[Tai] NB Taijutsu-Vex

Vex

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I leap towards you, and roll, using the momentum from the jump to make it past your legs. As I do so, I would grab onto your arms as I roll past. The roll caused me to maintain my momentum, and when I get into the correct position, I grab his arms and pull them with all of my might. At the same time, my legs push up against your quadriceps placing a lot of force on your arms. The force causes the bones to break.

I run again towards you, i charge earth chakra into my right arm and leg. Using a feint, I would launch a weak kick using my right leg, towards your left ankle. The strike connects, causing you to fall backwards. As you do so, I use my earth charged right fist to grab hold of your head and slam it into the ground with enough force that a frater forms.
 

Selendrile

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I leap towards you, and roll, using the momentum from the jump to make it past your legs. As I do so, I would grab onto your arms as I roll past. The roll caused me to maintain my momentum, and when I get into the correct position, I grab his arms and pull them with all of my might. At the same time, my legs push up against your quadriceps placing a lot of force on your arms. The force causes the bones to break.

I run again towards you, i charge earth chakra into my right arm and leg. Using a feint, I would launch a weak kick using my right leg, towards your left ankle. The strike connects, causing you to fall backwards. As you do so, I use my earth charged right fist to grab hold of your head and slam it into the ground with enough force that a frater forms.
@B: Uh what? You grab my arms as you roll past me? That's awkward.

@U: Quadriceps are on the front side of the legs... so that's wrong.

Second one looks good. Except what's a frater?
 

Vex

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It's because you skip leg day :). And obviously, I meant 'crater' >_>.

I leap towards you, and roll, using the momentum from the jump to make it past your legs. As I do so, I would grab onto your arms as my roll concluded. The roll caused me to maintain my momentum, and when I get into the correct position, I grab his arms and pull them with all of my might. At the same time, my legs push up against your hamstrings placing a lot of force on your arms. The force causes the bones to break.
 

Selendrile

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It's because you skip leg day :). And obviously, I meant 'crater' >_>.

I leap towards you, and roll, using the momentum from the jump to make it past your legs. As I do so, I would grab onto your arms as my roll concluded. The roll caused me to maintain my momentum, and when I get into the correct position, I grab his arms and pull them with all of my might. At the same time, my legs push up against your hamstrings placing a lot of force on your arms. The force causes the bones to break.
Stop using as. >_> It implies at the same time, which would not happen. You grab the arms after you roll. It's the same thing Sasuke did to that Shinobi in the Chunin exams, Forest part when he was under the CM influence.

(Fenikkusu Boshi Genkotsu) - Phoenix Eye Fist
Rank: A
Type: Attack
Range: Short - Mid
Chakra cost: N/A
Damage points: 40
Description: The Phoenix Eye Fist is from the Bak Mei Kung Fu fighting style. The user carefully controls their breathing and charges their fists with chakra to maximize power in their attacks and then they deal a triple knuckle-shot to the throat, causing the enemy's breathing to become heavy.

Simple and explained well.

(Monsu-n Kobushi) – Monsoon Fist
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their fists with water chakra and then attacks the opponent with a combo of five strikes. The first two are to the chest, lifting them off the ground slightly and then with a second blow, lifting them up into the air to follow through with a sweeping hi-kick to the chest, sending them through the air. Then the user will above the enemy and then finish them off with a drop-kick into the stomach, sending them crashing into the ground. All the water hits deposit water onto the target's clothes, creating a heaviness pressing on them from the density of the water. The water attacks cause the enemy to suffer heavy breathing.

A chained technique utilizing water chakra as a way to "weigh" down the opponent to restrict their breathing.
 
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Vex

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Why are some of these jutsus mid ranged? <_<

I focus my breathing, and channel chakra into my right hand. I extend three knuckles outwards as I run towards you. Upon reaching a distance wherein my hand would reach you, I deliver a powerful knuckled punch towards your throat. The punch follows a slightly curvaceous (to the right side) path as it smacks into your neck. This would cause your breathing to become extremely heavy.

A ranked tai tech which causes heavy breathing. If used with the following water technique in a combo, and both techs manage to hit, then the opponent would be in quite a bit of trouble with breathing, most likely dying from a lack of oxygen after a few turns.

I focus water chakra into my limbs, as I run forward towards you. I first deliver a double palm strike into your chest, using enough force with the strike that you are lifted off the ground and into the air. I would then jump up, tensing up my right leg as I do so, and appearing directly next to you. I would aim to deliver a powerful sweeping high kick to your chest area, sending you flying. I'd then land on the ground, and again jump forwards, this time appearing above you. I again tense up my right leg - however, this time I would raise it upwads before slamming it back down on your body with monumental amounts of force.

Pretty cool jutsu, however the combo itself is pretty long winded. Most likely, your opponent wouldn't allow you to finish off the combo itself.
 

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Why are some of these jutsus mid ranged? <_<

I focus my breathing, and channel chakra into my right hand. I extend three knuckles outwards as I run towards you. Upon reaching a distance wherein my hand would reach you, I deliver a powerful knuckled punch towards your throat. The punch follows a slightly curvaceous (to the right side) path as it smacks into your neck. This would cause your breathing to become extremely heavy.

A ranked tai tech which causes heavy breathing. If used with the following water technique in a combo, and both techs manage to hit, then the opponent would be in quite a bit of trouble with breathing, most likely dying from a lack of oxygen after a few turns.

I focus water chakra into my limbs, as I run forward towards you. I first deliver a double palm strike into your chest, using enough force with the strike that you are lifted off the ground and into the air. I would then jump up, tensing up my right leg as I do so, and appearing directly next to you. I would aim to deliver a powerful sweeping high kick to your chest area, sending you flying. I'd then land on the ground, and again jump forwards, this time appearing above you. I again tense up my right leg - however, this time I would raise it upwads before slamming it back down on your body with monumental amounts of force.

Pretty cool jutsu, however the combo itself is pretty long winded. Most likely, your opponent wouldn't allow you to finish off the combo itself.
Looks mediocre.

(Gosai Ryuu Yajuu Sora Tsuppari) – Yellow Dragon Beast Sky Thrusts
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge his arms with lightning chakra and then appear below the enemy and strike up at the upper body of the target, hitting them a total of 12 times with the final strike in the chin. Each strike discharges the lightning chakra into the enemy's body and induces electrical burns and numbing of the areas of contact. The numbing makes the enemy unable to perform hand seals or concentrate chakra properly for a short period of time.
Note: Numbing lasts for one turn.

(Kasshoku Ryuu Yajuu Iwa Hakaisha) – Brown Dragon Beast Earth Destroyer
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: By concentrating the user's chakra into their legs the user will first run and punch the enemy two times, lifting the enemy into the air. They will then jump at the enemy, grabbing their shoulders and swinging the enemy around in mid air like a somersault, throwing them into the ground face first to finish them off by then delivering a pounding of 18 punches into the ground on the enemy's back and causing a crater to appear from the release of earth chakra when the user pounds the enemy into the ground.

These are elemental infused techniques. Pretty useless for the most part.
 

Vex

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I focus raiton in my hands, and appear below my opponent, crouching down. I launch 12 rapid strikes into my opponent's upper body from my crouched position. I do so using both hands, and aim at the abdomino-pelvic area of the body. At the conclusion of the last strike, I focus the rest of my chakra into my right hand as I deliver a powerful uppercut into your chin, causing you to be sent flying upwards. The strikes numb many of the limbs they hit, and make it difficult for you to mold chakra.

Pretty cool strike, if you get hit by this in a tai match, it's pretty much game over. However, you'd have to finish off the combo for the effects to happen, and so it would be very difficult to pull of depending on who you're fighting.

Man these jutsu are getting flashier and flashier :|

I focus my earth chakra, and again run up and deliver my double palm into the lower abdominal. This causes enough force to lift your body upwards into the air. I would then jump upwards, grabbing you by the shoulders, and swing your body in such a manner that you perform a somersault, and slamming you into the ground face first. Upon landing, I run to your prone body and deliver 18 powerful punches using both hands into your back, causing a large creater to form where y
 

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I focus raiton in my hands, and appear below my opponent, crouching down. I launch 12 rapid strikes into my opponent's upper body from my crouched position. I do so using both hands, and aim at the abdomino-pelvic area of the body. At the conclusion of the last strike, I focus the rest of my chakra into my right hand as I deliver a powerful uppercut into your chin, causing you to be sent flying upwards. The strikes numb many of the limbs they hit, and make it difficult for you to mold chakra.

Pretty cool strike, if you get hit by this in a tai match, it's pretty much game over. However, you'd have to finish off the combo for the effects to happen, and so it would be very difficult to pull of depending on who you're fighting.

Man these jutsu are getting flashier and flashier :|

I focus my earth chakra, and again run up and deliver my double palm into the lower abdominal. This causes enough force to lift your body upwards into the air. I would then jump upwards, grabbing you by the shoulders, and swing your body in such a manner that you perform a somersault, and slamming you into the ground face first. Upon landing, I run to your prone body and deliver 18 powerful punches using both hands into your back, causing a large creater to form where y
This guy literally doesn't reply for months and then drops me. You should make him do push-ups or something.
Good point ZK. Vex do a thousand push ups before we continue. U_U
 

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I get on the ground and do exactly 1000 push ups
Your punishment is over. U_U We shall continue.

(Aoi Ryuu Yajuu Suraisu Kichigai) – Green Dragon Beast Slicing Madness
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their fists and legs with wind chakra and begin attacking the enemy first with a kick to the chest, sending them backwards, and then continuously kicking and punching the enemy ten times, slicing their flesh and clothes from the charged wind chakra. Then the user finishes with a drop-kick in midair to the enemy's head and hitting them to the ground.

A wind infused combination attack..

(Aoiro Ryuu Yajuu Shinseki Makai Rakka) – Blue Dragon Beast Drenching Hell Drop
Rank: A
Type: Offense
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will first charge their fists and legs with water chakra and then by gaining a low stance below the enemy, deal a driving upper cut with their left hand into the abdomen and following up with a right hook into the stomach, lowering the enemy's stance. Then the user will jump up doing a full spin connecting four strike to the upper body with the last being a kick to the chin, knocking the enemy into the air slightly and raising their stance. The user will finish with jumping up, doing a spin again, but this time hitting the enemy in the collar bone with a double heel strike to send them into the ground.
(All hits to enemy cause heavy breathing from deposits of dense water chakra on their clothes, creating a suffocating feeling.)

A water infused combination attack..
 
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