[Tai] NB Taijutsu-Vex

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
  • Brief description of how you perform the technique;


    I concentrate chakra into my arm, and I then run over to the opponent as fast as I possibly can, moving at speeds that would appear to be a blur to normal people. I perform a spinning jump, while also at the same time uppercutting the clone, in the jaw. This causes the clone to go flying back and poof away.

  • How can the technique be used in battle (combos with other moves/skils, creative use, etc);



    You could always channel an elemental chakra into your fist. In addition, you could also use this jutsu to attack an opponent who is in mid air. This is because, this jutsu involves a jump. However, you would not be able to hit anyone too high up.


  • Limitations of the technique;


    You cannot hit anyone in the air that is too high for you to reach. The technique can be easily avoided through a sidestep. The technique involves a spin, and causes you to lose sight of the opponent. The jutsu also leaves you in the air. The opponent could wait until you are in the air, and turned around in order to attack you.

  • How to counter the technique;


    Again, I would use the hardening technique. If I was in midair, I would probably use the D ranked wind stream technique, to quickly and efficently avoid this jutsu. You could also just sidestep this jutsu, since it incorporates a horizontal, as well as vertical movement.

  • Questions regarding the technique;
 

Jokey

Active member
Supreme
Joined
Mar 7, 2009
Messages
21,647
Kin
114💸
Kumi
3💴
Trait Points
0⚔️
Awards
Perfect. Easy technique, but yet handy. Keep up the good work.

Moving on to B-Rank!

(Hiza Sumasshu)- Knee Smash
Rank: B
Type: Attack
Range: Short
Chakra Cost: 20
Damage: 40
Description: The user after using an attack hitting the enemy into the air will then appear above them and then follows through with smashing both knees into the chest while charging chakra into knees for adding extra damage and will drive them down into the ground.

Now run towards my clone and think about how to get him into the air, if you do so then appear above my clone and then follow trough with smashing both your knees into his chest while charging chakra to cause extra damage and then you will drive them down into the ground as you smash him with your knees, but remember to stay focused and concentrate on the chakra you send trough your knees whilst keeping balanced into the air.
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
Hai sensei!


I focus chakra throughout my body, as I run towards the clone. I would then transition my bodyweight downwards, and place all my weight upon my right hand whilst the right side of the body also rests upon the ground. I would then deliver a powerful upwards rising kick to the clone's jaw. The pressure and force from the kick would propel the clone upwards, in a parabolic path. As the clone reaches its max height, I would launch myself upwards and focus my chakra into my knees as I smash them downwards into the clone's chest. I'd aim for a position slightly below the collar bone. As I make contact, I follow through with the force and drive the clone into the ground causing it to poof.
 

Gobi Gobletsson

Active member
Legendary
Joined
Oct 27, 2010
Messages
19,790
Kin
473💸
Kumi
7,961💴
Trait Points
0⚔️
Superb. Sorry for the delay. My valentine was long.. Huh? <_>

(Ryuu Handou)- Dragon Kick
Rank: B
Type: Attack
Range: Short
Chakra cost: 12
Damage: 20 (+5 for chakra)
Description: An attack where the user quickly appears behind the enemy and swings his left leg charged with chakra to strike the enemy's side and send them flying.

(Kamakiri Kaedama Dageki) - Mantis Double Strike
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 20
Damage points: 30
Description: The user jumps towards the enemy and hold their arms into such a way so that they resemble swords. Charging chakra into their forearms, they then chop at the enemy's neck from both sides to cause the enemy to breathe heavily and suffer from double vision due to sheer shock. Only the highly skilled are able to reduce the damage to minor breathing difficulties.

(Testsu Sen Genkotsu) - Iron Wire Fist
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 30
Description: The user wraps wire wool around their hands and then begin to control their breathing which will enhance their power in their strikes. They then attack the enemy, hitting them four times in the face with extreme power due to controlled breathing in every punch. Furthermore, their fists are charged with chakra that are able to knock the enemy back several meters.

One of these requires iron wires. Now, through the usage of high speeds. Well, it doesn't essentially make you faster, but alas you will have to arc around your opponent in order to appear behind them, delivering a kick on their backs. Secondly, I want you to flat out your palms while enhancing them with chakra, delivering a deadly double chop motion attack at your combatant.

The last.. *Hands you wires* Simply... Uhm... Barrage a lot o punch in the face of your opponent. Enhance with chakra of course.
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
All good man! I bet you had an interesting valentine's ;_;



I channel chakra through my body, and particularly into my left leg. I would then move as fast as I could, making a right curving arc around your clone. Seemingly I'd appear behind him and deliver a powerful high kick towards the side. I'd rotate my hip in tandem with the kick, so that it lands with maximum force. The kick would completely launch the clone in mid air so that it poofs away when it hits the ground.

I open my palms, and charge chakra into the hands. I charge forwards, and deliver two simultaneous chops to both sides of the neck. The chakra of course making the blows much more powerful. The attack would simply cause the clone to poof away.

Finally, I take the wires from Gobi-sensei o-o. I then wrap them around my hands, and focus chakra into them. I run forward towards the clone, and calm my breathing. I synchronize my breathing along with my strikes, as I launch a barrage of punches towards the clone's face. The strikes do quite a lot of damage, and cause it to poof off.
 

Gobi Gobletsson

Active member
Legendary
Joined
Oct 27, 2010
Messages
19,790
Kin
473💸
Kumi
7,961💴
Trait Points
0⚔️
I had. Thanks. Sorry for the late reply. Don't hestiate to remind me, blut.
[insert long line. I can't remember the bbcode, sob sob]

Superb. let's do the next batch.
(Chouyaku Kage Dageki)- Jumping Shadow Strike
Rank: B
Type: Attack
Range: Short - Mid
chakra cost: 20
Damage points: 30
Description: The user appears below the enemy at a low stance towards the ground and then charge their hands with chakra. They will begin by a strike upwards at the inner thighs at the pressure points above the knee caps to cause the enemy to lower their upper body. The user will then strike multiple times on the body upwards until they finally make a stabbing motion towards the enemy's neck, winding them and causing them to be out of breath.

(Sanmai Ashige): Absorption Kick
Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: 40
Description: This is based around the Bak Mai Pa of Southern Chinese marital arts and the use of enemy's body weight. The user will concentrate chakra into their leg and then lift it up to lean into the enemy when they are attacking with Taijutsu and by using the body weight of the enemy and the chakra concentration, the user will absorb the power of the enemy's attack and rebound it with the kick to send the enemy flying.
Note: Can only counter B rank Taijutsu and lower

(Danshingu Senpu) Dancing hurricane
Rank: B
Type: Attack
Range: Mid
Chakra Cost: 15
Damage points: 30
Description: The user will charge their legs with chakra and then execute a handstand motion that will be used as a projection to propel the user towards the opponent in mid-air, dealing a spinning bombardment of kicks to the chest to leave their enemy wide open.

Pro, cons, perform. Any questions?
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
[H R] [/H R] no spaces :).

I focus chakra along my hands before I dash towards the opponent. I seemingly appear underneath him, and deliver two palm strikes. Each one connects above the knee cap towards the inner thigh. The pressure point causes the opponent to stagger. Taking advantage of this, I deliver a myriad of punches all aimed towards the opponent's upper body midsection, and face. Finally, I'd deliver a hard stabbing strike towards the exposed neck of the opponent. This causes a lot of pain, and winds the opponent.

Pro: Easy to use this jutsu and capitalize upon its effects for another jutsu.
Cons: Leaves you pretty open, and it isn't hard to counter.

I focus chakra in my left leg as the opponent charges at me. As he delivers a strong right handed punch, I'd raise my left leg. I use it to take the brunt of his blow, as I use it to slowly lean into the punch of the opponent. The leg absorbs the blow, by leaning into it. Thus, my leg would easily absorb the blow and slam into the opponent as he charges me.

Pro: Counters most taijutsu.
Con: Only B ranks and below :(

I focus chakra into my feet, as I perform a handstand motion and launch myself into the air feet first. As I am air borne, I deliver a barrage of kicks to the opponent with my chakra coated feet, dealing a lot of damage to his upper body.

Pro: Looks really cool
Con: You launch yourself feet first, so it's sort of impractical.
 

Gobi Gobletsson

Active member
Legendary
Joined
Oct 27, 2010
Messages
19,790
Kin
473💸
Kumi
7,961💴
Trait Points
0⚔️
Good, good. We shall now move onto the next batch.

(Assai Kuma Kobushi) - Crushing Bear Fist
Rank: B
Type: Attack
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: The user will concentrate earth chakra into their fists and then by jumping up into the air, the user will strike down at the opponent to deal a bombardment of 10 punches at the face and upper body.

(Ikazuchi Ono Handou) -Thunder Axe Kick
Rank: B
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user charges their right leg with lightning chakra and then jump up into the sky above the target to slam their right leg into their head. Upon doing, they will discharge lightning chakra to temporarily disrupt signals from the brain that control chakra to leave the enemy with double vision and a headache from the blow of the strike.
Note: Chakra disruption lasts one turn.


(Arashi Nageru) - Tornado Throw
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user grabs hold of the target by their clothing and spins around in a half-circle motion above their head akin to a lasso. They then slam the target into the ground to deal a large amount of damage.

Right. Insert lightning chakra into your leg, jump towards your opponent and deliver a kick to the side of their face. The impact will mess with their nerves, thus causing a disorientating effect such as blurred vision accompanied with a headache. Following the kick, unleash a barrage of downards striking fist on the upper torso while finishing off by landing infront of your opponent, grab him by the collar and viciously toss him around your head ending the full circle swing around your head, by slamming him into the ground devastatingly.
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
Firstly, I focus raiton chakra into my leg as I jump into the air. I would aim a powerful axe kick upon my opponent dealing massive damage to nerves. This results in a multitude of effects such as blurred vision, and a severe headache.
As I am still above the opponent, I focus earth chakra into my fist, and leap into the air above the clone. Using my right hand, I begin to rain down a bombardment of punches at the opponent, aiming for the face and upper body.
Then, as I land upon the ground I'd grasp the opponent with both hands and spin them in a crescent shape before hurling them down into the ground with extreme force.
 

Gobi Gobletsson

Active member
Legendary
Joined
Oct 27, 2010
Messages
19,790
Kin
473💸
Kumi
7,961💴
Trait Points
0⚔️
Super, let's move on.

(Izuna Rakka) - Izuna Drop
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will jump into the target grabbing onto their arms and thrust both feet into their stomach to wind them and cause them to fall forwards. In doing so, the user flips backwards lifting the target into their air whilst using the motion of the target to then slam them onto their shoulders on the ground. The user will then finish by kicking off them and flipping backwards a few feet.

(Mamushi Kiba) - Viper's Fang
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will open out their palms fully with their arms pointing to their sides and parallel to the ground. At an incoming physical attack, they bring their palms around and strike down the attack to leave the opponent open where they will follow through with a dual stab with their hands to the arms and disable their use for two turns by hitting specific pressure points in their opponent's arms.

(Nikui Kiwa) - Hard Edge
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will take the stance with their arms pulled in tight and elbows pointing outwards. Crouching down slightly and concentrating earth chakra into their elbows and knees, they will then burst at the opponent to deliver a series of attacks. The first attack will be an elbow blow to the chin and then a knee strike to the solarplex to cause the target to become winded. As they fall forwards in the motion of being crippled, the user follows up with another knee strike to lift the opponent's head up where finally a dual elbow strike is applied to their face.

Go ahead, perform, con and pros, and if any questions do ask.
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
I would focus chakra into my entire body, in a neutral fashion before quickly leaping towards your clone. I would grasp at his arms, and pull on them whilst I would at the same time attempt to drive my feet into the abdomen of the clone. This would lead to a lot of force, and I would capitalize on this as I flipped backwards and sent the clone flying backwards.

Pros: Very fast paced, and efficient combo. Once the first kick lands, it becomes difficult to counter the rest of the combo.
Cons: you're left vulnerable, and if the opponent timed it right he could intercept you in mid air.

As the clone approaches me, I'd leave my palms open and facing outwards towards the incoming clone. As the clone launches a punch, I'd quickly use my palms to strike down the punch to the ground. As this happens it would leave you open to counter attack. Suddenly, I'd focus chakra into my finger tips and drive them into pressure points located on the fore arm, making it difficult for the clone to move the arms.

Pros: Disables the use of the opponent's arms for two turns.
Cons: can't be used on attacks coming towards or originating from the lower body.

Entering the standard Muay Thai stance, Vex focuses earth chakra into his knees and elbows. Suddenly, his elbow would smack into the clone's chin and deal a lot of damage. At the same time, a knee strike to the abdomen would be delivered. As the clone falls forward, I deliver another knee to the chin causing the clone to be hit up. As the clone falls up, I have two elbow strikes waiting.

Pros: Many of the attacks can be used at once, making the combo very brutal.
Cons: It's unlikely the opponent will allow you to complete this combo.
 

Gobi Gobletsson

Active member
Legendary
Joined
Oct 27, 2010
Messages
19,790
Kin
473💸
Kumi
7,961💴
Trait Points
0⚔️
Okay, next up are these:

(Taba Ryuu Roppou Ashige) - Coiling Dragon Up Kick
Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges their legs with chakra and then they quickly appear below the enemy and uses their hands to twist their body into a spinning motion to kick up at the enemy three times. This move then sets up for Dancing Crane Wheel Kick.

(Danshingu Kijuuki Kiruma Ashige) - Dancing Crane Wheel Kick
Rank: A
Type: Attack
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user first charges their legs with chakra and then jumps up in the air above the enemy and attacks using multiple spinning kicks which are in the shape of a wheel. They then hit the enemy four times, smashing them into the ground with the last kick.

(Tora Kijuuki Ryousha Katachi Genkotsu) - Tiger Crane Paired Form Fist
Rank: A
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user charges both their fists with chakra to increase damage and then the user gets below the enemy and strikes the enemy twice. One blow towards the collarbone with a fist cracking the collar bone and the other a palm strike to the throat causing the enemy to be winded with one arm useless from the breaking of the collarbone.
Note: Can only be used twice
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
I will perform the first two Jutsu together, since they are so connected O_O.

I focus chakra into my legs and feet as I appear below the opponent and get into a handstand before springing off my hands. I launch 3 rapid kicks into the clone's body, launching him into the air. I then jump into the air and deliver multiple spinning kicks in the shape of a wheel which smash the opponent back into the ground.

Pros: Even if you block, you will still be launched into the air from the force of the kicks.
Cons: The opponent can counter once he's in the air

I focus chakra into my hands before running towards the opponent and deliver two bone breaking strikes. One is delivered towards the ribs, and the other is delivered towards the collar bone, doing quite a large amount of damage. The collar bone and rib bone are of course broken, resulting in a lot of pain and damage to the opponent.

Pros: Deals a lot of bone breaking force, and if it's blocked deals damage to the arms.
Cons: Easily avoided
 

Ryūjin

Active member
Supreme
Joined
Sep 25, 2010
Messages
21,826
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Here we go >_>

So, the way this is gonna work is that I'll post the technique, explain it and post a new template that you are gonna use, and I'm going to post 2 techniques per reply from here on out, so here goes.

PHP:
[B][I]Technique Description:[/B][/I]  

[B][I]Advantages:[/I][/B]

[B][I]Disadvantages:[/I][/B]

[B][I]Apply Usage:[/I][/B]

[B][I]How To Counter:[/B][/I]

[B][I]Questions:[/I][/B]
So first up:

(Wakai Ryuucho Hazumi) - Young Flowing Spring
Rank: A
Type: Attack
Range: Mid - Long
Chakra cost: N/A
Damage points: 40
Description: The user charges their legs with chakra to increase damage and then begins by sending a flying kick straight towards the enemy's upper body, causing the enemy to guard the attack. After hitting the guard, the user then spins 360 degrees and brings their left foot up, breaking the guard and kicking the enemy with the right leg to the chin to send them into the air. Then the user lands on the ground and quickly uses a burst of chakra from their feet to launch themselves above the enemy and finish them off by hammer-kicking them into the ground.

First, it is initiated by channeling chairs into your legs and delivering a delivering a flying kick to your opponent's upper body, basically the chest and upwards, then as the opponent guards against your flying kick, by spinning your body 360 degrees, using the speed gained through the spinning to attack the guard, usually hand locking or similar motion made by your opponent earlier, by doing a spinning upwards kick with your left leg, followed by a kick using your right leg to the chin. Then as your legs touch the ground in a balanced stance you apply chairs to your legs and jump upwards, in order to fall onto your opponent from above, sending a downwards kick, mainly with your heel in vertical motion, bringing them to the ground.

(Ikazuchi Hirate Dageki) - Thunder Palm Strike
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user charges their hand with an electrical current and then strikes at the enemy's right shoulder. The electrical current discharges on contact and can numb the right arm for a short period of time, thus preventing the enemy from making any seals.
Note: Numbing affect lasts for one turn
Note: Can only be used three times

A fairly simple palm thrust, by applying lightning chakra into your left hand, and delivering a palm strike to your opponent's right shoulder while discharging lightning chakra at the point of contact, causing the lightning chairs to numb the opponent's entire arm, basically preventing him from making hand seals or using his right arm effectively in combat for an entire turn.
 
Last edited:

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
Charging chairs in your leg? >_>



Technique Description:

You kick the opponent with a 360 degree kick, and as they defend, you'd spin your body using the momentum from the spin to attack their guard. You then kick them into the air, land in the ground, and push off appearing above them before hitting them with another hammer kick.

Advantages: Difficult to block, since it accounts for the usage of a block, and directly attacks the opponent's guard.

Disadvantages: relatively easy to avoid

Apply Usage: It could be useful using this against aerial opponent's, seeing as how they would be hard pressed to dodge.

How To Counter: Avoid the initial kick.

Questions:




Technique Description: Attack the opponent through charging your own palm with raiton chakra and using it to attack the arms to disable the oppsoing limb.

Advantages: Even if blocked, the arm it makes contact with still becomes numbed.

Disadvantages: Again, the opponent could simply avoid this technique.

Apply Usage: I'd use it whilst at the same time using a low kick.

How To Counter: I'd just avoid the palm strike, and attack with a wind attack.

Questions:
 

ZK

Active member
Legendary
Joined
Oct 1, 2010
Messages
16,237
Kin
821💸
Kumi
46,283💴
Trait Points
0⚔️
Awards
Heh. You're teaching Erzo this stuff, but you're getting trained yourself?
That's fricking hilarious xD You're a riot, Vex-kun.

It looks like you've gone through most of the techniques. Missing the S-ranks, are you? A couple of A-ranked ones, perhaps? So close, yet so far.
See, I'm not going to make you perform the techniques and send you on your way. We're going to have fun with this, and it's going to take time :heh:

Anyway, let's start off easy. I'll ask you the same question I asked Erzo; why get close to your opponent in the first place? What makes Taijutsu so damn good?
 

Selendrile

Active member
Legendary
Joined
Jun 26, 2011
Messages
18,231
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
Charging chairs in your leg? >_>



Technique Description:

You kick the opponent with a 360 degree kick, and as they defend, you'd spin your body using the momentum from the spin to attack their guard. You then kick them into the air, land in the ground, and push off appearing above them before hitting them with another hammer kick.

Advantages: Difficult to block, since it accounts for the usage of a block, and directly attacks the opponent's guard.

Disadvantages: relatively easy to avoid

Apply Usage: It could be useful using this against aerial opponent's, seeing as how they would be hard pressed to dodge.

How To Counter: Avoid the initial kick.

Questions:




Technique Description: Attack the opponent through charging your own palm with raiton chakra and using it to attack the arms to disable the oppsoing limb.

Advantages: Even if blocked, the arm it makes contact with still becomes numbed.

Disadvantages: Again, the opponent could simply avoid this technique.

Apply Usage: I'd use it whilst at the same time using a low kick.

How To Counter: I'd just avoid the palm strike, and attack with a wind attack.

Questions:
You're probably capable of writing descriptions.. so do it. :) Also analyze and anything else you find appropriate

Heru Tenma Zetsumei Nigiri) - Hell Demon Death Grip
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will charge their right leg and right hand with earth chakra and then the user will attack the enemy sending a dummy strike at them with their leg in order to cause the enemy to guard. The leg will stride past and then by bringing it down onto the enemy's ankle, it will make them fall backwards for the user to follow through with an earth-charged chakra hand directly into their face and smashing their head down into the ground, creating a crater from the impact.

(Itami Tsuijuu no Jutsu) - Pain Compliance Technique
Rank: A
Type: Offensive
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user will dive into a forward roll at the enemy, rolling behind them to grab both arms by the wrist and at the same time leaning their foot into the enemy's back and pulling them down whilst charging chakra into their leg to break the enemy's arms.

Both of these have well-written descriptions so you don't need any help.
 

Vex

Active member
Legendary
Joined
Jul 18, 2012
Messages
12,544
Kin
247💸
Kumi
-163💴
Trait Points
10⚔️
So the next one uses earth chakra in your right leg and arm, use a feint, kick the ankle, throw him off balance, and drive an Earth charged hand into the fist. Really cool since the feint uses earth chakra. Even if you block it with a leg, it'd still hurt. If you're hit with the full brunt of the attack, I'd say you're in pretty bad shape - if not outright dead.

Ok so you run towards the opponent, jump, dive and roll between their legs. As you emerge, you grab their arms, and push up with your legs into their lower back creating intense pressure on the arms and breaking them. This one seems quite impractical tbh. If someone were to attack while you were facing downwards in your roll, there wouldn't be much you could do. Although, it can be initiated from mid range away and the result is the breaking of the arms.
 

Selendrile

Active member
Legendary
Joined
Jun 26, 2011
Messages
18,231
Kin
0💸
Kumi
0💴
Trait Points
0⚔️
Awards
So the next one uses earth chakra in your right leg and arm, use a feint, kick the ankle, throw him off balance, and drive an Earth charged hand into the fist. Really cool since the feint uses earth chakra. Even if you block it with a leg, it'd still hurt. If you're hit with the full brunt of the attack, I'd say you're in pretty bad shape - if not outright dead.

Ok so you run towards the opponent, jump, dive and roll between their legs. As you emerge, you grab their arms, and push up with your legs into their lower back creating intense pressure on the arms and breaking them. This one seems quite impractical tbh. If someone were to attack while you were facing downwards in your roll, there wouldn't be much you could do. Although, it can be initiated from mid range away and the result is the breaking of the arms.
Cool, now actually perform them. o_O
 
Top