Learning [Genjutsu] with [Vision]

Ndlovu

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Oh I see thanks..

( Genjutsu: Hanaoka ) - Illusion Technique: Flower Hill

This is a rushed genjutsu that gives the opponent very little time to react. It is quite difficult to deduce due to the rushed growth and overwhelming impact of each flowers rising and assaulting the opponent. Though this genjutsu is quick it is still completely avoidable. The fact that the flowers rise in front of the user is a huge help when it comes to escaping this genjutsu. But retreat must be extremely evasive,quick and logical. If the opponent is caught in the genjutsu he/she will be forced to slash around or use an overpowered tech to stop the growth. Even though the justu will go through the flowers if the user is close by he can get caught in the blast,blow or wave etc.(i.e: Nagashi) This is perfect for a well thought out attack because it forces the opponent backwards mainly and if you always have that in mind this is can be very effective. You can rely on your sense of smell once the assault of flowers starts but that requires great analytical skill and a level head. This genjutsu creates a huge window of opportunity, and getting away from this requires natural reflexes and the "Woah, I need to get out of here" approach.
 
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Alright next!


( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.
 

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( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution

With this genjutsu the users movements are quite concealed by the countless butterflies, so detecting him isn't easy. The sudden array of butterflies are quite overwhelming so the opponent will try to retreat and escape. (It won't work though due to the oncoming sinking sensation.) Huge wave and large scale jutsu's can be expected here. Large scale attacks will also prevent the user from continuing his assault towards the opponent. The butterflies wings will seem like they are fluttering but no sound will resonate from them which can be noted early on. The users footsteps will be able to be heard when he approaches the opponent. The sinking sensation can be deduced, if the surface the opponent is standing on has been observed. The fact that there is no sand,dust or tempreture change as your feet sink into the Earth is a give away. But Nagashi is a natural response to this genjutsu for lots of reasons. But if the time frame is correct the tags should travel and hit the nagashi before the user can get out of the genjutsu. It is also great because during this the user has no reason to use nagashi until the sinking sensation occurs. The user must describe the distance between him and the opponent because it is critical to the genjutsu's effectiveness. Another note is that the last tag on the forehead has to be detonated so the reaction is simultaneous. The tags can be detonated before but the problem with that, is the user needs a direct path to travel in order to place the tag on opponents forehead. Therefore making the user vulnerable to the detonation in those short moments. If the user sprints towards the opponent and doesn't discribe the manner in which he runs. It can easily be deuced that the opponent can see hundreds of overwhelming butterflies but can only hear approaching foot steps making them alert for an oncoming attack. The user must also be aware that they are travelling towards the opponent so if the opponent breaks out of genjutsu early on the user will still be in motion, therefore he or she will have momentum behind them and then avoiding a quick large scale attack will be very difficult. (Especially if you are running towards the force) The element of surprise can topple the user in these moments.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique

This will probably be quite short, because you can't rely on sound,hearing,taste or feel.This is great because it can work on multiple targets and only requires one handseal. This genjutsu is quite potent if the user focuses on the feathers as they descend(Similar to counting sheep). The opponent can still fight and the user isn't hidden or protected so it barely reduces the chance of combat within the genjutsu. It is a great distraction because of the large scale of feathers that descend from the sky. Trying to ignite the feathers will reveal that it is a genjutsu (Feathers are permeable) or using a parting technique to make the feathers move will also show the flaw. Wind can also help if there is a natural breeze and the wind doesn't effect the feathers, the feathers aren't real.The fact that it happens slowly will probably force a EIG master to activate a gate because he will feel the sedation take effect. If the user is in a fight, adrenaline will be pumping so unexpected sleepiness is illogical. It is the incorrect type of fatigue to be feeling in that situation and the only drastic change that happened around you was the large mass of descending feathers. So you will be forced to assume it is the feathers. But the fatigue also creates a decrease in motor skills and reflexes meaning the user can capitalise on this fact. It would be a great moment for the user to engage in close combat. There is a chance that the user will stab themselves to boost the amount of adrenaline in their system but unknowingly it will also release them from the genjutsu.
 
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( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution

With this genjutsu the users movements are quite concealed by the countless butterflies, so detecting him isn't easy. The sudden array of butterflies are quite overwhelming so the opponent will try to retreat and escape. (It won't work though due to the oncoming sinking sensation.) Huge wave and large scale jutsu's can be expected here. Large scale attacks will also prevent the user from continuing his assault towards the opponent. The butterflies wings will seem like they are fluttering but no sound will resonate from them which can be noted early on. The users footsteps will be able to be heard when he approaches the opponent. The sinking sensation can be deduced, if the surface the opponent is standing on has been observed. The fact that there is no sand,dust or tempreture change as your feet sink into the Earth is a give away. But Nagashi is a natural response to this genjutsu for lots of reasons. But if the time frame is correct the tags should travel and hit the nagashi before the user can get out of the genjutsu. It is also great because during this the user has no reason to use nagashi until the sinking sensation occurs. The user must describe the distance between him and the opponent because it is critical to the genjutsu's effectiveness. Another note is that the last tag on the forehead has to be detonated so the reaction is simultaneous. The tags can be detonated before but the problem with that, is the user needs a direct path to travel in order to place the tag on opponents forehead. Therefore making the user vulnerable to the detonation in those short moments. If the user sprints towards the opponent and doesn't discribe the manner in which he runs. It can easily be deuced that the opponent can see hundreds of overwhelming butterflies but can only hear approaching foot steps making them alert for an oncoming attack. The user must also be aware that they are travelling towards the opponent so if the opponent breaks out of genjutsu early on the user will still be in motion, therefore he or she will have momentum behind them and then avoiding a quick large scale attack will be very difficult. (Especially if you are running towards the force) The element of surprise can topple the user in these moments.

( Nehan Shōja no Jutsu ) - Temple of Nirvana Technique

This will probably be quite short, because you can't rely on sound,hearing,taste or feel.This is great because it can work on multiple targets and only requires one handseal. This genjutsu is quite potent if the user focuses on the feathers as they descend(Similar to counting sheep). The opponent can still fight and the user isn't hidden or protected so it barely reduces the chance of combat within the genjutsu. It is a great distraction because of the large scale of feathers that descend from the sky. Trying to ignite the feathers will reveal that it is a genjutsu (Feathers are permeable) or using a parting technique to make the feathers move will also show the flaw. Wind can also help if there is a natural breeze and the wind doesn't effect the feathers, the feathers aren't real.The fact that it happens slowly will probably force a EIG master to activate a gate because he will feel the sedation take effect. If the user is in a fight, adrenaline will be pumping so unexpected sleepiness is illogical. It is the incorrect type of fatigue to be feeling in that situation and the only drastic change that happened around you was the large mass of descending feathers. So you will be forced to assume it is the feathers. But the fatigue also creates a decrease in motor skills and reflexes meaning the user can capitalise on this fact. It would be a great moment for the user to engage in close combat. There is a chance that the user will stab themselves to boost the amount of adrenaline in their system but unknowingly it will also release them from the genjutsu.
Over all not bad. First jutsu, lets consider the fact that even with a lot of butterflies you probably won't be able to hear it in mist of battle. So won't be thinking about sound here, what you will be thinking or should be thinking about is that "where have these butterflies come from?" that is better because without the proper handseals you won't be summoning an animal. There is a butterfly contract if i'm not mistaken so that you seeing butterflies and says that it's a genjutsu is not reasonable. However, not seeing handseals to summon them are. If you decide to go further and which you should, you need to state that the summoing animal butterflies were summoned near you and not near the summoner. The summoning technique works just that, summoned near the user. That means there has to be a gap inbetween the user and the opponent and has to travel from point A to point B. However it is all relative on the description. If the custom summoning contracts discription says it does such then that logic is invalid, but you can use this logic if it doesn't say. Now the sinking comment you made. Totally invalid as there are techniques [earth and sand] that will soften the earth beneath you to make you go underneath. So you can use that logic as to identify that it's a genjutsu.

Temple of nirvana was ok.

Next!

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
 

Ndlovu

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Oh I see..There are many areas one can apply their logic to, but it doesn't necessarily mean one should. What you decide to evaluate can be very critical and lethal. Watered down observations can backfire very easily, therefore there is almost a hidden trend of logic/ train of thought that should be used when approaching certain genjutsu. The distance between the user and the summoner needs to explained correctly in a battle because the opponent can just state that isn't a valid explanation due to techniques like (Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique.

Ok let's hope I do alright here...

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique

This is probably one of the most favoured genjutsu techniques used by almost all the users who specialise in genjutsu. The first thing is that the world of darkness does not spontaneously appear, it appears from behind the user rapidly. The darkness then rises up and covers the floor and sky simultaneously, thus trapping the user in a world of darkness. (As seen in the anime) Now it does not negate any other senses and it can be pretty obvious that it is a genjutsu depending on what the user decides to do before casting it. (Unless a Nara clan member uses it then it becomes more difficult to deduce.) But one thing about this genjutsu is that like a few others, it allows you to fight within it. And being blind can help you use the element of surprize to counteract and topple your opponent. (If they are being realistic) In the genjutsu you still have your other senses so locating your opponent is not that difficult depending on what action they take. Hearing and sense of smell(Not a great thing to go on unless you’re an Inuzuka Clan member) but they are probably the most obvious senses to use in this situation.(Mainly hearing) Sensory types can easily demolish this kind of genjutsu. But one thing must be remembered that when someone loses a sense their other senses increase to compensate for the missing sense. (But this will only work if the opponent chooses to close their eyes.) This genjutsu is great in a situation when you are outnumbered and can give you the chance to completely tip the odds in your favour depending on your following moves. (Range must always be assessed correctly when using it on multiple opponents) The fact that it requires one hand seal to implement it’s abilities greatly aids the user and can also allow for a swift lethal combination of attacks.
 
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Vision

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Oh I see..There are many areas one can apply their logic to, but it doesn't necessarily mean one should. What you decide to evaluate can be very critical and lethal. Watered down observations can backfire very easily, therefore there is almost a hidden trend of logic/ train of thought that should be used when approaching certain genjutsu. The distance between the user and the summoner needs to explained correctly in a battle because the opponent can just state that isn't a valid explanation due to techniques like (Kuchiyose: Yatai Kuzushi no Jutsu) – Summoning: Food Cart Destroyer Technique.

Ok let's hope I do alright here...

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique

This is probably one of the most favoured genjutsu techniques used by almost all the users who specialise in genjutsu. The first thing is that the world of darkness does not spontaneously appear, it appears from behind the user rapidly. The darkness then rises up and covers the floor and sky simultaneously, thus trapping the user in a world of darkness. (As seen in the anime) Now it does not negate any other senses and it can be pretty obvious that it is a genjutsu depending on what the user decides to do before casting it. (Unless a Nara clan member uses it then it becomes more difficult to deduce.) But one thing about this genjutsu is that like a few others, it allows you to fight within it. And being blind can help you use the element of surprize to counteract and topple your opponent. (If they are being realistic) In the genjutsu you still have your other senses so locating your opponent is not that difficult depending on what action they take. Hearing and sense of smell(Not a great thing to go on unless you’re an Inuzuka Clan member) but they are probably the most obvious senses to use in this situation.(Mainly hearing) Sensory types can easily demolish this kind of genjutsu. But one thing must be remembered that when someone loses a sense their other senses increase to compensate for the missing sense. (But this will only work if the opponent chooses to close their eyes.) This genjutsu is great in a situation when you are outnumbered and can give you the chance to completely tip the odds in your favour depending on your following moves. (Range must always be assessed correctly when using it on multiple opponents) The fact that it requires one hand seal to implement it’s abilities greatly aids the user and can also allow for a swift lethal combination of attacks.
Enhancement of other sense's due to not being able to use another sense can only be done if the user had some form of training or already a handicap due to it. Meaning just because they decide to close their eyes on a whim doesn't mean that their other sense's will get enhanced. You have to be used to it in order for this to work. So take that out XD.

BTW I hardly use this genjutsu <___< and i consider myself a gen specialist....

Alright now tell me everything that you have learned so far. Eventhough as a requirement i went over the jutsu's there was a theme here.
 

Ndlovu

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BTW I hardly use this genjutsu <___< and i consider myself a gen specialist....
But you're a special specialist Sensei...
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It's why I typed almost...
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Well,what I have learnt well though out training... Last post quote in regards to genjutsu. (Extremely relevant if you don't mind me typing so.. :p)
There are many areas one can apply their logic to, but it doesn't necessarily mean one should. What you decide to evaluate can be very critical and lethal. Watered down observations can backfire very easily, therefore there is almost a hidden trend of logic/ train of thought that should be used when approaching certain genjutsu.
I learnt that the more basic, solid and logical flaws are always the safest to go on.
What you will be thinking or should be thinking about is that "where have these butterflies come from?" that is better because without the proper handseals you won't be summoning an animal.
Never count out a CE when deducing a genjutsu.
Fire doesn't just manifest out of nowhere it always requires a source.
That is a big give a way, because you just don't form a fireball that scale out of no where
I am going to stop the quoting now..Always expect The Nagashi.. When executing a genjutsu one must always expect a natural reaction and a counter. Lower rank Genjutsu's require more thought and strategy behind the users following moves. (The same level of thought and stratergy should be behind all ranks but I am keeping things general) I can't emphasise more about how your thought process matters when it comes to deducing genjutsu. Description is key to making the genjutsu more difficult to deduce. Follow up actions count just as much as the casting of the genjutsu is. Most genjutsu create an opening, using that opening correctly is crucial( not using moves that will give away your genjutsu.)The time it takes you to deduce a genjutsu is relative to the amount of reaction time you are given afterwards.

The theme is that: Every genjutsu can be broken down, they all have strengths but they all have weakness. The relative logic you use to cling to when it comes to deducing, determines whether you can be freed from it or not.
 

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Great.

So what we are going to cover now are not really what is tought by other sensei's. It's something i just want to share with you through my own personal experience and what i've seen thus far.

Like mentioned before, Nagashi is always a natural reaction from lower tier RPer's. Not that it's bad, but it gets over used. The technique might be correct to counter the genjutsu but they usually never break the genjutsu down and misue use the technique. However, if you get a habbit of trying to figure out other ways to get out of genjutsu other than nagashi it would be easier for you later on. Because you will face F ranked genjutsu and now a days S ranked genjutsu is common. Always think of a more clever way to counter than just nagashi, but sometimes nagashi is a good counter in certain situations.

Alright another portion is i'm going to break some things down for you but through your answers.

Answer this ---> "If you have a visual illusion of a fire ball coming your way and say you moved out of the way and the fire ball continued" Are you still in a genjutsu???
 

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Well, yes because a genjutsu only lasts until its purpose or effect has been fulfilled. If the genjutsu is a fireball heading towards me straight on, is supposed to set me alight and that is all the illusion's description says. But I move out of the way, so the fireball will still travel straight then hit the ground. But I am only out of the genjutsu when the fireball hits the ground and dissipates. So even for those short moments after I have dodged the fireball I am still under the genjutsu, regardless of whether it hits me or not..
 
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Vision

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True, that is a like another way to break the genjutsu. Letting it run it's course. Because afterwards it just doesn't work anymore.

But you realize this doesn't work for ALL genjutsu right? only certain ones?
 

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Like ( Kasumi Jūsha no Jutsu ) - Mist Servant Technique ? All genjutsu that don't have a straight forward conclusive effect..?
 
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I have only seen it once. To my knowledge, it is when a user casts a genjutsu on an opponent successfully, then casts another genjutsu onto of it. Creating a layered genjutsu, but the execution of it is very detrimental because the second genjutsu cast must be similar to the first one cast or not interfere with the first ones effect in anyway. (Zero interference) They need to blend correctly, it is a precise and difficult thing to get right. If I am not mistaken it therefore allows you to make a two toned/layered genjutsu with two genjutsu effects working simultaneously as if it is one... ?
 

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I have only seen it once. To my knowledge, it is when a user casts a genjutsu on an opponent successfully, then casts another genjutsu onto of it. Creating a layered genjutsu, but the execution of it is very detrimental because the second genjutsu cast must be similar to the first one cast or not interfere with the first ones effect in anyway. (Zero interference) They need to blend correctly, it is a precise and difficult thing to get right. If I am not mistaken it therefore allows you to make a two toned/layered genjutsu with two genjutsu effects working simultaneously as if it is one... ?
Correcto mundo!!

I'll get to specifics in a moment but

Question

A ranked genjutsu + A ranked Genjutsu = ???

C ranked genjutsu + B ranked Genjutsu = ???
 

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Correcto mundo!!

I'll get to specifics in a moment but

Question

A ranked genjutsu + A ranked Genjutsu = ???

C ranked genjutsu + B ranked Genjutsu = ???
Not sure considering its genjutsu..
1) S-Rank
2) A-Rank
They don't combine like ninjutsu.

It this example. its just 2 A ranked genjutsu for number 1 and 1 C ranked and 1 b ranked for number 2. They never combine. This is important for layering, wanna guess why?
 

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Hmm.., because each genjutsu still has it's individual purpose just and even though they are working simultaneously, they aren't combining, hence the word Layering. They are a layer of two illusions working together not two illusions becoming one technically. Even though to the opponent I am guessing it seems like that once they are layered. It's also like that for deductive purposes so I assume. But the core principle is why it doesn't combine like ninjutsu
 

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Alright, for this excersize, write out a detailed description and post a move [standard three jutsu move] and use 1 jutsu with genjutsu.

We are going to learn how to identify each weak points of genjutsu.
 

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Sorry, I was just wondering whether I was correct about layering..? Or will we cover that a little later..?

I am going to pretend we are at mid range..
I will also pretend I am using me and I am fighting you if that helps..


I stand firmly staring my opponent dead in the eyes and as I continue to do so, I silently slip my hands into each pocket and pull out two kunai. (Left hand - Kunai with a smoke bomb attached. Right hand - Kunai with a fake explosive tag) As I slowly raise them out of my pockets, I give an extremely sharp and swift flick of my right wrist sending the kunai with the fake explosive tag soaring towards your face. Instantly after releasing the kunai (Which is currently travelling towards your face.) I quickly put the other kunai in my mouth, freeing my hands and allowing me to form three handseals blazingly quickly. I then in a muffled but audiable tone scream as the kunai is split seconds from your face: "This is where it ends!" Forcing you to stare at me and as your eyes meet mine, I slam my hand on the ground causing two large white snakes to rapidly erupt from the Earth behind you. Their speed is remarkably fast as they rapidly latch onto your legs and begin to rise up your legs restricting your movement. The second the snakes appear I drop the kunai from my mouth and now at a lowered angle due to summoning, I launch the kunai with recoil speed sending it straight into the ground before your feet. As you sense the strong constricting sensation of the snakes locking you in place, the kunai lands and the vibrations force the smoke to erupt from the bomb concealing your vision of anything and everything around you. As I release the kunai, I rise to my feet while inhaling a large amount of wind then predicting some kind of counter I pull out another smoke bomb and toss it into the air before me and release a sharp straight semi-volatile current of wind which sets the bomb off. Creating a smoke screen stream of wind which hits you on the chest and face whilst simultaneously making your visual clarity even more hindered.The crushing sensation from the snakes intertwining and constricting is now being deeply firm and quick which instantly leaves you immobilised. The oncoming smoke and wind would force you to close your eyes for the split second of contact. Refraining from over doing it, I then decide to swiftly expel a river of flames that travels very closely to the ground. With your now very hindered vision and weak sense of movement making it extremely difficult for you to see and avoid the flames.The fire swiftly darts amongst the darkness of the smoke bomb created fog, with blazing hot flame tendrils licking and scorching the surface of the Earth. Then just before it connects with you, the fire scorchingly twists and spirals up around you almost uncontrollably setting you alight.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.
 
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Sorry, I was just wondering whether I was correct about layering..? Or will we cover that a little later..?

I am going to pretend we are at mid range..
I will also pretend I am using me and I am fighting you if that helps..


I stand firmly staring my opponent dead in the eyes and as I continue to do so, I silently slip my hands into each pocket and pull out two kunai. (Left hand - Kunai with a smoke bomb attached. Right hand - Kunai with a fake explosive tag) As I slowly raise them out of my pockets, I give an extremely sharp and swift flick of my right wrist sending the kunai with the fake explosive tag soaring towards your face. Instantly after releasing the kunai (Which is currently travelling towards your face.) I quickly put the other kunai in my mouth, freeing my hands and allowing me to form three handseals blazingly quickly. I then in a muffled but audiable tone scream as the kunai is split seconds from your face: "This is where it ends!" Forcing you to stare at me and as your eyes meet mine, I slam my hand on the ground causing two large white snakes to rapidly erupt from the Earth behind you. Their speed is remarkably fast as they rapidly latch onto your legs and begin to rise up your legs restricting your movement. The second the snakes appear I drop the kunai from my mouth and now at a lowered angle due to summoning, I launch the kunai with recoil speed sending it straight into the ground before your feet. As you sense the strong constricting sensation of the snakes locking you in place, the kunai lands and the vibrations force the smoke to erupt from the bomb concealing your vision of anything and everything around you. As I release the kunai, I rise to my feet while inhaling a large amount of wind then predicting some kind of counter I pull out another smoke bomb and toss it into the air before me and release a sharp straight semi-volatile current of wind which sets the bomb off. Creating a smoke screen stream of wind which hits you on the chest and face whilst simultaneously making your visual clarity even more hindered.The crushing sensation from the snakes intertwining and constricting is now being deeply firm and quick which instantly leaves you immobilised. The oncoming smoke and wind would force you to close your eyes for the split second of contact. Refraining from over doing it, I then decide to swiftly expel a river of flames that travels very closely to the ground. With your now very hindered vision and weak sense of movement making it extremely difficult for you to see and avoid the flames.The fire swiftly darts amongst the darkness of the smoke bomb created fog, with blazing hot flame tendrils licking and scorching the surface of the Earth. Then just before it connects with you, the fire scorchingly twists and spirals up around you almost uncontrollably setting you alight.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

( Katon: Honoo no Saigai Hi Kagayaku no Jutsu ) - Fire Release: Flame of Disaster Fire Shine Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.
Nice description.

Though I am sure you have covered every angle to make sure that i get hit with the suprised wind/fire combo correct?

I'm sure you have. As this is a little bit of battle training as well lets break your movement down.

Answer this!

How would you break the genjutsu and counter/attack in one jutsu? Then follow it up with a nice combo to interrupt you and gain the upper hand?
 
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