- Brief description of how you perform the technique;
As the clone charges at me with a punch. I wait for the right moment, and once it swings forwad, I side step and spin torwards my left. Possitioning myself behind the clone's left side from which I grab it from it's shirt neck area and savagely pick it up in the air. Spinning it only half way before pulling of it's shirt down, tilting my upper body forward to smash the clone onto the ground. Landing on it's back, causing major spine damage, the impact would leave a small crater on the ground where the clone lies. Shortly before the clone poofs away into white smoke, like any other clone does.
- How can the technique be used in battle (combos with other moves/skils, creative use, etc);
It would be best used with a lightning technique. One which would paralyze the target in the process of grabbing them, making the probabilities of them countering the attack, almost null. The user can otherwise place an explosive tag on the target, setting it to explode once the target has been smashed and the user puts some distance between each other.
- Limitations of the technique;
The technique is pretty well rounded. For the concept it revolves around, which is grabbing and throwing, there is pretty much an endless aim of parts/clothes from which the user can grab the opponent and toss them around. However, the core aim of the technique is to smash the foe onto the ground, as such, unless the user grapples them tightly on a good area in which the user can lift them, then the technique is futile. Implying the user must have a proper balance and body stance prior attempting this.
- How to counter the technique;
Once my clothing is grabbed, I would hold onto the opponent's wrist (from which hand they are holding me with) and then use my other hand, preferably the elbow bone, and break the opponent's arm by smashing into it's elbow joint. Not only would this be a safe and secure counter, but it would most likely render the opponent's arm useless, thus, continuing the match would only serve as a death wish for the foe. Being able to use only 1 hand, they would be in danger, and their natural balance would be severely broken off.
- Questions regarding the technique;
I have the idea that this can create a small crater in the ground after smashing the foe. Does this technique have that strength?
Let's say a small one pure because of the impact, this technique can of course break your opponents spine or worse, every K-Taijutsu can break a bone if C-Ranked and above, if hit successfully that is.
(Izuna rakka) - Izuna Drop
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrusting both feet into their stomache to wind them and cause them to fall forwards and in doing so the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground and the user will finish with kicking off them and flipping backwards a few feet.
Well, you just jump into your target, literally. Once you do, grab onto his/her arms and thrust both your feet into it's stomach so that they'll bend forwards, pure of the pain you set onto and in their stomach. Now that he/she is bent forwards, you keep a hold on your opponent and flip backwards lifting them with you into the air whilst using the motion of the target to slam them with both your hands onto his/her shoulders so forwards toward the ground. And with the finishing touch, you kick off them and meaning by that, you use their body to flip backwards.
The description is a little confusing, but I've cleared it up for you. Try it on my clone, and remember to grab them nearby their shoulders.