[Mock Battle] Nāruto vs ZandaT

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♠ Rules and regulations according to Rei.
♠ I can only use Water, Wind, Ninjutsu, Taijutsu, and Genjutsu while you can use Basic 5+Nin+Gen+Tai+Ken..
♠ Custom jutsu(s) and custom element(s) are not allowed.
♠ Terrain: A grassy, open plain in sunny weather.
♠ We will start mid range from another.
♠ I will be using my Hashirama bio in sig with Water(one handseal) and Wind(faster handseals) as specialties)
♠ Post the bio you're using and make the first move
 
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Re: [Mock Battle] Nāruto vs ZandaT

Hiruko bio is sig.

Facing off with his opponent Hiruko thinks of the possible fun he will have with his body once captured. The various tests, experiments, and examinations he plans to put this man's body through excite the mist shinobi who unknowingly smirks as the thoughts run through his mind. Know that your death will serve a higher purpose, my purpose.

Hiruko then swiftly waves 1 hand seal before discharging electricity that shapes itself into several disks that flies towards you at great speeds before the mist shinobi dashes off to the left in an arced fashion towards a location short range to your right.


Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.

In the midst of his stroll Hiruko channels fire chakra to one of his feet before stomping down as he continues his path. Three pillars of fire then erupt from directly beneath you simultaneously, in a triangular formation, burning his opponent to a crisp if not defended against correctly.

Rank: A
Type: Offensive
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: The user will knead their fire chakra and release it into the ground by stomping down their leg and then causing three pillars of fire several meters tall spaced out evenly. The Pillars of fire can act as a defensive wall against incoming techniques or targets or used to attack low aerial targets.

 

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A strange looking man appeared before Hashirama. He had white hair, and bangs framing his face, his looks quite childish, albeit he had a deep and mysterious voice. Most of his face was covered with bandages. Kirigakure No Sato. The bloody mist, infamous for it's bloody ways, quite obvious to it's name. He had been sent to dispose him off. But that wasn't going to happen. Seemingly calm, a half smirk erupted across his face. His opponent then took an offensive stance and weaved a single handseal. Within a flash, several disks of lightning were materialized. With a swing of his arm, he sent them toward him. These came toward him with great speed. However, he was unfazed. Observing the disks, he weaved a single handseal and exhaled a very powerful blast of Wind at his opponent. As the wind blast was exhaled, it rushed forwards with tremendous force and blew back the disks. However, it didn't stop there. It continued on very powerfully and would easily sweep Hiruko, (who was running towards him in an arc) off his feet and send him flying away a very long distance if left undefended from. After the wind blast rushed towards him, Hashirama weaved a single handseal, being a master of Water Release, and manipulated his Water chakra to form rain clouds in the sky that opened up as rain started pouring down on both of them. This was a special rainfall made up of his chakra, and as it would make contact with a foreign chakra, i.e. Hiruko's, it would allow him to sense his location, making it simpler to keep track of him.

After the rain would start falling, he wouldn't waste time and would throw an explosive kunai at his opponent in a diagonal manner. As the kunai would take flight, he would weave a string of 5 handseals fluidly and divide the chakra precisely in the kunai to multiply it into thousand explosive kunais, which were the real deal. The kunais would thereby all together rain down upon Hiruko in a diagonal manner, gaining speed as they would fall and would kill him if left undefended from.

You are an eccentric shinobi, young man.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
 
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Re: [Mock Battle] Nāruto vs ZandaT

A strange looking man appeared before Hashirama. He had white hair, and bangs framing his face, his looks quite childish, albeit he had a deep and mysterious voice. Most of his face was covered with bandages. Kirigakure No Sato. The bloody mist, infamous for it's bloody ways, quite obvious to it's name. He had been sent to dispose him off. But that wasn't going to happen. Seemingly calm, a half smirk erupted across his face. His opponent then took an offensive stance and weaved a single handseal. Within a flash, several disks of lightning were materialized. With a swing of his arm, he sent them toward him. These came toward him with great speed. However, he was unfazed. Observing the disks, he weaved a single handseal and exhaled a very powerful blast of Wind at his opponent. As the wind blast was exhaled, it rushed forwards with tremendous force and blew back the disks. However, it didn't stop there. It continued on very powerfully and would easily sweep Hiruko, (who was running towards him in an arc) off his feet and send him flying away a very long distance if left undefended from. After the wind blast rushed towards him, Hashirama weaved a single handseal, being a master of Water Release, and manipulated his Water chakra to form rain clouds in the sky that opened up as rain started pouring down on both of them. This was a special rainfall made up of his chakra, and as it would make contact with a foreign chakra, i.e. Hiruko's, it would allow him to sense his location, making it simpler to keep track of him.

After the rain would start falling, he wouldn't waste time and would throw an explosive kunai at his opponent in a diagonal manner. As the kunai would take flight, he would weave a string of 5 handseals fluidly and divide the chakra precisely in the kunai to multiply it into thousand explosive kunais, which were the real deal. The kunais would thereby all together rain down upon Hiruko in a diagonal manner, gaining speed as they would fall and would kill him if left undefended from.

You are an eccentric shinobi, young man.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
After the wind blast easily overpowers Hiruko's lightning technique, now continuing on to him,he reacts by swinging his arm in front of himself while releasing his fire chakra creating a line of fire across his body that expands into a tall wall of fire. Hiruko then drops a smoke bomb while he jumps backwards right before the wind and fire clash in order avoid the devastation of the two.
Rank: B
Type: Offensive/Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user kneads fire chakra into their forearm and then by swinging their arm in a wave motion they release the fire chakra creating a line of fire that spreads out infront of the user acting as a defensive wall.

While jumping backwards Hiruko swiftly waves 5 hand seals as he focuses his chakra into your body disturbing its perfect ratio. If his opponent could've see Hiruko he would've probably been in dismay as he dissolved into a shower of cherry blossoms that move towards his location swirling as they blow in the wind. These flower petals then surround Hashirama forming an upwards spiraling torrent that blocks his view of the entire battlefield, and Hiruko who used the genjutsu as a means to close in on his opponent now stands behind him.
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user makes five handseals, appearing to dissolve into a shower of cherry blossom petals. These petals surround the opponent, blocking his vision. This allows the user to mask his movement effectively.

Forming 1 hand seal Hiruko creates a chidori in his hand that he then thrusts into the middle of Hashirama's back piercing it as it fractures his spine in the process.
Rank: A
Type: Offense
Range: Short
Chakra Cost: 30
Damage Points: 60
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they will then focus lightning chakra into their hand to create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name, and allows the user to perform high grade cutting damage or high penetration piercing thrusts.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.
Note: Uchiha Sasuke and Kakashi Hatake bios can use the technique without handseals

 

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The blast of wind travelled quite brutally in it's path, the sound of screeching wind was resonant in the air. However, Hiruko swung his arm and materialized a tall wall of fire in front of him. However, this wasn't enough, since if the wind hit the fire, the result would be devastating. And smoke emerged from his vicinity.

A smoke bomb?

Knowing that he couldn't sense him through the smoke, Hashirama decided to merge with the surroundings themselves and planned for a surprise attack. As he merged with the ground, he traveled through it at his fastest running speed and completely emerged behind him. This would leave him surprised. Quickly, due to his mastery over Ninjutsu, he formed a Wind natured Rasengan in his hand and thrusted it towards his back, and if he wouldn't react in time, the hit would certainly be lethal. If the hit was successful, Hiruko would be blown forwards due to the impact, and Hashirama would follow up by lunging towards him while materializing a sword of Water which had a good cutting power, and stab Hiruko on his left upper back, as the sword would pierce through his heart.


(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Fūton: Rasengan) - Wind Style: Spiral sphere
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.
 

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Re: [Mock Battle] Nāruto vs ZandaT

The blast of wind travelled quite brutally in it's path, the sound of screeching wind was resonant in the air. However, Hiruko swung his arm and materialized a tall wall of fire in front of him. However, this wasn't enough, since if the wind hit the fire, the result would be devastating. And smoke emerged from his vicinity.

A smoke bomb?

Knowing that he couldn't sense him through the smoke, Hashirama decided to merge with the surroundings themselves and planned for a surprise attack. As he merged with the ground, he traveled through it at his fastest running speed and completely emerged behind him. This would leave him surprised. Quickly, due to his mastery over Ninjutsu, he formed a Wind natured Rasengan in his hand and thrusted it towards his back, and if he wouldn't react in time, the hit would certainly be lethal. If the hit was successful, Hiruko would be blown forwards due to the impact, and Hashirama would follow up by lunging towards him while materializing a sword of Water which had a good cutting power, and stab Hiruko on his left upper back, as the sword would pierce through his heart.


(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Fūton: Rasengan) - Wind Style: Spiral sphere
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.

(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.
Unable to focus on his opponent's chakra Hiruko deduces that Hashirama moved from his previous spot and he reacts by clapping his hands together creating a spherical barrier made of chakra that he expands outwards covering most of the battlefield. This barrier was unique, allowing Hiruko to sense any movements within it, making the Chimera more aware of his surroundings.

Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

Playing dumb, Hiruko remains in the same spot standing in a defensive stance awaiting his opponent's move. He allows Hashirama to fully emerge behind him and just before Hashirama begins to thrust the rasengan forwards Hiruko swiftly spins on his toes to now face Hashiram who is now attacking him. Placing the back of his hand underneath the forearm that is holding the rasengan, Hiruko pushes the arm upwards as he moves the back of his hand to the inside of your arm before pushing it outwards away from both of our bodies in one fluid motion. Hiruko then swiftly uses the same arm to punch Hashirama in the side of his jaw, while continuing to extend that same arm across his face as he steps in closer to his opponent, now turning the punch into an elbow to the jaw on the other side. Simultaneously Hiruko forms his other hand into a palm in which he places near your chest before releasing a blast of wind that is timed to happen right after the elbow to the face. The wind blast knocks the air out of you while sending you across the ground tumbling backwards to the end of short range............hmph.

Type: Defensive/Offensive
Rank: C
Range: Short
Chakra: N/A
Damage: 30
Description: A very advanced and complex defensive form, the Defensive Crane allows the user to divert the path of incoming attacks with the back of his hands, using circular and wide movements that expand outwards. He can intercept weapons or incoming taijutsu attacks. The technique is best used when facing an opposing Taijutsu move by diverting the incoming limb to one side and combo the defensive stance with an attack, exploiting the opening created.

Type: Supplementary/Offensive/Defensive
Rank: D-Rank
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.

 

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I thought you wouldn't use Fuuinjutsu and Hiruko's NB Tai(that's what I'm assuming the Defensive Crane to be o_O), because Rain Test, you know? :T_T: Well, this will surely test my skill with these limited elements and stuff. I guess my move would've almost killed you if not for that damn barrier.-_- And, I'm assuming the barrier is visible to the naked eye. If not, I'll edit accordingly.
Rushing through the ground, Hashirama started emerging from it, and saw a change in his surroundings. A dome shaped barrier was surrounding the vicinity, and extended upto 10 meters. Was it to trap him within it? Nonetheless, Hashirama started his buildup of chakra and noticed that his opponent didn't react at all, even though he was casting a shadow in front of him(sunny weather). It was quite strange, since any normal opponent would sense his presence and react accordingly. Understanding that being in short range would be trouble, he jumped back and as he landed, kneaded chakra forming a flow of gushing Water under Hiruko, which would form into a sphere of Water trapping him within it, making it difficult for him to breathe. It gave him enough time to form his next attack, which would be infusing several shurikens with Wind chakra. As Wind chakra rushed through them, he released his control over his previous technique and threw the shurikens in such a manner that they would go spinning in the air and cut through Hiruko's head and lower abdomen. Being unable to breathe for quite some time would make it difficult for Hiruko to counter the shurikens. After releasing them, he kneaded chakra in his body and weaved a single handseal, sending his Water natured chakra through the ground, to form a thin and fast jet of Water that was sharp enough to cut the ground as it traveled and would slice through Hiruko if the shurikens failed to hit their target.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
 
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Re: [Mock Battle] Nāruto vs ZandaT

I thought you wouldn't use Fuuinjutsu and Hiruko's NB Tai(that's what I'm assuming the Defensive Crane to be o_O), because Rain Test, you know? :T_T: Well, this will surely test my skill with these limited elements and stuff. I guess my move would've almost killed you if not for that damn barrier.-_- And, I'm assuming the barrier is visible to the naked eye. If not, I'll edit accordingly.
Rushing through the ground, Hashirama started emerging from it, and saw a change in his surroundings. A dome shaped barrier was surrounding the vicinity, and extended upto 10 meters. Was it to trap him within it? Nonetheless, Hashirama started his buildup of chakra and noticed that his opponent didn't react at all, even though he was casting a shadow in front of him(sunny weather). It was quite strange, since any normal opponent would sense his presence and react accordingly. Understanding that being in short range would be trouble, he jumped back and as he landed, kneaded chakra forming a flow of gushing Water under Hiruko, which would form into a sphere of Water trapping him within it, making it difficult for him to breathe. It gave him enough time to form his next attack, which would be infusing several shurikens with Wind chakra. As Wind chakra rushed through them, he released his control over his previous technique and threw the shurikens in such a manner that they would go spinning in the air and cut through Hiruko's head and lower abdomen. Being unable to breathe for quite some time would make it difficult for Hiruko to counter the shurikens. After releasing them, he kneaded chakra in his body and weaved a single handseal, sending his Water natured chakra through the ground, to form a thin and fast jet of Water that was sharp enough to cut the ground as it traveled and would slice through Hiruko if the shurikens failed to hit their target.

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.
As Hashirama jumps backwards after emerging from the ground Hiruko spins to face him before becoming trapped inside of a water prison after his opponent landed. Suddenly, clusters of rock seem to grow from Hiruko's body covering him within a bulky earthen armor with an earth sword extended from his right hand. The density of the earth armor causes Hiruko to break free from the water prison allowing him to fall to the ground where he then swiftly causes the earth to violently shake in a small localized area around Hashirama causing him to lose his balance. Even though at a slower pace, Hiruko then dashes towards Hashirama where he then performs a downwards diagonal right to left slash across his chest.

Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.


 

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Trait Points
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As the Water prison materialized and trapped Hiruko in it, he formed a bulky Earth armor from his body, the force alone of the tech would be enough to disperse the Water orb. Just as the Earth armor formed, Hashirama weaved a set of blazing fast handseals, being a natural master of Wind Release. He then took a deep breath and exhaled several blades of Wind(8 blades) at him, by moving his head in different directions. The Wind blades traveled very quickly and would cut off the Earth armor and break it into pieces. As the Earth armor shattered, Hashirama felt the ground under him shaking, and instantly formed two shadow copies of himself who would catch hold of him and allow him to maintain his balance. However, by this time, Hiruko dashed toward Hashirama, and observing him carefully, he kneaded chakra in his body and exhaled a very powerful and thin stream of Water at him, aiming it at his head. The jet of water was sharp enough to cut through several thick branches, and this would cleanly sever off his head from his body.

(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog the user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 
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