[YY] Learning the First Half

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1. Correct, it counts as a mode and as long as you spend the chakra for it, you can keep it up and it can't be combined with other modes so no to the Hydrification combo. And yes, NB Tai does fall under it.

2. Nope

3. Correct; any damage that isn't done via energy based attacks like Fire or Lightning will do no harm. Though, blunt force from some physical energy attacks will also do little damage like the Fire Dragon flame song jutsu.
Man, the resistance is awesome-cakes.
 

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(Yoton: Yamata no Orochi) Yang Release: 8 Branched Giant Snake
Type: Supplementary
Rank: S
Range: Short - Mid
Chakra Cost: 100 (110 for YY: 8 Branched Giant Snake)
Damage: 80 (each branch) 100 (w/ Elements or Yin-Yang chakra)
Description: This technique sees the creation of the mythical serpent, the Yamata no Orochi. The user begins by gathering their Yang chakra into their arms and creating three branching streams of white chakra from each of them as well as coating both arms in chakra. The user’s arms and streams of chakra will take the form of serpents with flaming amber eyes. Due to the nature of this technique utilizing one’s Yang chakra, these serpents are not simple manifestations of chakra, but actual sentient creatures. The serpents can sense entities like ordinary snakes and they share a telepathic link to the user, allowing them to communicate with each other. They act like chakra arms and can be used for a variety of purposes. In the base form of this technique, the 8 branches are simple ethereal constructs of sentient Yang chakra. In their second form, users can add nature release to the branches to increase their power. In their third and final form, the user can add Yin Release chakra and give the branches physical bodies. The addition of the Yin Release also gives the branches unique venom which drains the physical vitality of the victim. The bite from each snake lowers a victim’s physical speed, reaction, and ability to use high ranked physical techniques.
Note: Form 1 is capable by all users of Yang Release, Form 2 is capable of Yang Release masters and Yin-Yang users. Form 3, also known as Yin-Yang Release: Yamata no Orochi is only capable of Yin-Yang Users with an affinity to Yang Release.
Note: The vitality degenerating venom is capable by all branches of this technique, however there is only enough for 3 usages. The vitality degeneration venom becomes worse with every bite. If a victim is bitten once their base reaction/tracking is reduced by half, twice and their base speed and physical damage is reduced by half, and thrice they will lose the ability to use any form of tai or kenjutsu techniques and will be rendered completely paralyzed 2 turns after the third bite if not healed. The victim will be unable to do anything short of breathing, including using their chakra. Users bitten once also become incapable of using physical elevating techniques such as Sage Mode or EIG.
Note: Medical ninja or other Yang Release users can rid themselves of the poison through means of medical techniques or vitality boosting techniques such as power of the sun.
Note: Technique can only be used once per battle and requires 50 chakra points to maintain (60 above the first form). While this technique is in use, the user cannot use any non-elemental ninjutsu, Yin Release, or Yin-Yang techniques (other than this technique’s advanced variation).

This one is a lot harder to explain, or rather use/discuss because it's a lot stronger and more useful. I'm sure you have more questions about this one so I'll let you give your explanation and ask questions and I'll find in the gaps like before (on phone and not laptop rn).
 

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In the short version, the technique consists of coating your arms in Yang-chakra that take the form of sentient Serpents with flaming eyes. From your arms, three streams respectively are released as well in the form of sentient serpents which wield the senses of real snakes. I am not well versed on snakes, so I'd love if you could point out their attributes, at least these ones. The serpents are linked via telepathy and can communicate with each other. They are considered chakra arms, so they can be used to create things such as rasengans for distance assaults and things of that nature.

1). I am unsure on whether or not the user himself can also communicate or be relayed information via their telepathic link?

2). Would using elemental chakra just give them the properties of that element? Like materializing a stream of water that is coated in the Yang Serpent for a more physical and damaging approach?

3). I assume these serpents can reach up to mid-range distance? (Including the ones covering the user's arms?)

4). The user is free to perform other techniques so long as they aren't the aforementioned fields/abilities. Unsure if they can still weave hand seals. (They are considered chakra arms, so I assume so).

5). Needless to say, an elemental variation would limit you to use said elements if the technique is sustained?

6). The damage output specifies 80 per branch, so it would be x8? 800 Damage total if the Elemental Variation is used?

7). What would be the dimensions for the streamed serpents?

8). Is Yang Chakra burning to the touch only when it specifies it? I noticed the "flaming eyes" but I assume its just cosmetic.

9). The Yin-Venom bite is pretty self explanatory and its something I could cover more in depth in my Yin training if I ever get there.

10). The whole creation of Serpents and having their real traits leads me to the question; Can customs be created of various other animals that are granted their unique traits? Like a Shark's blood sensing, etc etc?

11). If this is used by someone like Hago or Hamura who have a damage boost to all techniques, would each individual branch be boosted by for example, +30 Damage ea?
 

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The mention to snake sensing is in regards to heat sensing; the snakes created here would be able to detect body heat and other heat around the user, up to long range. This isn't represented as in increase in tracking speed or anything of the nature. You just gain the ability to sense heat via the snakes. It should be noted that the vitality degeneration aspect is the result of both YY mixed together, not Yang itself. Keep this in mind should you make customs related to this.

1. Think of the link like Ligers and signers have a link; you're able to talk to them and communicate as if having a full conversation - just in the mind only.

2. Adding elemental chakra natures to the jutsu will allow them to posses characteristics of the element. Adding Fire can give the snakes a flaming body that causes high damage burns on contact, Earth will make the snakes heavier, more 'rigid' and able to cause blunt force damage. Lightning will likely resemble Chidori like lightning as you strike and possibly cause paralysis, have to discuss it with Kevin to be sure, Wind ofc would make the snakes sharper, giving them slicing like properties. Adding Water nature to jutsu like this is always weird because it just makes it watery; you may be able to grant it sticky water like properties to make it binds people on contact though but it's prrmuch what you said.

3. Yes, up to Mid range

4. The snakes 'act' like chakra hands, but they're snakes still. You can't use them for handseals as they can't form them lol. It was more about Taijutsu and physical usage; using them to maneuver or move around, lifting you higher in the air, being substitutes for Taijutsu, etc. Picture Doctor Octopus from Spider-Man.

5. Nope, you're still able to use Elemental Ninjutsu.

6. 80 per branch, yes and 100 per elemental/ Yin-Yang branches.

7. By dimensions, you mean size? I'd say they are proportionally sized; they can extend and grow up to mid range but they would have the normal size of a normal small snake. Picture a normal Cobra snake and it grows in length to strike.

8. Cosmetic, only when noted.

10. Well you're creating actual beings that are alive. They'd naturally have those properties if it makes sense though I won't say it'd have all their traits. Only those approved for the custom.

11. Correct, they'd be stronger naturally.
 

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The mention to snake sensing is in regards to heat sensing; the snakes created here would be able to detect body heat and other heat around the user, up to long range. This isn't represented as in increase in tracking speed or anything of the nature. You just gain the ability to sense heat via the snakes. It should be noted that the vitality degeneration aspect is the result of both YY mixed together, not Yang itself. Keep this in mind should you make customs related to this.

1. Think of the link like Ligers and signers have a link; you're able to talk to them and communicate as if having a full conversation - just in the mind only.

2. Adding elemental chakra natures to the jutsu will allow them to posses characteristics of the element. Adding Fire can give the snakes a flaming body that causes high damage burns on contact, Earth will make the snakes heavier, more 'rigid' and able to cause blunt force damage. Lightning will likely resemble Chidori like lightning as you strike and possibly cause paralysis, have to discuss it with Kevin to be sure, Wind ofc would make the snakes sharper, giving them slicing like properties. Adding Water nature to jutsu like this is always weird because it just makes it watery; you may be able to grant it sticky water like properties to make it binds people on contact though but it's prrmuch what you said.

3. Yes, up to Mid range

4. The snakes 'act' like chakra hands, but they're snakes still. You can't use them for handseals as they can't form them lol. It was more about Taijutsu and physical usage; using them to maneuver or move around, lifting you higher in the air, being substitutes for Taijutsu, etc. Picture Doctor Octopus from Spider-Man.

5. Nope, you're still able to use Elemental Ninjutsu.

6. 80 per branch, yes and 100 per elemental/ Yin-Yang branches.

7. By dimensions, you mean size? I'd say they are proportionally sized; they can extend and grow up to mid range but they would have the normal size of a normal small snake. Picture a normal Cobra snake and it grows in length to strike.

8. Cosmetic, only when noted.

10. Well you're creating actual beings that are alive. They'd naturally have those properties if it makes sense though I won't say it'd have all their traits. Only those approved for the custom.

11. Correct, they'd be stronger naturally.
Okay, no more questions. And yeah I am keeping mental notes after having spoken to Ibby. Basically when you think opposite effects, its more or less in the realm of Yin.
 

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Alright. Next is one of the two new ones. White Tiger. Evaluate it for me and ask all questions. It's one if my favorites because of the concepts and ideas it opens up, especially when I mix my CC ideas with it. A lot I wouldn't submit, but the ideas are fun to think of lol

( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users capable controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra.

Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the justu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.
 

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Alright. Next is one of the two new ones. White Tiger. Evaluate it for me and ask all questions. It's one if my favorites because of the concepts and ideas it opens up, especially when I mix my CC ideas with it. A lot I wouldn't submit, but the ideas are fun to think of lol

( Yoton: Byako ) - Yang Release: White Tiger
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: 70 (-40 per turn)
Damage points: N/A
Description: The user gathers Yang energy into his arms and hands, creating pseudo sentient white tiger heads. Due to the Yang energy, the arms become incredibly hot, causing steam emanate from them. The tiger heads roar when the user attacks and releases the dense steam as a result. In spite of the menacing appearance of the tigers, the strikes do not cause bone crushing or outwardly physical harm. Each strike onto the target causes a massive release of yang chakra into the body, which causes an imbalance of Yang energy. The imbalance results in the target's inability to mold chakra sufficiently for techniques. A single strike from this technique is all that is required to imbalance one's chakra. Targets afflicted by this imbalance become incapable of using techniques unless they spend 3x the amount chakra ordinarily required. However, excessive amounts of chakra from this technique (one turn of contact or a total of 4 completed strikes) results in a more degrading consequence. The incoming chakra becomes so great that it literally begins to burn away the victim's Yin Release chakra in order to make room until the ratio of Yin is at its minimum level required for the victim to remain alive. This reduces the victim's chakra pool by 50% as well as cause their body such tremendous physical pain due to the excess physical energy in their body. Their muscles begin to tear resulting in their movement speed being reduced by 1/4th. Other Yang Release users and Yin-Yang users capable controlling the excess amounts of Yang release energy due to their training and thus, will not lose any speed and will only lose 25% of their chakra.

Note: One strike prevents the use of techniques S-rank and above and requires 3x the normal cost for techniques A-rank and below. Yin-Yang Release users can use S-rank at 3x the cost due to their elevated control. The use of Yin Release and genjutsu above A-rank becomes impossible after 2 strikes. All matter of genjutsu becomes unusable after 4 strikes.
Note: The technique ends when the user calls for it or after they've made 4 successive strikes, whichever comes first. While the justu is active, the user cannot use Yin Release or non-elemental ninjutsu.
Note: Usable twice per battle and with a 4 turn cool down.
This technique encompases an interesting concept and usage of Yang Chakra. The creation of them reminds me of Hinata's Gentle Fist art with the lion heads. Basically creates psuedo sentient tiger heads that can be sustained so long as they are fueled. By striking the target, you overload their system with Yang Chakra, causing an impalance that produce the aforementioned effects above, pretty clear cut. Needless to say, the effects are amazing, even the 1 strike one is benefitial. The two strike no Yin/Genjutsu one is also neat, well beyond it tbh. For the heavy chakra spenders this becomes dangerous if struck.

1). Is there any form of benefit from the tiger heads being "psuedo-sentient"?
2). Is the heat harmful enough to cause burn marks on the areas struck? It mentions no actual damage, but I still imagine that the heat can cause some form of damage. Seeing as its a purely supplementary technique with no inherit damage, it can't be used for example, to evaporate water on contact from the heat of the overwhelming Yang?
3). Does the x3 chakra expendeture also fall with sustained techniques? (-10 per turn becoming -30??) Or just actual technique activations?
4). Muscle tearing is specifically limiting only movement speed and nothing else?
 

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1. Not really; they are partially living in the sense that they can roar and move with input from the user but they can't feel anything or have though they aren't fully sentient.
2. In theory, they should do these things but I can discuss it with Kevin and get back to you. Until then, assume it can evaporate like C rank water and below and cause small burns on contact. After we talk, I might edit the jutsu to reflect this.
3. Sustained techs, yes. They're included.
4. Mostly movement and Taijutsu movement. Ofc their reaction speed would also be affected but it's namely about their physical speed.
 

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1. Not really; they are partially living in the sense that they can roar and move with input from the user but they can't feel anything or have though they aren't fully sentient.
2. In theory, they should do these things but I can discuss it with Kevin and get back to you. Until then, assume it can evaporate like C rank water and below and cause small burns on contact. After we talk, I might edit the jutsu to reflect this.
3. Sustained techs, yes. They're included.
4. Mostly movement and Taijutsu movement. Ofc their reaction speed would also be affected but it's namely about their physical speed.
Okay great, thanks.
 

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( Yoton: Jigoku no Enjin ) - Yang Release: Ring of Hell
Type: Supplementary
Rank: S
Range: Short
Chakra: 80 for touch based version/100 for ranged version
Damage: N/A
Description: By channeling copious amounts of Yang energy, the user is able to infuse others with this, temporarily enhancing their physical attributes. This is achieved in two ways, either by direct touch or proximity. The first is more limited to a single person but has greater benefits; those channeled directly into will be able to block attacks of B rank and below and gain physical alterations to their body that the Yang energy 'breathes' into life, such as twice the height or width of their body, additional arms or legs, etc as long as within reason and used solely for physical purposes. Should the user use the alternative release, then he is able to release Yang energy from his body up to Long range away, affecting all allies in the range. This variant allows the user to augment all allies with the same type of changes, ranging from all gaining wings to more. These changes only last a limited time, however; after 3 turns pass, the grown appendages or changes fall and revert back to normal. Depending on the alteration, one of a few benefits might be obtained.
Note: If additional arms, stronger arms or alterations related to the arm are made, then the target will gain an additional +20 to Taijutsu. If leg based alterations are made, then the target will gain either +3 levels to his base speed or +20 damage to leg based tai. If changes include both, then an universal durability boost of B rank Ninjutsu immunity is obtained and if wings or similar is created, then the user is able to fly at thrice their speed.
Note: The damage and speed boosts listed are passive in nature and are if the user touches someone and used this. If the ranged variant is used, then these boosts are halved (in case of speed and durability, this comes +1.5 speed levels and C rank durability).
Note: Touch based variant can only affect up to two people per event. Ranged variant creates a wave of Yang energy that affects and alone allies lasts up to 4 turns.
Note: Can only be used four times in total.

Last one, I want you to explain it and some of the things it opens up as well as ask questions ofc
 

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A really cool technique that expands nicely on the concept of Yang, being able to breath life into a body and allow it to grow or become stronger/better. This is exclusively a Yang-Bestowing technique for allies, or one in the case of the touch version. The technique has two variants, one that is touch based and is limited to one person/ally per usage or a ranged one which has no limit but has lesser effects. The touch version is more potent and lasts the entire event, while the up to long range variant effects an unlimited amount of allies for 4 turns. (Or 3, descriptions contradict themselves)


those channeled directly into will be able to block attacks of B rank and below and gain physical alterations to their body
1). This note almost implies that someone affected by the touch-variant not only can get physical alterations (Like Wings for Flight) but also block attacks up to B rank? In the later notes it sounds a bit contradictory, that's why I ask.

2). Is there a limit to the appendages that can be grown?

3). Can this be applied to elements that have been bestowed with Yang-Sentience? For example; A Water technique that has been granted sentience via Change into Hell? I'm leaning towards no, but it could be possible perhaps. Or is this strictly limited to tissue-based sentient begins? Edo Corpses, etc etc?

4). The boosts seem to be classified as passive only with the touch variation? Meaning the Ranged one is classed as active? If so, are they stackable?

5). I assume there is nothing against a shadow clone using the technique on the user?




Can I use;

( Iryō Suiton: Mizukurage ) - Medical Water Style: Water Jellyfish
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 ( restores up to 200 chakra and heals up to 200 damage )
Damage: N/A
Description: By applying jellyfish to a person's form in advance, the jellyfish can store up and spread chakra throughout its host to allow for quick recovery from a recent injury. This technique drains the jellyfish completely, causing each use to have a one time use.
Note: Can be used twice in all.

To replenish the chakra supply of a technique granted sentience via the Change into Hell technique? (Since it gives them a chakra pool)
 

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1. It does suggest that and it doesn't contradict it; those boosts there are related to it's touch based usage. The note you're talking about refers to the ranged version. 1 B rank = 2 C ranks, so "half" of a B rank would be C rank. That's why it says if the ranged version is used, the benefits are halved. Also, it only applies via touch based or ranged variants if you create both arm and leg based changes, basically creating appendages or alterations that affect more than one part of the body.
2. The changes will affect the body, so all of them have to alter the body in some way that can be used for physical attacks. It can be simple things like wings or spiked weapons for limbs or it can be limbs of their summoning or parts of it, to Curse Mark like changes, etc. The main rule is it has to be for physical purposes and be reasonable.
3. It needs to be an actual living person or summoning. As you said, it needs an actual tissue based body.
4. It's passive for both ranged and touch based variants. The damage can stack but logically, speed can't.
4. No there isn't.

Yes, you should be able to use the Medical tech for that
 

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1. It does suggest that and it doesn't contradict it; those boosts there are related to it's touch based usage. The note you're talking about refers to the ranged version. 1 B rank = 2 C ranks, so "half" of a B rank would be C rank. That's why it says if the ranged version is used, the benefits are halved. Also, it only applies via touch based or ranged variants if you create both arm and leg based changes, basically creating appendages or alterations that affect more than one part of the body.
2. The changes will affect the body, so all of them have to alter the body in some way that can be used for physical attacks. It can be simple things like wings or spiked weapons for limbs or it can be limbs of their summoning or parts of it, to Curse Mark like changes, etc. The main rule is it has to be for physical purposes and be reasonable.
3. It needs to be an actual living person or summoning. As you said, it needs an actual tissue based body.
4. It's passive for both ranged and touch based variants. The damage can stack but logically, speed can't.
4. No there isn't.

Yes, you should be able to use the Medical tech for that
"basically creating appendages or alterations that affect more than one part of the body. "
So if I altered their arms and legs, they would gain an increased resistance? (Touch variant B rank.) And if that's the case, where would the arm and leg strength fall? Would it be "lost" and over shadowed by the resistance?

As for the speed not stacking, they are still free to apply at least 1 active speed boost, correct? Passive (Ring of Hell) + Active (Some CJ or ability)
 
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