better word." he mumbled, almost to himself.

After Yamato's explanations, Souji started speaking as well.

"Fear is derived from the basic instinct to survive. We fear death. We fear failure, so we can philosophically argue that fear is the primary means by which we as human beings push forward with our own machinations, goals, and ideals."

"I don't really believe that, but I don't want to delve into banter. In battle, fear can cause disorientation, bad judgement, panic, and general malaise that can change the very tide of battle. We're taught to suppress our emotions and steel ourselves, but if we're presented with such situations that force us to draw out such feelings... well, we're screwed, basically."

"A pity almost every shinobi in this world is like a 'perfect character', with the qualities of any gag-inducing 'Gary Stu'. Just a personal observation."
he said this last part with a hint of distaste in his voice. Souji wasn't the perfect guy, not even close. He was aware of his own weaknesses. However, many shinobi in his travels didn't really share his disposition.
 

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Adachi crossed his arms, watching the scene unfold before him. Although seemingly disinterested, a certain sadistical part of him was rather curious as to how the two students might respond to his request. A flicker of hesitation passed Yamato's face as he processed the instructions given, but only after a mere moment did he carry out what Adachi had asked of him. There was no doubting the malicious look that had seemed to overcome Yamato's gaze, yet as the man attempted to replicate something that was akin to a Chinese torture chamber, Adachi couldn't help but surpress a chuckle. Ripping out intestines...it could hardly be compared to long, enervating experience of a Tsukiyomi. Only in fear did one truly face their own nature and the one that was prominent on Yamato's now was a look that was not his own.

Nonetheless, it had the effect that he so desired and Adachi noted rather clearly the anxiety that had creeped over his other student. Souji sub-consciously took a single step back as a drop of sweat fell from his face - although Yamato's killing intent was nowhere close to paralysis, it was still rather unnerving. As soon as the atmosphere returned to normal, Adachi listened to both his students deliver their answers to the previously asked question. "Very accurate assessments from both parties," Adachi responded. "Asides from a perfectly safe jutsu that can save your time, 'shaking up' your opponent, as Yamato said, is optimal in opening up an opportunity for attack during battle. Often times, we don't take into account the mental state of the participants and fight blindly, without meaning. Remember that battles are never fought without a reason and even those who simply kill to kill perhaps enjoy the rush of adrenaline, or the despaired looks of their victims. Given such, dialogue is often exchanged between opponents and certain factors can affect emotion which then, as Yamato also stated, can result in hesitation, mistakes made on the enemy parts, and much more."

Adachi reached into the pouch strapped next to him, taking out a single scroll. He spread it across the ground, unfurling it to reveal a seal written on it. After a single handseal, he slammed his right hand onto it, causing it to vanish in a poof of smoke only to reveal even more scrolls that totaled to a count of ten. Adachi talked as he began sorting them out: "Fear is indeed derived from the basic instinct to survive. It is how we have managed to continue as humans - the instincts that tell us whether to run or fight. Even such basic attributes are dominant in fights. Killing intent plays its role very well for such a judgment. We are allowed to know almost immediately which shinobis are close to our skill level or far from our reach." He walked up to both of his students, placing five scrolls each before them. "Now, I'd like to talk all day about the mysterious psychological workings of the human brain, but that would likely bore you." Adachi gestured at the scrolls before both his students. "Each of these scrolls work differently as they are marked to do so. Allow me to explain and then give each one of them a shot.

The first one on the left is used on the factor of centripetal force - when you pick it up, begin by rotating your body in a 360 degree manner and unfurling the scroll at the same time. This will then cause many spiked balls to burst from its unreleased seal.

The second scroll will become three smaller ones when you release your chakra into it. Take two of them into your hand and immediately release them simultaneously upon the ground so that they unroll at the same time underneath a clone I will then create for both of you. They will summon a boatload of weapons that will send my clone into the air and one gravity has taken ahold of him, proceed to use the third scroll to release a chain that will wrap itself around my helpless clone and then bring him crashing onto the ground.

This third scroll requires to wave it around a circle - once you do so, you will find that its weight will increase immensely as it will transform into a giant hammer that has a metal ball tied to it for extra strength. Proceed to crush a nearby tree with this hammer, timing your momentum so that as soon as it finishes its swing, it will transform back into a mere scroll.

Many kunais will burst from the fourth scroll, all of them attached to your hands with strings. Thrust both of your hands forward at the exact same time to direct all these kunais in a calculated swarm to strike whatever target you wish.

Your last scroll will turn into two smaller scrolls. The first one will summon a chain much like the second technique. Again, target it as such so that it wraps around a tree of your choosing. Once the bond is secure, use your other hand to unlock the chakra seal on the second scroll so that it will then begin to launch a series of weapons at the tree.

Now, all of these have their own unique techniques and abilities, but I'd like you both to take into account several things when executing what I instructed you. Firstly, the momentum of which you release certain weapons, such as the hammer. Objects will continue to travel in the same direction they were forced in unless obstructed by something or slowed down by friction, and as some of these weapons are heavier than the weight of your body, it could be potentially harmful if you do not time or control a blow properly. Secondly, take note of which hand you use to execute some of these techniques. Some require two hands and if controlling a main weapon, it would be better to use the dominant hand in contrast to the other. Lastly, the range. Take note what that most of these techniques are short range. Proceed to explain to me the advantages of short range and the dangers you also face while in that specific range."

Having finished his instructions, Adachi formed the Tiger handseal to create two clones for both of his students.
(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra
 

Deviation

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Adachi crossed his arms, watching the scene unfold before him. Although seemingly disinterested, a certain sadistical part of him was rather curious as to how the two students might respond to his request. A flicker of hesitation passed Yamato's face as he processed the instructions given, but only after a mere moment did he carry out what Adachi had asked of him. There was no doubting the malicious look that had seemed to overcome Yamato's gaze, yet as the man attempted to replicate something that was akin to a Chinese torture chamber, Adachi couldn't help but surpress a chuckle. Ripping out intestines...it could hardly be compared to long, enervating experience of a Tsukiyomi. Only in fear did one truly face their own nature and the one that was prominent on Yamato's now was a look that was not his own.

Nonetheless, it had the effect that he so desired and Adachi noted rather clearly the anxiety that had creeped over his other student. Souji sub-consciously took a single step back as a drop of sweat fell from his face - although Yamato's killing intent was nowhere close to paralysis, it was still rather unnerving. As soon as the atmosphere returned to normal, Adachi listened to both his students deliver their answers to the previously asked question. "Very accurate assessments from both parties," Adachi responded. "Asides from a perfectly safe jutsu that can save your time, 'shaking up' your opponent, as Yamato said, is optimal in opening up an opportunity for attack during battle. Often times, we don't take into account the mental state of the participants and fight blindly, without meaning. Remember that battles are never fought without a reason and even those who simply kill to kill perhaps enjoy the rush of adrenaline, or the despaired looks of their victims. Given such, dialogue is often exchanged between opponents and certain factors can affect emotion which then, as Yamato also stated, can result in hesitation, mistakes made on the enemy parts, and much more."

Adachi reached into the pouch strapped next to him, taking out a single scroll. He spread it across the ground, unfurling it to reveal a seal written on it. After a single handseal, he slammed his right hand onto it, causing it to vanish in a poof of smoke only to reveal even more scrolls that totaled to a count of ten. Adachi talked as he began sorting them out: "Fear is indeed derived from the basic instinct to survive. It is how we have managed to continue as humans - the instincts that tell us whether to run or fight. Even such basic attributes are dominant in fights. Killing intent plays its role very well for such a judgment. We are allowed to know almost immediately which shinobis are close to our skill level or far from our reach." He walked up to both of his students, placing five scrolls each before them. "Now, I'd like to talk all day about the mysterious psychological workings of the human brain, but that would likely bore you." Adachi gestured at the scrolls before both his students. "Each of these scrolls work differently as they are marked to do so. Allow me to explain and then give each one of them a shot.

The first one on the left is used on the factor of centripetal force - when you pick it up, begin by rotating your body in a 360 degree manner and unfurling the scroll at the same time. This will then cause many spiked balls to burst from its unreleased seal.

The second scroll will become three smaller ones when you release your chakra into it. Take two of them into your hand and immediately release them simultaneously upon the ground so that they unroll at the same time underneath a clone I will then create for both of you. They will summon a boatload of weapons that will send my clone into the air and one gravity has taken ahold of him, proceed to use the third scroll to release a chain that will wrap itself around my helpless clone and then bring him crashing onto the ground.

This third scroll requires to wave it around a circle - once you do so, you will find that its weight will increase immensely as it will transform into a giant hammer that has a metal ball tied to it for extra strength. Proceed to crush a nearby tree with this hammer, timing your momentum so that as soon as it finishes its swing, it will transform back into a mere scroll.

Many kunais will burst from the fourth scroll, all of them attached to your hands with strings. Thrust both of your hands forward at the exact same time to direct all these kunais in a calculated swarm to strike whatever target you wish.

Your last scroll will turn into two smaller scrolls. The first one will summon a chain much like the second technique. Again, target it as such so that it wraps around a tree of your choosing. Once the bond is secure, use your other hand to unlock the chakra seal on the second scroll so that it will then begin to launch a series of weapons at the tree.

Now, all of these have their own unique techniques and abilities, but I'd like you both to take into account several things when executing what I instructed you. Firstly, the momentum of which you release certain weapons, such as the hammer. Objects will continue to travel in the same direction they were forced in unless obstructed by something or slowed down by friction, and as some of these weapons are heavier than the weight of your body, it could be potentially harmful if you do not time or control a blow properly. Secondly, take note of which hand you use to execute some of these techniques. Some require two hands and if controlling a main weapon, it would be better to use the dominant hand in contrast to the other. Lastly, the range. Take note what that most of these techniques are short range. Proceed to explain to me the advantages of short range and the dangers you also face while in that specific range."

Having finished his instructions, Adachi formed the Tiger handseal to create two clones for both of his students.
(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

After another interesting lecture from Adachi-sensei, Yamato thought it be wise to elicit the help of two clones as simply doing so many techniques at once would be quite strenuous for just one person. He looked over to Souji-kun and spoke to him as a fellow comrade-at-arms. He had spent so much time with him it was almost as if they were blood brothers.

"Souji, I think it would be best to show our sensei how we Konoha-nin do training. We either go hard or go home."

Yamato could feel all the weight on his shoulders and made note of his surroundings. He especially made note of Adachi's clones but remembered he only needed to kill one of them as the other one pertained to Souji. He calculated a strategy in mind as to how to take advantage of the given techniques short range. He knew he would have to be very meticulous or else it could go in the wrong direction. With that said Yamato focuses a precise amount of chakra throughout his body. He then makes a cross hansign and summons two clones, one on his right and another to his left. He then looks at them both as they both nod their head in agreement. They knew the plan very well since they shared the same thought process and logical thinking.

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (+20 for 2nd Clone = 40 Chakra Cost)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.


As Yamato runs towards Adachō (ye, naming your clone :p) short range, the two clones follow suit making a spearhead formation. Without giving it much thought or hesitation, Yamato and co. then proceed to throw one kunai each towards the clone. Yamato throws one straight for you, Clone 1 (my left) throws it towards your knee, and Clone 2 (my right) throws it over the top so that if it lands, it will come from above you at an angle. The closer we approach your location the more the formation widens and inverses to a reverse spearhead (me at the bottom and my clones towards the front. Once within your vicinity/range, Yamato then unrolls two small scrolls on the floor under Adachō and summons many different weapons from them, taking him into the air. Yamato then wraps the leg of Adachō with a chain that sends him flying down rapidly however there was more to be done. Hopefully during this time he forgot about the other clones who were waiting for their chance to strike back as well. Clone 1 and Clone 2 quickly reacted as Adachō came down within their view. Clone 2 jumped up and away from him while Clone 1 quickly pulled out a scroll and rotated it around himself causing many spiked, metal balls burst forth from the scroll, striking Adacho away from him further creating a strain from the huge spike ball chained to him and the ones Clone 1 summoned, to which Adacho eventually crashed against a lone tree stump in their vicinity (short range). Before Adachō could settle down (hopefully in pain), Yamato and Clone 1 wasted no time in ensuring their target didn't escape. Clone 1 summoned a long chain from a scroll and wrapped Adachō with it. When he became trapped, Clone 1 used another scroll to launch a rain of weapons at the enemy followed closely by Yamato jumping up, angling himself so that his body faced the man and summoning countless kunai from two scrolls, which were connected to his hands by strings. Yamato then throws all the kunai at the same time in sync with Clone 1, on the opponent. Not far off Clone 2, while still in the air, takes out another big scroll and waves it in a circle. It turned into a giant chain hammer with a huge metal ball at the end that he then proceeded to swing down to crush the man with ending their combined effort to kill the clone. The clones then all disperse, Adachō included. Yamato then resumes his normal stance as he closes his eyes as he finally rests. He proceeds with the lesson by replying to Adachi's earlier question.

"The dangers of short range are that you are required to think on the spot as opposed to mid-long range where you have time to react as particular jutsus come at you. SHort range requires good reflexes especially when it comes to Kenjutsu and Taijutsu as masters of it can quickly dispatch you before you are able to strike with ninjutsu. Uchiha are especially proficient at close range as their doujutsu allows them to see movement in slow motion. Couple that with their superb, inherent intellect, they can be quite deadly. Though in the same sense it would be quite dangerous to cross paths with a Hyuuga or Kaguya as their particular form of combat are miles ahead of what a normal Taijutsu specialist is capable of. The more adept you are at close range combat and spotting openings (not to mention taking advantage of them) the safer you will be."
 

Souji

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(apologies for the late reply, got busy and sick T_T)

"I get to try these all out on your clone? Don't mind if I do, sensei." Souji said with an ever-so-sly smile, disguising a playful yet somewhat sinister intention. He performed a few stretches and observed as Yamato performed the jutsus with proficiency. He probably wouldn't do anything as fancy as he did... but he agreed with his partner's sentiment: 'go hard or go home'.

The first one on the left is used on the factor of centripetal force - when you pick it up, begin by rotating your body in a 360 degree manner and unfurling the scroll at the same time. This will then cause many spiked balls to burst from its unreleased seal.
Picking up the first scroll, Souji raised it up in the air with his right hand. Then, using his left foot and balancing on it, he began rotating on the foot like a ballet dancer (a very MANLY one U_U ), while simultaneously unfurling the scroll and channeling his chakra to undo the present seal on it. The scroll, when affected by the speed of his rotation, would form a twirling shape very similar to a dancer's ribbon, which would then release spiked balls in poofs of smoke, going down in succession through the parchment, pelting Adachi's clone with the metal annoyances.

The second scroll will become three smaller ones when you release your chakra into it. Take two of them into your hand and immediately release them simultaneously upon the ground so that they unroll at the same time underneath a clone I will then create for both of you. They will summon a boatload of weapons that will send my clone into the air and one gravity has taken ahold of him, proceed to use the third scroll to release a chain that will wrap itself around my helpless clone and then bring him crashing onto the ground.
Taking the second scroll, Souji observed as these scrolls became three smaller ones as his chakra poured into it. Holding one in each hand, and the third one in his mouth, he unraveled the first two scrolls on the ground at the same time, causing weapons of all kinds to erupt upward and at an angle towards sensei's clone, forcing him up midair. Once this opportunity arose, Souji undid the third scroll, revealing a chain that he threw around the midair entity, wrapping him tightly. With a pull of this chain, Souji sent his sensei's clone crashing to the ground. The weapons that had been previously released fell down to the ground a short distance away from both combatants.

"Not done yet? Good, me neither."

This third scroll requires to wave it around a circle - once you do so, you will find that its weight will increase immensely as it will transform into a giant hammer that has a metal ball tied to it for extra strength. Proceed to crush a nearby tree with this hammer, timing your momentum so that as soon as it finishes its swing, it will transform back into a mere scroll.
Waving the third scroll in a circular motion, Souji channeled his chakra through the scroll, transforming it into a hammer. This sudden change of weight was anticipated as he lowered his stance slightly and bent his joints to compensate for the increased weight. With a thud, he allowed the hammer to rest on the ground in front of him. Picking it up with a notable heave, he started swinging it at a nearby tree, easily breaking off chunks and splintering the wood of the tree. Once the poor thing was about to buckle, Souji's final swing carried through, crushing the tree into oblivion, and at the end of the swing's arc, the hammer transformed back into a scroll.

"Being a tree hugger, I'm highly offended by this action." he said, almost half-serious.

Many kunais will burst from the fourth scroll, all of them attached to your hands with strings. Thrust both of your hands forward at the exact same time to direct all these kunais in a calculated swarm to strike whatever target you wish.
A barrage of kunais burst from this scroll, attached to Souji's fingers much like a puppeteer's chakra strings. Using hand motions, he thrust both of his arms forward, allowing the kunais to converge inward on a single target- in this case, Adachi's clone.

Your last scroll will turn into two smaller scrolls. The first one will summon a chain much like the second technique. Again, target it as such so that it wraps around a tree of your choosing. Once the bond is secure, use your other hand to unlock the chakra seal on the second scroll so that it will then begin to launch a series of weapons at the tree.
To finish this set of techniques, Souji summoned a chain with balls at the end, forming something very similar to a bola. Throwing this at Adachi's clone in a rotating motion, this would trap the poor sap against the tree that he had damaged earlier, wrapping around the trunk and the clone. Finally, with his right, free hand, he channeled chakra into the second scroll which then pelted Adachi's clone with weapons. These jutsus were enough to disperse the clone. Finally...

"Short ranged fighting is fast and personal, making jutsus like this hard to use unless you paralyze or restrain the opponent beforehand, due to the significant setup hurdles. If these techniques are repelled or even turned against the user, they run the risk of being hit by their own weapons. Never a good thing."
 

Adachi

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Adachi watched in silence as his clone, amusingly named Adacho, was abused and beaten up by Yamato and then Souji. "Trees can regrow like you humans always do," he stated a matter-of-factly at Souji's comment. "And you are correct, Yamato. Short range means shorter time to react to instantaneous moves. As you said, this not only applies to Kenjutsu and Taijutsu specialists but to Gentle Fist users as well. A Byakugan can track speeds almost as well as a 3T can as well. Given, if you don't have an appropriate counter to close range quarter fights, then fighting from afar would definitely be more suitable. Now, going off of what Souji said, these techniques are more suitable to keeping opponents away from you, especially ones that constantly release a flow of weapons from short range. In a battle, however, these techniques are easy to counter but don't forget that they also leave weapons on the ground for later usage if necessary. Each one of the usages above have their own unique strategy and usage, but I will not derive into such things now as I'm sure both of you have more than half a brain."

Walking up to Souji and Yamato, Adachi handed each of them a small pouch along with a snazzy, hot pink umbrella. :| "Now, there are three techniques I am going to teach you next," he said. "What I just handed you contains hundreds of nails which act much like the senbon but are in fact thicker and potentially more dangerous. I'd like you firstly to throw a bunch of nails around the vicinity, allowing them to sink into the ground. In a moment clone, my clone will walk over the area. When this happens, his feet will be stabbed through by nails in the ground, pinning him in his current position. Once you notice that this happened, form a single handseal and then cause the rest of the nails to fly up from the ground to skewer him."

The earth next to Adachi rumbled as two clones rose, representing their creator in every way. "Rest assured, these clones can take your attacks." He set a single hand onto a clone's shoulder, smirking. "It is made of earth, thus, it will reform almost immediately when hit. Directly following the previous technique I mentioned, I would like you to then to form another handseal and spit out some nails to further target my clone. To finish the job, use the umbrella I gave you both, toss it into the air and then release the needles into it much like a rain shower. However, you can control these needles with chakra so assure to direct them at my clone and not one another." Adachi took out another scroll as it poofed away to reveal another umbrella, larger and completely black in color. He then sat cross legged onto the ground, leaning back to watch the scene unfold before him.

(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Desciption: The user pulls out a scroll and rotates it around himself. Many spiked metal balls burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks.

(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user unrolls in the floor under the enemy two small scrolls and summons many different weapons from them, taking the enemy into the air. Then they wraps the leg of the enemy with a chain and crushes him back down to the ground.

(Sōgu: Dai Tekkai) - Manipulated Tools: Giant Iron Lump
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description:The user takes out a big scroll and waves it in a circle. It turns into a giant chain hammer with a huge metal ball at the end that they then crushes the enemy with. After this move, the chain hammer turns back into a scroll.

(Sōgu: Shu Senjin) - Manipulated Tools: One Thousand Blades Attack
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: This technique is very similar to Twin Rising Dragons, but in this version the user only summons countless kunai from the scrolls, which are connected by strings at thier hands. They then throws all the kunai at the same time on the opponent.

(Kuchiyose: Tetsurensa Housou) - Summoning: Iron Chain Wrapping
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
description: The user summons a long chain from a scroll and wraps the enemy with it. When the enemy is trapped, they use another scroll to launch a rain of weapons at the enemy.
 

Souji

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"Fabulous." Souji said with a deadpan tone as he twirled the umbrella, his expression juxtaposed against his enthusiastic body language. It was stark.

Throwing a bunch of nails on the ground around Adachi's first clone, he then allows said clone to fall victim to the trap. This was possibly the only thing that was more painful than stepping on Lego Bricks. :| Once his sensei's clone was stuck, Souji channeled his chakra already present in the nails, having been infused beforehand, to cause them to rise and pelt the clone with them.

For the second jutsu, Souji simply performed the handseal that was required of him and spit out a few nails from his mouth towards Adachi's second mud clone, aimed at causing some damage, but reform. How the nails formed in his mouth, or how they would even be contained in there, would be a mystery that would defy logic. U_U

And finally, as the clone was reforming from the previous assault, Souji threw up the umbrella in the manliest way possible, causing it to open up at the apex of its flight arc. It started rotating, releasing a torrent of needles that were directed towards the reforming clone, easily finishing it off.

"Easy."
 
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