(Raiton: meimei souhou) - Lightning Release:
Divine touch
Rank: S
Type: Offense
Range: Close
Chakra Cost: 40 Damage Points: 80 Description: This jutsu allows the user to
concentrate huge amount of raiton energy in
his/her palms. electricuting and paralysing
anything their hands comes incontact with.
Note:-Must touch the target Note:-Must be
used only twice per battle
Note:-The target is paralysed for 1 turn
Note:- No A rank Lightning jutsu or above the
following turn.
(Fuuton: Meimei Bakuha no Jutsu) -
Wind Style: Divine Blast Jutsu
Rank: S
Type: Offense/defense
Range: short-mid
Chakra Cost: 40
Damage Points: 80
Description: The user makes a snake
handseal and releases a strong 360
degrees wind blast from his/her body,
that flattens every thing at mid- range
to the him/her.
-can only be use 2 time per
battle
-No A-ranked wind jutsu next turn
( fuuton: mei mei din kikku no Jutsu) -
Wind Style: Divine Dropkick Jutsu
Rank: S
Type: Offense/defense
Range: mid
Chakra Cost: 40
Damage Points: 80
Description: The user concentrates a
large amount of wind chakra into his/
her leg and jumps up,doing a front flip
with a leg dropkick that intsantly
sends down a strong,large wave of wind to
impale the target. This jutsu is best in mid-air .
-3 times per battle.
-no A rank wind next turn
( fuuton: mei mei kikku no Jutsu) -
Wind Style: Divine Kick Jutsu
Rank: S
Type: Offense/defense
Range: mid
Chakra Cost: 40 Damage Points: 80 Description: The user concentrates a
large amount of wind chakra into his/
her leg and does a backflip kick that
instantly elevates anything in the users
path and is able to knock a Target unconscious.
-Useable 3 times per battle
-No A-rank wind next turn
(futon: mei mei mikku no Jutsu) - wind
Style: divine stomp Jutsu
Rank: S
Type: Offense/defense
Range: long
Chakra Cost: 40 Damage Points: 80 Description: The user concentrates a
large amount of wind chakra into one
of his/her leg and stomps on the
ground thus releasing a
powerful,large wave of slicing wind raging
through the ground with great speed, towards the Target. Doing
major damage to his/her leg.
-Useable 3 times per battle
-No A-rank wind next turn
(Genjutsu:Kaihou Omoi ) - Illussion
technique: open mind
Rank: S
Type: deffence
Range: mid/long
Chakra Cost: 40
Damage Points: N/A Description: The user casts an illusion
on the target,that forces him to mumor
anything he has in mind momentarily,
to the hearing of the user.The target
would doubt what had just happened,because
the jutsu lasts for only a second.This technique is usually
used by village gate guards to
interogate any suspicious target
without violence.
-twice per battle .
-lasts for a second.
(Sono Chou Tegotae ) - Illussion
technique: The butterfly effect
Rank: S
Type: deffence/offense
Range: mid/long
Chakra Cost: 40 Damage Points: N/A Description: The user casts an illusion
on his/her foe,of rare beautiful
coloured butterflies scattered around
the battlefield.once the targets eye
comes incontact with the pretty creatures,he is
stunned and pleased at what he/she is seeing,stoping him/
she from thinking about anything else
but the creatures therefore completely
restricting the movement of their
whole body.
-last for a turn and useable twice
per battle.
-No A-rank genjutsu next turn
(Genjutsu: Han-Genkaku ) - Illussion
technique: anti- illussion
Rank: S
Type: deffence
Range: N/A
Chakra Cost: 40
Damage Points: N/A
Description: The user casts an illusion
on him/herself that prevents the user
from getting caught in any other
genjutsu.The genjutsu is just to block
other genjutsu but keeps the user's vision of
reality.
- lasts for 5 turn
-useable twice
-can't block forbidden genjutsu or A
rank and Above Doujutsu
(Raiton:shainingu boruto ) -
Lightning style: shining bolts
Rank: forbidden
Type: Attack
Range: long
Chakra Cost: 50 Damage points: 90(10 to user)
Description: The user focuses a large amount of
lightning chakra and trasmits them into both
hands whilst stretching forth his/her hands,he/
she gathers a pool of shinning lightning energy
in his palms,then releases them in many shinning bolts that travells widely and with an insane
speed.
-Once per battle
-No A-rank and above next turn
- this shinning bolts has the ability to
temporalily blind anything that makes eyecontact with it,thus the are blinded for a
turn(This goes for the user also).
(Fuuton: Sukai Toku) - Wind style: sky shield
Rank: S
Type: defense
Range: N/A
Chakra Cost:40
Damage points: N/A Description: The users focuses and channels a
certain amount of wind chakra into their
head,then he or she manipulates the chakra into
a large flat sphere of wind,more like a flat hat
atop the users head,which is large enough to
shade the user's whole body and acts as a barrier against attack from skywards.
-useable twice.
-lasts for 3 turns
(fuuton-mimi juuten)wind style-ear plugs
Rank: S
Type: defence
Range: N/A
Chakra Cost:40
Damage Points:N/A
Description:The users concentrates and
channels small amount of wind chakra into both of their ears,manipulating it to gain a tiny
sphere like shape.this renders them completely
deaf.Thus,making sound based attacks useless
but leaving he or she open for surprise/sneak
attacks.
-Twice per battle
-lasts for 5 turn
(Doton-Sokonashi no Kussaku Earth style-
bottomless excarvation
Rank: S
Type: Defense/Offense
Range: long
Chakra Cost:40 Damage Points: N/a Description:This technique
requires The user to
first perform some handseals, then he or she
forcefully seperates his/her hands whilst
manipulating and horizontally excarvating/
demacating the earth between them and the target.this jutsu can be used to drain out water
jutsu,watery/muddy/swampy terrains because of
the mass capacity of this technique.
-Twice per battle.
(Suiton: poseidon's hei,kabe ) - Water Style:
poseidon's wall
Rank: S
Type: Defence/Supplementary
Range: Short
Chakra cost: 40 Damage Points: N/A Description: This defensive jutsu creates a
wide Range,10 ft wall of water horizontally in
front of the user from the ground,the seconds
he/she slams his/her two hands on the ground.
This wall of water is exceptionally good,for
stoping fire based attacks and can further, be used as a water source
Note-
-Does not require water source
-Can only 2 times a battle
(genjutsu-omoi karada) - illusion technique-
heavy body
Rank: S
Type: Defence/Offense
Range: mid
Chakra Cost:40 Damage Points:N/A Description:The user does a unique set of
handseals that leaves the foe under an
illusion,making him think that his whole body has
instantly grown so heavy,that he can't barely
move a muscle but this is only temporarily. -
last's for a minute. -once per battle.
-no S-rank and above genjutsu next turn.
(Ninjutsu-chakura no dami) Ninja Art-chakra
dummy
Rank: S
Type: Defence
Range: N/A
Chakra Cost:40 Damage Points:N/A Description: This defensive jutsu enables the
user to create a huge
dummy made out of a particular type of
elemental chakra,By just
sendind forth the desired chakra from their
body,whilist jumping backwards.The dummy instantly forms at the
users previous
location before the jump.However,this dummies
are motionless
and doesn't really have any abilities thus they
just used to block incoming attacks.
Note: This technique counts as a substitution
technique
Note: twice per battle
(suiton: mizu kujira ) water style-water whale
Rank: forbbiden
Type: Offense
Range: long
Chakra Cost:50
Damage Points:90(20 to user) Description:This technique is a complicated
move to pull off,as it requires a very large
water-source to work,After the user must have
done two handseals,with great concentration
he/she manipulates and turns a large body of
water-source such as river or lake into a giant whale that navigates towards the target with
unimaginable speed whilst demolishing
everything in its path.Still in motion,the whale is
able to absorb some incoming water jutsu thus
becoming more bigger and also able to shot off
a medium size c-rank water shark to do major damage to the target,before crashing into the
target leaving no bone uncrushed.
-Once per battle. -no S-rank water jutsu and
above next turn.
-absorbs 'one' C-rank and lower water jutsus.
-The user take 20 damage,due to stress. -requires a standard water-source.