Sure, the four basic battle types are as follows.
-Close Combat (includes hand to hand, melee elemental techniques such as chidori, low rank genjutsu and weapon use. Requires speed and agility. Speed because you're so close to your opponent that making hand seals or moving to produce a technique that involves large chakra molding will leave you open, so techniques that are smaller, faster and denser and that which no hand seal is needed, are the choice, thus speed. Agility because things in close combat happen fast and you need both physical and mental agility to react)
-Ranged combat (involves generally Wind, Lightning and Fire projectile techniques that are fast and easy to perform and involves clones/summonings to get the upper hand generally. Its the most easiest of all styles but also the one that lacks the most defensive, supplementary and offensive skills. Its basically "the safe method" as you don't expose too much of yourself and still are able to keep attacking)
-Elemental Mayhem/Battleground transformation (one of my favorites. You use large, slow techniques to alter your battlefield and basically use size and volume to overpower your enemy. Main elements are Water and Earth (depending on the battleground) combined with ranged large Fire and Wind techniques. You repeatedly destroy and keep the battleground changing and trapping your enemy while hitting him with large, wide ranged elemental techniques. A most vicious type of battle because larger techniques make for larger mistakes on defenses. However, its also very prone to technicalities. Large A-Rank, S-rank and Forbidden Rank techniques always come with restrictions so at each use you are limiting yourself and keep restricting your next possible moves, leaving you prone to mistakes. Also, because you are creating and altering so much and manipulating such large volumes of elements, you may blind your enemy and confuse him...but it may also work on the same way towards yourself. KG elements such as Wood and Lava are excellent for this method)
-Guerrilla warfare (another good tactic but that needs careful usage. Genjutsu and "stealth" are used to the maximum extent. You camouflage your real actions with powerful illusions, messing your enemies senses to strike unnoticed and without a chance for counters. It falls generally more into short range but can also be effective at mid range. However, because your efforts are in illusions, you will lack the power to actually endure a powerful elemental spammer, specially if he has a doijutsu or sensory abilities or even if he's very very experienced.)
Credits go to Scorps for creating these and credit to -Cobalt- for teaching me these xD.
1) Which of these battle type(s) do you feel you currently fall into ?
2) Which of these battle types do you wish to fall into ?
3) Which of them are your strengths ?
4) Which of them are your weaknesses ?
5) Which of them do you find difficulty in countering ?