-Approved with edits.That Clears things up :3
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Technique Name: "Deaglez"
EXP: 5
Type: Technology
Rank: D
Description:
The Desert Eagle, one of the biggest and strongest self loaded cartridge fed pistols going. Even though it is a Powerful Pistol, it is still only a Human Made Pistol with High Recoil, "Being a Master Assassin they're pretty easy to Wield. HEHE." The Desert Eagles hold 8 Rounds a Piece with the .44 Magnum Bullets, capable of deep penetration, through Wood and Thin Metal with ease. They are suitable for Short Range as far as Firearms go, their lethality fading as it gets further and further away. Deadpool Carries these Gunz on Holster around his Waist.
The "Deaglez" Go well in Combination with Deadpool's Military Background, even though they're not the most accurate of weapons, he can make them seem as though they handle with ease, capable of performing Trick shots and even shooting smaller/moving targets out of the air if possible. He can easily hold the Deagle with one hand and hold another weapon in the other, "Like my Katana!"
- Desert Eagles can be Dual Wielded. Meaning Two Can be Equipped at a Time.
- Drawing the Desert Eagles from his Holster, is an Activation.
- Each Bullet's Damage is worth 2.5.
- Must be Reloaded after 8 Shots are Made for Each Desert Eagle, Reloading Costs a Turn. Deadpool is only able to reload 2 times per battle.
"For Extra Boom!"
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Technique Name: Mjolnir
EXP: 20
Type: Magic/Equipment
Rank: B
Description: Odin ordered the Dwarves of Nidavellir to forge Mjölnir. The blacksmiths Eitri, Brokk, and Buri used the core of a star as the mold. Mjölnir obeys Thor’s commands as though it were alive, and if Thor’s will is strong enough, the hammer can pass through nearly any barrier to reach him should he so choose; Mjölnir will even carve its way through the very center of a plant to get back to THor. Mjölnir can also transform Thor into his civilian guises. When Thor is a civilian, the hammer most often becomes an old wooden cane. While employing a mortal guise, Thor would transform back into his mortal form if he was separated from Mjölnir for more than 60 seconds. The 60 second enchantment is no longer in effect. Mjölnir can be used both offensively and defensively. Thor often uses the hammer as a physical weapon, with almost nothing being capable of withstanding a hammer blow or throw. Mjolnir is constantly storing energy, and when used by Thor as a medium to unlease magic attacks/lightning/thunder, it adds a boost in damage to the attack. Mjolnir main ability is Lightning Creation and Generation aswell as Energy Generation, using this ability, Thor can use it to fly, generate lightning strikes, bolts, lightning clones, lightning animals, barriers, absorbation of lightning and these all can deal up to 40 damage. Thor can use lightning to enhance his speed at move at lightning speed and body strength; natural or generation, all lightning is at his mercy to use and manipulate. The Manipulation of the element goes as far as manipulate the elements of a Storm, causing for Thor to generate Blizzards, tidal waves, thunderstorms, rain and earthquakes and it's Energy Generation allows Thor to generate any object or mass of energy with a given shape or property. Mjolnir is 'Worthiness Enhanced' This enchantment surrounding Mjölnir prevents it from being wielded by anyone save those who have been found worthy. To anyone else but Thor, Mjölnir cannot be lifted from the ground nor wrested from Thor’s grip. Thor can also will unto others the ability to wield the mystical hammer, bypassing the worthiness enchantment, and also empower them with his own abilities. As long as he is alive, no one but himself is able to wield the hammer (unles he will's it unto them). The enchantment is so powerful that even with the hammer cut in half, its still in effect.
Note: Due to Mjolnir enhancing Thor's body attributes with it's lightning energy, Thor gains a +20 boost in speed when harnessing the energy of Mjolnir to increase in speed, a +15 boost in strength, and +10 boost in Durability. Each time it's used the boosts drop -5 points.
Note: Aside from "Worthiness Enchantment" & "Mystical Link" which are passive abilities of Mjolnir, the other abilities count as a move when used.
Note: Mjnolnir's Energy/Electrokinesis techniques have 40 points of defense and 40 points of attack damage, a freeform hit from Mjnolnir has the rank of C rank with a total of 10 damage.
Note: When using Energy/Lightning techniques that do not need Mjolnir, with Mjolnir as a medium, they gain +10 boost in damage using the stored energy in the hammer.
Looks:
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This is too much lol. +15 boost in strength, +10 durability, +20 to speed, and +10 to energy? That's a total of +55 to your stats. +10 strength, +10 speed, and +5 durability and energy is fine. Also, by this line "Mjölnir will even carve its way through the very center of a plant" I assume you mean planet >_>. However, that won't fly either (pun intended). Planet level techniques aren't allowed, it will go through a large house for now. As you level up, and update this it'll be able to do more, until it's able to go through a large city. Make sure that you specify it travels at your current speed.
I like the rest though.
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