[New Era] Water with sudharsan

McRazor

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Method:
Since the shield formed is produced from the user's own chakra and it does need constant fuelling of the chakra to maintain it. So, from the above point we can conclude that this Jutsu belongs to the Stream type.

Performance:
I now concentrated and start to focus my suiton chakra all over my body and channel it to my arms. I then hold my arm outwards and release my chakra. While releasing the chakra I use nature manipulation to change it into water and then use shape manipulation to change it into a Hard shield that protects me from incoming fire jutsu and projectile attacks.

Usage:
This technique can be used as a very good defensive technique from incoming projectile attacks. The water shield is hard enough to protect from projectiles and also it can used as a excellent defensive counter against incoming fire Jutsus( D and C ranks only) since D rank water > D rank fire and D rank water = C rank fire.

Counter:
Though it is a defensive technique that protects it's user It can be overpowered and Damage its user. The trick is simple. We know that water is a very good conductor of electricity. The defensive wall is in contact with the user as it is fuelled with the users chakra. So if the opponent uses a lightning projectile attack, even the shield stops the projectile the lightning will be conducted by the water and it will electrocute the water shield user.
Yes you're correct but you have to keep in mind that it's just in front of you so you're still open from the other 3 sides and you have to be careful when using it. Since it's a stream, if you're attacked from any other direction you will have to release the shield thus opening yourself from the front again.

This concludes the D ranks and we're moving onto the C rank techniques. We'll also do 2 techniques simultaneously from now on.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.

To execute the technique first you need to perform the necessary handseals in order to be able to mold enough chakra. After that you shape manipulate it into a whip of water from either of your dominant hands. This allows you to strike the opponent with the whip and to even bind him. Basically the water whip acts like a regular whip. Since it allows you to channel other chakra natures into it, once you perform it you don't need to maintain your water chakra for it. It's a good technique but whip movements are much harder to explain than sword slashes thus why there aren't many whip weapons in our RP.

(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Once again you need to perform the handseals in order to execute the technique. Once you do so you spit out a high viscosity liquid that has sticky properties. It's best if you aim it close to your opponent, preferably his feet so that you can bind him in place. Once it gets in contact with the ground it spreads along covering a formidable area and binding anything that comes in contact with it. As suggested this is an excellent technique for battlefield control. If you make a trap on the right side of the battlefield and you want the opponent to go there then you can spit this on the left and he will have to go right if he doesn't want to get caught in the sticky liquid. This technique gives you a lot of strategic abilities so use it wisely.
 

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Yes you're correct but you have to keep in mind that it's just in front of you so you're still open from the other 3 sides and you have to be careful when using it. Since it's a stream, if you're attacked from any other direction you will have to release the shield thus opening yourself from the front again.
This concludes the D ranks and we're moving onto the C rank techniques. We'll also do 2 techniques simultaneously from now on.

(Suiton: Suiben) - Water Release: Water whip
Rank: C
Type: Offensive, supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: After the user performs a series of 3 hand seals Rat → Dog → Ox, the user creates a whip of water that can be used to strike the opponent with a lashing action or wrap around the target to bind them. This technique can also have lightning techniques channeled through when they have bound their victim with the water whip.
To execute the technique first you need to perform the necessary handseals in order to be able to mold enough chakra. After that you shape manipulate it into a whip of water from either of your dominant hands. This allows you to strike the opponent with the whip and to even bind him. Basically the water whip acts like a regular whip. Since it allows you to channel other chakra natures into it, once you perform it you don't need to maintain your water chakra for it. It's a good technique but whip movements are much harder to explain than sword slashes thus why there aren't many whip weapons in our RP.
Method:
Since once the whip is created it is forever created and doesn't require chakra feed, this doesn't come under stream. The whip created is also not a projectile. So, we can declare this technique under Other techniques.

Performance:
I now perform the necessary three hand seals and mold enough chakra. I then gather this chakra in my dominant hand and Shape manipulate it to form a whip of water.I now strike the opponent with the whip and bind him with it. I then channel my Lightning chakra through the whip to electrocute the opponent which also deals extra damage.

Usage:
This whip can be used as a excellent substitution to a Katana. Regular kenjutsu type moves can be performed using this whip, although the usage is pretty hard when compared with the usage of a sword.

Counter:
There are many counters for this technique.If we are able to sense the whip before it attacks us we can stop the whip slash with a basic earth wall.This technique can also be used against the opponent after getting binded by it. Yes, when the opponent binds us using the whip we can use Chidori Nagashi ( A full body Lightning chakra surge). Since the whip is in contact with the whip user and also water is a excellent conductor of electricity the opponent will be electrocuted.
(Suiton: Mizuame Nababara) - Water Style: Starch Syrup Capture Field
Rank: C
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: The user After performing the required hand seals Ram → Tiger spits out high-viscosity, chakra infused water, aimed at a surface of wide scope. This is a stream of sticky liquid which can be used to form an adhesive trap that can inhibit a person's mobility. One can effectively reduce their enemy's area of activity with this technique, and has the effect of being able to take complete control over the battlefield. The normal scope of this technique is normally just a few metres, but if prepared, it is also possible to make an entire pond of starch syrup. Being caught in the technique can be avoided by channelling chakra to one's feet allowing one to walk upon it uninhibited, beforehand.

Once again you need to perform the handseals in order to execute the technique. Once you do so you spit out a high viscosity liquid that has sticky properties. It's best if you aim it close to your opponent, preferably his feet so that you can bind him in place. Once it gets in contact with the ground it spreads along covering a formidable area and binding anything that comes in contact with it. As suggested this is an excellent technique for battlefield control. If you make a trap on the right side of the battlefield and you want the opponent to go there then you can spit this on the left and he will have to go right if he doesn't want to get caught in the sticky liquid. This technique gives you a lot of strategic abilities so use it wisely.
Method:
This Technique falls under the Alternative releases(Syrup type).And also Stream type as the user need to continuesly feed chakra in order to create a large pool of syrup and also it is created from the users own chakra.

Performance:
I perform the required two hand seals and spit out a high viscous liquid that has sticky properties.There is a large tree in the right side with the tree's shadow at very close distance with the opponents shadow. I now spit out the liquid directly at the opponents feet towards the left side. As the opponent tries to dodge it and move to the right side I then quickly use my Shadow binding jutsu to bind the opponent.

Usage:
This technique can be used strategically to change the battlefield conditions in our favour. This can be used as a excellent technique to make the opponent fall under our trap.Since the liquid produced is highly sticky in nature if the opponent is trapped in the sticky syrup, that moment can be used as a excellent chance to give the final blow to the opponent.

Counter:
Provided the advantage of this technique it can also be easily countered by channelling chakra in the feet standing on the syrup. after that one can get out of the syrup field with ease.If we want to eliminate the presence of the syrup field in a particular area a Doton jutsu can be used for that, that ways these techniques can be countered.


Question:
Can the Syrup produced be manipulated like Water manipulation to perform other jutsus???
 
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McRazor

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Method:
Since once the whip is created it is forever created and doesn't require chakra feed, this doesn't come under stream. The whip created is also not a projectile. So, we can declare this technique under Other techniques.

Performance:
I now perform the necessary three hand seals and mold enough chakra. I then gather this chakra in my dominant hand and Shape manipulate it to form a whip of water.I now strike the opponent with the whip and bind him with it. I then channel my Lightning chakra through the whip to electrocute the opponent which also deals extra damage.

Usage:
This whip can be used as a excellent substitution to a Katana. Regular kenjutsu type moves can be performed using this whip, although the usage is pretty hard when compared with the usage of a sword.

Counter:
There are many counters for this technique.If we are able to sense the whip before it attacks us we can stop the whip slash with a basic earth wall.This technique can also be used against the opponent after getting binded by it. Yes, when the opponent binds us using the whip we can use Chidori Nagashi ( A full body Lightning chakra surge). Since the whip is in contact with the whip user and also water is a excellent conductor of electricity the opponent will be electrocuted.


Method:
This Technique falls under the Alternative releases(Syrup type).And also Stream type as the user need to continuesly feed chakra in order to create a large pool of syrup and also it is created from the users own chakra.

Performance:
I perform the required two hand seals and spit out a high viscous liquid that has sticky properties.There is a large tree in the right side with the tree's shadow at very close distance with the opponents shadow. I now spit out the liquid directly at the opponents feet towards the left side. As the opponent tries to dodge it and move to the right side I then quickly use my Shadow binding jutsu to bind the opponent.

Usage:
This technique can be used strategically to change the battlefield conditions in our favour. This can be used as a excellent technique to make the opponent fall under our trap.Since the liquid produced is highly sticky in nature if the opponent is trapped in the sticky syrup, that moment can be used as a excellent chance to give the final blow to the opponent.

Counter:
Provided the advantage of this technique it can also be easily countered by channelling chakra in the feet standing on the syrup. after that one can get out of the syrup field with ease.If we want to eliminate the presence of the syrup field in a particular area a Doton jutsu can be used for that, that ways these techniques can be countered.


Question:
Can the Syrup produced be manipulated like Water manipulation to perform other jutsus???
Ok, it can be other but what group would you put it into if you could create a new group? What would you call it?

There are easier ways to deal with it. You can cut the rope with wind techniques and if you aim them correctly you could cut through the water and have the wind continue at the opponent so he has to defend too. Nagashi is a bad choice. It's actually a very bad technique and there are much better lightning techniques that could do the job but you're right. Channeling lightning through it when the opponent binds you is a good idea... if you can pull it off before him. He will also channel lightning so it might all cancel out in the end. The stronger lightning technique would win in this case. So, maybe it's not the best idea.

No, it's not a stream. It's just an alternative release because of the syrupy and sticky nature. Once you spit it out you can perform other techniques which is the opposite of what streams allow you. Plus, if you want to walk on it on your own you need to channel chakra around your feet.

Yes, but how? Earth can "eliminate" the syrup but how? What technique? I'm interested in your thought process and barely touching it won't suffice.

Yes, I'm pretty sure you can do it. Once you spit it out it's a valid water source, with the property of being sticky. I don't see why you couldn't be able to manipulate it using other techniques.
 

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Just wanted to inform you. I Dropped my Genma Bio for this bio. :)




New group..mmm. since the water whip is created from the users own chakra and then manipulated. Can we say it like chakra Manipulation??:erm:

And for that lightning technique counter. It will not be possible to move the hands if the user is binded by the water whip right? Thats why I thought Nagashi would be a better counter since it is a full body surge and doesn't require hand seals. Yes, water is also a good counter. my bad I missed it.

And about the earth technique in order to get rid of the syrup field we can use..
Doton: Doryūkatsu) - Earth Release: Earth Flow Divide
Rank: C-A
Type: Supplementary
Range: Short/Long
Chakra Cost: 15-30
Damage Points: N/A
Description: The user will first perform the required hand seals Rabbit → Boar → Rat → Horse → Tiger → Snake and slamming the hands on the ground, the user can, by flowing concentrated chakra into the Dragon Veins flowing underground, tear the earth apart, creating large chasms by raising the earth in two oposite sides in the desired location and then splitting that piece of earth through the center. The length, width, direction, and curve of the chasm are all up to the user. Manipulating the Dragon Veins requires fine chakra control, but if one has such skill, they can use this technique to divide the space between the enemy and their own team in two, destroy enemy camps or defences, and even to attack.
Note: This does not split the earth appart directly to cause opponents to fall in the fissure.
as it tears the earth apart and splits it.
 
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