[Fuuin] Learning to seal

Imperfect

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Howdy. So, no need for any theatrics, let's get right down to it.

In your own words explain what Fuinjutsu is, especially the 6 components there are to your typical Fuinjutsu technique.
 

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Then read through this. This is my own response to the same question when I began my Fuin training. You do at least have the fundamental grasp of what Fuinjutsu is, and I can understand not knowing anything beyond that, cause it is a more complicated field than your typical skill. Hopefully by reading this you'll have a better grasp at what components make up Seals, and start seeing each of them in the techniques to follow. If you have any questions, ask away.

Imperfect said:
Okay, so, I'll just come out and admit it, I have trouble wrapping my head around the intricacies of Sealing, so I'm going to refer to the ability rule thread, and do my best to break down my understanding of it as I read through it, and boil it down to the most basic elements I can understand. However, as a starting point, I do understand that Sealing is used to seal things.

From physical objects and things like tools all the way to other Jutsu, all the way up to more metaphysical concepts, such as Chakra, one's own memories, psyche, and that infinite technicolor rainbow in-between, these are what's known as the "Target" of the Sealing technique. Examples of this would range from Tenten's scrolls which contain tools, to Kabuto sealing cadavers within his own scrolls, to Kushina and Minato sealing imprints of themselves within Naruto, which would be released upon the Nine Tail's seal becoming undone, willingly or not.

As far as I can tell, the next part would be the "Binding" of a sealing technique, which is essentially the script which envelops the Target, and seals it. From the gif shown in the Fuinjutsu Ability Rule thread, it shows an Uzumaki Elder weaving seals, before placing their hand on the ground as the sealing script travels to his Target, which I assume is some form of animal. This would then be sealed within the next part of a Sealing technique.

Regardless of what's sealed, it must be contained within some form of medium. In the case of Ninja Tools, other Jutsu, etc, you would typically use a scroll, and for more advanced concepts, they can be more unique mediums, such as yourself (Which, as I understand it, is now sealed behind Kinjutsu and Advanced Fuinjutsu). Danzo's seal he used at the end of his fight with Sasuke is an example of this, as had the seal placed onto his body, and it activated in the moments leading up to his death, with the seal activating at that point, and not only pulling himself, but also everything within the vicinity into a singularity-like pull, crushing everything, such as his body, to prevent people using it to learn the secrets of his and Orochimaru's experiments. This would be the "Medium" or "Vessel" of a Sealing technique.

Then there are two potentially optional parts of a Sealing Technique, the "Trigger" and the "Key". In regards to a trigger, the only one that comes to mind is the one that the rules mention; Danzo's Juuinjutsu, which is applied to members of Root, and activate upon them speaking of him in almost any manner, to prevent information about him from being leaked. This, I guess, would be an audible trigger, but I have to assume others exist, such as timed triggers, hand-seal-based triggers, etc. The key is, essentially, the same thing, but in reverse, undoing the seal, and bringing forth what has been sealed.

As for the last one the rules mention, personally I think it's not relevant to mention. Sealing Techniques are an advanced form of Ninjutsu, so, to me, it's only natural they would utilize and consume Chakra to perform, maintain and release. I guess the reason why this is mentioned is to point out that a Jinchuriki's Chakra is used to maintain their Tailed Beast's respective seal, not the sealer, but I can't see why that would otherwise be relevant to Sealing techniques. Just strikes me as common sense.

Finally, I'm aware that Barriers are, for some inexplicable reason, considered Sealing Techniques, but this is where my brain does not compute, and just gives up, as they aren't sealing anything. Only example I know creates a barely translucent field around the user in a certain radius, and notifies them of anything entering it's area of effect. If you could explain this to me in the simplest manner possible, you could save my poor brain from blowing up.

And that about sums up my understanding of Fuinjutsu, and it's 6 component parts.
 

El Alucard

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Then read through this. This is my own response to the same question when I began my Fuin training. You do at least have the fundamental grasp of what Fuinjutsu is, and I can understand not knowing anything beyond that, cause it is a more complicated field than your typical skill. Hopefully by reading this you'll have a better grasp at what components make up Seals, and start seeing each of them in the techniques to follow. If you have any questions, ask away.
I think I get the idea. The relationship the object being sealed it's vessel and trigger stuff is pretty simple to understand and basically you can seal anything from weapons to people to memories etc. Also went over to your thread to check the answer about the barrier question... I've got no questions so far
 

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Sorry, that was my bad. I forgot bout the existence of barriers that siphon Chakra, and seal it within the user, like Infinite Embraces, hence my confusion about why barriers are lumped in with the field, but it makes sense in hindsight. Anyway, I'd like you to read through and explain the Jutsu as I post them. I'll also be asking questions about them from time to time, to emphasize some key aspects of the techniques.

( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).

This one is rather basic, but it does have it's uses. Give a small explanation of using it, and move on to the next.

( Fuuinjutsu: Kōmu Kekkaijutsu ) - Sealing Arts: Crimson Mist Barrier Jutsu
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: N/A
Description: By summoning a thick wall of mist, the user can impair sight for all within it. It also masks any sound from being heard outside of the mist. The effectiveness of this technique varies between users as it depends on the user's skill. Starting at Chunnin rank, this lasts for 1 turn and can be extended 1 turn per rank increase up to Kage rank (6 turns). Chunnin and Special Jounin can use this up to Short range, Jounin and S-class Ninja can use this up to Mid range and Sannin and up can extend this to long range.

This one needs an update to reflect the changes to the Ranking system, but has more utility than the last. What are some of the potential ways you could take advantage of a barrier that remove one of the opponent's basic senses, while preventing others from receiving another?

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

A barrier that gives you extrasensory capabilities. What are some of the limitations to what this technique can sense? It mentions that it only creates a barrier above ground, then mentions "expanding" to encompass the entire battlefield. Would this be able to detect attacks below the ground or not? What about a more complicated example, like the Hayabusa? Would this technique be able to detect their presence at all?
 

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Sorry, that was my bad. I forgot bout the existence of barriers that siphon Chakra, and seal it within the user, like Infinite Embraces, hence my confusion about why barriers are lumped in with the field, but it makes sense in hindsight. Anyway, I'd like you to read through and explain the Jutsu as I post them. I'll also be asking questions about them from time to time, to emphasize some key aspects of the techniques.

( Isshi Tōjin ) - Light String Formation
Type: Supplementary
Rank: C
Range: Short
Chakra: 15
Damage: N/A
Description: This barrier is designed to prevent anyone from leaving its confines. Once within a certain range of the person, the user erects the barrier underfoot rendering anyone within the seals, incapable of escaping. Should the user use on someone of a higher rank than him, than the effects will be null. However, should 2 or more barriers are combined, then the effects will be increased one rank ( Kages would effect Sages now, for example ).

This one is rather basic, but it does have it's uses. Give a small explanation of using it, and move on to the next.

( Fuuinjutsu: Kōmu Kekkaijutsu ) - Sealing Arts: Crimson Mist Barrier Jutsu
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15
Damage: N/A
Description: By summoning a thick wall of mist, the user can impair sight for all within it. It also masks any sound from being heard outside of the mist. The effectiveness of this technique varies between users as it depends on the user's skill. Starting at Chunnin rank, this lasts for 1 turn and can be extended 1 turn per rank increase up to Kage rank (6 turns). Chunnin and Special Jounin can use this up to Short range, Jounin and S-class Ninja can use this up to Mid range and Sannin and up can extend this to long range.

This one needs an update to reflect the changes to the Ranking system, but has more utility than the last. What are some of the potential ways you could take advantage of a barrier that remove one of the opponent's basic senses, while preventing others from receiving another?

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".

A barrier that gives you extrasensory capabilities. What are some of the limitations to what this technique can sense? It mentions that it only creates a barrier above ground, then mentions "expanding" to encompass the entire battlefield. Would this be able to detect attacks below the ground or not? What about a more complicated example, like the Hayabusa? Would this technique be able to detect their presence at all?
1. Light String Formation
This is the one that Iruka did to Naruto right? I mean its an alright technique I suppose although it's really only useful to catch someone significantly weaker than oneself otherwise it just doesn't work and even when it's useful, it's not really though. Firstly because it's short range so unless the person you're trapping is family, a friend or personal student etc. You're at risk.

2. Crimson Mist Barrier Jutsu
This one I feel liked I'd use it more as a last moment thing, where I use it to change my attack pattern in very close ranged combat, if the opponent is mostly reliant on sight and sound well then they are screwed. Very cool technique but wouldn't work on anyone in the NBRP what with all the extrasensory stuff we've got nowadays our basic 5 senses have become somewhat useless or uhm less regarded. I guess one could use it to discretely throw kunai or weapons without unnoticed, that's the best chance you have at anything with this.

3. Dome Method Formation
Well the limitation is it can only detect moving things so I'm assuming if something its deathly still or outside the dome, it cannot be sensed. This of course only applies to things on the living plane, so spirits and the such also still cant be sensed unless they are in the living plane. I don't think it matters whether its above or below, the ground, as long as it's in the dome it can be sensed. I think if one lost their sense of sight and used this you'd only be able to sense the movement but you would be able to sense how the opponent moved, like was it swinging an arm, moving their head etc. As for they Hayabusa they can not be tracked via extra sensory means if I'm not wrong right? SoI'm guessing no they cannot be sensed via this technique.
 

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Yeah, Iruka tried to hold Naruto using that first technique. Worked really well too...

And for the third, you wouldn't be able to grasp complex details about what's moving within the barrier, only that something is moving within it. If you lost your vision, you'd know something was moving, and it's position relative to you within the barrier. And correct, they can't be sensed outside of the base 5, and since this is an extra sensory method of detection that isn't connected to one of your base 5 senses, it wouldn't work.

Next batch;

(Kekkai Houjin) - Barrier Method Battle Array
Rank: B-Rank
Type: Attack
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: Kekkai Houjin is a high-level Fuuinjutsu trap technique. An array of explosive markers is jointly placed around the boundary of an area. If any opponent walks through the boundary, the seals will activate and explode.

Simple offensive seal. Triggered by an opponent entering it's area of effect. Quick mental exercise, how would you utilize this Trigger within a Custom Jutsu of yours?

( Kekkai Kireme no Jutsu ) - Barrier Shatter Technique
Rank: B - S
Type: Supplementary
Range: Short - Mid
Chakra: 20 - 40
Damage: N/A
Description: The user will insert their chakra into a active barrier to then interfere with the source and cancel the barrier shattering its shell.
Note: Must make direct contact. Regular Fuuinjutsu users can dispel Barrier Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Advanced Sealing Specialists can dispel up to S rank Barriers.

Very powerful seal given some of the techniques later in the list. Some of those later barriers are pretty potent, so the ability to shatter them is pretty neat.

(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.

A simple barrier that gives whatever it's placed on B-Rank defensive qualities, be it a simple weapon, or a surface, or a container of some description to trap enemies.
 

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1. Barrier Method Battle Array
The only way I can think of using this at the moment would be if I had a technique that spread over a wide area. Like if I set up the trap in the mist or something of that sort. Or if I had a technique that was like a dome that negatively affects any opponent within it, that would mean they'd move to leave it in which case they would be hurt either way.

2. Barrier Shatter Technique
This one is pretty straight forward. Only thing I hate is that you actually have to touch the barrier to be able to shatter it.

3. Tag Barrier
No questions or comments on this one either pretty simple to understand
 

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Good work. Here's the next few.

(Mugen Hōyō) - Infinate Embrace
Rank: B-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 20 (-50 per turn to the target, +30 to user)
Damage points: N/A
Description: The user slams his hands on the ground and generates a special barrier that surrounds the target forming a "cuboid" construct of pink chakra which begins draining the chakra of the target caught inside. This technique can be used in conjunction with shadow rope technique or other restrictive techniques to further hinder the target. Once caught inside it, the target cannot mold chakra above S-rank and the barrier itself can only be broken by B-Rank techniques or by attacking the user of the technique.

The bane of many RPer's existence, Infinite Embrace and it's powered up version provide both active and passive benefits in combat. Whether it's preventing the molding of Chakra of a certain level, or siphoning Chakra from the target, it's a very powerful barrier. Never start a fight with this Jutsu though, as when you siphon Chakra, if you go above your max capacity, you're pretty much blowing yourself up.

(Fuuinjutsu: Kami Komyunikēshon) Sealing Arts: Scroll Communication technique
Type: Supplementary
Rank: B-Rank
Range: N/A
Chakra: 20
Damage: N/A
Description:
The user will create 2 or more scrolls with an embedded sealing formula that connects them all together. As such, anything written in one scroll will appear written in all the connected scrolls. A very useful communication technique, it can connect scrolls regardless of the distance between them. To activate the scroll, the user needs to perform a key of hand seals that will be unique for each creation and only known to those the user wishes, preventing the use of the scrolls by those the user doesn't allow.

A handy technique that's often used in the Ninja World, it's basically FaceTime for Ninja's. Not much else to say.

( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.

Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.

Your bread and butter sealing technique, not for storage, but capturing targets within a confined space, material (like Gaara's burial mound pyramid thing), etc. As noted it's designed to seal Edo's, but has other uses as well. What might you use this technique for?
 

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1. Infinite Embrace
Question though, say you were to use it in the first move, could the siphoned chakra be redirected to a weapon or another vessel of the user instead of the user. Like the way I understand the usage of this tech is upon activation it drains the target of chakra, that chakra needs to go somewhere so by default to the user, what if instead of it going to me it goes into a weapon that feeds of chakra or my genki or something? So that I don't blow up.

2. Sealing Arts: Scroll Communication technique
Cool Cool

3. Sealing Tag
I cannot think of any other way to use it other than to restrain opponents I guess. Maybe a summon? Doesn't seem like something I'd use just because it takes a while to fully take effect and most people would easily counter this before it even starts to take effect.
 

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To answer your questions, no you can't redirect the chakra into a weapon or another vessel instead of the user. It might be possible to make a technique that siphons extra chakra when you reach your cap so you don't explode, but as it is you can't do that. The absorbed chakra goes back into your own pool.

The Sealing tag technique is "specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis", but yes it will stop summonings from moving.

Moving on. The first technique is one that you can use in the increasingly probably event that you come across a Jinchuuriki in their incomplete form. By placing this seal on the forehead you can forcefully cause the tailed beast's power to recede, leaving the host exhausted.

( Chakra Haisui Fūin no Jutsu ) – Chakra Suppression Seal Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user places this seal on the forehead of a Jinchuuriki influenced by the powers of a Bijuu, to forcibly cause the Bijuu's powers to recede. The Jinchuuriki becomes exhausted after this happens.
Note: This can only restrict Jinchuuriki in their Incomplete form, not when they completely transform into the Bijuu.

The generic sealing technique is a jack of all trades. You can make use of it to summon or store items, weapons, dead bodies, generic arrows, etc. The only limitation is that you can't store living things or customs weapons with it. A good use of this in a defensive capacity it the unfurl a scroll to seal generic kunai or senbon that are coming your way

( Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

This last technique is simple in application. You place a seal somewhere and when a target gets within range it explodes.

( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.
 

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To answer your questions, no you can't redirect the chakra into a weapon or another vessel instead of the user. It might be possible to make a technique that siphons extra chakra when you reach your cap so you don't explode, but as it is you can't do that. The absorbed chakra goes back into your own pool.

The Sealing tag technique is "specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis", but yes it will stop summonings from moving.

Moving on. The first technique is one that you can use in the increasingly probably event that you come across a Jinchuuriki in their incomplete form. By placing this seal on the forehead you can forcefully cause the tailed beast's power to recede, leaving the host exhausted.

( Chakra Haisui Fūin no Jutsu ) – Chakra Suppression Seal Technique
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user places this seal on the forehead of a Jinchuuriki influenced by the powers of a Bijuu, to forcibly cause the Bijuu's powers to recede. The Jinchuuriki becomes exhausted after this happens.
Note: This can only restrict Jinchuuriki in their Incomplete form, not when they completely transform into the Bijuu.

The generic sealing technique is a jack of all trades. You can make use of it to summon or store items, weapons, dead bodies, generic arrows, etc. The only limitation is that you can't store living things or customs weapons with it. A good use of this in a defensive capacity it the unfurl a scroll to seal generic kunai or senbon that are coming your way

( Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury.

This last technique is simple in application. You place a seal somewhere and when a target gets within range it explodes.

( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.
Everything seems easy enough to understand.... I have a question about the third technique...Is it possible to place the seal on the opponent themselves? (At the expense of blowing yourself up too)
 

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Yes. You could place it on yourself and have it detonate when an opponent enters its range. Naturally, this comes at the risk of injuring yourself if you don't have proper defenses to mitigate the damage.

Moving on. This technique allows you to lock an opponent in suspended animation for a single turn. This can only be done if you've managed to trap them in a container of some sort, after which you'll use five sealing tags on each side of the container to form a pentagon shape. Keep in mind that the opponent can break out of the container if you don't place the seals in time.

( Shikoku Mujin ) - Four Black Fog Battle Formation
Rank: B-Rank
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.

A go-to sealing technique. You produce a scroll and write the name of an element you want to seal, and when faced with an attack of that nature a vapor will come out of the scroll that envelops the attack and seal it within the scroll. This technique can seal up to one S rank technique (40 chakra) per turn.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

A useful technique that almost every fuuin user has on their bio in the beginning. This is a body seal placed in your biography that allows you to summon basic ninja tools from sealing marks placed on either your body or clothing.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
 

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Yes. You could place it on yourself and have it detonate when an opponent enters its range. Naturally, this comes at the risk of injuring yourself if you don't have proper defenses to mitigate the damage.

Moving on. This technique allows you to lock an opponent in suspended animation for a single turn. This can only be done if you've managed to trap them in a container of some sort, after which you'll use five sealing tags on each side of the container to form a pentagon shape. Keep in mind that the opponent can break out of the container if you don't place the seals in time.

( Shikoku Mujin ) - Four Black Fog Battle Formation
Rank: B-Rank
Type: Supplementary
Range: Close
Chakra Cost: 20
Damage Points: N/A
Description: When the opponent is trapped inside a container of some sort, the user places five sealing tags, on each side of the container forming a rough pentagon shape. The opponent is then locked in suspended animation for one turn.
Note: If the opponent escapes the container or shatters it before all the tags are placed, he avoids the technique fully.

A go-to sealing technique. You produce a scroll and write the name of an element you want to seal, and when faced with an attack of that nature a vapor will come out of the scroll that envelops the attack and seal it within the scroll. This technique can seal up to one S rank technique (40 chakra) per turn.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

A useful technique that almost every fuuin user has on their bio in the beginning. This is a body seal placed in your biography that allows you to summon basic ninja tools from sealing marks placed on either your body or clothing.

(Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
I've got no further questions on these.
 

Ańbu Juniør

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Sorry for the wait. Moving on to A ranks now. For these three, I'd like you to explain how they work and ask any questions regarding anything you don't understand

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.

(Hogo Fuda Kekkai no Jutsu) - Protective Tag Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique uses special talismans that when a specific part of the users body is targeted, this technique then activates and covers the specific area. The talismans move to cover the specific body part and form a barrier protecting it.
Note: Only Ao biographies can apply the tags.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
 

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Sorry for the wait. Moving on to A ranks now. For these three, I'd like you to explain how they work and ask any questions regarding anything you don't understand

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.

(Hogo Fuda Kekkai no Jutsu) - Protective Tag Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This technique uses special talismans that when a specific part of the users body is targeted, this technique then activates and covers the specific area. The talismans move to cover the specific body part and form a barrier protecting it.
Note: Only Ao biographies can apply the tags.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
1. Boundary Barrier Technique
From what I understand this is basically a sphere created by the user in order to be able to monitor any activity within in. The user has to be in it as well of course and also masking techniques don't work in here. The user can also move the sphere by moving the tag but I'm guessing that would deactivate it whilst it's being moved and would require reactivation. Easy to understand, no questions.

2. Protective Tag Barrier Technique
I don't really know why I'm learning this since I don't have a Ao bio but anyways. This is basically a talisman that is set to protect a part of the body that has been chosen, so head, arm, leg etc. I'm guessing this cannot protect the entire body at once and just focuses on whatever part the talisman has been set to. Also simple, no questions.

3. Multiple Infinite Embraces
So the user does a couple of handseals and slams his hands onto the ground creating a barrier that not only drains the chakra of the opponent but also restricts their movement (I'm assuming to a certain degree and not completely. Saying this because the opponent can still perform moves up to A-rank). I do have a question, does this move require the user to be still? Because it can be broken by simply attacking the the user.
 

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1. Boundary Barrier Technique
From what I understand this is basically a sphere created by the user in order to be able to monitor any activity within in. The user has to be in it as well of course and also masking techniques don't work in here. The user can also move the sphere by moving the tag but I'm guessing that would deactivate it whilst it's being moved and would require reactivation. Easy to understand, no questions.

2. Protective Tag Barrier Technique
I don't really know why I'm learning this since I don't have a Ao bio but anyways. This is basically a talisman that is set to protect a part of the body that has been chosen, so head, arm, leg etc. I'm guessing this cannot protect the entire body at once and just focuses on whatever part the talisman has been set to. Also simple, no questions.

3. Multiple Infinite Embraces
So the user does a couple of handseals and slams his hands onto the ground creating a barrier that not only drains the chakra of the opponent but also restricts their movement (I'm assuming to a certain degree and not completely. Saying this because the opponent can still perform moves up to A-rank). I do have a question, does this move require the user to be still? Because it can be broken by simply attacking the the user.
The Boundary Barrier Technique remains active as long as you put chakra into it. It forms a dome around where it's places and detects movement, which you'll be able to sense if you're within this dome. So if you place it on your clothes or something you'll always be within the dome, and it'll move with you.

The second technique was an oversight on my part lol. My bad. MIE drains 100 chakra from the target and adds in to your reserves. One thing to note is that if you go over your chakra capacity you die from the stress of it, so if your total chakra cap is 1600 and you have 1520 chakra and then use this technique, then you'll die. So it's best to use this technique later on in a battle.

As for your question, the barrier requires you to sustain it and remain stationary, so you can't use another technique while it's up. Doing so will cause the restrictive effects and the chakra draining to end, allowing the opponent to move freely. The barrier can be broken by A ranks, but since the opponent is immobile then they won't be able to form handseals. The can use techniques of the appropriate rank to attack you, which forces you to defend and lif the effects of the barrier. Anothing thing to note is that MIE won't restrict people with Enhanced Strengening techniques active suce as CES or strength of a hundred and things like that/ They'll be able to move under the barrier, but the chakra drain will still apply.

Here's the next set to techniques.

( Hijutsu: Fūinjutsu Kai ) – Secret Technique: Sealing Release
Rank: A
Type: Supplementary
Range: Short
Chakra: N/A (same chakra as the seal thats to be released)
Damage: N/A
Description: The user can use this technique to dispel sealing techniques of various natures by forcefully breaking open the seal or, in extreme cases, erasing/cancelling them. For seals placed on a living medium, the user must make contact with the seal. For other seals, being in short range of it is enough. Normally, to perform this technique one needs to do the confrontation or the tiger handseal.
Note: Regular Fuuinjutsu users can dispel Sealing Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Advanced Sealing Specialists can dispel up to standard S rank Sealing Technique.

( Fūinjutsu: Seikatsu Kekkai ) – Sealing Technique: Living Barrier
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only upto A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities

( Keiyaku Fūin ) – Contract Seal
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user, after having obtained some of the opponent's blood, touches a summoning that the opponent is controlling, causing a kanji formula to generate which forces the summoner to lose control of that summon. The summon does not fight for the user, but instead disappears back to its summon realm.
Note: Can only be used twice by regular sealing users while medical sealing masters can use it indefinitely.
 

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The Boundary Barrier Technique remains active as long as you put chakra into it. It forms a dome around where it's places and detects movement, which you'll be able to sense if you're within this dome. So if you place it on your clothes or something you'll always be within the dome, and it'll move with you.

The second technique was an oversight on my part lol. My bad. MIE drains 100 chakra from the target and adds in to your reserves. One thing to note is that if you go over your chakra capacity you die from the stress of it, so if your total chakra cap is 1600 and you have 1520 chakra and then use this technique, then you'll die. So it's best to use this technique later on in a battle.

As for your question, the barrier requires you to sustain it and remain stationary, so you can't use another technique while it's up. Doing so will cause the restrictive effects and the chakra draining to end, allowing the opponent to move freely. The barrier can be broken by A ranks, but since the opponent is immobile then they won't be able to form handseals. The can use techniques of the appropriate rank to attack you, which forces you to defend and lif the effects of the barrier. Anothing thing to note is that MIE won't restrict people with Enhanced Strengening techniques active suce as CES or strength of a hundred and things like that/ They'll be able to move under the barrier, but the chakra drain will still apply.

Here's the next set to techniques.

( Hijutsu: Fūinjutsu Kai ) – Secret Technique: Sealing Release
Rank: A
Type: Supplementary
Range: Short
Chakra: N/A (same chakra as the seal thats to be released)
Damage: N/A
Description: The user can use this technique to dispel sealing techniques of various natures by forcefully breaking open the seal or, in extreme cases, erasing/cancelling them. For seals placed on a living medium, the user must make contact with the seal. For other seals, being in short range of it is enough. Normally, to perform this technique one needs to do the confrontation or the tiger handseal.
Note: Regular Fuuinjutsu users can dispel Sealing Techniques B-Rank and below. Uzumaki bios can dispel up to A-Rank. Advanced Sealing Specialists can dispel up to standard S rank Sealing Technique.

( Fūinjutsu: Seikatsu Kekkai ) – Sealing Technique: Living Barrier
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-15 per turn active)
Damage points: N/A
Description: The user takes out two bladed objects and crosses them. This creates a seal that seals away 50% of the chakra of any opponents within short-range of the user, allowing them to use only up to A-rank techniques.
Note: Sealing Method lasts 2 turns maximum.
Note: If the opponent moves out of short range, he regains his original abilities

( Keiyaku Fūin ) – Contract Seal
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user, after having obtained some of the opponent's blood, touches a summoning that the opponent is controlling, causing a kanji formula to generate which forces the summoner to lose control of that summon. The summon does not fight for the user, but instead disappears back to its summon realm.
Note: Can only be used twice by regular sealing users while medical sealing masters can use it indefinitely.
Sorry I'm taking so long tor reply. No excuses I saw this and I just forgot, I'll do better.

1. Secret Technique: Sealing Release
Pretty simple tbh, Kai but for Seals. If the seal is on a person, you gotta be touching them. Barriers and other such, you just gotta be in short range.

2. Sealing Technique: Living Barrier
Also very simple to understand. The user uses two bladed objects e.g. swords, scissors, butter knifes, scalpel etc. doesn't matter as long as they have blades and then crosses them in short range sealing away 50% of the chakra. Would be a good use together with MIE.
Question do the blades have to stay crossed or is it a cross once and as long as the opponent is in short range of you the next two turns, they have 50% of their chakra sealed

3. Contract Seal
So basically forcefully yeet the opponents summon back to the summon realm. Only downside is you need the opponent's blood and if you haven't already damaged them somehow you gotta risk close quarters combat with a summon and his master. Of course you could always summon your own to fight the other one anyways.
Question do you need to touch his summon with his blood or do you just need his blood? Also this works with personal summons too yes?
 

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No worries.

To answer your question regarding Living Barrier, I'm inclined to say that the blades need to remain crossed, similar to how you have to sustain MIE by keeping your hands to the ground and continuously fuel it. However, because it has a two turn limit, it doesn't seem that you have to do keep the blades crossed due to the restriction requiring you to be withing close range to sustain it's effects. It was technique used in a video game I didn't play so I haven't seen what it actually looks like. I'm gonna go with you don't need to keep the blades crossed after the initial activation.

For the Contract Seal you just need to physically touch the summoning after obtaining the opponent's blood. It works on all summoning, even personal ones.

Last set of A ranks.

( Suji Haji Fūin ) - Muscle Restriction Seal
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: A special fuuinjutsu utilized by taking a tag that bears the symbol for "Restrict". When placed upon the opponent it generates an electrical current that is not physically harmful. However this flows through the nervous system and restricts the movement of muscles. This slows down the opponent and prevents him from using A-rank Tai and above for three turns.
Note: If applied by a medical ninja with sealing mastery, the effect will last until released.

( Shishienjin ) - Four Violet Flames Battle Encampment
Rank: A-Rank
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30 (-10 per turn to sustain)
Damage Points: N/A ( 60 if the opponent makes physical contact with the barrier )
Description: This technique requires four people or clones to use. The people must be standing forming a square, they will then make the snake handseal and clasp their hands. A barrier forms around them on all sides, stopping anyone from outside from coming into the square. If they touch the walls, they will be burnt by violet flames. The casters can add a secondary barrier outside to prevent them from being attacked by enemies on the outside of the square; although by doing so, they are unable to attack as well. Each barrier can sustain any A-Rank technique.
Note: Requires 4 ninjas or 4 clones to use.

( Fuuinjutsu: Bunshin Torappu ) - Sealing Arts: Clone Trap
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: When an opponents is prepared to land a physical blow, the user quickly creates an earth clone to take the hit instead. The earth clone will then revert back to mud, which uniquely hardens to restrain the opponent's limb as the rest of their body is spread with cursed seals. However, it can be overcome if the user expels an S rank chakra surge.
 
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