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Edited and added my approved bio.Using unapproved bios, whether in official or unofficial fights, is not allowed. Thread closed.
After the wind blast easily overpowers Hiruko's lightning technique, now continuing on to him,he reacts by swinging his arm in front of himself while releasing his fire chakra creating a line of fire across his body that expands into a tall wall of fire. Hiruko then drops a smoke bomb while he jumps backwards right before the wind and fire clash in order avoid the devastation of the two.A strange looking man appeared before Hashirama. He had white hair, and bangs framing his face, his looks quite childish, albeit he had a deep and mysterious voice. Most of his face was covered with bandages. Kirigakure No Sato. The bloody mist, infamous for it's bloody ways, quite obvious to it's name. He had been sent to dispose him off. But that wasn't going to happen. Seemingly calm, a half smirk erupted across his face. His opponent then took an offensive stance and weaved a single handseal. Within a flash, several disks of lightning were materialized. With a swing of his arm, he sent them toward him. These came toward him with great speed. However, he was unfazed. Observing the disks, he weaved a single handseal and exhaled a very powerful blast of Wind at his opponent. As the wind blast was exhaled, it rushed forwards with tremendous force and blew back the disks. However, it didn't stop there. It continued on very powerfully and would easily sweep Hiruko, (who was running towards him in an arc) off his feet and send him flying away a very long distance if left undefended from. After the wind blast rushed towards him, Hashirama weaved a single handseal, being a master of Water Release, and manipulated his Water chakra to form rain clouds in the sky that opened up as rain started pouring down on both of them. This was a special rainfall made up of his chakra, and as it would make contact with a foreign chakra, i.e. Hiruko's, it would allow him to sense his location, making it simpler to keep track of him.
After the rain would start falling, he wouldn't waste time and would throw an explosive kunai at his opponent in a diagonal manner. As the kunai would take flight, he would weave a string of 5 handseals fluidly and divide the chakra precisely in the kunai to multiply it into thousand explosive kunais, which were the real deal. The kunais would thereby all together rain down upon Hiruko in a diagonal manner, gaining speed as they would fall and would kill him if left undefended from.
You are an eccentric shinobi, young man.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
Unable to focus on his opponent's chakra Hiruko deduces that Hashirama moved from his previous spot and he reacts by clapping his hands together creating a spherical barrier made of chakra that he expands outwards covering most of the battlefield. This barrier was unique, allowing Hiruko to sense any movements within it, making the Chimera more aware of his surroundings.The blast of wind travelled quite brutally in it's path, the sound of screeching wind was resonant in the air. However, Hiruko swung his arm and materialized a tall wall of fire in front of him. However, this wasn't enough, since if the wind hit the fire, the result would be devastating. And smoke emerged from his vicinity.
A smoke bomb?
Knowing that he couldn't sense him through the smoke, Hashirama decided to merge with the surroundings themselves and planned for a surprise attack. As he merged with the ground, he traveled through it at his fastest running speed and completely emerged behind him. This would leave him surprised. Quickly, due to his mastery over Ninjutsu, he formed a Wind natured Rasengan in his hand and thrusted it towards his back, and if he wouldn't react in time, the hit would certainly be lethal. If the hit was successful, Hiruko would be blown forwards due to the impact, and Hashirama would follow up by lunging towards him while materializing a sword of Water which had a good cutting power, and stab Hiruko on his left upper back, as the sword would pierce through his heart.
(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
(Fūton: Rasengan) - Wind Style: Spiral sphere
Rank: A
Type:Attack
Range:Short
Chakra Cost:30
Damage Points:60 (-20 to user if attain direct hit)
Description: Rasengan doesn't require handseals, only molding of the chakra. The user focuses and creates a fast, rotating sphere of chakra in the palm of their hand which can cause much destructive impact. A direct Rasengan hit can be lethal but the user needs to actually physically hit the opponent for it to work.
(Suiton: Mizu Kuri No Yaiba) - Water Style: Sword of Draining
Rank: D
Range: Short
Chakra cost: 10
Damage Points: 20
Description: A technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like with a normal blade.
Note: Doesn't require a water source.
As Hashirama jumps backwards after emerging from the ground Hiruko spins to face him before becoming trapped inside of a water prison after his opponent landed. Suddenly, clusters of rock seem to grow from Hiruko's body covering him within a bulky earthen armor with an earth sword extended from his right hand. The density of the earth armor causes Hiruko to break free from the water prison allowing him to fall to the ground where he then swiftly causes the earth to violently shake in a small localized area around Hashirama causing him to lose his balance. Even though at a slower pace, Hiruko then dashes towards Hashirama where he then performs a downwards diagonal right to left slash across his chest.I thought you wouldn't use Fuuinjutsu and Hiruko's NB Tai(that's what I'm assuming the Defensive Crane to be), because Rain Test, you know? :T_T: Well, this will surely test my skill with these limited elements and stuff. I guess my move would've almost killed you if not for that damn barrier.-_- And, I'm assuming the barrier is visible to the naked eye. If not, I'll edit accordingly.
Rushing through the ground, Hashirama started emerging from it, and saw a change in his surroundings. A dome shaped barrier was surrounding the vicinity, and extended upto 10 meters. Was it to trap him within it? Nonetheless, Hashirama started his buildup of chakra and noticed that his opponent didn't react at all, even though he was casting a shadow in front of him(sunny weather). It was quite strange, since any normal opponent would sense his presence and react accordingly. Understanding that being in short range would be trouble, he jumped back and as he landed, kneaded chakra forming a flow of gushing Water under Hiruko, which would form into a sphere of Water trapping him within it, making it difficult for him to breathe. It gave him enough time to form his next attack, which would be infusing several shurikens with Wind chakra. As Wind chakra rushed through them, he released his control over his previous technique and threw the shurikens in such a manner that they would go spinning in the air and cut through Hiruko's head and lower abdomen. Being unable to breathe for quite some time would make it difficult for Hiruko to counter the shurikens. After releasing them, he kneaded chakra in his body and weaved a single handseal, sending his Water natured chakra through the ground, to form a thin and fast jet of Water that was sharp enough to cut the ground as it traveled and would slice through Hiruko if the shurikens failed to hit their target.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
(Fūton: Kaiten Shuriken) - Wind Release: Rotating Shuriken
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: This technique will infuse wind-based chakra into bladed weapons. The user can than manipulate the blades in a spinning manner to attack the target.
(Suiton: Mizu Kamikiri) - Water Release: Rising Water Slicer
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates a fast jet of water running through the ground that is powerful enough to slice through solid rock.